[Keyboard] Add tone (#13337)
Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> Co-authored-by: kakunpc <15257475+kakunpc@users.noreply.github.com>
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								keyboards/peranekofactory/tone/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/peranekofactory/tone/keymaps/default/keymap.c
									
										
									
									
									
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/* Copyright 2021 peraneko
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT( 
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        C(S(KC_E)), S(KC_TAB),  KC_TAB,      KC_0,
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        KC_LSFT,    C(KC_LEFT), C(KC_RIGHT), C(KC_Z)
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    )
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};
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/* Rotary encoder settings */
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bool encoder_update_user(uint8_t index, bool clockwise) {
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   if (clockwise) {
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        tap_code(KC_UP);    //Rotary encoder clockwise
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    } else {
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        tap_code(KC_DOWN);  //Rotary encoder Reverse clockwise
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    }
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    return true;
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}
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