Keyboard: Add new keyboard "Sol" from RGBKB (#4497)
* Add final RGBKB Sol firmware * Apply suggestions from code review Apply most of the changes noroadsleft has suggested Co-Authored-By: Legonut <legonut3@gmail.com> * Cleanup readme * Cleanup keymaps per @noroadslefts suggestions * Remove eeproms, use set_single_persistent_default_layer * Suggestions from @noroadsleft and @drashna some small cleanup * Change RGB_SMOD to RGB_RMOD * fix RGB_SMOD * Apply suggestions from code review Remove redundant lines Co-Authored-By: Legonut <legonut3@gmail.com>
This commit is contained in:
		
							parent
							
								
									6d0dc910d9
								
							
						
					
					
						commit
						8a330b33ff
					
				
					 35 changed files with 3838 additions and 0 deletions
				
			
		
							
								
								
									
										27
									
								
								keyboards/sol/keymaps/brianweyer/config.h
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										27
									
								
								keyboards/sol/keymaps/brianweyer/config.h
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,27 @@
 | 
			
		|||
/*
 | 
			
		||||
This is the c configuration file for the keymap
 | 
			
		||||
 | 
			
		||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
 | 
			
		||||
Copyright 2015 Jack Humbert
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#define SSD1306OLED
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// place overrides here
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										291
									
								
								keyboards/sol/keymaps/brianweyer/keymap.c
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										291
									
								
								keyboards/sol/keymaps/brianweyer/keymap.c
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,291 @@
 | 
			
		|||
#include QMK_KEYBOARD_H
 | 
			
		||||
#ifdef PROTOCOL_LUFA
 | 
			
		||||
#include "lufa.h"
 | 
			
		||||
#include "split_util.h"
 | 
			
		||||
#endif
 | 
			
		||||
#ifdef SSD1306OLED
 | 
			
		||||
  #include "common/ssd1306.h"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
extern keymap_config_t keymap_config;
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
//Following line allows macro to read current RGB settings
 | 
			
		||||
extern rgblight_config_t rgblight_config;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
extern uint8_t is_master;
 | 
			
		||||
 | 
			
		||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
enum layer_number {
 | 
			
		||||
    _QWERTY = 0,
 | 
			
		||||
    _FN,
 | 
			
		||||
    _ADJ
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
  QWERTY = SAFE_RANGE,
 | 
			
		||||
  FN,
 | 
			
		||||
  ADJ,
 | 
			
		||||
  RGBRST
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
  /* QWERTY
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |   `  |   1  |   2  |   3  |   4  |   5  |   -  |  |   =  |   6  |   7  |   8  |   9  |   0  | Bspc |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |  Tab |   Q  |   W  |   E  |   R  |   T  |   [  |  |   ]  |   Y  |   U  |   I  |   O  |   P  |   \  |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |  Esc |   A  |   S  |   D  |   F  |   G  |      |  |      |   H  |   J  |   K  |   L  |   ;  |   '  |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * | Shift|   Z  |   X  |   C  |   V  |   B  |      |  |      |   N  |   M  |   ,  |   .  |   /  | Shift|
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * | Ctrl |  Alt |  FN  | LGui |  RGB |  Spc |  Del |  | Bspc |  Spc |  Adj | LGui |  FN  |  Alt | Ctrl |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   *                                    |  Spc |  Ent |  |  Ent |  Spc |
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
   */
 | 
			
		||||
  [_QWERTY] = LAYOUT_kc( \
 | 
			
		||||
  //,--------+--------+--------+--------+--------+--------+--+--------+.   ,--------+--+--------+--------+--------+--------+--------+--------+
 | 
			
		||||
          GRV,       1,       2,       3,       4,       5,       MINS,          EQL,          6,       7,       8,       9,       0,    BSPC,
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--------+--+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
          TAB,       Q,       W,       E,       R,       T,       LBRC,         RBRC,          Y,       U,       I,       O,       P,    BSLS,
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--------+--+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
          ESC,       A,       S,       D,       F,       G,    _______,      _______,          H,       J,       K,       L,    SCLN,    QUOT,
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--------+--+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
         LSPO,       Z,       X,       C,       V,       B,    _______,      _______,          N,       M,    COMM,     DOT,    SLSH,    RSPC,
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--------+--+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
         LCTL,    LALT,      FN,    LGUI, RGB_MOD,        SPC,     DEL,         BSPC,        SPC,     ADJ,    LGUI,      FN,    LALT,    LCTL,
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--+--------+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
                           VOLD,    VOLU,                 SPC,     ENT,          ENT,        SPC,             DOWN,    UP
 | 
			
		||||
  //                      Rotary Left               |--------+--------|    |--------+-----------+              Rotary Right
 | 
			
		||||
      ),
 | 
			
		||||
 | 
			
		||||
  /* FN
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |      |  |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |  Up  |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |      | Left | Down | Right|      |      |  |      | Play | Next | Mute | V-Up |V-Down|      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
   */
 | 
			
		||||
  [_FN] = LAYOUT_kc( \
 | 
			
		||||
  //,--------+--------+--------+--------+--------+--------+--+--------+.   ,--------+--+--------+--------+--------+--------+--------+--------+
 | 
			
		||||
           F1,      F2,      F3,      F4,      F5,      F6,    _______,      _______,         F7,      F8,      F9,     F10,     F11,     F12,
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--------+--+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
      _______, _______, _______,      UP, _______, _______,    _______,      _______,    _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--------+--+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
      _______, _______,    LEFT,    DOWN,    RGHT, _______,    _______,      _______,       MPLY,    MNXT,    MUTE,    VOLD,    VOLU, _______,
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--------+--+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
      _______, _______, _______, _______, _______, _______,    _______,      _______,    _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--------+--+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
      _______, _______, _______, _______, _______,    _______, _______,      _______,    _______, _______, _______, _______, _______, _______,
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--+--------+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
                           VOLD,    VOLU,             _______, _______,      _______,    _______,               UP,    DOWN
 | 
			
		||||
  //                      Rotary Left               |--------+--------|    |--------+-----------+              Rotary Right
 | 
			
		||||
      ),
 | 
			
		||||
 | 
			
		||||
  /* ADJ
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      | Sat+ | Val+ | Hue+ |Speed+|Toggle|      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      | Sat- | Val- | Hue- |Speed-|Reset |      |  |      |      |QWERTY| COLE |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
   */
 | 
			
		||||
 | 
			
		||||
  [_ADJ] =  LAYOUT( \
 | 
			
		||||
  //,--------+--------+--------+--------+--------+--------+--+--------+.   ,--------+--+--------+--------+--------+--------+--------+--------+
 | 
			
		||||
        RESET, _______, _______, _______, _______, _______,    _______,      _______,    _______, _______, _______, _______, _______,   RESET, \
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--------+--+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
      _______, RGB_SAI, RGB_VAI, RGB_HUI, RGB_SPI, RGB_TOG,    _______,      _______,    _______, _______, _______, _______, _______, _______, \
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--------+--+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
      _______, RGB_SAD, RGB_VAD, RGB_HUD, RGB_SPD,  RGBRST,    _______,      _______,    _______, _______, _______, _______, _______, _______, \
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--------+--+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
      _______, _______, _______, _______, _______, _______,    _______,      _______,    _______, _______, _______, _______, _______, _______, \
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--------+--+--------|    |--------+--+--------+--------+--------+--------+--------+--------|
 | 
			
		||||
      _______, _______, _______, _______, _______,    _______, _______,      _______, _______,    _______, _______, _______, _______, _______, \
 | 
			
		||||
  //|--------+--------+--------+--------+--------+--+--------+--------|    |--------+--------+--+--------+--------+--------+--------+--------|
 | 
			
		||||
                        _______, _______,             _______, _______,      _______, _______,             _______, _______ \
 | 
			
		||||
  //                      Rotary Left               |--------+--------|    |--------+--------+              Rotary Right
 | 
			
		||||
      )
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// define variables for reactive RGB
 | 
			
		||||
bool TOG_STATUS = false;
 | 
			
		||||
int RGB_current_mode;
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
    case QWERTY:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(_QWERTY);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case FN:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_FN);
 | 
			
		||||
      } else {
 | 
			
		||||
        layer_off(_FN);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case ADJ:
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
          layer_on(_ADJ);
 | 
			
		||||
        } else {
 | 
			
		||||
          layer_off(_ADJ);
 | 
			
		||||
        }
 | 
			
		||||
        return false;
 | 
			
		||||
        break;
 | 
			
		||||
      //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
 | 
			
		||||
    case RGBRST:
 | 
			
		||||
      #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
          eeconfig_update_rgblight_default();
 | 
			
		||||
          rgblight_enable();
 | 
			
		||||
          RGB_current_mode = rgblight_config.mode;
 | 
			
		||||
        }
 | 
			
		||||
      #endif
 | 
			
		||||
      break;
 | 
			
		||||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
    #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      RGB_current_mode = rgblight_config.mode;
 | 
			
		||||
    #endif
 | 
			
		||||
    //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
 | 
			
		||||
    #ifdef SSD1306OLED
 | 
			
		||||
        iota_gfx_init(!has_usb());   // turns on the display
 | 
			
		||||
    #endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
  #ifdef SSD1306OLED
 | 
			
		||||
    // led_test_init();
 | 
			
		||||
    iota_gfx_task();  // this is what updates the display continuously
 | 
			
		||||
  #endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
 | 
			
		||||
#ifdef SSD1306OLED
 | 
			
		||||
 | 
			
		||||
// hook point for 'led_test' keymap
 | 
			
		||||
//   'default' keymap's led_test_init() is empty function, do nothing
 | 
			
		||||
//   'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
void led_test_init(void) {}
 | 
			
		||||
 | 
			
		||||
void matrix_update(struct CharacterMatrix *dest,
 | 
			
		||||
                          const struct CharacterMatrix *source) {
 | 
			
		||||
  if (memcmp(dest->display, source->display, sizeof(dest->display))) {
 | 
			
		||||
    memcpy(dest->display, source->display, sizeof(dest->display));
 | 
			
		||||
    dest->dirty = true;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//assign the right code to your layers for OLED display
 | 
			
		||||
#define L_BASE 0
 | 
			
		||||
#define L_FN (1<<_FN)
 | 
			
		||||
#define L_ADJ (1<<_ADJ)
 | 
			
		||||
#define L_ADJ_TRI (L_ADJ|L_FN)
 | 
			
		||||
 | 
			
		||||
static void render_logo(struct CharacterMatrix *matrix) {
 | 
			
		||||
 | 
			
		||||
  static char logo[]={
 | 
			
		||||
    0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
 | 
			
		||||
    0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
 | 
			
		||||
    0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
 | 
			
		||||
    0};
 | 
			
		||||
  matrix_write(matrix, logo);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void render_status(struct CharacterMatrix *matrix) {
 | 
			
		||||
 | 
			
		||||
  // Render to mode icon
 | 
			
		||||
  static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
 | 
			
		||||
  if(keymap_config.swap_lalt_lgui==false){
 | 
			
		||||
    matrix_write(matrix, logo[0][0]);
 | 
			
		||||
    matrix_write_P(matrix, PSTR("\n"));
 | 
			
		||||
    matrix_write(matrix, logo[0][1]);
 | 
			
		||||
  }else{
 | 
			
		||||
    matrix_write(matrix, logo[1][0]);
 | 
			
		||||
    matrix_write_P(matrix, PSTR("\n"));
 | 
			
		||||
    matrix_write(matrix, logo[1][1]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
 | 
			
		||||
  char buf[40];
 | 
			
		||||
  snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
 | 
			
		||||
  matrix_write_P(matrix, PSTR("\nLayer: "));
 | 
			
		||||
    switch (layer_state) {
 | 
			
		||||
        case L_BASE:
 | 
			
		||||
           matrix_write_P(matrix, PSTR("Laser"));
 | 
			
		||||
           break;
 | 
			
		||||
        case L_FN:
 | 
			
		||||
           matrix_write_P(matrix, PSTR("Function"));
 | 
			
		||||
           break;
 | 
			
		||||
        case L_ADJ:
 | 
			
		||||
        case L_ADJ_TRI:
 | 
			
		||||
           matrix_write_P(matrix, PSTR("Adjustment"));
 | 
			
		||||
           break;
 | 
			
		||||
        default:
 | 
			
		||||
           matrix_write(matrix, buf);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  // Host Keyboard LED Status
 | 
			
		||||
  char led[40];
 | 
			
		||||
    snprintf(led, sizeof(led), "\n%s  %s  %s",
 | 
			
		||||
            (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : "       ",
 | 
			
		||||
            (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : "    ",
 | 
			
		||||
            (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : "    ");
 | 
			
		||||
  matrix_write(matrix, led);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void iota_gfx_task_user(void) {
 | 
			
		||||
  struct CharacterMatrix matrix;
 | 
			
		||||
 | 
			
		||||
#if DEBUG_TO_SCREEN
 | 
			
		||||
  if (debug_enable) {
 | 
			
		||||
    return;
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
  matrix_clear(&matrix);
 | 
			
		||||
  if(is_master){
 | 
			
		||||
    render_status(&matrix);
 | 
			
		||||
  }else{
 | 
			
		||||
    render_logo(&matrix);
 | 
			
		||||
  }
 | 
			
		||||
  matrix_update(&display, &matrix);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										46
									
								
								keyboards/sol/keymaps/brianweyer/rules.mk
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										46
									
								
								keyboards/sol/keymaps/brianweyer/rules.mk
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,46 @@
 | 
			
		|||
# Build Options
 | 
			
		||||
#   change to "no" to disable the options, or define them in the Makefile in
 | 
			
		||||
#   the appropriate keymap folder that will get included automatically
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = no        # Mouse keys(+4700)
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = no        # Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = no        # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
RGBLIGHT_ENABLE = yes       # Enable global lighting effects. Do not enable with RGB Matrix
 | 
			
		||||
LED_ANIMATIONS = yes        # LED animations
 | 
			
		||||
LED_MIRRORED = no           # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
 | 
			
		||||
RGB_MATRIX_ENABLE = no      # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
 | 
			
		||||
RGB_MATRIX_KEYPRESSES = no  # Enable reactive per-key effects. Can be very laggy (+1500)
 | 
			
		||||
RGBLIGHT_FULL_POWER = no    # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
 | 
			
		||||
UNICODE_ENABLE = no         # Unicode
 | 
			
		||||
SWAP_HANDS_ENABLE = no      # Enable one-hand typing
 | 
			
		||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
 | 
			
		||||
OLED_ENABLE = yes           # OLED_ENABLE (+5000)
 | 
			
		||||
IOS_DEVICE_ENABLE = no      # Limit max brightness to connect to IOS device (iPad,iPhone)
 | 
			
		||||
 | 
			
		||||
# Do not edit past here
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(OLED_ENABLE)), yes)
 | 
			
		||||
    OPT_DEFS += -DOLED_ENABLE
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
 | 
			
		||||
    OPT_DEFS += -DENCODER_ENABLE_CUSTOM
 | 
			
		||||
    SRC += common/knob_v2.c
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
 | 
			
		||||
    OPT_DEFS += -DIOS_DEVICE_ENABLE
 | 
			
		||||
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
 | 
			
		||||
    OPT_DEFS += -DRGBLIGHT_FULL_POWER
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
 | 
			
		||||
    OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(LED_MIRRORED)), yes)
 | 
			
		||||
    OPT_DEFS += -DLED_MIRRORED
 | 
			
		||||
endif
 | 
			
		||||
							
								
								
									
										25
									
								
								keyboards/sol/keymaps/danielhklein/config.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								keyboards/sol/keymaps/danielhklein/config.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,25 @@
 | 
			
		|||
/*
 | 
			
		||||
This is the c configuration file for the keymap
 | 
			
		||||
 | 
			
		||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
 | 
			
		||||
Copyright 2015 Jack Humbert
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// place overrides here
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										354
									
								
								keyboards/sol/keymaps/danielhklein/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										354
									
								
								keyboards/sol/keymaps/danielhklein/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,354 @@
 | 
			
		|||
#include QMK_KEYBOARD_H
 | 
			
		||||
#ifdef PROTOCOL_LUFA
 | 
			
		||||
#include "lufa.h"
 | 
			
		||||
#include "split_util.h"
 | 
			
		||||
#endif
 | 
			
		||||
#ifdef SSD1306OLED
 | 
			
		||||
  #include "common/ssd1306.h"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
extern keymap_config_t keymap_config;
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
//Following line allows macro to read current RGB settings
 | 
			
		||||
extern rgblight_config_t rgblight_config;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
extern uint8_t is_master;
 | 
			
		||||
 | 
			
		||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
enum layer_number {
 | 
			
		||||
    _QWERTY = 0,
 | 
			
		||||
    _COLEMAK,
 | 
			
		||||
    _FN,
 | 
			
		||||
    _ADJ
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
  QWERTY = SAFE_RANGE,
 | 
			
		||||
  COLEMAK,
 | 
			
		||||
  FN,
 | 
			
		||||
  ADJ,
 | 
			
		||||
  BACKLIT,
 | 
			
		||||
  RGBRST
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum macro_keycodes {
 | 
			
		||||
  KC_SAMPLEMACRO,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
 | 
			
		||||
  /* Base Layout
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * | Esc  |   1  |   2  |   3  |   4  |   5  |   -  |  |   =  |   6  |   7  |   8  |   9  |   0  |  Del |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * | Tab  |      |      |      |      |      |   [  |  |   ]  |      |      |      |      |      | Enter|
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * | Caps |      |      |      |      |      |   {  |  |   }  |      |      |      |      |      |   '  |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |Shift |      |      |      |      |      |   `  |  |   \  |      |      |      |      |      |Shift |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * | Left | Down | Ctrl |  Alt |  Gui | Bspc |  FN  |  |  ADJ | Space|  Gui |  Alt | Ctrl |  Up  |Right |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    | Bspc |  FN  |  |  ADJ | Space|
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
   */
 | 
			
		||||
#define BASE_LAYOUT( \
 | 
			
		||||
  _00, _01, _02, _03, _04,  _05, _06, _07, _08, _09, \
 | 
			
		||||
  _10, _11, _12, _13, _14,  _15, _16, _17, _18, _19, \
 | 
			
		||||
  _20, _21, _22, _23, _24,  _25, _26, _27, _28, _29 \
 | 
			
		||||
) \
 | 
			
		||||
LAYOUT( \
 | 
			
		||||
      KC_ESC,  KC_1,    KC_2,     KC_3,    KC_4,    KC_5,    KC_MINS,  KC_EQL,  KC_6,    KC_7,    KC_8,    KC_9,     KC_0,    KC_DEL,   \
 | 
			
		||||
      KC_TAB,  _00,     _01,      _02,     _03,     _04,     KC_LBRC,  KC_RBRC, _05,     _06,     _07,     _08,      _09,     KC_ENT,   \
 | 
			
		||||
      KC_CAPS, _10,     _11,      _12,     _13,     _14,     KC_LCBR,  KC_RCBR, _15,     _16,     _17,     _18,      _19,     KC_QUOT,  \
 | 
			
		||||
      KC_LSFT, _20,     _21,      _22,     _23,     _24,     KC_GRV,   KC_BSLS, _25,     _26,     _27,     _28,      _29,     KC_RSFT,  \
 | 
			
		||||
      KC_LEFT, KC_DOWN, KC_LCTRL, KC_LALT, KC_LGUI, KC_BSPC, FN,       ADJ,     KC_SPC,  KC_RGUI, KC_RALT, KC_RCTRL, KC_UP,   KC_RIGHT, \
 | 
			
		||||
                        KC_VOLU,  KC_VOLD,          KC_BSPC, FN,       ADJ,     KC_SPC,           KC_VOLU, KC_VOLD \
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
  /* Qwerty
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Q  |   W  |   E  |   R  |   T  |      |  |      |   Y  |   U  |   I  |   O  |   P  |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   A  |   S  |   D  |   F  |   G  |      |  |      |   H  |   J  |   K  |   L  |   ;  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Z  |   X  |   C  |   V  |   B  |      |  |      |   N  |   M  |   ,  |   .  |   /  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * `------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
   */
 | 
			
		||||
  [_QWERTY] = BASE_LAYOUT( \
 | 
			
		||||
      KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    \
 | 
			
		||||
      KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, \
 | 
			
		||||
      KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH  \
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  /* Colemak
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Q  |   W  |   F  |   P  |   G  |      |  |      |   J  |   L  |   U  |   Y  |   ;  |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   A  |   R  |   S  |   T  |   D  |      |  |      |   H  |   N  |   E  |   I  |   O  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Z  |   X  |   C  |   V  |   B  |      |  |      |   K  |   M  |   ,  |   .  |   /  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * `------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `--------=----'
 | 
			
		||||
   */
 | 
			
		||||
  [_COLEMAK] = BASE_LAYOUT( \
 | 
			
		||||
      KC_Q,    KC_W,    KC_F,    KC_P,    KC_B,   KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, \
 | 
			
		||||
      KC_A,    KC_R,    KC_S,    KC_T,    KC_G,   KC_K,    KC_N,    KC_E,    KC_I,    KC_O,    \
 | 
			
		||||
      KC_Z,    KC_X,    KC_C,    KC_D,    KC_V,   KC_M,    KC_H,    KC_COMM, KC_DOT,  KC_SLSH  \
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* FN
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |      |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |  |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      | PGDN |  UP  | PGUP | PRINT| HOME |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      | LEFT | DOWN | RIGHT|INSERT| END  |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |Shift |      |      |      |      |      |      |  |      | PLAY | MUTE | VOL- | VOL+ | LAST | NEXT |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |  Gui |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * `------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
   */
 | 
			
		||||
  [_FN] = LAYOUT( \
 | 
			
		||||
      XXXXXXX, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  XXXXXXX, \
 | 
			
		||||
      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, KC_UP,   KC_PGUP, KC_PSCR, KC_HOME, \
 | 
			
		||||
      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS,  KC_END,  \
 | 
			
		||||
      _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MRWD, KC_MFFD, \
 | 
			
		||||
      XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
 | 
			
		||||
                        XXXXXXX, XXXXXXX,          XXXXXXX, _______, XXXXXXX, XXXXXXX,          XXXXXXX, XXXXXXX \
 | 
			
		||||
      ),
 | 
			
		||||
 | 
			
		||||
  /* ADJ
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |RESET |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |  |      |   =  |   /  |   *  |   -  |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |  |      |   7  |   8  |   9  |   +  |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      | HUI  | VAI  | SAI  |      |      |COLEMK|  |      |   4  |   5  |   6  | Enter|      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      | HUD  | VAD  | SAD  |      |      |QWERTY|  |      |   1  |   2  |   3  | Space|      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |RGBRST|RGBTOG|RGBMOD|RGBSMD|      |      |  |      |      |   0  |   .  | Bspc |      |      |
 | 
			
		||||
   * `------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
   */
 | 
			
		||||
 | 
			
		||||
  [_ADJ] =  LAYOUT( \
 | 
			
		||||
      RESET,   KC_F1,   KC_F2,   KC_F3,   KC_F4,    KC_F5,   KC_F6,   XXXXXXX, KC_PEQL, KC_PSLS, KC_PAST, KC_PMNS, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      XXXXXXX, KC_F7,   KC_F8,   KC_F9,   KC_F10,   KC_F11,  KC_F12,  XXXXXXX, KC_P7,   KC_P8,   KC_P9,   KC_PPLS, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      XXXXXXX, RGB_SAD, RGB_VAI, RGB_SAI, XXXXXXX,  XXXXXXX, COLEMAK, XXXXXXX, KC_P4,   KC_P5,   KC_P6,   KC_PENT, XXXXXXX, XXXXXXX, \
 | 
			
		||||
      XXXXXXX, RGB_HUD, RGB_VAD, RGB_HUI, XXXXXXX,  XXXXXXX, QWERTY,  XXXXXXX, KC_P1,   KC_P2,   KC_P3,   KC_SPC,  XXXXXXX, XXXXXXX, \
 | 
			
		||||
      XXXXXXX, RGBRST,  RGB_TOG, RGB_MOD, RGB_RMOD, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_P0,   KC_PDOT, KC_BSPC, XXXXXXX, XXXXXXX, \
 | 
			
		||||
                        XXXXXXX, XXXXXXX,           XXXXXXX, XXXXXXX, _______, XXXXXXX,          XXXXXXX, XXXXXXX \
 | 
			
		||||
      )
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// define variables for reactive RGB
 | 
			
		||||
bool TOG_STATUS = false;
 | 
			
		||||
int RGB_current_mode;
 | 
			
		||||
 | 
			
		||||
// Setting ADJ layer RGB back to default
 | 
			
		||||
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
 | 
			
		||||
  if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
 | 
			
		||||
    #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      //rgblight_mode(RGB_current_mode);
 | 
			
		||||
    #endif
 | 
			
		||||
    layer_on(layer3);
 | 
			
		||||
  } else {
 | 
			
		||||
    layer_off(layer3);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
 | 
			
		||||
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
    case QWERTY:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(_QWERTY);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case COLEMAK:
 | 
			
		||||
      if(record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(_COLEMAK);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case FN:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        //not sure how to have keyboard check mode and set it to a variable, so my work around
 | 
			
		||||
        //uses another variable that would be set to true after the first time a reactive key is pressed.
 | 
			
		||||
        if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
 | 
			
		||||
        } else {
 | 
			
		||||
          TOG_STATUS = !TOG_STATUS;
 | 
			
		||||
          #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
            //rgblight_mode(15);
 | 
			
		||||
          #endif
 | 
			
		||||
        }
 | 
			
		||||
        layer_on(_FN);
 | 
			
		||||
      } else {
 | 
			
		||||
        #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
          //rgblight_mode(RGB_current_mode);  // revert RGB to initial mode prior to RGB mode change
 | 
			
		||||
        #endif
 | 
			
		||||
        layer_off(_FN);
 | 
			
		||||
        TOG_STATUS = false;
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case ADJ:
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
          layer_on(_ADJ);
 | 
			
		||||
        } else {
 | 
			
		||||
          layer_off(_ADJ);
 | 
			
		||||
        }
 | 
			
		||||
        return false;
 | 
			
		||||
        break;
 | 
			
		||||
      //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
 | 
			
		||||
    case RGBRST:
 | 
			
		||||
      #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
          eeconfig_update_rgblight_default();
 | 
			
		||||
          rgblight_enable();
 | 
			
		||||
          RGB_current_mode = rgblight_config.mode;
 | 
			
		||||
        }
 | 
			
		||||
      #endif
 | 
			
		||||
      break;
 | 
			
		||||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
    #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      RGB_current_mode = rgblight_config.mode;
 | 
			
		||||
    #endif
 | 
			
		||||
    //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
 | 
			
		||||
    #ifdef SSD1306OLED
 | 
			
		||||
        iota_gfx_init(!has_usb());   // turns on the display
 | 
			
		||||
    #endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
 | 
			
		||||
#ifdef SSD1306OLED
 | 
			
		||||
 | 
			
		||||
// hook point for 'led_test' keymap
 | 
			
		||||
//   'default' keymap's led_test_init() is empty function, do nothing
 | 
			
		||||
//   'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
void led_test_init(void) {}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
    led_test_init();
 | 
			
		||||
    iota_gfx_task();  // this is what updates the display continuously
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_update(struct CharacterMatrix *dest,
 | 
			
		||||
                          const struct CharacterMatrix *source) {
 | 
			
		||||
  if (memcmp(dest->display, source->display, sizeof(dest->display))) {
 | 
			
		||||
    memcpy(dest->display, source->display, sizeof(dest->display));
 | 
			
		||||
    dest->dirty = true;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//assign the right code to your layers for OLED display
 | 
			
		||||
#define L_BASE 0
 | 
			
		||||
#define L_FN (1<<_FN)
 | 
			
		||||
#define L_ADJ (1<<_ADJ)
 | 
			
		||||
 | 
			
		||||
static void render_logo(struct CharacterMatrix *matrix) {
 | 
			
		||||
 | 
			
		||||
  static char logo[]={
 | 
			
		||||
    0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
 | 
			
		||||
    0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
 | 
			
		||||
    0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
 | 
			
		||||
    0};
 | 
			
		||||
  matrix_write(matrix, logo);
 | 
			
		||||
  //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void render_status(struct CharacterMatrix *matrix) {
 | 
			
		||||
 | 
			
		||||
  // Render to mode icon
 | 
			
		||||
  static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
 | 
			
		||||
  if(keymap_config.swap_lalt_lgui==false){
 | 
			
		||||
    matrix_write(matrix, logo[0][0]);
 | 
			
		||||
    matrix_write_P(matrix, PSTR("\n"));
 | 
			
		||||
    matrix_write(matrix, logo[0][1]);
 | 
			
		||||
  }else{
 | 
			
		||||
    matrix_write(matrix, logo[1][0]);
 | 
			
		||||
    matrix_write_P(matrix, PSTR("\n"));
 | 
			
		||||
    matrix_write(matrix, logo[1][1]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
 | 
			
		||||
  char buf[40];
 | 
			
		||||
  snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
 | 
			
		||||
  matrix_write_P(matrix, PSTR("\nLayer: "));
 | 
			
		||||
    switch (layer_state) {
 | 
			
		||||
        case L_BASE:
 | 
			
		||||
           matrix_write_P(matrix, PSTR("Default"));
 | 
			
		||||
           break;
 | 
			
		||||
        case L_FN:
 | 
			
		||||
           matrix_write_P(matrix, PSTR("FN"));
 | 
			
		||||
           break;
 | 
			
		||||
        case L_ADJ:
 | 
			
		||||
        case L_ADJ_TRI:
 | 
			
		||||
           matrix_write_P(matrix, PSTR("ADJ"));
 | 
			
		||||
           break;
 | 
			
		||||
        default:
 | 
			
		||||
           matrix_write(matrix, buf);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  // Host Keyboard LED Status
 | 
			
		||||
  char led[40];
 | 
			
		||||
    snprintf(led, sizeof(led), "\n%s  %s  %s",
 | 
			
		||||
            (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : "       ",
 | 
			
		||||
            (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : "    ",
 | 
			
		||||
            (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : "    ");
 | 
			
		||||
  matrix_write(matrix, led);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void iota_gfx_task_user(void) {
 | 
			
		||||
  struct CharacterMatrix matrix;
 | 
			
		||||
 | 
			
		||||
#if DEBUG_TO_SCREEN
 | 
			
		||||
  if (debug_enable) {
 | 
			
		||||
    return;
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
  matrix_clear(&matrix);
 | 
			
		||||
  if(is_master){
 | 
			
		||||
    render_status(&matrix);
 | 
			
		||||
  }else{
 | 
			
		||||
    render_logo(&matrix);
 | 
			
		||||
  }
 | 
			
		||||
  matrix_update(&display, &matrix);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										50
									
								
								keyboards/sol/keymaps/danielhklein/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										50
									
								
								keyboards/sol/keymaps/danielhklein/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,50 @@
 | 
			
		|||
# Build Options
 | 
			
		||||
#   change to "no" to disable the options, or define them in the Makefile in
 | 
			
		||||
#   the appropriate keymap folder that will get included automatically
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = no        # Mouse keys(+4700)
 | 
			
		||||
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = yes        # Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = yes        # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
RGBLIGHT_ENABLE = yes       # Enable global lighting effects. Do not enable with RGB Matrix
 | 
			
		||||
RGBLIGHT_ANIMATIONS = yes   # LED animations
 | 
			
		||||
LED_MIRRORED = yes          # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
 | 
			
		||||
RGB_MATRIX_ENABLE = no      # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
 | 
			
		||||
RGB_MATRIX_KEYPRESSES = no  # Enable reactive per-key effects. Can be very laggy (+1500)
 | 
			
		||||
RGBLIGHT_FULL_POWER = no    # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
 | 
			
		||||
UNICODE_ENABLE = no         # Unicode
 | 
			
		||||
SWAP_HANDS_ENABLE = no      # Enable one-hand typing
 | 
			
		||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
 | 
			
		||||
 | 
			
		||||
OLED_ENABLE = no            # OLED_ENABLE (+5000)
 | 
			
		||||
IOS_DEVICE_ENABLE = no      # Limit max brightness to connect to IOS device (iPad,iPhone)
 | 
			
		||||
 | 
			
		||||
# Do not edit past here
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(OLED_ENABLE)), yes)
 | 
			
		||||
    OPT_DEFS += -DOLED_ENABLE
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
 | 
			
		||||
    OPT_DEFS += -DENCODER_ENABLE_CUSTOM
 | 
			
		||||
    SRC += common/knob_v2.c
 | 
			
		||||
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
 | 
			
		||||
    OPT_DEFS += -DIOS_DEVICE_ENABLE
 | 
			
		||||
 | 
			
		||||
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
 | 
			
		||||
    OPT_DEFS += -DRGBLIGHT_FULL_POWER
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
 | 
			
		||||
    OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(LED_MIRRORED)), yes)
 | 
			
		||||
    OPT_DEFS += -DLED_MIRRORED
 | 
			
		||||
endif
 | 
			
		||||
							
								
								
									
										25
									
								
								keyboards/sol/keymaps/default/config.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								keyboards/sol/keymaps/default/config.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,25 @@
 | 
			
		|||
/*
 | 
			
		||||
This is the c configuration file for the keymap
 | 
			
		||||
 | 
			
		||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
 | 
			
		||||
Copyright 2015 Jack Humbert
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// place overrides here
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										362
									
								
								keyboards/sol/keymaps/default/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										362
									
								
								keyboards/sol/keymaps/default/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,362 @@
 | 
			
		|||
#include QMK_KEYBOARD_H
 | 
			
		||||
#include "bootloader.h"
 | 
			
		||||
#ifdef PROTOCOL_LUFA
 | 
			
		||||
#include "lufa.h"
 | 
			
		||||
#include "split_util.h"
 | 
			
		||||
#endif
 | 
			
		||||
#ifdef SSD1306OLED
 | 
			
		||||
  #include "common/ssd1306.h"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
extern keymap_config_t keymap_config;
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
//Following line allows macro to read current RGB settings
 | 
			
		||||
extern rgblight_config_t rgblight_config;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
extern uint8_t is_master;
 | 
			
		||||
 | 
			
		||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
enum layer_number {
 | 
			
		||||
    _QWERTY = 0,
 | 
			
		||||
    _COLEMAK,
 | 
			
		||||
    _FN,
 | 
			
		||||
    _ADJ
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
  QWERTY = SAFE_RANGE,
 | 
			
		||||
  COLEMAK,
 | 
			
		||||
  FN,
 | 
			
		||||
  ADJ,
 | 
			
		||||
  BACKLIT,
 | 
			
		||||
  RGBRST
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum macro_keycodes {
 | 
			
		||||
  KC_SAMPLEMACRO,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#define FN_ESC  LT(_FN, KC_ESC)
 | 
			
		||||
#define FN_CAPS  LT(_FN, KC_CAPS)
 | 
			
		||||
 | 
			
		||||
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
 | 
			
		||||
  /* Base Layout
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * | GESC |      |      |      |      |      |   -  |  |   =  |      |      |      |      |      | BkSp |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * | Tab  |      |      |      |      |      |   [  |  |   ]  |      |      |      |      |      |   \  |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |FN(CAPS)|    |      |      |      |      |   (  |  |   )  |      |      |      |      |      |   '  |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |Shift |      |      |      |      |      |   {  |  |   }  |      |      |      |      |      |Shift |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * | Ctrl |  Win |  Alt |  RGB | ADJ  | Space| DEL  |  | Enter| Space|  FN  | Left | Down | Up   |Right |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    | Space| DEL  |  | Enter| Space|
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
   */
 | 
			
		||||
#define BASE_LAYOUT( \
 | 
			
		||||
  _00, _01, _02, _03, _04,  _05, _06, _07, _08, _09, \
 | 
			
		||||
  _10, _11, _12, _13, _14,  _15, _16, _17, _18, _19, \
 | 
			
		||||
  _20, _21, _22, _23, _24,  _25, _26, _27, _28, _29 \
 | 
			
		||||
) \
 | 
			
		||||
LAYOUT( \
 | 
			
		||||
      KC_GESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,   KC_MINS, KC_EQL,  KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC, \
 | 
			
		||||
      KC_TAB,  _00,     _01,     _02,     _03,     _04,    KC_LBRC,  KC_RBRC, _05,     _06,     _07,     _08,     _09,     KC_BSLS, \
 | 
			
		||||
      FN_CAPS, _10,     _11,     _12,     _13,     _14,    KC_LPRN,  KC_RPRN, _15,     _16,     _17,     _18,     _19,     KC_QUOT, \
 | 
			
		||||
      KC_LSFT, _20,     _21,     _22,     _23,     _24,    KC_LCBR,  KC_RCBR, _25,     _26,     _27,     _28,     _29,     KC_ENT, \
 | 
			
		||||
      KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG,  ADJ,     KC_SPC, KC_DEL,  KC_ENT,  KC_SPC,  FN,      KC_LEFT, KC_DOWN, KC_UP,  KC_RIGHT, \
 | 
			
		||||
                        KC_VOLU, KC_VOLD,          KC_SPC, KC_DEL,  KC_ENT,  KC_SPC,          KC_VOLU, KC_VOLD \
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
  /* Qwerty
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Q  |   W  |   E  |   R  |   T  |      |  |      |   Y  |   U  |   I  |   O  |   P  |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   A  |   S  |   D  |   F  |   G  |      |  |      |   H  |   J  |   K  |   L  |   ;  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Z  |   X  |   C  |   V  |   B  |      |  |      |   N  |   M  |   ,  |   .  |   /  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * `------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `--------=----'
 | 
			
		||||
   */
 | 
			
		||||
  [_QWERTY] = BASE_LAYOUT( \
 | 
			
		||||
      KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    \
 | 
			
		||||
      KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, \
 | 
			
		||||
      KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH  \
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  /* Colemak
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Q  |   W  |   F  |   P  |   G  |      |  |      |   J  |   L  |   U  |   Y  |   ;  |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   A  |   R  |   S  |   T  |   D  |      |  |      |   H  |   N  |   E  |   I  |   O  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Z  |   X  |   C  |   V  |   B  |      |  |      |   K  |   M  |   ,  |   .  |   /  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * `------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `--------=----'
 | 
			
		||||
   */
 | 
			
		||||
  [_COLEMAK] = BASE_LAYOUT( \
 | 
			
		||||
      KC_Q,    KC_W,    KC_F,    KC_P,    KC_B,   KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, \
 | 
			
		||||
      KC_A,    KC_R,    KC_S,    KC_T,    KC_G,   KC_K,    KC_N,    KC_E,    KC_I,    KC_O,    \
 | 
			
		||||
      KC_Z,    KC_X,    KC_C,    KC_D,    KC_V,   KC_M,    KC_H,    KC_COMM, KC_DOT,  KC_SLSH  \
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* FN
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |      |  |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      | PGDN |  UP  | PGUP |      |      |      |  |      |      | PGDN |  UP  | PGUP | PRINT| HOME |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      | LEFT | DOWN | RIGHT|      |      |      |  |      |      | LEFT | DOWN | RIGHT|INSERT| END  |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |RGBMOD|      |      |      |  |      |      | PLAY | NEXT | MUTE | VOL- | VOL+ |
 | 
			
		||||
   * `------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
   */
 | 
			
		||||
  [_FN] = LAYOUT( \
 | 
			
		||||
      KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, KC_PSCR, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12, \
 | 
			
		||||
      _______, KC_PGDN, KC_UP,   KC_PGUP, _______, _______, _______, _______, _______, KC_PGDN, KC_UP,   KC_PGUP, KC_PSCR, KC_HOME, \
 | 
			
		||||
      _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
 | 
			
		||||
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
 | 
			
		||||
      _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______,     KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
 | 
			
		||||
                        KC_VOLU, KC_VOLD,          _______, _______, _______, _______,           KC_VOLU, KC_VOLD \
 | 
			
		||||
      ),
 | 
			
		||||
 | 
			
		||||
  /* ADJ
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |      |  |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      | SAD  | VAI  | SAI  | RESET|      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      | HUD  | VAD  | HUI  |RGBRST|      |      |  |      |      |QWERTY|COLEMK|      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |RGBTOG|  HUI |  SAI | VAI  |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |RGBMOD(|      |      |      |  |      |      |     |RGBRMOD| HUD |  SAD | VAD  |
 | 
			
		||||
   * `------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
   */
 | 
			
		||||
 | 
			
		||||
  [_ADJ] =  LAYOUT( \
 | 
			
		||||
      KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12, \
 | 
			
		||||
      _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, \
 | 
			
		||||
      _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST,  _______, _______, _______, _______, QWERTY,  COLEMAK, _______, _______, _______, \
 | 
			
		||||
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
 | 
			
		||||
      _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
 | 
			
		||||
                        KC_VOLU, KC_VOLD,          _______, _______, _______, _______,          KC_VOLU, KC_VOLD \
 | 
			
		||||
      )
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// define variables for reactive RGB
 | 
			
		||||
bool TOG_STATUS = false;
 | 
			
		||||
int RGB_current_mode;
 | 
			
		||||
 | 
			
		||||
// Setting ADJ layer RGB back to default
 | 
			
		||||
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
 | 
			
		||||
  if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
 | 
			
		||||
    #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      //rgblight_mode(RGB_current_mode);
 | 
			
		||||
    #endif
 | 
			
		||||
    layer_on(layer3);
 | 
			
		||||
  } else {
 | 
			
		||||
    layer_off(layer3);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
 | 
			
		||||
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
    case QWERTY:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(_QWERTY);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case COLEMAK:
 | 
			
		||||
      if(record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(_COLEMAK);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case FN:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        //not sure how to have keyboard check mode and set it to a variable, so my work around
 | 
			
		||||
        //uses another variable that would be set to true after the first time a reactive key is pressed.
 | 
			
		||||
        if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
 | 
			
		||||
        } else {
 | 
			
		||||
          TOG_STATUS = !TOG_STATUS;
 | 
			
		||||
          #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
            //rgblight_mode(15);
 | 
			
		||||
          #endif
 | 
			
		||||
        }
 | 
			
		||||
        layer_on(_FN);
 | 
			
		||||
      } else {
 | 
			
		||||
        #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
          //rgblight_mode(RGB_current_mode);  // revert RGB to initial mode prior to RGB mode change
 | 
			
		||||
        #endif
 | 
			
		||||
        layer_off(_FN);
 | 
			
		||||
        TOG_STATUS = false;
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case ADJ:
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
          layer_on(_ADJ);
 | 
			
		||||
        } else {
 | 
			
		||||
          layer_off(_ADJ);
 | 
			
		||||
        }
 | 
			
		||||
        return false;
 | 
			
		||||
        break;
 | 
			
		||||
      //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
 | 
			
		||||
    case RGBRST:
 | 
			
		||||
      #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
          eeconfig_update_rgblight_default();
 | 
			
		||||
          rgblight_enable();
 | 
			
		||||
          RGB_current_mode = rgblight_config.mode;
 | 
			
		||||
        }
 | 
			
		||||
      #endif
 | 
			
		||||
      break;
 | 
			
		||||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
    #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      RGB_current_mode = rgblight_config.mode;
 | 
			
		||||
    #endif
 | 
			
		||||
    //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
 | 
			
		||||
    #ifdef SSD1306OLED
 | 
			
		||||
        iota_gfx_init(!has_usb());   // turns on the display
 | 
			
		||||
    #endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
 | 
			
		||||
#ifdef SSD1306OLED
 | 
			
		||||
 | 
			
		||||
// hook point for 'led_test' keymap
 | 
			
		||||
//   'default' keymap's led_test_init() is empty function, do nothing
 | 
			
		||||
//   'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
void led_test_init(void) {}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
    led_test_init();
 | 
			
		||||
    iota_gfx_task();  // this is what updates the display continuously
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_update(struct CharacterMatrix *dest,
 | 
			
		||||
                          const struct CharacterMatrix *source) {
 | 
			
		||||
  if (memcmp(dest->display, source->display, sizeof(dest->display))) {
 | 
			
		||||
    memcpy(dest->display, source->display, sizeof(dest->display));
 | 
			
		||||
    dest->dirty = true;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//assign the right code to your layers for OLED display
 | 
			
		||||
#define L_BASE 0
 | 
			
		||||
#define L_FN (1<<_FN)
 | 
			
		||||
#define L_ADJ (1<<_ADJ)
 | 
			
		||||
 | 
			
		||||
static void render_logo(struct CharacterMatrix *matrix) {
 | 
			
		||||
 | 
			
		||||
  static char logo[]={
 | 
			
		||||
    0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
 | 
			
		||||
    0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
 | 
			
		||||
    0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
 | 
			
		||||
    0};
 | 
			
		||||
  matrix_write(matrix, logo);
 | 
			
		||||
  //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void render_status(struct CharacterMatrix *matrix) {
 | 
			
		||||
 | 
			
		||||
  // Render to mode icon
 | 
			
		||||
  static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
 | 
			
		||||
  if(keymap_config.swap_lalt_lgui==false){
 | 
			
		||||
    matrix_write(matrix, logo[0][0]);
 | 
			
		||||
    matrix_write_P(matrix, PSTR("\n"));
 | 
			
		||||
    matrix_write(matrix, logo[0][1]);
 | 
			
		||||
  }else{
 | 
			
		||||
    matrix_write(matrix, logo[1][0]);
 | 
			
		||||
    matrix_write_P(matrix, PSTR("\n"));
 | 
			
		||||
    matrix_write(matrix, logo[1][1]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
 | 
			
		||||
  char buf[40];
 | 
			
		||||
  snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
 | 
			
		||||
  matrix_write_P(matrix, PSTR("\nLayer: "));
 | 
			
		||||
    switch (layer_state) {
 | 
			
		||||
        case L_BASE:
 | 
			
		||||
           matrix_write_P(matrix, PSTR("Default"));
 | 
			
		||||
           break;
 | 
			
		||||
        case L_FN:
 | 
			
		||||
           matrix_write_P(matrix, PSTR("FN"));
 | 
			
		||||
           break;
 | 
			
		||||
        case L_ADJ:
 | 
			
		||||
        case L_ADJ_TRI:
 | 
			
		||||
           matrix_write_P(matrix, PSTR("ADJ"));
 | 
			
		||||
           break;
 | 
			
		||||
        default:
 | 
			
		||||
           matrix_write(matrix, buf);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  // Host Keyboard LED Status
 | 
			
		||||
  char led[40];
 | 
			
		||||
    snprintf(led, sizeof(led), "\n%s  %s  %s",
 | 
			
		||||
            (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : "       ",
 | 
			
		||||
            (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : "    ",
 | 
			
		||||
            (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : "    ");
 | 
			
		||||
  matrix_write(matrix, led);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void iota_gfx_task_user(void) {
 | 
			
		||||
  struct CharacterMatrix matrix;
 | 
			
		||||
 | 
			
		||||
#if DEBUG_TO_SCREEN
 | 
			
		||||
  if (debug_enable) {
 | 
			
		||||
    return;
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
  matrix_clear(&matrix);
 | 
			
		||||
  if(is_master){
 | 
			
		||||
    render_status(&matrix);
 | 
			
		||||
  }else{
 | 
			
		||||
    render_logo(&matrix);
 | 
			
		||||
  }
 | 
			
		||||
  matrix_update(&display, &matrix);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										133
									
								
								keyboards/sol/keymaps/default/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										133
									
								
								keyboards/sol/keymaps/default/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,133 @@
 | 
			
		|||
# The Default Sol Layout
 | 
			
		||||
## Layout
 | 
			
		||||
 | 
			
		||||
### Base modifier layout
 | 
			
		||||
```
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * | GESC |      |      |      |      |      |   -  |  |   =  |      |      |      |      |      | BkSp |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * | Tab  |      |      |      |      |      |   [  |  |   ]  |      |      |      |      |      |   \  |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |FN(CAPS)|    |      |      |      |      |   (  |  |   )  |      |      |      |      |      |   '  |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |Shift |      |      |      |      |      |   {  |  |   }  |      |      |      |      |      |Shift |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * | Ctrl |  Win |  Alt |  RGB | ADJ  | Space| DEL  |  | Enter| Space|  FN  | Left | Down | Up   |Right |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    | Space| DEL  |  | Enter| Space|
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
### Qwerty alphas
 | 
			
		||||
```
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Q  |   W  |   E  |   R  |   T  |      |  |      |   Y  |   U  |   I  |   O  |   P  |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   A  |   S  |   D  |   F  |   G  |      |  |      |   H  |   J  |   K  |   L  |   ;  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Z  |   X  |   C  |   V  |   B  |      |  |      |   N  |   M  |   ,  |   .  |   /  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * `------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
### Colemak alphas
 | 
			
		||||
```
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Q  |   W  |   F  |   P  |   B  |      |  |      |   J  |   L  |   U  |   Y  |   ;  |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   A  |   R  |   S  |   T  |   G  |      |  |      |   K  |   N  |   E  |   I  |   O  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Z  |   X  |   C  |   D  |   V  |      |  |      |   M  |   H  |   ,  |   .  |   /  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * `------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
### Function (FN)
 | 
			
		||||
```
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |      |  |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      | PGDN |  UP  | PGUP |      |      |      |  |      |      | PGDN |  UP  | PGUP | PRINT| HOME |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      | LEFT | DOWN | RIGHT|      |      |      |  |      |      | LEFT | DOWN | RIGHT|INSERT| END  |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |RGBMOD|      |      |      |  |      |      | PLAY | NEXT | MUTE | VOL- | VOL+ |
 | 
			
		||||
   * `------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
### Adjust (ADJ)
 | 
			
		||||
```
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |      |  |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      | SAD  | VAI  | SAI  | RESET|      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      | HUD  | VAD  | HUI  |RGBRST|      |      |  |      |      |QWERTY|COLEMK|      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |RGBTOG|  HUI |  SAI | VAI  |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |RGBMOD|      |      |      |  |      |      |      |RGBSMOD| HUD |  SAD | VAD  |
 | 
			
		||||
   * `------+------+------+------+------+------+------|  |------+------+------+------+------+------+------'
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `-------------'
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## Customize
 | 
			
		||||
 | 
			
		||||
see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk`
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
# Variables you can set for SOL
 | 
			
		||||
 | 
			
		||||
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = no        # Mouse keys(+4700)
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = yes        # Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = yes        # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
RGBLIGHT_ENABLE = yes       # Enable global lighting effects. Do not enable with RGB Matrix
 | 
			
		||||
LED_ANIMATIONS = yes        # LED animations
 | 
			
		||||
LED_MIRRORED = no           # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
 | 
			
		||||
RGB_MATRIX_ENABLE = no      # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
 | 
			
		||||
RGB_MATRIX_KEYPRESSES = no  # Enable reactive per-key effects. Can be very laggy (+1500)
 | 
			
		||||
RGBLIGHT_FULL_POWER = no    # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
 | 
			
		||||
UNICODE_ENABLE = no         # Unicode
 | 
			
		||||
SWAP_HANDS_ENABLE = no      # Enable one-hand typing
 | 
			
		||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
 | 
			
		||||
 | 
			
		||||
OLED_ENABLE = no            # OLED_ENABLE (+5000)
 | 
			
		||||
IOS_DEVICE_ENABLE = no      # Limit max brightness to connect to IOS device (iPad,iPhone)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
## Compile
 | 
			
		||||
 | 
			
		||||
go to qmk top directory.
 | 
			
		||||
```
 | 
			
		||||
$ cd qmk_firmware
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
build
 | 
			
		||||
```
 | 
			
		||||
$ make sol:default
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
After the initial flash with AVRdudess, you should be able to flash using this:
 | 
			
		||||
```
 | 
			
		||||
$ make sol:default:dfu
 | 
			
		||||
```
 | 
			
		||||
							
								
								
									
										50
									
								
								keyboards/sol/keymaps/default/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										50
									
								
								keyboards/sol/keymaps/default/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,50 @@
 | 
			
		|||
# Build Options
 | 
			
		||||
#   change to "no" to disable the options, or define them in the Makefile in
 | 
			
		||||
#   the appropriate keymap folder that will get included automatically
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = no        # Mouse keys(+4700)
 | 
			
		||||
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = yes        # Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = yes        # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
RGBLIGHT_ENABLE = yes       # Enable global lighting effects. Do not enable with RGB Matrix
 | 
			
		||||
RGBLIGHT_ANIMATIONS = yes   # LED animations
 | 
			
		||||
LED_MIRRORED = yes          # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
 | 
			
		||||
RGB_MATRIX_ENABLE = no      # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
 | 
			
		||||
RGB_MATRIX_KEYPRESSES = no  # Enable reactive per-key effects. Can be very laggy (+1500)
 | 
			
		||||
RGBLIGHT_FULL_POWER = no    # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
 | 
			
		||||
UNICODE_ENABLE = no         # Unicode
 | 
			
		||||
SWAP_HANDS_ENABLE = no      # Enable one-hand typing
 | 
			
		||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
 | 
			
		||||
 | 
			
		||||
OLED_ENABLE = no            # OLED_ENABLE (+5000)
 | 
			
		||||
IOS_DEVICE_ENABLE = no      # Limit max brightness to connect to IOS device (iPad,iPhone)
 | 
			
		||||
 | 
			
		||||
# Do not edit past here
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(OLED_ENABLE)), yes)
 | 
			
		||||
    OPT_DEFS += -DOLED_ENABLE
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
 | 
			
		||||
    OPT_DEFS += -DENCODER_ENABLE_CUSTOM
 | 
			
		||||
    SRC += common/knob_v2.c
 | 
			
		||||
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
 | 
			
		||||
    OPT_DEFS += -DIOS_DEVICE_ENABLE
 | 
			
		||||
 | 
			
		||||
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
 | 
			
		||||
    OPT_DEFS += -DRGBLIGHT_FULL_POWER
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
 | 
			
		||||
    OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(LED_MIRRORED)), yes)
 | 
			
		||||
    OPT_DEFS += -DLED_MIRRORED
 | 
			
		||||
endif
 | 
			
		||||
							
								
								
									
										25
									
								
								keyboards/sol/keymaps/kageurufu/config.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								keyboards/sol/keymaps/kageurufu/config.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,25 @@
 | 
			
		|||
/*
 | 
			
		||||
This is the c configuration file for the keymap
 | 
			
		||||
 | 
			
		||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
 | 
			
		||||
Copyright 2015 Jack Humbert
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// place overrides here
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										335
									
								
								keyboards/sol/keymaps/kageurufu/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										335
									
								
								keyboards/sol/keymaps/kageurufu/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,335 @@
 | 
			
		|||
#include QMK_KEYBOARD_H
 | 
			
		||||
#ifdef PROTOCOL_LUFA
 | 
			
		||||
#include "lufa.h"
 | 
			
		||||
#include "split_util.h"
 | 
			
		||||
#endif
 | 
			
		||||
#ifdef SSD1306OLED
 | 
			
		||||
  #include "common/ssd1306.h"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
extern keymap_config_t keymap_config;
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
//Following line allows macro to read current RGB settings
 | 
			
		||||
extern rgblight_config_t rgblight_config;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
extern uint8_t is_master;
 | 
			
		||||
 | 
			
		||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
enum layer_number {
 | 
			
		||||
    _QWERTY = 0,
 | 
			
		||||
    _COLEMAK,
 | 
			
		||||
    _FN,
 | 
			
		||||
    _ADJ
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
  QWERTY = SAFE_RANGE,
 | 
			
		||||
  COLEMAK,
 | 
			
		||||
  FN,
 | 
			
		||||
  ADJ,
 | 
			
		||||
  BACKLIT,
 | 
			
		||||
  RGBRST
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum macro_keycodes {
 | 
			
		||||
  KC_SAMPLEMACRO,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#define FN_ESC  LT(_FN, KC_ESC)
 | 
			
		||||
 | 
			
		||||
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
 | 
			
		||||
  /* Base Layout
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |   `  |      |      |      |      |      |      |  |      |      |      |      |      |      | BkSp |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * | Tab  |      |      |      |      |      |      |  |      |      |      |      |      |      |   \  |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * | Esc  |      |      |      |      |      |      |  |      |      |      |      |      |      |   '  |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * | Sft( |      |      |      |      |      |      |  |      |      |      |      |      |      | Sft) |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * | Ctrl |  Win |  Win |  Alt |  FN  | Space|  RGB |  |  FN  |  FN  |   -  |   =  | Down | PgUp | PgDn |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   *                                    | Space| Bksp |  | Enter| Space|
 | 
			
		||||
   *                                    `-------------'  `--------=----'
 | 
			
		||||
   */
 | 
			
		||||
#define BASE_LAYOUT( \
 | 
			
		||||
  _00, _01, _02, _03, _04,  _05, _06, _07, _08, _09, \
 | 
			
		||||
  _10, _11, _12, _13, _14,  _15, _16, _17, _18, _19, \
 | 
			
		||||
  _20, _21, _22, _23, _24,  _25, _26, _27, _28, _29 \
 | 
			
		||||
) \
 | 
			
		||||
LAYOUT( \
 | 
			
		||||
      KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,   RGB_MOD,  KC_EQL,  KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC, \
 | 
			
		||||
      KC_TAB,  _00,     _01,     _02,     _03,     _04,    KC_LBRC,  KC_RBRC, _05,     _06,     _07,     _08,     _09,     KC_BSLS, \
 | 
			
		||||
      FN_ESC,  _10,     _11,     _12,     _13,     _14,    RGB_SAI,  RGB_VAI, _15,     _16,     _17,     _18,     _19,     KC_QUOT, \
 | 
			
		||||
      KC_LSPO, _20,     _21,     _22,     _23,     _24,    RGB_SAD,  RGB_VAD, _25,     _26,     _27,     _28,     _29,     KC_RSPC, \
 | 
			
		||||
      KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN,      KC_SPC, FN,       FN,      KC_SPC,  KC_MINS, KC_EQL,  KC_DOWN, KC_PGUP, KC_PGDN, \
 | 
			
		||||
                        KC_VOLD, KC_VOLU,          KC_SPC, KC_BSPC,  KC_ENT,  KC_SPC,           KC_VOLD, KC_VOLU \
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
  /* Qwerty
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Q  |   W  |   E  |   R  |   T  |      |  |      |   Y  |   U  |   I  |   O  |   P  |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   A  |   S  |   D  |   F  |   G  |      |  |      |   H  |   J  |   K  |   L  |   ;  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Z  |   X  |   C  |   V  |   B  |      |  |      |   N  |   M  |   ,  |   .  |   /  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `--------=----'
 | 
			
		||||
   */
 | 
			
		||||
  [_QWERTY] = BASE_LAYOUT( \
 | 
			
		||||
      KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    \
 | 
			
		||||
      KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, \
 | 
			
		||||
      KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH  \
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  /* Colemak
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Q  |   W  |   F  |   P  |   B  |      |  |      |   J  |   L  |   U  |   Y  |   ;  |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |      |   A  |   R  |   S  |   T  |   G  |      |  |      |   K  |   N  |   E  |   I  |   O  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |   Z  |   X  |   C  |   D  |   V  |   [  |  |   ]  |   M  |   H  |   ,  |   .  |   /  |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   *                                    |      |      |  |      |      |
 | 
			
		||||
   *                                    `-------------'  `--------=----'
 | 
			
		||||
   */
 | 
			
		||||
  [_COLEMAK] = BASE_LAYOUT( \
 | 
			
		||||
      KC_Q,    KC_W,    KC_F,    KC_P,    KC_B,   KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, \
 | 
			
		||||
      KC_A,    KC_R,    KC_S,    KC_T,    KC_G,   KC_K,    KC_N,    KC_E,    KC_I,    KC_O,    \
 | 
			
		||||
      KC_Z,    KC_X,    KC_C,    KC_D,    KC_V,   KC_M,    KC_H,    KC_COMM, KC_DOT,  KC_SLSH
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* FN
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |   ~  |   !  |   @  |   #  |   $  |   %  |      |  |      |   ^  |   &  |   *  |   (  |   )  |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |   ~  |   !  |   @  |   #  |   $  |   %  |      |  |      |   ^  |   &  |   *  |   (  |   )  |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * | Ctrl |   A  |   O  |   E  |   U  |   I  |      |  |      |   D  |   H  |   T  |   N  |   S  |  /   |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * | Shift|   ;  |   Q  |   J  |   K  |   X  |   [  |  |   ]  |   B  |   M  |   W  |   V  |   Z  |Enter |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |  ADJ | Esc  | Alt  | GUI  | EISU |Lower |Space |  |Space |FN | KANA | Left | Down |  Up  |Right |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   *                                    |Lower |Space |  |Space |FN |
 | 
			
		||||
   *                                    `-------------'  `------------'
 | 
			
		||||
   */
 | 
			
		||||
  [_FN] = LAYOUT( \
 | 
			
		||||
      KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, KC_PSCR, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12, \
 | 
			
		||||
      _______, KC_PGDN, KC_UP,   KC_PGUP, _______, KC_LBRC, _______, _______, KC_RBRC, KC_7,    KC_UP,   KC_9,    KC_0,    KC_HOME, \
 | 
			
		||||
      ADJ,     KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_RBRC, KC_END, \
 | 
			
		||||
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_PGUP, _______, \
 | 
			
		||||
      _______, _______, _______, _______, ADJ,     _______, ADJ,     ADJ,     ADJ,     KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
 | 
			
		||||
                        KC_VOLD, KC_VOLU,          _______, KC_DEL,  _______, _______,          KC_VOLD, KC_VOLU \
 | 
			
		||||
      ),
 | 
			
		||||
 | 
			
		||||
  /* ADJ
 | 
			
		||||
   * ,------------------------------------------------.  ,------------------------------------------------.
 | 
			
		||||
   * |   ~  |   !  |   @  |   #  |   $  |   %  |      |  |      |   ^  |   &  |   *  |   (  |   )  |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * |   ~  |   !  |   @  |   #  |   $  |   %  |      |  |      |   ^  |   &  |   *  |   (  |   )  |      |
 | 
			
		||||
   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
 | 
			
		||||
   * | Ctrl |   A  |   O  |   E  |   U  |   I  |      |  |      |   D  |   H  |   T  |   N  |   S  |  /   |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * | Shift|   ;  |   Q  |   J  |   K  |   X  |   [  |  |   ]  |   B  |   M  |   W  |   V  |   Z  |Enter |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   * |ADJ| Esc  | Alt  | GUI  | EISU |Lower |Space |  |Space |FN | KANA | Left | Down |  Up  |Right |
 | 
			
		||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
			
		||||
   *                                    |Lower |Space |  |Space |FN |
 | 
			
		||||
   *                                    `-------------'  `------------'
 | 
			
		||||
   */
 | 
			
		||||
 | 
			
		||||
  [_ADJ] =  LAYOUT( \
 | 
			
		||||
      KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12, \
 | 
			
		||||
      _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
 | 
			
		||||
      _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST,  _______, _______, _______, _______, QWERTY,  COLEMAK, _______, _______, _______, \
 | 
			
		||||
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
 | 
			
		||||
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
 | 
			
		||||
               KC_VOLD, KC_VOLU,          _______, _______, _______, _______,          KC_VOLD, KC_VOLU \
 | 
			
		||||
      )
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// define variables for reactive RGB
 | 
			
		||||
bool TOG_STATUS = false;
 | 
			
		||||
int RGB_current_mode;
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
 | 
			
		||||
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
    case QWERTY:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(_QWERTY);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case COLEMAK:
 | 
			
		||||
      if(record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(_COLEMAK);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case FN:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_FN);
 | 
			
		||||
      } else {
 | 
			
		||||
        layer_off(_FN);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case ADJ:
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
          layer_on(_ADJ);
 | 
			
		||||
        } else {
 | 
			
		||||
          layer_off(_ADJ);
 | 
			
		||||
        }
 | 
			
		||||
        return false;
 | 
			
		||||
        break;
 | 
			
		||||
      //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
 | 
			
		||||
    case RGBRST:
 | 
			
		||||
      #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
          eeconfig_update_rgblight_default();
 | 
			
		||||
          rgblight_enable();
 | 
			
		||||
          RGB_current_mode = rgblight_config.mode;
 | 
			
		||||
        }
 | 
			
		||||
      #endif
 | 
			
		||||
      break;
 | 
			
		||||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
    #ifdef RGBLIGHT_ENABLE
 | 
			
		||||
      RGB_current_mode = rgblight_config.mode;
 | 
			
		||||
    #endif
 | 
			
		||||
    //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
 | 
			
		||||
    #ifdef SSD1306OLED
 | 
			
		||||
        iota_gfx_init(!has_usb());   // turns on the display
 | 
			
		||||
    #endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
  #ifdef SSD1306OLED
 | 
			
		||||
    led_test_init();
 | 
			
		||||
    iota_gfx_task();  // this is what updates the display continuously
 | 
			
		||||
  #endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
 | 
			
		||||
#ifdef SSD1306OLED
 | 
			
		||||
 | 
			
		||||
// hook point for 'led_test' keymap
 | 
			
		||||
//   'default' keymap's led_test_init() is empty function, do nothing
 | 
			
		||||
//   'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
void led_test_init(void) {}
 | 
			
		||||
 | 
			
		||||
void matrix_update(struct CharacterMatrix *dest,
 | 
			
		||||
                          const struct CharacterMatrix *source) {
 | 
			
		||||
  if (memcmp(dest->display, source->display, sizeof(dest->display))) {
 | 
			
		||||
    memcpy(dest->display, source->display, sizeof(dest->display));
 | 
			
		||||
    dest->dirty = true;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//assign the right code to your layers for OLED display
 | 
			
		||||
#define L_BASE 0
 | 
			
		||||
#define L_FN (1<<_FN)
 | 
			
		||||
#define L_ADJ (1<<_ADJ)
 | 
			
		||||
#define L_ADJ_TRI (L_ADJ|L_FN)
 | 
			
		||||
 | 
			
		||||
static void render_logo(struct CharacterMatrix *matrix) {
 | 
			
		||||
 | 
			
		||||
  static char logo[]={
 | 
			
		||||
    0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
 | 
			
		||||
    0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
 | 
			
		||||
    0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
 | 
			
		||||
    0};
 | 
			
		||||
  matrix_write(matrix, logo);
 | 
			
		||||
  //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void render_status(struct CharacterMatrix *matrix) {
 | 
			
		||||
 | 
			
		||||
  // Render to mode icon
 | 
			
		||||
  static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
 | 
			
		||||
  if(keymap_config.swap_lalt_lgui==false){
 | 
			
		||||
    matrix_write(matrix, logo[0][0]);
 | 
			
		||||
    matrix_write_P(matrix, PSTR("\n"));
 | 
			
		||||
    matrix_write(matrix, logo[0][1]);
 | 
			
		||||
  }else{
 | 
			
		||||
    matrix_write(matrix, logo[1][0]);
 | 
			
		||||
    matrix_write_P(matrix, PSTR("\n"));
 | 
			
		||||
    matrix_write(matrix, logo[1][1]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
 | 
			
		||||
  char buf[40];
 | 
			
		||||
  snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
 | 
			
		||||
  matrix_write_P(matrix, PSTR("\nLayer: "));
 | 
			
		||||
    switch (layer_state) {
 | 
			
		||||
        case L_BASE:
 | 
			
		||||
           matrix_write_P(matrix, PSTR("Default"));
 | 
			
		||||
           break;
 | 
			
		||||
        case L_FN:
 | 
			
		||||
           matrix_write_P(matrix, PSTR("FN"));
 | 
			
		||||
           break;
 | 
			
		||||
        case L_ADJ:
 | 
			
		||||
        case L_ADJ_TRI:
 | 
			
		||||
           matrix_write_P(matrix, PSTR("ADJ"));
 | 
			
		||||
           break;
 | 
			
		||||
        default:
 | 
			
		||||
           matrix_write(matrix, buf);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  // Host Keyboard LED Status
 | 
			
		||||
  char led[40];
 | 
			
		||||
    snprintf(led, sizeof(led), "\n%s  %s  %s",
 | 
			
		||||
            (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : "       ",
 | 
			
		||||
            (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : "    ",
 | 
			
		||||
            (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : "    ");
 | 
			
		||||
  matrix_write(matrix, led);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void iota_gfx_task_user(void) {
 | 
			
		||||
  struct CharacterMatrix matrix;
 | 
			
		||||
 | 
			
		||||
#if DEBUG_TO_SCREEN
 | 
			
		||||
  if (debug_enable) {
 | 
			
		||||
    return;
 | 
			
		||||
  }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
  matrix_clear(&matrix);
 | 
			
		||||
  if(is_master){
 | 
			
		||||
    render_status(&matrix);
 | 
			
		||||
  }else{
 | 
			
		||||
    render_logo(&matrix);
 | 
			
		||||
  }
 | 
			
		||||
  matrix_update(&display, &matrix);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										47
									
								
								keyboards/sol/keymaps/kageurufu/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										47
									
								
								keyboards/sol/keymaps/kageurufu/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,47 @@
 | 
			
		|||
# KageUrufu's Sol Layout
 | 
			
		||||
 | 
			
		||||
Read the keymap for the layout, I don't want to deal with maintained ascii art
 | 
			
		||||
 | 
			
		||||
## Customize
 | 
			
		||||
 | 
			
		||||
see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk`
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
# Variables you can set for SOL
 | 
			
		||||
 | 
			
		||||
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = no        # Mouse keys(+4700)
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = yes        # Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = yes        # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
RGBLIGHT_ENABLE = yes       # Enable global lighting effects. Do not enable with RGB Matrix
 | 
			
		||||
LED_ANIMATIONS = yes        # LED animations
 | 
			
		||||
LED_MIRRORED = no           # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
 | 
			
		||||
RGB_MATRIX_ENABLE = no      # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
 | 
			
		||||
RGB_MATRIX_KEYPRESSES = no  # Enable reactive per-key effects. Can be very laggy (+1500)
 | 
			
		||||
RGBLIGHT_FULL_POWER = no    # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
 | 
			
		||||
UNICODE_ENABLE = no         # Unicode
 | 
			
		||||
SWAP_HANDS_ENABLE = no      # Enable one-hand typing
 | 
			
		||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
 | 
			
		||||
 | 
			
		||||
OLED_ENABLE = no            # OLED_ENABLE (+5000)
 | 
			
		||||
IOS_DEVICE_ENABLE = no      # Limit max brightness to connect to IOS device (iPad,iPhone)
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
## Compile
 | 
			
		||||
 | 
			
		||||
go to qmk top directory.
 | 
			
		||||
```
 | 
			
		||||
$ cd qmk_firmware
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
build
 | 
			
		||||
```
 | 
			
		||||
$ make sol:default
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
After the initial flash with AVRdudess, you should be able to flash using this:
 | 
			
		||||
```
 | 
			
		||||
$ make sol:default:dfu
 | 
			
		||||
```
 | 
			
		||||
							
								
								
									
										46
									
								
								keyboards/sol/keymaps/kageurufu/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										46
									
								
								keyboards/sol/keymaps/kageurufu/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,46 @@
 | 
			
		|||
# Build Options
 | 
			
		||||
#   change to "no" to disable the options, or define them in the Makefile in
 | 
			
		||||
#   the appropriate keymap folder that will get included automatically
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = no        # Mouse keys(+4700)
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = yes        # Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = yes        # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
RGBLIGHT_ENABLE = yes       # Enable global lighting effects. Do not enable with RGB Matrix
 | 
			
		||||
LED_ANIMATIONS = yes        # LED animations
 | 
			
		||||
LED_MIRRORED = no           # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
 | 
			
		||||
RGB_MATRIX_ENABLE = no      # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
 | 
			
		||||
RGB_MATRIX_KEYPRESSES = no  # Enable reactive per-key effects. Can be very laggy (+1500)
 | 
			
		||||
RGBLIGHT_FULL_POWER = no    # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
 | 
			
		||||
UNICODE_ENABLE = no         # Unicode
 | 
			
		||||
SWAP_HANDS_ENABLE = no      # Enable one-hand typing
 | 
			
		||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
 | 
			
		||||
OLED_ENABLE = no            # OLED_ENABLE (+5000)
 | 
			
		||||
IOS_DEVICE_ENABLE = no      # Limit max brightness to connect to IOS device (iPad,iPhone)
 | 
			
		||||
 | 
			
		||||
# Do not edit past here
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(OLED_ENABLE)), yes)
 | 
			
		||||
    OPT_DEFS += -DOLED_ENABLE
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
 | 
			
		||||
    OPT_DEFS += -DENCODER_ENABLE_CUSTOM
 | 
			
		||||
    SRC += common/knob_v2.c
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
 | 
			
		||||
    OPT_DEFS += -DIOS_DEVICE_ENABLE
 | 
			
		||||
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
 | 
			
		||||
    OPT_DEFS += -DRGBLIGHT_FULL_POWER
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
 | 
			
		||||
    OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(LED_MIRRORED)), yes)
 | 
			
		||||
    OPT_DEFS += -DLED_MIRRORED
 | 
			
		||||
endif
 | 
			
		||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue