Keyboard: Add new keyboard "Sol" from RGBKB (#4497)
* Add final RGBKB Sol firmware * Apply suggestions from code review Apply most of the changes noroadsleft has suggested Co-Authored-By: Legonut <legonut3@gmail.com> * Cleanup readme * Cleanup keymaps per @noroadslefts suggestions * Remove eeproms, use set_single_persistent_default_layer * Suggestions from @noroadsleft and @drashna some small cleanup * Change RGB_SMOD to RGB_RMOD * fix RGB_SMOD * Apply suggestions from code review Remove redundant lines Co-Authored-By: Legonut <legonut3@gmail.com>
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								keyboards/sol/common/ssd1306.h
									
										
									
									
									
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								keyboards/sol/common/ssd1306.h
									
										
									
									
									
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#ifndef SSD1306_H
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#define SSD1306_H
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#include <stdbool.h>
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#include <stdio.h>
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#include "pincontrol.h"
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enum ssd1306_cmds {
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  DisplayOff = 0xAE,
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  DisplayOn = 0xAF,
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  SetContrast = 0x81,
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  DisplayAllOnResume = 0xA4,
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  DisplayAllOn = 0xA5,
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  NormalDisplay = 0xA6,
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  InvertDisplay = 0xA7,
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  SetDisplayOffset = 0xD3,
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  SetComPins = 0xda,
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  SetVComDetect = 0xdb,
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  SetDisplayClockDiv = 0xD5,
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  SetPreCharge = 0xd9,
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  SetMultiPlex = 0xa8,
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  SetLowColumn = 0x00,
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  SetHighColumn = 0x10,
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  SetStartLine = 0x40,
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  SetMemoryMode = 0x20,
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  ColumnAddr = 0x21,
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  PageAddr = 0x22,
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  ComScanInc = 0xc0,
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  ComScanDec = 0xc8,
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  SegRemap = 0xa0,
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  SetChargePump = 0x8d,
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  ExternalVcc = 0x01,
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  SwitchCapVcc = 0x02,
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  ActivateScroll = 0x2f,
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  DeActivateScroll = 0x2e,
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  SetVerticalScrollArea = 0xa3,
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  RightHorizontalScroll = 0x26,
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  LeftHorizontalScroll = 0x27,
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  VerticalAndRightHorizontalScroll = 0x29,
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  VerticalAndLeftHorizontalScroll = 0x2a,
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};
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// Controls the SSD1306 128x32 OLED display via i2c
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#ifndef SSD1306_ADDRESS
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#define SSD1306_ADDRESS 0x3C
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#endif
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#define DisplayHeight 32
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#define DisplayWidth 128
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#define FontHeight 8
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#define FontWidth 6
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#define MatrixRows (DisplayHeight / FontHeight)
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#define MatrixCols (DisplayWidth / FontWidth)
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struct CharacterMatrix {
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  uint8_t display[MatrixRows][MatrixCols];
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  uint8_t *cursor;
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  bool dirty;
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};
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struct CharacterMatrix display;
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bool iota_gfx_init(bool rotate);
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void iota_gfx_task(void);
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bool iota_gfx_off(void);
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bool iota_gfx_on(void);
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void iota_gfx_flush(void);
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void iota_gfx_write_char(uint8_t c);
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void iota_gfx_write(const char *data);
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void iota_gfx_write_P(const char *data);
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void iota_gfx_clear_screen(void);
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void iota_gfx_task_user(void);
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void matrix_clear(struct CharacterMatrix *matrix);
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void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c);
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void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c);
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void matrix_write(struct CharacterMatrix *matrix, const char *data);
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void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
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void matrix_render(struct CharacterMatrix *matrix);
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#endif
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