Rename RGB_DISABLE_WHEN_USB_SUSPENDED
-> RGB_MATRIX_SLEEP
(#22682)
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353 changed files with 354 additions and 353 deletions
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@ -4,7 +4,7 @@
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#define RGB_MATRIX_SLEEP // turn off effects when suspended
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 220 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
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@ -9,7 +9,7 @@
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#define RGB_MATRIX_SLEEP // turn off effects when suspended
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
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@ -30,7 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#define RGB_MATRIX_SLEEP // turn off effects when suspended
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#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
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#define ENABLE_RGB_MATRIX_ALPHAS_MODS
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@ -5,7 +5,7 @@
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#define RGB_MATRIX_LED_COUNT 25
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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// #define RGB_MATRIX_SLEEP // turn off effects when suspended
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
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@ -5,7 +5,7 @@
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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// # define RGB_MATRIX_SLEEP // turn off effects when suspended
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
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@ -9,7 +9,7 @@
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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// #define RGB_MATRIX_SLEEP // turn off effects when suspended
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set
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@ -17,7 +17,7 @@
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#pragma once
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//rgb matrix setting
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#define RGB_MATRIX_SLEEP // turn off effects when suspended
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#define RGB_MATRIX_KEYPRESSES
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#undef ENABLE_RGB_MATRIX_SPLASH
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#undef ENABLE_RGB_MATRIX_MULTISPLASH
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@ -40,7 +40,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_MATRIX_LED_COUNT 42
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#define RGB_MATRIX_SLEEP // turn off effects when suspended
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 220 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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#endif
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