Rename RGB_DISABLE_WHEN_USB_SUSPENDED -> RGB_MATRIX_SLEEP (#22682)
				
					
				
			This commit is contained in:
		
							parent
							
								
									73758d3d3a
								
							
						
					
					
						commit
						8812a09581
					
				
					 353 changed files with 354 additions and 353 deletions
				
			
		| 
						 | 
				
			
			@ -23,7 +23,7 @@
 | 
			
		|||
#    define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_RAINBOW_MOVING_CHEVRON
 | 
			
		||||
 | 
			
		||||
// Turns off RGB effects when there is no longer a USB connection
 | 
			
		||||
#    define RGB_DISABLE_WHEN_USB_SUSPENDED
 | 
			
		||||
#    define RGB_MATRIX_SLEEP
 | 
			
		||||
 | 
			
		||||
// Key press reactive animations
 | 
			
		||||
#    define SPLIT_TRANSPORT_MIRROR // Necessary setting for key press animations
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -39,7 +39,7 @@
 | 
			
		|||
#    define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_RAINBOW_MOVING_CHEVRON
 | 
			
		||||
 | 
			
		||||
// Turns off RGB effects when there is no longer a USB connection
 | 
			
		||||
#    define RGB_DISABLE_WHEN_USB_SUSPENDED
 | 
			
		||||
#    define RGB_MATRIX_SLEEP
 | 
			
		||||
 | 
			
		||||
// Throttling of RGB to increase keyboard responsiveness, set to 1.5x the default limits
 | 
			
		||||
#    define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 6 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -26,7 +26,7 @@
 | 
			
		|||
#    define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_RAINBOW_MOVING_CHEVRON
 | 
			
		||||
 | 
			
		||||
// Turns off RGB effects when there is no longer a USB connection
 | 
			
		||||
#    define RGB_DISABLE_WHEN_USB_SUSPENDED
 | 
			
		||||
#    define RGB_MATRIX_SLEEP
 | 
			
		||||
 | 
			
		||||
// Allow keypress reactive animations
 | 
			
		||||
#    define SPLIT_TRANSPORT_MIRROR // Necessary setting for key press animations on a split
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue