Rename RGB_DISABLE_WHEN_USB_SUSPENDED -> RGB_MATRIX_SLEEP (#22682)
				
					
				
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					 353 changed files with 354 additions and 353 deletions
				
			
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			@ -30,7 +30,7 @@
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#ifdef RGB_MATRIX_ENABLE
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#   define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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//#   define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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//#   define RGB_MATRIX_SLEEP // turn off effects when suspended
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#   define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#   define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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#   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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