[Keyboard] Add BDN9 (#4919)
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								keyboards/bdn9/bdn9.c
									
										
									
									
									
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								keyboards/bdn9/bdn9.c
									
										
									
									
									
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#include "bdn9.h"
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								keyboards/bdn9/bdn9.h
									
										
									
									
									
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								keyboards/bdn9/bdn9.h
									
										
									
									
									
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/* Copyright 2019 Danny Nguyen <danny@keeb.io>
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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 *
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 * The first section contains all of the arguments representing the physical
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 * layout of the board and position of the keys.
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 *
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 * The second converts the arguments into a two-dimensional array which
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 * represents the switch matrix.
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 */
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#define LAYOUT( \
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    KA1, KA2, KA3, \
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    KB1, KB2, KB3, \
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    KC1, KC2, KC3 \
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) \
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{ \
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    { KA1, KA2, KA3, KB1, KB2, KB3, KC1, KC2, KC3 } \
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}
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								keyboards/bdn9/config.h
									
										
									
									
									
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								keyboards/bdn9/config.h
									
										
									
									
									
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/*
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Copyright 2019 Danny Nguyen <danny@keeb.io>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID       0xCB10
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#define PRODUCT_ID      0x1133
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#define DEVICE_VER      0x0100
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#define MANUFACTURER    Keebio
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#define PRODUCT         BDN9
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#define DESCRIPTION     3x3 Macropad with Rotary Encoders
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/* key matrix size */
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#define MATRIX_ROWS 1
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#define MATRIX_COLS 9
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/* Keyboard Matrix Assignments */
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#define NO_PIN (~0)
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#define MATRIX_ROW_PINS { NO_PIN }
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#define MATRIX_COL_PINS { D2, D4, F4, D7, B1, B3, E6, B4, B2 }
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/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
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#define DIODE_DIRECTION COL2ROW
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#define NUMBER_OF_ENCODERS 2
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#define ENCODERS_PAD_A { D1, F5 }
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#define ENCODERS_PAD_B { D0, F6 }
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#define BACKLIGHT_PIN B5
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// #define BACKLIGHT_BREATHING
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#define BACKLIGHT_LEVELS 7
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#define RGB_DI_PIN D3
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#ifdef RGB_DI_PIN
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  #define RGBLED_NUM 3
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  #define RGBLIGHT_HUE_STEP 8
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  #define RGBLIGHT_SAT_STEP 8
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  #define RGBLIGHT_VAL_STEP 8
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  #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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  #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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  /*== all animations enable ==*/
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  #define RGBLIGHT_ANIMATIONS
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for magic key command */
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#define IS_COMMAND() ( \
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    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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								keyboards/bdn9/info.json
									
										
									
									
									
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								keyboards/bdn9/info.json
									
										
									
									
									
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								keyboards/bdn9/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/bdn9/keymaps/default/keymap.c
									
										
									
									
									
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/* Copyright 2019 Danny Nguyen <danny@keeb.io>
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT(
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        KC_A,    KC_B,    KC_C, \
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        BL_STEP, KC_UP,   RGB_MOD, \
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        KC_LEFT, KC_DOWN, KC_RGHT \
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    ),
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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    if (index == 0) {
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        if (clockwise) {
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            tap_code(KC_PGDN);
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        } else {
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            tap_code(KC_PGUP);
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        }
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    }
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    else if (index == 1) {
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        if (clockwise) {
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            tap_code(KC_DOWN);
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        } else {
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            tap_code(KC_UP);
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        }
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    }
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}
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								keyboards/bdn9/readme.md
									
										
									
									
									
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								keyboards/bdn9/readme.md
									
										
									
									
									
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# BDN9
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A 3x3 macropad with support for a rotary encoder at the upper two corners.
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Keyboard Maintainer: [Bakingpy/nooges](https://github.com/nooges)  
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Hardware Supported: Pro Micro, Elite-C, Proton C   
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Hardware Availability: [Keebio - BDN9](https://keeb.io/products/bdn9-3x3-9-key-macropad-rotary-encoder-support) 
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Make example for this keyboard (after setting up your build environment):
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    make bdn9:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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								keyboards/bdn9/rules.mk
									
										
									
									
									
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								keyboards/bdn9/rules.mk
									
										
									
									
									
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MCU = atmega32u4
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F_CPU = 16000000
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ARCH = AVR8
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Bootloader selection
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#   Teensy       halfkay
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#   Pro Micro    caterina
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#   Atmel DFU    atmel-dfu
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#   LUFA DFU     lufa-dfu
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#   QMK DFU      qmk-dfu
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#   atmega32a    bootloadHID
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BOOTLOADER = caterina
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# If you don't know the bootloader type, then you can specify the
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# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
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#   Teensy halfKay      512
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#   Teensy++ halfKay    1024
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#   Atmel DFU loader    4096
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#   LUFA bootloader     4096
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#   USBaspLoader        2048
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# OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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#   change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no      # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = no       # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
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CONSOLE_ENABLE = yes        # Console for debug(+400)
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COMMAND_ENABLE = yes        # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = no            # USB Nkey Rollover
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BACKLIGHT_ENABLE = yes       # Enable keyboard backlight functionality on B7 by default
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RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
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MIDI_ENABLE = no            # MIDI support (+2400 to 4200, depending on config)
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UNICODE_ENABLE = no         # Unicode
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BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE = no           # Audio output on port C6
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FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
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HD44780_ENABLE = no 		# Enable support for HD44780 based LCDs (+400)
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ENCODER_ENABLE = yes
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