[Keyboard] add bt66tech60 handwired (#10867)
* Add files via upload
add handwired bt66tech keyboard
* Update info.json
* Update rules.mk
* Update info.json
* Update config.h
change #define DESCRIPTION
* Update bt66tech60.c
remove #include "bt66tech.h"
* Update config.h
remove #define DESCRIPTION A handwired 60% keyboard.
* Update keymap.c
remove \ and 
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
    QMKBEST = SAFE_RANGE,
    QMKURL
};
* Update readme.md
fill description
* Update rules.mk
apply suggestion
* Update keymap.c
remove bool process_record_user(uint16_t keycode, keyrecord_t *record) .....
* Update keymap.c
remove enter inline 25
* Update readme.md
remove *
* Update bt66tech60.c
remove all and add #include "bt66tech60.h"
* Update keymap.c
* Update rules.mk
remove enter
* Update info.json
chenge LAYOUT to LAYOUT_60_ansi
* Update readme.md
* Update rules.mk
add LAYOUTS = 60_ansi
* Update rules.mk
when add LAYOUTS = 60_ansi the pullrequest check say error so i'm remove it
* Update rules.mk
add LAYOUTS = 60_ansi
* Update rules.mk
			
			
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								keyboards/bt66tech/bt66tech60/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/bt66tech/bt66tech60/keymaps/default/keymap.c
									
										
									
									
									
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/* Copyright 2020 bt66tech
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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    _BASE,
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    _FN,
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    _FN1
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    /* Base */
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[_BASE] = LAYOUT_60_ansi(
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    KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,                 KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS,  KC_EQL,   KC_BSPC, 
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    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,   		KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,  KC_BSLS, 
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    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,                 KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,           KC_ENT,  
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    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,                 	 KC_M,    KC_COMM, KC_DOT,  KC_SLSH,           KC_RSFT, 
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    KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                                          KC_RALT, KC_RGUI, KC_RCTL,  MO(_FN)
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  ),
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  [_FN] = LAYOUT_60_ansi(
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    	  KC_GRV,      KC_F1,       KC_F2,      KC_F3,      KC_F4,      KC_F5,      KC_F6,    KC_F7,   KC_F8,    KC_F9,     KC_F10,  KC_F11,  KC_F12, 	KC_DEL, 
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    KC_MS_ACCEL0, KC_MS_BTN1,    KC_MS_UP, KC_MS_BTN2, 	 _______,    _______, 	 _______,  _______, _______,  _______, KC_PSCREEN, _______, _______, _______, 
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    KC_MS_ACCEL1, KC_MS_LEFT,  KC_MS_DOWN,KC_MS_RIGHT, 	 _______,    _______,	 _______,  _______, _______,  _______,    _______, _______,          _______, 
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    KC_MS_ACCEL2,    _______,     _______,    _______,    _______,    _______,    _______,  _______, _______,  _______,              KC_UP,          MO(_FN1), 
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    	 _______,    _______,     _______,                                       _______,                                 KC_LEFT, KC_DOWN, KC_RGHT, _______
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  ),
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[_FN1] = LAYOUT_60_ansi(
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    BL_TOGG, BL_STEP,   BL_ON,   BL_OFF,   BL_INC,   BL_DEC,   BL_BRTG,   _______,   _______,   _______,   _______,  BL_DEC,  BL_INC,   _______, 
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     _______, _______,  _______,   _______,  _______,  _______,  _______, _______, _______, _______, _______, _______, _______, _______, 
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     _______,  _______,  _______,  _______,  _______,  _______,  _______, _______, _______, _______, _______, _______,          _______, 
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     _______,  _______,  _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______, 
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    _______,  _______, _______,                            _______,                            _______,  _______, _______, _______
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  )
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};
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