Replace the Webserver demo's uIP with the latest code ripped from the Contiki project by Adam Dunkels.

This commit is contained in:
Dean Camera 2010-02-02 12:51:05 +00:00
parent 1008260985
commit 84e1241f80
30 changed files with 1270 additions and 3212 deletions

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@ -127,6 +127,115 @@
* <td bgcolor="#00EE00">Yes</td>
* </tr>
* </table>
*
*
* \section Sec_UsingClassDrivers Using the Class Drivers
* To make the Class drivers easy to integrate into a user application, they all implement a standardized
* design with similarly named/used function, enums, defines and types. The two different modes are implemented
* slightly differently, and thus will be explained separately. For information on a specific class driver, read
* the class driver's module documentation.
*
* \subsection SSec_ClassDriverDevice Device Mode Class Drivers
* Implementing a Device Mode Class Driver in a user application requires a number of steps to be followed. Firstly,
* the module configuration and state structure must be added to the project source. These structures are named in a
* similar manner between classes, that of <i>USB_ClassInfo_<b>{Class Name}</b>_Device_t</i>, and are used to hold the
* complete state and configuration for each class instance. Multiple class instances is where the power of the class
* drivers lie; multiple interfaces of the same class simply require more instances of the Class Driver's ClassInfo
* structure.
*
* Inside the ClassInfo structure lies two sections, a <i>Config</i> section, and a <i>State</i> section. The Config
* section contains the instance's configuration parameters, and <b>must have all fields set by the user application</b>
* before the class driver is used. Each Device mode Class driver typically contains a set of configuration parameters
* for the endpoint size/number of the associated logical USB interface, plus any class-specific configuration parameters.
*
* The <i>State</i> section of the ClassInfo structures are designed to be controlled by the Class Drivers only for
* maintaining the Class Driver instance's state, and should not normally be set by the user application.
*
* The following is an example of a properly initialized instance of the Audio Class Driver structure:
*
* \code
* USB_ClassInfo_Audio_Device_t My_Audio_Interface =
* {
* .Config =
* {
* .StreamingInterfaceNumber = 1,
*
* .DataINEndpointNumber = 1,
* .DataINEndpointSize = 256,
* },
* };
* \endcode
*
* \note The class driver's configuration parameters should match those used in the device's descriptors that are
* sent to the host.
*
* To initialize the Class driver instance, the driver's <i><b>{Class Name}</b>_Device_ConfigureEndpoints()</i> function
* should be called in response to the \ref EVENT_USB_Device_ConfigurationChanged() event. This function will return a
* boolean value if the driver sucessfully initialized the instance. Like all the class driver functions, this function
* takes in the address of the specific instance you wish to initialize - in this manner, multiple seperate instances of
* the same class type can be initialized like thus:
*
* \code
* void EVENT_USB_Device_ConfigurationChanged(void)
* {
* LEDs_SetAllLEDs(LEDMASK_USB_READY);
*
* if (!(Audio_Device_ConfigureEndpoints(&My_Audio_Interface)))
* LEDs_SetAllLEDs(LEDMASK_USB_ERROR);
* }
* \endcode
*
* Once initialized, it is important to maintain the class driver's state by repeatedly calling the Class Driver's
* <i><b>{Class Name}</b>_Device_USBTask()</i> function in the main program loop. The exact implementation of this
* function varies between class drivers, and can be used for any internal class driver purpose to maintain each
* instance. Again, this function uses the address of the instance to operate on, and thus needs to be called for each
* seperate instance, just like the main USB maintenance routine \ref USB_USBTask():
*
* \code
* int main(void)
* {
* SetupHardware();
*
* LEDs_SetAllLEDs(LEDMASK_USB_NOTREADY);
*
* for (;;)
* {
* Create_And_Process_Samples();
*
* Audio_Device_USBTask(&My_Audio_Interface);
* USB_USBTask();
* }
* }
* \endcode
*
* The final standardized Device Class Driver function is the Control Request handler function
* <i><b>{Class Name}</b>_Device_ProcessControlRequest()</i>, which should be called when the
* \ref EVENT_USB_Device_UnhandledControlRequest() event fires. This function should also be
* called for each class driver instance, using the address of the instance to operate on as
* the function's parameter. The request handler will abort if it is determined that the current
* request is not targeted at the given class driver instance, thus these methods can safely be
* called one-after-another in the event handler with no form of error checking:
*
* \code
* void EVENT_USB_Device_UnhandledControlRequest(void)
* {
* Audio_Device_ProcessControlRequest(&My_Audio_Interface);
* }
* \endcode
*
* Each class driver may also define a set of callback functions (which are prefixed by "CALLBACK_"
* in the function's name) which <b>must</b> also be added to the user application - refer to each
* individual class driver's documentation for mandatory callbacks. In addition, each class driver may
* also define a set of events (identifiable by their prefix of "EVENT_" in the function's name), which
* the user application <b>may</b> choose to implement, or ignore if not needed.
*
* The individual Device Mode Class Driver documentation contains more information on the non-standardized,
* class-specific functions which the user application can then use on the driver instances, such as data
* read and write routines. See each driver's individual documentation for more information on the
* class-specific functions.
*
* \subsection SSec_ClassDriverHost Host Mode Class Drivers
*
*/
#ifndef __USB_H__