Move GMMK Pro to allow for multiple revisions (#16423)
* Added GMMK PRO Rev2 WBG7 MCU compatibility. Added GMMK 2 WBG7 MCU compatibility. * GMMK PRO MCU Updates only (removed other kbs) * fix problems * Optimize the code. * Update form develop branch * Update * Updater from qmk/develop * Update * Update config.h * Update config.h * Remove gmmk pro rev2 * move moults31/keymap.c * Update * tidy up Co-authored-by: Joy <chang.li@westberrytech.com> Co-authored-by: zvecr <git@zvecr.com>
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								keyboards/gmmk/pro/rev1/ansi/keymaps/mike1808/encoder.c
									
										
									
									
									
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								keyboards/gmmk/pro/rev1/ansi/keymaps/mike1808/encoder.c
									
										
									
									
									
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/* Copyright 2021 Mikael Manukyan <arm.localhost@gmail.com>
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "encoder.h"
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#include "mike1808.h"
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#include "print.h"
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#include "utils.h"
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#include "process_record.h"
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#include "rgb_matrix_ledmaps.h"
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static uint8_t state = ENCODER_DEFAULT;
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// clang-format off
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const encoder_callback encoder_mapping[][2] = {
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    [ENCODER_VOLUME] = {&volume_up, &volume_down},
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#ifdef RGB_MATRIX_ENABLE
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    [ENCODER_RGB_HUE] = {&rgb_matrix_increase_hue_noeeprom, &rgb_matrix_decrease_hue_noeeprom},
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    [ENCODER_RGB_SAT] = {&rgb_matrix_increase_sat_noeeprom, &rgb_matrix_decrease_sat_noeeprom},
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    [ENCODER_RGB_VAL] = {&rgb_matrix_increase_val_noeeprom, &rgb_matrix_decrease_val_noeeprom},
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    [ENCODER_RGB_EFFECT] = {&rgb_matrix_step_noeeprom, &rgb_matrix_step_reverse_noeeprom},
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    [ENCODER_RGB_EFFECT_SPEED] = {&rgb_matrix_increase_speed_noeeprom, &rgb_matrix_decrease_speed_noeeprom},
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#endif // RGB_MATRIX_ENABLE
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};
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// clang-format on
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void volume_up() { tap_code(KC_VOLU); }
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void volume_down() { tap_code(KC_VOLD); }
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    dprintf("current encoder state is: %d\n", state);
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    if (clockwise) {
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        (*encoder_mapping[state][0])();
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    } else {
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        (*encoder_mapping[state][1])();
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    }
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    return true;
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}
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void handle_rgb_key(bool pressed) {
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    dprintf("handle_rgb_key %d\f", pressed);
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    if (pressed) {
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        rgb_matrix_layers_disable();
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    } else {
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        rgb_matrix_layers_enable();
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    }
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}
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static KeyPressState *rgb_state;
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void keyboard_post_init_encoder() {
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    rgb_state = NewKeyPressState(handle_rgb_key);
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}
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bool process_record_encoder(uint16_t keycode, keyrecord_t *record) {
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#ifdef RGB_MATRIX_ENABLE
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    switch (keycode) {
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        case KC_RGB_ENC_HUE ... KC_RGB_ENC_EFFECT:
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            if (record->event.pressed) {
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#    ifdef RGB_MATRIX_LEDMAPS_ENABLED
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                // disable layers so we can adjust RGB effects
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                rgb_state->press(rgb_state);
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#    endif  // RGB_MATRIX_LEDMAPS_ENABLED
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                switch (keycode) {
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                    case KC_RGB_ENC_HUE:
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                        state = ENCODER_RGB_HUE;
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                        break;
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                    case KC_RGB_ENC_SAT:
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                        state = ENCODER_RGB_SAT;
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                        break;
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                    case KC_RGB_ENC_VAL:
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                        state = ENCODER_RGB_VAL;
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                        break;
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                    case KC_RGB_ENC_EFFECT_SPEED:
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                        state = ENCODER_RGB_EFFECT_SPEED;
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                        break;
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                    case KC_RGB_ENC_EFFECT:
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                        state = ENCODER_RGB_EFFECT;
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                        break;
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                }
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            } else {
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#    ifdef RGB_MATRIX_LEDMAPS_ENABLED
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                rgb_state->release(rgb_state);
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#    endif  // RGB_MATRIX_LEDMAPS_ENABLED
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                state = ENCODER_DEFAULT;
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                store_rgb_state_to_eeprom();
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            }
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            return false;
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    }
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#endif  // RGB_MATRIX_ENABLE
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    return true;
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}
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