Migrate RGB Matrix config to info.json - XZY (#22879)
This commit is contained in:
parent
58696a3937
commit
833abef115
45 changed files with 781 additions and 1076 deletions
|
@ -15,43 +15,6 @@
|
|||
*/
|
||||
#pragma once
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
|
||||
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
|
||||
# define RGB_MATRIX_SLEEP // turn off effects when suspended
|
||||
# define RGB_MATRIX_KEYPRESSES
|
||||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
||||
# define RGB_MATRIX_CENTER { 103, 32 }
|
||||
|
||||
// RGB Matrix Animation modes. Explicitly enabled
|
||||
// For full list of effects, see:
|
||||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
||||
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
|
||||
# define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
|
||||
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
|
||||
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
|
||||
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
|
||||
# define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
|
||||
|
||||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
|
||||
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
|
||||
# define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
|
||||
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
|
||||
|
||||
# define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
|
||||
# define IS31FL3731_I2C_ADDRESS_2 IS31FL3731_I2C_ADDRESS_SCL
|
||||
# define IS31FL3731_I2C_ADDRESS_3 IS31FL3731_I2C_ADDRESS_SDA
|
||||
# define DRIVER_1_LED_TOTAL 36
|
||||
# define DRIVER_2_LED_TOTAL 36
|
||||
# define DRIVER_3_LED_TOTAL 15
|
||||
# define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL + DRIVER_3_LED_TOTAL)
|
||||
|
||||
#endif
|
||||
#define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND
|
||||
#define IS31FL3731_I2C_ADDRESS_2 IS31FL3731_I2C_ADDRESS_SCL
|
||||
#define IS31FL3731_I2C_ADDRESS_3 IS31FL3731_I2C_ADDRESS_SDA
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue