[Feature] Disable debug on QP's internal task (#20623)
Co-authored-by: Nick Brassel <nick@tzarc.org>
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					 2 changed files with 21 additions and 12 deletions
				
			
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			@ -33,7 +33,7 @@ Supported devices:
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## Quantum Painter Configuration :id=quantum-painter-config
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| Option                                            | Default | Purpose                                                                                                                                                                                      |
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|------------------------------------------|---------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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|---------------------------------------------------|---------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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| `QUANTUM_PAINTER_DISPLAY_TIMEOUT`                 | `30000` | This controls the amount of time (in milliseconds) that all displays will remain on after the last user input. If set to `0`, the display will remain on indefinitely.                       |
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| `QUANTUM_PAINTER_TASK_THROTTLE`                   | `1`     | This controls the amount of time (in milliseconds) that the Quantum Painter internal task will wait between each execution. Affects animations, display timeout, and LVGL timing if enabled. |
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| `QUANTUM_PAINTER_NUM_IMAGES`                      | `8`     | The maximum number of images/animations that can be loaded at any one time.                                                                                                                  |
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			@ -44,6 +44,8 @@ Supported devices:
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| `QUANTUM_PAINTER_SUPPORTS_256_PALETTE`            | `FALSE` | If 256-color palettes are supported. Requires significantly more RAM on the MCU.                                                                                                             |
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| `QUANTUM_PAINTER_SUPPORTS_NATIVE_COLORS`          | `FALSE` | If native color range is supported. Requires significantly more RAM on the MCU.                                                                                                              |
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| `QUANTUM_PAINTER_DEBUG`                           | _unset_ | Prints out significant amounts of debugging information to CONSOLE output. Significant performance degradation, use only for debugging.                                                      |
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| `QUANTUM_PAINTER_DEBUG_ENABLE_FLUSH_TASK_OUTPUT`  | _unset_ | By default, debug output is disabled while the internal task is flushing the display(s). If you want to keep it enabled, add this to your `config.h`. Note: Console will get clogged.        |
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Drivers have their own set of configurable options, and are described in their respective sections.
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			@ -88,9 +88,16 @@ void qp_internal_task(void) {
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#endif
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    // Flush (render) dirty regions to corresponding displays
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#if !defined(QUANTUM_PAINTER_DEBUG_ENABLE_FLUSH_TASK_OUTPUT)
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    bool old_debug_state = debug_enable;
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    debug_enable         = false;
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#endif // defined(QUANTUM_PAINTER_DEBUG_ENABLE_FLUSH_TASK_OUTPUT)
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    for (uint8_t i = 0; i < QP_NUM_DEVICES; i++) {
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        if (qp_devices[i] != NULL) {
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            qp_flush(qp_devices[i]);
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        }
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    }
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#if !defined(QUANTUM_PAINTER_DEBUG_ENABLE_FLUSH_TASK_OUTPUT)
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    debug_enable = old_debug_state;
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#endif // defined(QUANTUM_PAINTER_DEBUG_ENABLE_FLUSH_TASK_OUTPUT)
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}
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