RGB Matrix overhaul

Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
This commit is contained in:
Ryan Caltabiano 2019-03-23 17:10:54 -05:00
parent 23086808a7
commit 8073da5dea
37 changed files with 3876 additions and 1009 deletions

View file

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#pragma once
#ifndef DISABLE_RGB_MATRIX_BREATHING
extern rgb_config_t rgb_matrix_config;
bool rgb_matrix_breathing(bool init, uint8_t iter) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 8);
uint8_t val = scale8(abs8(sin8(time) - 128) * 2, rgb_matrix_config.val);
HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, val };
RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = led_min; i < led_max; i++) {
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return led_max < DRIVER_LED_TOTAL;
}
#endif // DISABLE_RGB_MATRIX_BREATHING