Rename TICK to TICK_EVENT to prevent naming conflicts (#16649)
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					 2 changed files with 2 additions and 2 deletions
				
			
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			@ -489,7 +489,7 @@ bool matrix_scan_task(void) {
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    // we can get here with some keys processed now.
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    if (!keys_processed)
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#endif
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        action_exec(TICK);
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        action_exec(TICK_EVENT);
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MATRIX_LOOP_END:
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			@ -74,7 +74,7 @@ static inline bool IS_RELEASED(keyevent_t event) {
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#define MAKE_KEYEVENT(row_num, col_num, press) ((keyevent_t){.key = MAKE_KEYPOS((row_num), (col_num)), .pressed = (press), .time = (timer_read() | 1)})
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/* Tick event */
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#define TICK MAKE_KEYEVENT(KEYLOC_TICK, KEYLOC_TICK, false)
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#define TICK_EVENT MAKE_KEYEVENT(KEYLOC_TICK, KEYLOC_TICK, false)
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#ifdef ENCODER_MAP_ENABLE
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/* Encoder events */
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