Minor documentation improvements.

This commit is contained in:
Dean Camera 2011-01-08 11:47:20 +00:00
parent d126146887
commit 7dc3d3a68f
48 changed files with 329 additions and 324 deletions

View file

@ -77,7 +77,7 @@
/** Constant indicating the maximum stack depth of the state table. A larger state table
* allows for more PUSH/POP report items to be nested, but consumes more memory. By default
* this is set to 2 levels (allowing non-nested PUSH items) but this can be overridden by
* defining HID_STATETABLE_STACK_DEPTH to another value in the user project makefile, passing the
* defining \c HID_STATETABLE_STACK_DEPTH to another value in the user project makefile, passing the
* define to the compiler using the -D compiler switch.
*/
#define HID_STATETABLE_STACK_DEPTH 2
@ -87,7 +87,7 @@
/** Constant indicating the maximum stack depth of the usage table. A larger usage table
* allows for more USAGE items to be indicated sequentially for REPORT COUNT entries of more than
* one, but requires more stack space. By default this is set to 8 levels (allowing for a report
* item with a count of 8) but this can be overridden by defining HID_USAGE_STACK_DEPTH to another
* item with a count of 8) but this can be overridden by defining \c HID_USAGE_STACK_DEPTH to another
* value in the user project makefile, passing the define to the compiler using the -D compiler
* switch.
*/
@ -98,7 +98,7 @@
/** Constant indicating the maximum number of COLLECTION items (nested or unnested) that can be
* processed in the report item descriptor. A large value allows for more COLLECTION items to be
* processed, but consumes more memory. By default this is set to 10 collections, but this can be
* overridden by defining HID_MAX_COLLECTIONS to another value in the user project makefile, passing
* overridden by defining \c HID_MAX_COLLECTIONS to another value in the user project makefile, passing
* the define to the compiler using the -D compiler switch.
*/
#define HID_MAX_COLLECTIONS 10
@ -108,7 +108,7 @@
/** Constant indicating the maximum number of report items (IN, OUT or FEATURE) that can be processed
* in the report item descriptor and stored in the user HID Report Info structure. A large value allows
* for more report items to be stored, but consumes more memory. By default this is set to 20 items,
* but this can be overridden by defining HID_MAX_REPORTITEMS to another value in the user project
* but this can be overridden by defining \c HID_MAX_REPORTITEMS to another value in the user project
* makefile, and passing the define to the compiler using the -D compiler switch.
*/
#define HID_MAX_REPORTITEMS 20
@ -118,7 +118,7 @@
/** Constant indicating the maximum number of unique report IDs that can be processed in the report item
* descriptor for the report size information array in the user HID Report Info structure. A large value
* allows for more report ID report sizes to be stored, but consumes more memory. By default this is set
* to 10 items, but this can be overridden by defining HID_MAX_REPORT_IDS to another value in the user project
* to 10 items, but this can be overridden by defining \c HID_MAX_REPORT_IDS to another value in the user project
* makefile, and passing the define to the compiler using the -D compiler switch. Note that IN, OUT and FEATURE
* items sharing the same report ID consume only one size item in the array.
*/
@ -192,7 +192,7 @@
{
uint8_t Type; /**< Collection type (e.g. "Generic Desktop"). */
HID_Usage_t Usage; /**< Collection usage. */
struct CollectionPath* Parent; /**< Reference to parent collection, or NULL if root collection. */
struct CollectionPath* Parent; /**< Reference to parent collection, or \c NULL if root collection. */
} HID_CollectionPath_t;
/** \brief HID Parser Report Item Attributes Structure.
@ -216,7 +216,7 @@
typedef struct
{
uint16_t BitOffset; /**< Bit offset in the IN, OUT or FEATURE report of the item. */
uint8_t ItemType; /**< Report item type, a value in HID_ReportItemTypes_t. */
uint8_t ItemType; /**< Report item type, a value in \ref HID_ReportItemTypes_t. */
uint16_t ItemFlags; /**< Item data flags, such as constant/variable, etc. */
uint8_t ReportID; /**< Report ID this item belongs to, or 0x00 if device has only one report */
HID_CollectionPath_t* CollectionPath; /**< Collection path of the item. */
@ -248,7 +248,7 @@
typedef struct
{
uint8_t TotalReportItems; /**< Total number of report items stored in the
* ReportItems array.
* \c ReportItems array.
*/
HID_ReportItem_t ReportItems[HID_MAX_REPORTITEMS]; /**< Report items array, including
* all IN, OUT and FEATURE items.
@ -289,7 +289,7 @@
* \param[in] ReportData Buffer containing an IN or FEATURE report from an attached device.
* \param[in,out] ReportItem Pointer to the report item of interest in a \ref HID_ReportInfo_t ReportItem array.
*
* \returns Boolean true if the item to retrieve was located in the given report, false otherwise.
* \returns Boolean \c true if the item to retrieve was located in the given report, \c false otherwise.
*/
bool USB_GetHIDReportItemInfo(const uint8_t* ReportData,
HID_ReportItem_t* const ReportItem) ATTR_NON_NULL_PTR_ARG(1) ATTR_NON_NULL_PTR_ARG(2);
@ -325,12 +325,13 @@
/** Callback routine for the HID Report Parser. This callback <b>must</b> be implemented by the user code when
* the parser is used, to determine what report IN, OUT and FEATURE item's information is stored into the user
* HID_ReportInfo_t structure. This can be used to filter only those items the application will be using, so that
* \ref HID_ReportInfo_t structure. This can be used to filter only those items the application will be using, so that
* no RAM is wasted storing the attributes for report items which will never be referenced by the application.
*
* \param[in] CurrentItem Pointer to the current report item for user checking.
*
* \return Boolean true if the item should be stored into the HID_ReportInfo_t structure, false if it should be ignored.
* \return Boolean \c true if the item should be stored into the \ref HID_ReportInfo_t structure, \c false if
* it should be ignored.
*/
bool CALLBACK_HIDParser_FilterHIDReportItem(HID_ReportItem_t* const CurrentItem);