Updates to Talljoe's Keymaps (#10115)
* Minor Tweak * Refactor spacebar defines. * Add TMO50 layout * Rename Atreus keymap. * Refactor Atreus for readability. * Eliminate tapdance quote and tweak maltroff. * Factor out tapdance. * Add some fancy combos and keys. * Remove combos for now because they cause pain. * WIP visualizer * Alternate method for reset * WIP2 visualizer * Layer text tweak. * Add made-up layout Nortron as a combination of Norman and Maltron. * Add backspace. * Add Talljoe keymap to Prime E. * Fix double-colon so it doesn't press enter if shift is released early. * Use new make command. * Bring some modern standards into code and add licenses. * Remove QMK_KEYBOARD_CONFIG_H and fixup QMK_KEYBOARD_H. * Move from `biton32` to `get_highest_layer`. * Remove PREVENT_STUCK_MODIFIERS * Update keyboards/thevankeyboards/minivan/keymaps/talljoe-minivan/config.h
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					 34 changed files with 875 additions and 318 deletions
				
			
		
							
								
								
									
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								users/talljoe/tapdance/actions/td.function.c
									
										
									
									
									
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								users/talljoe/tapdance/actions/td.function.c
									
										
									
									
									
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/* Copyright 2020 Joseph Wasson
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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static struct {
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  int state;
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} function_state = {0};
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// Send semi-colon + enter on two taps
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void tap_dance_function_finished(qk_tap_dance_state_t *state, void *user_data) {
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  function_state.state = hold_cur_dance(state);
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  switch (function_state.state) {
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    case SINGLE_HOLD: layer_on(_ADJUST); break;
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  }
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}
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void tap_dance_function_reset(qk_tap_dance_state_t *state, void *user_data) {
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  switch (function_state.state) {
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    case SPECIAL: reset_keyboard(); break;
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    case SINGLE_HOLD: layer_off(_ADJUST); break;
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  }
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  function_state.state = 0;
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}
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