Keymap: Add userspace for @kageurufu (#4752)
* Add userspace for @kageurufu * Remove custom keycodes for layer keys Add some common defaults for my rules.mk
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					 13 changed files with 294 additions and 360 deletions
				
			
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					@ -1,69 +1,35 @@
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#include QMK_KEYBOARD_H
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					#include QMK_KEYBOARD_H
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					#include "kageurufu.h"
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#ifdef PROTOCOL_LUFA
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					#ifdef PROTOCOL_LUFA
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#include "lufa.h"
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					#include "lufa.h"
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#include "split_util.h"
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					#include "split_util.h"
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#endif
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					#endif
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#ifdef SSD1306OLED
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  #include "common/ssd1306.h"
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#endif
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extern keymap_config_t keymap_config;
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					extern keymap_config_t keymap_config;
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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extern uint8_t is_master;
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					extern uint8_t is_master;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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					/* Base Layout
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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					  * ,------------------------------------------------.  ,------------------------------------------------.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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					  * |   `  |      |      |      |      |      |      |  |      |      |      |      |      |      | BkSp |
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// entirely and just use numbers.
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					  * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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enum layer_number {
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					  * | Tab  |      |      |      |      |      |      |  |      |      |      |      |      |      |   \  |
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    _QWERTY = 0,
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					  * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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    _COLEMAK,
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					  * | Esc  |      |      |      |      |      |      |  |      |      |      |      |      |      |   '  |
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    _FN,
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					  * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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    _ADJ
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					  * | Sft( |      |      |      |      |      |      |  |      |      |      |      |      |      | Sft) |
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};
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					  * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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					  * | Ctrl |  Win |  Win |  Alt |  FN  | Space|  RGB |  |  FN  |  FN  |   -  |   =  | Down | PgUp | PgDn |
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enum custom_keycodes {
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					  * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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  QWERTY = SAFE_RANGE,
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					  *                                    | Space| Bksp |  | Enter| Space|
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  COLEMAK,
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					  *                                    `-------------'  `--------=----'
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  FN,
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					  */
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  ADJ,
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					#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
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  BACKLIT,
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					#define _BASE_LAYOUT( \
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  RGBRST
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};
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enum macro_keycodes {
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  KC_SAMPLEMACRO,
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};
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#define FN_ESC  LT(_FN, KC_ESC)
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// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
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  /* Base Layout
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   * ,------------------------------------------------.  ,------------------------------------------------.
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   * |   `  |      |      |      |      |      |      |  |      |      |      |      |      |      | BkSp |
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   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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   * | Tab  |      |      |      |      |      |      |  |      |      |      |      |      |      |   \  |
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   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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   * | Esc  |      |      |      |      |      |      |  |      |      |      |      |      |      |   '  |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   * | Sft( |      |      |      |      |      |      |  |      |      |      |      |      |      | Sft) |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   * | Ctrl |  Win |  Win |  Alt |  FN  | Space|  RGB |  |  FN  |  FN  |   -  |   =  | Down | PgUp | PgDn |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   *                                    | Space| Bksp |  | Enter| Space|
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   *                                    `-------------'  `--------=----'
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   */
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#define BASE_LAYOUT( \
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  _00, _01, _02, _03, _04,  _05, _06, _07, _08, _09, \
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					  _00, _01, _02, _03, _04,  _05, _06, _07, _08, _09, \
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  _10, _11, _12, _13, _14,  _15, _16, _17, _18, _19, \
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					  _10, _11, _12, _13, _14,  _15, _16, _17, _18, _19, \
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  _20, _21, _22, _23, _24,  _25, _26, _27, _28, _29 \
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					  _20, _21, _22, _23, _24,  _25, _26, _27, _28, _29 \
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) \
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					) \
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LAYOUT( \
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					EXPAND_LAYOUT( \
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      KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,   RGB_MOD,  KC_EQL,  KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC, \
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					      KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,   RGB_MOD,  KC_EQL,  KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC, \
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      KC_TAB,  _00,     _01,     _02,     _03,     _04,    KC_LBRC,  KC_RBRC, _05,     _06,     _07,     _08,     _09,     KC_BSLS, \
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					      KC_TAB,  _00,     _01,     _02,     _03,     _04,    KC_LBRC,  KC_RBRC, _05,     _06,     _07,     _08,     _09,     KC_BSLS, \
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      FN_ESC,  _10,     _11,     _12,     _13,     _14,    RGB_SAI,  RGB_VAI, _15,     _16,     _17,     _18,     _19,     KC_QUOT, \
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					      FN_ESC,  _10,     _11,     _12,     _13,     _14,    RGB_SAI,  RGB_VAI, _15,     _16,     _17,     _18,     _19,     KC_QUOT, \
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					@ -71,265 +37,43 @@ LAYOUT( \
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      KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN,      KC_SPC, FN,       FN,      KC_SPC,  KC_MINS, KC_EQL,  KC_DOWN, KC_PGUP, KC_PGDN, \
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					      KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN,      KC_SPC, FN,       FN,      KC_SPC,  KC_MINS, KC_EQL,  KC_DOWN, KC_PGUP, KC_PGDN, \
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                        KC_VOLD, KC_VOLU,          KC_SPC, KC_BSPC,  KC_ENT,  KC_SPC,           KC_VOLD, KC_VOLU \
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					                        KC_VOLD, KC_VOLU,          KC_SPC, KC_BSPC,  KC_ENT,  KC_SPC,           KC_VOLD, KC_VOLU \
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)
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					)
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					#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  /* Qwerty
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   * ,------------------------------------------------.  ,------------------------------------------------.
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   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
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   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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   * |      |   Q  |   W  |   E  |   R  |   T  |      |  |      |   Y  |   U  |   I  |   O  |   P  |      |
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   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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   * |      |   A  |   S  |   D  |   F  |   G  |      |  |      |   H  |   J  |   K  |   L  |   ;  |      |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   * |      |   Z  |   X  |   C  |   V  |   B  |      |  |      |   N  |   M  |   ,  |   .  |   /  |      |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   *                                    |      |      |  |      |      |
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   *                                    `-------------'  `--------=----'
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   */
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  [_QWERTY] = BASE_LAYOUT( \
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					  [_QWERTY] = BASE_LAYOUT( \
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      KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    \
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					      _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
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      KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, \
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					      _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
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      KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH  \
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					      _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ \
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  ),
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					  ),
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  /* Colemak
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   * ,------------------------------------------------.  ,------------------------------------------------.
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   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
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   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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   * |      |   Q  |   W  |   F  |   P  |   B  |      |  |      |   J  |   L  |   U  |   Y  |   ;  |      |
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   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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   * |      |   A  |   R  |   S  |   T  |   G  |      |  |      |   K  |   N  |   E  |   I  |   O  |      |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   * |      |   Z  |   X  |   C  |   D  |   V  |   [  |  |   ]  |   M  |   H  |   ,  |   .  |   /  |      |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   * |      |      |      |      |      |      |      |  |      |      |      |      |      |      |      |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   *                                    |      |      |  |      |      |
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   *                                    `-------------'  `--------=----'
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   */
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  [_COLEMAK] = BASE_LAYOUT( \
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					  [_COLEMAK] = BASE_LAYOUT( \
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      KC_Q,    KC_W,    KC_F,    KC_P,    KC_B,   KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, \
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					      _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, \
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      KC_A,    KC_R,    KC_S,    KC_T,    KC_G,   KC_K,    KC_N,    KC_E,    KC_I,    KC_O,    \
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					      _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, \
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      KC_Z,    KC_X,    KC_C,    KC_D,    KC_V,   KC_M,    KC_H,    KC_COMM, KC_DOT,  KC_SLSH
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					      _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ \
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  ),
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					  ),
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					  [_COLEMAK_DH] = BASE_LAYOUT( \
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					      ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, \
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					      ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, \
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					      ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ \
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					  ),
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  /* FN
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					  [_FN] = EXPAND_LAYOUT( \
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   * ,------------------------------------------------.  ,------------------------------------------------.
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					      ________________FUNCTION_L1________________, _______, KC_PSCR, ________________FUNCTION_R1________________, \
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   * |   ~  |   !  |   @  |   #  |   $  |   %  |      |  |      |   ^  |   &  |   *  |   (  |   )  |      |
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					      ________________FUNCTION_L2________________, _______, _______, ________________FUNCTION_R2________________, \
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   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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					      ________________FUNCTION_L3________________, _______, _______, ________________FUNCTION_R3________________, \
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   * |   ~  |   !  |   @  |   #  |   $  |   %  |      |  |      |   ^  |   &  |   *  |   (  |   )  |      |
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					      ________________FUNCTION_L4________________, _______, _______, ________________FUNCTION_R4________________, \
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   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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					      ________________FUNCTION_L5________________, ADJ,     ADJ,     ________________FUNCTION_R5________________, \
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   * | Ctrl |   A  |   O  |   E  |   U  |   I  |      |  |      |   D  |   H  |   T  |   N  |   S  |  /   |
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					               KC_VOLD, KC_VOLU,          _______, KC_DEL,  _______, _______,          KC_VOLD, KC_VOLU \
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   * | Shift|   ;  |   Q  |   J  |   K  |   X  |   [  |  |   ]  |   B  |   M  |   W  |   V  |   Z  |Enter |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   * |  ADJ | Esc  | Alt  | GUI  | EISU |Lower |Space |  |Space |FN | KANA | Left | Down |  Up  |Right |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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   *                                    |Lower |Space |  |Space |FN |
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   *                                    `-------------'  `------------'
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   */
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  [_FN] = LAYOUT( \
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      KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, KC_PSCR, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12, \
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      _______, KC_PGDN, KC_UP,   KC_PGUP, _______, KC_LBRC, _______, _______, KC_RBRC, KC_7,    KC_UP,   KC_9,    KC_0,    KC_HOME, \
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      ADJ,     KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_RBRC, KC_END, \
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      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_PGUP, _______, \
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      _______, _______, _______, _______, ADJ,     _______, ADJ,     ADJ,     ADJ,     KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
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                        KC_VOLD, KC_VOLU,          _______, KC_DEL,  _______, _______,          KC_VOLD, KC_VOLU \
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      ),
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					      ),
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  /* ADJ
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					  [_ADJ] =  EXPAND_LAYOUT( \
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   * ,------------------------------------------------.  ,------------------------------------------------.
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					      _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \
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   * |   ~  |   !  |   @  |   #  |   $  |   %  |      |  |      |   ^  |   &  |   *  |   (  |   )  |      |
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					      _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \
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   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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					      _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \
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   * |   ~  |   !  |   @  |   #  |   $  |   %  |      |  |      |   ^  |   &  |   *  |   (  |   )  |      |
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					      _________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \
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   * |------+------+------+------+------+------|------|  |------|------+------+------+------+------+------|
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					      _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \
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   * | Ctrl |   A  |   O  |   E  |   U  |   I  |      |  |      |   D  |   H  |   T  |   N  |   S  |  /   |
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   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
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					 | 
				
			||||||
   * | Shift|   ;  |   Q  |   J  |   K  |   X  |   [  |  |   ]  |   B  |   M  |   W  |   V  |   Z  |Enter |
 | 
					 | 
				
			||||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
					 | 
				
			||||||
   * |ADJ| Esc  | Alt  | GUI  | EISU |Lower |Space |  |Space |FN | KANA | Left | Down |  Up  |Right |
 | 
					 | 
				
			||||||
   * |------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
 | 
					 | 
				
			||||||
   *                                    |Lower |Space |  |Space |FN |
 | 
					 | 
				
			||||||
   *                                    `-------------'  `------------'
 | 
					 | 
				
			||||||
   */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  [_ADJ] =  LAYOUT( \
 | 
					 | 
				
			||||||
      KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   _______, _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12, \
 | 
					 | 
				
			||||||
      _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
 | 
					 | 
				
			||||||
      _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST,  _______, _______, _______, _______, QWERTY,  COLEMAK, _______, _______, _______, \
 | 
					 | 
				
			||||||
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
 | 
					 | 
				
			||||||
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
 | 
					 | 
				
			||||||
               KC_VOLD, KC_VOLU,          _______, _______, _______, _______,          KC_VOLD, KC_VOLU \
 | 
					               KC_VOLD, KC_VOLU,          _______, _______, _______, _______,          KC_VOLD, KC_VOLU \
 | 
				
			||||||
      )
 | 
					      )
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// define variables for reactive RGB
 | 
					 | 
				
			||||||
bool TOG_STATUS = false;
 | 
					 | 
				
			||||||
int RGB_current_mode;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
					 | 
				
			||||||
  //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  switch (keycode) {
 | 
					 | 
				
			||||||
    case QWERTY:
 | 
					 | 
				
			||||||
      if (record->event.pressed) {
 | 
					 | 
				
			||||||
        set_single_persistent_default_layer(_QWERTY);
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
      return false;
 | 
					 | 
				
			||||||
      break;
 | 
					 | 
				
			||||||
    case COLEMAK:
 | 
					 | 
				
			||||||
      if(record->event.pressed) {
 | 
					 | 
				
			||||||
        set_single_persistent_default_layer(_COLEMAK);
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
      return false;
 | 
					 | 
				
			||||||
      break;
 | 
					 | 
				
			||||||
    case FN:
 | 
					 | 
				
			||||||
      if (record->event.pressed) {
 | 
					 | 
				
			||||||
        layer_on(_FN);
 | 
					 | 
				
			||||||
      } else {
 | 
					 | 
				
			||||||
        layer_off(_FN);
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
      return false;
 | 
					 | 
				
			||||||
      break;
 | 
					 | 
				
			||||||
    case ADJ:
 | 
					 | 
				
			||||||
        if (record->event.pressed) {
 | 
					 | 
				
			||||||
          layer_on(_ADJ);
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
          layer_off(_ADJ);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return false;
 | 
					 | 
				
			||||||
        break;
 | 
					 | 
				
			||||||
      //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
 | 
					 | 
				
			||||||
    case RGBRST:
 | 
					 | 
				
			||||||
      #ifdef RGBLIGHT_ENABLE
 | 
					 | 
				
			||||||
        if (record->event.pressed) {
 | 
					 | 
				
			||||||
          eeconfig_update_rgblight_default();
 | 
					 | 
				
			||||||
          rgblight_enable();
 | 
					 | 
				
			||||||
          RGB_current_mode = rgblight_config.mode;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
      #endif
 | 
					 | 
				
			||||||
      break;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
  return true;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void matrix_init_user(void) {
 | 
					 | 
				
			||||||
    #ifdef RGBLIGHT_ENABLE
 | 
					 | 
				
			||||||
      RGB_current_mode = rgblight_config.mode;
 | 
					 | 
				
			||||||
    #endif
 | 
					 | 
				
			||||||
    //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
 | 
					 | 
				
			||||||
    #ifdef SSD1306OLED
 | 
					 | 
				
			||||||
        iota_gfx_init(!has_usb());   // turns on the display
 | 
					 | 
				
			||||||
    #endif
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void matrix_scan_user(void) {
 | 
					 | 
				
			||||||
  #ifdef SSD1306OLED
 | 
					 | 
				
			||||||
    led_test_init();
 | 
					 | 
				
			||||||
    iota_gfx_task();  // this is what updates the display continuously
 | 
					 | 
				
			||||||
  #endif
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
 | 
					 | 
				
			||||||
#ifdef SSD1306OLED
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// hook point for 'led_test' keymap
 | 
					 | 
				
			||||||
//   'default' keymap's led_test_init() is empty function, do nothing
 | 
					 | 
				
			||||||
//   'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
 | 
					 | 
				
			||||||
__attribute__ ((weak))
 | 
					 | 
				
			||||||
void led_test_init(void) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void matrix_update(struct CharacterMatrix *dest,
 | 
					 | 
				
			||||||
                          const struct CharacterMatrix *source) {
 | 
					 | 
				
			||||||
  if (memcmp(dest->display, source->display, sizeof(dest->display))) {
 | 
					 | 
				
			||||||
    memcpy(dest->display, source->display, sizeof(dest->display));
 | 
					 | 
				
			||||||
    dest->dirty = true;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
//assign the right code to your layers for OLED display
 | 
					 | 
				
			||||||
#define L_BASE 0
 | 
					 | 
				
			||||||
#define L_FN (1<<_FN)
 | 
					 | 
				
			||||||
#define L_ADJ (1<<_ADJ)
 | 
					 | 
				
			||||||
#define L_ADJ_TRI (L_ADJ|L_FN)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void render_logo(struct CharacterMatrix *matrix) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  static char logo[]={
 | 
					 | 
				
			||||||
    0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
 | 
					 | 
				
			||||||
    0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
 | 
					 | 
				
			||||||
    0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
 | 
					 | 
				
			||||||
    0};
 | 
					 | 
				
			||||||
  matrix_write(matrix, logo);
 | 
					 | 
				
			||||||
  //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void render_status(struct CharacterMatrix *matrix) {
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  // Render to mode icon
 | 
					 | 
				
			||||||
  static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
 | 
					 | 
				
			||||||
  if(keymap_config.swap_lalt_lgui==false){
 | 
					 | 
				
			||||||
    matrix_write(matrix, logo[0][0]);
 | 
					 | 
				
			||||||
    matrix_write_P(matrix, PSTR("\n"));
 | 
					 | 
				
			||||||
    matrix_write(matrix, logo[0][1]);
 | 
					 | 
				
			||||||
  }else{
 | 
					 | 
				
			||||||
    matrix_write(matrix, logo[1][0]);
 | 
					 | 
				
			||||||
    matrix_write_P(matrix, PSTR("\n"));
 | 
					 | 
				
			||||||
    matrix_write(matrix, logo[1][1]);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
 | 
					 | 
				
			||||||
  char buf[40];
 | 
					 | 
				
			||||||
  snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
 | 
					 | 
				
			||||||
  matrix_write_P(matrix, PSTR("\nLayer: "));
 | 
					 | 
				
			||||||
    switch (layer_state) {
 | 
					 | 
				
			||||||
        case L_BASE:
 | 
					 | 
				
			||||||
           matrix_write_P(matrix, PSTR("Default"));
 | 
					 | 
				
			||||||
           break;
 | 
					 | 
				
			||||||
        case L_FN:
 | 
					 | 
				
			||||||
           matrix_write_P(matrix, PSTR("FN"));
 | 
					 | 
				
			||||||
           break;
 | 
					 | 
				
			||||||
        case L_ADJ:
 | 
					 | 
				
			||||||
        case L_ADJ_TRI:
 | 
					 | 
				
			||||||
           matrix_write_P(matrix, PSTR("ADJ"));
 | 
					 | 
				
			||||||
           break;
 | 
					 | 
				
			||||||
        default:
 | 
					 | 
				
			||||||
           matrix_write(matrix, buf);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  // Host Keyboard LED Status
 | 
					 | 
				
			||||||
  char led[40];
 | 
					 | 
				
			||||||
    snprintf(led, sizeof(led), "\n%s  %s  %s",
 | 
					 | 
				
			||||||
            (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : "       ",
 | 
					 | 
				
			||||||
            (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : "    ",
 | 
					 | 
				
			||||||
            (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : "    ");
 | 
					 | 
				
			||||||
  matrix_write(matrix, led);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void iota_gfx_task_user(void) {
 | 
					 | 
				
			||||||
  struct CharacterMatrix matrix;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#if DEBUG_TO_SCREEN
 | 
					 | 
				
			||||||
  if (debug_enable) {
 | 
					 | 
				
			||||||
    return;
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
#endif
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
  matrix_clear(&matrix);
 | 
					 | 
				
			||||||
  if(is_master){
 | 
					 | 
				
			||||||
    render_status(&matrix);
 | 
					 | 
				
			||||||
  }else{
 | 
					 | 
				
			||||||
    render_logo(&matrix);
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
  matrix_update(&display, &matrix);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#endif
 | 
					 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1,47 +0,0 @@
 | 
				
			||||||
# KageUrufu's Sol Layout
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Read the keymap for the layout, I don't want to deal with maintained ascii art
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
## Customize
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk`
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
```
 | 
					 | 
				
			||||||
# Variables you can set for SOL
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
 | 
					 | 
				
			||||||
MOUSEKEY_ENABLE = no        # Mouse keys(+4700)
 | 
					 | 
				
			||||||
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
					 | 
				
			||||||
CONSOLE_ENABLE = yes        # Console for debug(+400)
 | 
					 | 
				
			||||||
COMMAND_ENABLE = yes        # Commands for debug and configuration
 | 
					 | 
				
			||||||
NKRO_ENABLE = no            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
					 | 
				
			||||||
RGBLIGHT_ENABLE = yes       # Enable global lighting effects. Do not enable with RGB Matrix
 | 
					 | 
				
			||||||
LED_ANIMATIONS = yes        # LED animations
 | 
					 | 
				
			||||||
LED_MIRRORED = no           # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
 | 
					 | 
				
			||||||
RGB_MATRIX_ENABLE = no      # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
 | 
					 | 
				
			||||||
RGB_MATRIX_KEYPRESSES = no  # Enable reactive per-key effects. Can be very laggy (+1500)
 | 
					 | 
				
			||||||
RGBLIGHT_FULL_POWER = no    # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
 | 
					 | 
				
			||||||
UNICODE_ENABLE = no         # Unicode
 | 
					 | 
				
			||||||
SWAP_HANDS_ENABLE = no      # Enable one-hand typing
 | 
					 | 
				
			||||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
OLED_ENABLE = no            # OLED_ENABLE (+5000)
 | 
					 | 
				
			||||||
IOS_DEVICE_ENABLE = no      # Limit max brightness to connect to IOS device (iPad,iPhone)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
```
 | 
					 | 
				
			||||||
## Compile
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
go to qmk top directory.
 | 
					 | 
				
			||||||
```
 | 
					 | 
				
			||||||
$ cd qmk_firmware
 | 
					 | 
				
			||||||
```
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
build
 | 
					 | 
				
			||||||
```
 | 
					 | 
				
			||||||
$ make sol:default
 | 
					 | 
				
			||||||
```
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
After the initial flash with AVRdudess, you should be able to flash using this:
 | 
					 | 
				
			||||||
```
 | 
					 | 
				
			||||||
$ make sol:default:dfu
 | 
					 | 
				
			||||||
```
 | 
					 | 
				
			||||||
							
								
								
									
										62
									
								
								keyboards/zen/keymaps/kageurufu/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										62
									
								
								keyboards/zen/keymaps/kageurufu/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,62 @@
 | 
				
			||||||
 | 
					#include QMK_KEYBOARD_H
 | 
				
			||||||
 | 
					#include "kageurufu.h"
 | 
				
			||||||
 | 
					#ifdef PROTOCOL_LUFA
 | 
				
			||||||
 | 
					#include "lufa.h"
 | 
				
			||||||
 | 
					#include "split_util.h"
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					extern keymap_config_t keymap_config;
 | 
				
			||||||
 | 
					extern uint8_t is_master;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
 | 
				
			||||||
 | 
					#define _BASE_LAYOUT( \
 | 
				
			||||||
 | 
					  _00, _01, _02, _03, _04,  _05, _06, _07, _08, _09, \
 | 
				
			||||||
 | 
					  _10, _11, _12, _13, _14,  _15, _16, _17, _18, _19, \
 | 
				
			||||||
 | 
					  _20, _21, _22, _23, _24,  _25, _26, _27, _28, _29 \
 | 
				
			||||||
 | 
					) \
 | 
				
			||||||
 | 
					EXPAND_LAYOUT( \
 | 
				
			||||||
 | 
					      KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                       KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC, \
 | 
				
			||||||
 | 
					      KC_TAB,  _00,     _01,     _02,     _03,     _04,                       _05,     _06,     _07,     _08,     _09,     KC_BSLS, \
 | 
				
			||||||
 | 
					      FN_ESC,  _10,     _11,     _12,     _13,     _14,                       _15,     _16,     _17,     _18,     _19,     KC_QUOT, \
 | 
				
			||||||
 | 
					      KC_LSPO, _20,     _21,     _22,     _23,     _24,                       _25,     _26,     _27,     _28,     _29,     KC_RSPC, \
 | 
				
			||||||
 | 
					      KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN,      KC_SPC, KC_BSPC,  KC_ENT,  KC_SPC,  KC_MINS, KC_EQL,  KC_DOWN, KC_PGUP, KC_PGDN \
 | 
				
			||||||
 | 
					)
 | 
				
			||||||
 | 
					#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					  [_QWERTY] = BASE_LAYOUT( \
 | 
				
			||||||
 | 
					      _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
 | 
				
			||||||
 | 
					      _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
 | 
				
			||||||
 | 
					      _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ \
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [_COLEMAK] = BASE_LAYOUT( \
 | 
				
			||||||
 | 
					      _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, \
 | 
				
			||||||
 | 
					      _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, \
 | 
				
			||||||
 | 
					      _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ \
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [_COLEMAK_DH] = BASE_LAYOUT( \
 | 
				
			||||||
 | 
					      ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, \
 | 
				
			||||||
 | 
					      ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, \
 | 
				
			||||||
 | 
					      ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ \
 | 
				
			||||||
 | 
					  ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [_FN] = EXPAND_LAYOUT( \
 | 
				
			||||||
 | 
					      ________________FUNCTION_L1________________,                   ________________FUNCTION_R1________________, \
 | 
				
			||||||
 | 
					      ________________FUNCTION_L2________________,                   ________________FUNCTION_R2________________, \
 | 
				
			||||||
 | 
					      ________________FUNCTION_L3________________,                   ________________FUNCTION_R3________________, \
 | 
				
			||||||
 | 
					      ________________FUNCTION_L4________________,                   ________________FUNCTION_R4________________, \
 | 
				
			||||||
 | 
					      ________________FUNCTION_L5________________, _______, KC_DEL,  ________________FUNCTION_R5________________ \
 | 
				
			||||||
 | 
					      ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  [_ADJ] =  EXPAND_LAYOUT( \
 | 
				
			||||||
 | 
					      _________________ADJUST_L1_________________,                   _________________ADJUST_R1_________________, \
 | 
				
			||||||
 | 
					      _________________ADJUST_L2_________________,                   _________________ADJUST_R2_________________, \
 | 
				
			||||||
 | 
					      _________________ADJUST_L3_________________,                   _________________ADJUST_R3_________________, \
 | 
				
			||||||
 | 
					      _________________ADJUST_L4_________________,                   _________________ADJUST_R4_________________, \
 | 
				
			||||||
 | 
					      _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________ \
 | 
				
			||||||
 | 
					      )
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
							
								
								
									
										4
									
								
								users/kageurufu/config.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								users/kageurufu/config.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,4 @@
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define NO_ACTION_MACRO
 | 
				
			||||||
 | 
					#define NO_ACTION_FUNCTION
 | 
				
			||||||
							
								
								
									
										18
									
								
								users/kageurufu/custom_rgb.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										18
									
								
								users/kageurufu/custom_rgb.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,18 @@
 | 
				
			||||||
 | 
					#include "custom_rgb.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#if defined(RGBLIGHT_ENABLE)
 | 
				
			||||||
 | 
					  extern rgblight_config_t rgblight_config;
 | 
				
			||||||
 | 
					  rgblight_config_t _pushed_rgblight_config;
 | 
				
			||||||
 | 
					  #define push_rgb_config() { if (_pushed_rgblight_config.raw == 0) { _pushed_rgblight_config.raw = rgblight_config.raw; } }
 | 
				
			||||||
 | 
					  #define pop_rgb_config() { if (_pushed_rgblight_config.raw == 0) { rgblight_config.raw = _pushed_rgblight_config.raw; _pushed_rgblight_config.raw = 0; } }
 | 
				
			||||||
 | 
					#elif defined(RGB_MATRIX_ENABLE)
 | 
				
			||||||
 | 
					  extern rgb_config_t rgb_matrix_config;
 | 
				
			||||||
 | 
					  rgb_config_t _pushed_rgb_matrix_config;
 | 
				
			||||||
 | 
					  #define push_rgb_config() _pushed_rgb_matrix_config.raw = rgb_matrix_config.raw
 | 
				
			||||||
 | 
					  #define pop_rgb_config() rgb_matrix_config.raw = _pushed_rgb_matrix_config.raw
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool process_record_rgb(uint16_t keycode, keyrecord_t *record) {
 | 
				
			||||||
 | 
					  return true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										3
									
								
								users/kageurufu/custom_rgb.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										3
									
								
								users/kageurufu/custom_rgb.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,3 @@
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "kageurufu.h"
 | 
				
			||||||
							
								
								
									
										12
									
								
								users/kageurufu/kageurufu.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										12
									
								
								users/kageurufu/kageurufu.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,12 @@
 | 
				
			||||||
 | 
					#include "kageurufu.h"
 | 
				
			||||||
 | 
					#include "quantum.h"
 | 
				
			||||||
 | 
					#include "process_records.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifdef RGBLIGHT_ENABLE
 | 
				
			||||||
 | 
					  //Following line allows macro to read current RGB settings
 | 
				
			||||||
 | 
					  extern rgblight_config_t rgblight_config;
 | 
				
			||||||
 | 
					  rgblight_config_t backup_rgblight_config;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  __attribute__((weak))
 | 
				
			||||||
 | 
					  uint8_t RGBLIGHT_MODS[] = {0};
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
							
								
								
									
										5
									
								
								users/kageurufu/kageurufu.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								users/kageurufu/kageurufu.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,5 @@
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "quantum.h"
 | 
				
			||||||
 | 
					#include "process_records.h"
 | 
				
			||||||
 | 
					#include "layouts.h"
 | 
				
			||||||
							
								
								
									
										58
									
								
								users/kageurufu/layouts.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										58
									
								
								users/kageurufu/layouts.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,58 @@
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define _________________NUMROW_L1_________________        KC_1,    KC_2,    KC_3,    KC_4,    KC_5
 | 
				
			||||||
 | 
					#define _________________NUMROW_R1_________________        KC_6,    KC_7,    KC_8,    KC_9,    KC_0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define _________________QWERTY_L1_________________        KC_Q,    KC_W,    KC_E,    KC_R,    KC_T
 | 
				
			||||||
 | 
					#define _________________QWERTY_L2_________________        KC_A,    KC_S,    KC_D,    KC_F,    KC_G
 | 
				
			||||||
 | 
					#define _________________QWERTY_L3_________________        KC_Z,    KC_X,    KC_C,    KC_V,    KC_B
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define _________________QWERTY_R1_________________        KC_Y,    KC_U,    KC_I,    KC_O,    KC_P
 | 
				
			||||||
 | 
					#define _________________QWERTY_R2_________________        KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN
 | 
				
			||||||
 | 
					#define _________________QWERTY_R3_________________        KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define _________________COLEMAK_L1________________       KC_Q,    KC_W,    KC_F,    KC_P,    KC_G
 | 
				
			||||||
 | 
					#define _________________COLEMAK_L2________________       KC_A,    KC_R,    KC_S,    KC_T,    KC_D
 | 
				
			||||||
 | 
					#define _________________COLEMAK_L3________________       KC_Z,    KC_X,    KC_C,    KC_V,    KC_B
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define _________________COLEMAK_R1________________       KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN
 | 
				
			||||||
 | 
					#define _________________COLEMAK_R2________________       KC_H,    KC_N,    KC_E,    KC_I,    KC_O
 | 
				
			||||||
 | 
					#define _________________COLEMAK_R3________________       KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLASH
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define ______________COLEMAK_MOD_DH_L1____________       KC_Q,    KC_W,    KC_F,    KC_P,    KC_B
 | 
				
			||||||
 | 
					#define ______________COLEMAK_MOD_DH_L2____________       KC_A,    KC_R,    KC_S,    KC_T,    KC_G
 | 
				
			||||||
 | 
					#define ______________COLEMAK_MOD_DH_L3____________       KC_Z,    KC_X,    KC_C,    KC_D,    KC_V
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define ______________COLEMAK_MOD_DH_R1____________       KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN
 | 
				
			||||||
 | 
					#define ______________COLEMAK_MOD_DH_R2____________       KC_M,    KC_N,    KC_E,    KC_I,    KC_O
 | 
				
			||||||
 | 
					#define ______________COLEMAK_MOD_DH_R3____________       KC_K,    KC_H,    KC_COMM, KC_DOT,  KC_SLASH
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define ________________FUNCTION_L1________________     KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6
 | 
				
			||||||
 | 
					#define ________________FUNCTION_L2________________     _______, KC_PGDN, KC_UP,   KC_PGUP, _______, KC_LBRC
 | 
				
			||||||
 | 
					#define ________________FUNCTION_L3________________     ADJ,     KC_LEFT, KC_DOWN, KC_RGHT, _______, _______
 | 
				
			||||||
 | 
					#define ________________FUNCTION_L4________________     _______, _______, _______, _______, _______, _______
 | 
				
			||||||
 | 
					#define ________________FUNCTION_L5________________     _______, _______, _______, _______, ADJ,     _______
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define ________________FUNCTION_R1________________     KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12
 | 
				
			||||||
 | 
					#define ________________FUNCTION_R2________________     KC_RBRC, KC_7,    KC_UP,   KC_9,    KC_0,    KC_HOME
 | 
				
			||||||
 | 
					#define ________________FUNCTION_R3________________     _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_RBRC, KC_END
 | 
				
			||||||
 | 
					#define ________________FUNCTION_R4________________     _______, _______, _______, KC_PGDN, KC_PGUP, _______
 | 
				
			||||||
 | 
					#define ________________FUNCTION_R5________________     ADJ,     KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define _________________ADJUST_L1_________________     KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6
 | 
				
			||||||
 | 
					#define _________________ADJUST_L2_________________     _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET,   _______
 | 
				
			||||||
 | 
					#define _________________ADJUST_L3_________________     _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST,  _______
 | 
				
			||||||
 | 
					#define _________________ADJUST_L4_________________     _______, _______, _______, _______, _______, _______
 | 
				
			||||||
 | 
					#define _________________ADJUST_L5_________________     _______, _______, _______, _______, _______, _______
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define _________________ADJUST_R1_________________     KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12
 | 
				
			||||||
 | 
					#define _________________ADJUST_R2_________________     _______, _______, _______, _______, _______, KC_DEL
 | 
				
			||||||
 | 
					#define _________________ADJUST_R3_________________     _______, QWERTY,  COLEMAK, CMAK_DH, _______, _______
 | 
				
			||||||
 | 
					#define _________________ADJUST_R4_________________     _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI
 | 
				
			||||||
 | 
					#define _________________ADJUST_R5_________________     _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD
 | 
				
			||||||
							
								
								
									
										44
									
								
								users/kageurufu/process_records.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										44
									
								
								users/kageurufu/process_records.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,44 @@
 | 
				
			||||||
 | 
					#include "kageurufu.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
				
			||||||
 | 
					  switch (keycode) {
 | 
				
			||||||
 | 
					    case QWERTY:
 | 
				
			||||||
 | 
					      if (record->event.pressed) {
 | 
				
			||||||
 | 
					        set_single_persistent_default_layer(_QWERTY);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      return false;
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case COLEMAK:
 | 
				
			||||||
 | 
					      if(record->event.pressed) {
 | 
				
			||||||
 | 
					        set_single_persistent_default_layer(_COLEMAK);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      return false;
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					    case RGBRST:
 | 
				
			||||||
 | 
					      #ifdef RGBLIGHT_ENABLE
 | 
				
			||||||
 | 
					        if (record->event.pressed) {
 | 
				
			||||||
 | 
					          eeconfig_update_rgblight_default();
 | 
				
			||||||
 | 
					          rgblight_enable();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					      #endif
 | 
				
			||||||
 | 
					      break;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  return process_record_keymap(keycode, record) &&
 | 
				
			||||||
 | 
					#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
 | 
				
			||||||
 | 
					    process_record_rgb(keycode, record) &&
 | 
				
			||||||
 | 
					#endif // RGBLIGHT_ENABLE;
 | 
				
			||||||
 | 
					    true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					__attribute__ ((weak))
 | 
				
			||||||
 | 
					bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
 | 
				
			||||||
 | 
					  return true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					__attribute__ ((weak))
 | 
				
			||||||
 | 
					bool process_record_rgb(uint16_t keycode, keyrecord_t *record) {
 | 
				
			||||||
 | 
					  return true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										27
									
								
								users/kageurufu/process_records.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										27
									
								
								users/kageurufu/process_records.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,27 @@
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					#include "kageurufu.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define FN_ESC  LT(_FN, KC_ESC)
 | 
				
			||||||
 | 
					#define FN      MO(_FN)
 | 
				
			||||||
 | 
					#define ADJ     MO(_ADJ)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					enum layer_number {
 | 
				
			||||||
 | 
					    _QWERTY = 0,
 | 
				
			||||||
 | 
					    _COLEMAK,
 | 
				
			||||||
 | 
					    _COLEMAK_DH,
 | 
				
			||||||
 | 
					    _FN,
 | 
				
			||||||
 | 
					    _ADJ,
 | 
				
			||||||
 | 
					    ADDITIONAL_LAYER
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					enum custom_keycodes {
 | 
				
			||||||
 | 
					  QWERTY = SAFE_RANGE,
 | 
				
			||||||
 | 
					  COLEMAK,
 | 
				
			||||||
 | 
					  CMAK_DH,
 | 
				
			||||||
 | 
					  RGBRST,
 | 
				
			||||||
 | 
					  KAGEURUFU_SAFE_RANGE
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
 | 
				
			||||||
 | 
					bool process_record_rgb(uint16_t keycode, keyrecord_t *record);
 | 
				
			||||||
| 
						 | 
					@ -1,8 +1,4 @@
 | 
				
			||||||
/*
 | 
					Copyright 2018- Franklyn Tackitt franklyn@tackitt.net @kageurufu
 | 
				
			||||||
This is the c configuration file for the keymap
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
 | 
					 | 
				
			||||||
Copyright 2015 Jack Humbert
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
This program is free software: you can redistribute it and/or modify
 | 
					This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
it under the terms of the GNU General Public License as published by
 | 
					it under the terms of the GNU General Public License as published by
 | 
				
			||||||
| 
						 | 
					@ -16,10 +12,3 @@ GNU General Public License for more details.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
You should have received a copy of the GNU General Public License
 | 
					You should have received a copy of the GNU General Public License
 | 
				
			||||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
					along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
*/
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#pragma once
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// place overrides here
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
							
								
								
									
										15
									
								
								users/kageurufu/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								users/kageurufu/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,15 @@
 | 
				
			||||||
 | 
					SRC += kageurufu.c \
 | 
				
			||||||
 | 
					       process_records.c \
 | 
				
			||||||
 | 
					       custom_rgb.c
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Link time optimization, should save on firmware size
 | 
				
			||||||
 | 
					EXTRAFLAGS += -flto
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Some usual defaults
 | 
				
			||||||
 | 
					MOUSEKEY_ENABLE = no
 | 
				
			||||||
 | 
					EXTRAKEY_ENABLE = yes
 | 
				
			||||||
 | 
					COMMAND_ENABLE = yes
 | 
				
			||||||
 | 
					CONSOLE_ENABLE = yes
 | 
				
			||||||
 | 
					RGBLIGHT_ENABLE = yes
 | 
				
			||||||
 | 
					RGBLIGHT_ANIMATIONS = yes
 | 
				
			||||||
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		Reference in a new issue