update music functionality
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						7923376de1
					
				
					 7 changed files with 212 additions and 147 deletions
				
			
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					@ -39,6 +39,7 @@
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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					/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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					//#define MIDI_TONE_KEYCODE_OCTAVES 2
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					#define C6_AUDIO
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#define B7_AUDIO
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					#define B7_AUDIO
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#undef BACKLIGHT_PIN
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					#undef BACKLIGHT_PIN
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					@ -127,7 +127,7 @@ bool     playing_note = false;
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float    note_frequency = 0;
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					float    note_frequency = 0;
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float    note_length = 0;
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					float    note_length = 0;
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uint8_t  note_tempo = TEMPO_DEFAULT;
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					uint8_t  note_tempo = TEMPO_DEFAULT;
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float    note_timbre = TIMBRE_DEFAULT;
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					float    note_timbre[NUMBER_OF_TIMERS] = {TIMBRE_DEFAULT};
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uint16_t note_position = 0;
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					uint16_t note_position = 0;
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float (* notes_pointer)[][2];
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					float (* notes_pointer)[][2];
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uint16_t notes_count;
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					uint16_t notes_count;
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					@ -149,8 +149,8 @@ static bool audio_initialized = false;
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audio_config_t audio_config;
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					audio_config_t audio_config;
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uint16_t envelope_index = 0;
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					uint16_t envelope_index[NUMBER_OF_TIMERS] = {0};
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bool glissando = true;
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					bool glissando[NUMBER_OF_TIMERS] = {true};
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#ifndef STARTUP_SONG
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					#ifndef STARTUP_SONG
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    #define STARTUP_SONG SONG(STARTUP_SOUND)
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					    #define STARTUP_SONG SONG(STARTUP_SOUND)
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					@ -211,7 +211,7 @@ void audio_init()
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            DISABLE_AUDIO_COUNTER_3_ISR;
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					            DISABLE_AUDIO_COUNTER_3_ISR;
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        #endif
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					        #endif
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        #if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
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					        #ifdef B_AUDIO
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            DISABLE_AUDIO_COUNTER_1_ISR;
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					            DISABLE_AUDIO_COUNTER_1_ISR;
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        #endif
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					        #endif
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					@ -223,14 +223,17 @@ void audio_init()
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        #ifdef C6_AUDIO
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					        #ifdef C6_AUDIO
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            TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
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					            TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
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            TCCR3B = (1 << WGM33)  | (1 << WGM32)  | (0 << CS32)  | (1 << CS31) | (0 << CS30);
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					            TCCR3B = (1 << WGM33)  | (1 << WGM32)  | (0 << CS32)  | (1 << CS31) | (0 << CS30);
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					            TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER));
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					            TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre[TIMER_3_INDEX]);
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        #endif
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					        #endif
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        #if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
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					        #ifdef B_AUDIO
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            TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
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					            TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
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            TCCR1B = (1 << WGM13)  | (1 << WGM12)  | (0 << CS12)  | (1 << CS11) | (0 << CS10);
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					            TCCR1B = (1 << WGM13)  | (1 << WGM12)  | (0 << CS12)  | (1 << CS11) | (0 << CS10);
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            TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER));
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					            TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER));
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            TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre);
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					            TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre[TIMER_1_INDEX]);
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        #endif
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					        #endif
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        audio_initialized = true;
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					        audio_initialized = true;
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					@ -257,7 +260,7 @@ void stop_all_notes()
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        DISABLE_AUDIO_COUNTER_3_OUTPUT;
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					        DISABLE_AUDIO_COUNTER_3_OUTPUT;
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    #endif
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					    #endif
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    #if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
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					    #ifdef B_AUDIO
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        DISABLE_AUDIO_COUNTER_1_ISR;
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					        DISABLE_AUDIO_COUNTER_1_ISR;
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        DISABLE_AUDIO_COUNTER_1_OUTPUT;
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					        DISABLE_AUDIO_COUNTER_1_OUTPUT;
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    #endif
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					    #endif
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					@ -302,12 +305,18 @@ void stop_note(float freq)
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        if (voice_place >= voices) {
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					        if (voice_place >= voices) {
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            voice_place = 0;
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					            voice_place = 0;
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        }
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					        }
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					        if (voices == 1) {
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					            #if defined(C6_AUDIO) && defined(B_AUDIO)
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					                DISABLE_AUDIO_COUNTER_1_ISR;
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					                DISABLE_AUDIO_COUNTER_1_OUTPUT;
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					            #endif
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					        }
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        if (voices == 0) {
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					        if (voices == 0) {
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            #ifdef C6_AUDIO
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					            #ifdef C6_AUDIO
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                DISABLE_AUDIO_COUNTER_3_ISR;
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					                DISABLE_AUDIO_COUNTER_3_ISR;
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                DISABLE_AUDIO_COUNTER_3_OUTPUT;
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					                DISABLE_AUDIO_COUNTER_3_OUTPUT;
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            #endif
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					            #endif
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            #if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
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					            #ifdef B_AUDIO
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                DISABLE_AUDIO_COUNTER_1_ISR;
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					                DISABLE_AUDIO_COUNTER_1_ISR;
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                DISABLE_AUDIO_COUNTER_1_OUTPUT;
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					                DISABLE_AUDIO_COUNTER_1_OUTPUT;
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            #endif
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					            #endif
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					@ -347,11 +356,11 @@ ISR(TIMER3_COMPA_vect)
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    if (playing_note) {
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					    if (playing_note) {
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        if (voices > 0) {
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					        if (voices > 0) {
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            #if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
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					            #ifdef B_AUDIO
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            float freq_alt = 0;
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					            float freq_alt = 0;
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                if (voices > 1) {
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					                if (voices > 1) {
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                    if (polyphony_rate == 0) {
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					                    if (polyphony_rate == 0) {
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                        if (glissando) {
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					                        if (glissando[TIMER_1_INDEX] && NUMBER_OF_TIMERS == 1) {
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                            if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
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					                            if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
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                                frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
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					                                frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
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                            } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
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					                            } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
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					@ -374,18 +383,18 @@ ISR(TIMER3_COMPA_vect)
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                        #endif
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					                        #endif
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                    }
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					                    }
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                    if (envelope_index < 65535) {
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					                    if (envelope_index[TIMER_1_INDEX] < 65535) {
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                        envelope_index++;
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					                        envelope_index[TIMER_1_INDEX]++;
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                    }
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					                    }
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                    freq_alt = voice_envelope(freq_alt);
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					                    freq_alt = voice_envelope(freq_alt,TIMER_1_INDEX);
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                    if (freq_alt < 30.517578125) {
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					                    if (freq_alt < 30.517578125) {
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                        freq_alt = 30.52;
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					                        freq_alt = 30.52;
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                    }
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					                    }
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                    TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER));
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					                    TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER));
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                    TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre);
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					                    TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre[TIMER_1_INDEX]);
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                }
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					                }
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            #endif
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					            #endif
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					@ -408,7 +417,7 @@ ISR(TIMER3_COMPA_vect)
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                    freq = frequencies[voice_place];
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					                    freq = frequencies[voice_place];
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                #endif
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					                #endif
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            } else {
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					            } else {
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                if (glissando) {
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					                if (glissando[TIMER_3_INDEX] && NUMBER_OF_TIMERS == 1) {
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                    if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
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					                    if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
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                        frequency = frequency * pow(2, 440/frequency/12/2);
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					                        frequency = frequency * pow(2, 440/frequency/12/2);
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                    } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
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					                    } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
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					@ -431,18 +440,18 @@ ISR(TIMER3_COMPA_vect)
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                #endif
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					                #endif
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            }
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					            }
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            if (envelope_index < 65535) {
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					            if (envelope_index[TIMER_3_INDEX] < 65535) {
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                envelope_index++;
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					                envelope_index[TIMER_3_INDEX]++;
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            }
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					            }
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            freq = voice_envelope(freq);
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					            freq = voice_envelope(freq, TIMER_3_INDEX);
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            if (freq < 30.517578125) {
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					            if (freq < 30.517578125) {
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                freq = 30.52;
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					                freq = 30.52;
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            }
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					            }
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            TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
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					            TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
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            TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
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					            TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre[TIMER_3_INDEX]);
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        }
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					        }
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    }
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					    }
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					@ -458,13 +467,13 @@ ISR(TIMER3_COMPA_vect)
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                    freq = note_frequency;
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					                    freq = note_frequency;
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            #endif
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					            #endif
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            if (envelope_index < 65535) {
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					            if (envelope_index[TIMER_3_INDEX] < 65535) {
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                envelope_index++;
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					                envelope_index[TIMER_3_INDEX]++;
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            }
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					            }
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            freq = voice_envelope(freq);
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					            freq = voice_envelope(freq, TIMER_3_INDEX);
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            TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
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					            TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
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            TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
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					            TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre[TIMER_3_INDEX]);
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        } else {
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					        } else {
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            TIMER_3_PERIOD = 0;
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					            TIMER_3_PERIOD = 0;
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            TIMER_3_DUTY_CYCLE = 0;
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					            TIMER_3_DUTY_CYCLE = 0;
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					@ -505,7 +514,7 @@ ISR(TIMER3_COMPA_vect)
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                }
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					                }
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            } else {
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					            } else {
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                note_resting = false;
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					                note_resting = false;
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                envelope_index = 0;
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					                envelope_index[TIMER_3_INDEX] = 0;
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                note_frequency = (*notes_pointer)[current_note][0];
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					                note_frequency = (*notes_pointer)[current_note][0];
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                note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
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					                note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
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            }
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					            }
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					@ -521,10 +530,16 @@ ISR(TIMER3_COMPA_vect)
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}
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					}
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#endif
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					#endif
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#if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
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					#ifdef B_AUDIO
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					#ifdef B5_AUDIO
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ISR(TIMER1_COMPA_vect)
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					ISR(TIMER1_COMPA_vect)
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					#elif defined(B6_AUDIO)
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					ISR(TIMER1_COMPB_vect)
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					#elif defined(B7_AUDIO)
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					ISR(TIMER1_COMPC_vect)
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					#endif
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{
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					{
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    #if (defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)) && !defined(C6_AUDIO)
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					    #if defined(B_AUDIO) && !defined(C6_AUDIO)
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    float freq = 0;
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					    float freq = 0;
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    if (playing_note) {
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					    if (playing_note) {
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					@ -548,7 +563,7 @@ ISR(TIMER1_COMPA_vect)
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                    freq = frequencies[voice_place];
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					                    freq = frequencies[voice_place];
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                #endif
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					                #endif
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            } else {
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					            } else {
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                if (glissando) {
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					                if (glissando[TIMER_1_INDEX] && NUMBER_OF_TIMERS == 1) {
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                    if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
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					                    if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
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                        frequency = frequency * pow(2, 440/frequency/12/2);
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					                        frequency = frequency * pow(2, 440/frequency/12/2);
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                    } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
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					                    } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
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					@ -571,18 +586,18 @@ ISR(TIMER1_COMPA_vect)
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                #endif
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					                #endif
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            }
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					            }
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            if (envelope_index < 65535) {
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					            if (envelope_index[TIMER_1_INDEX] < 65535) {
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                envelope_index++;
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					                envelope_index[TIMER_1_INDEX]++;
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            }
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					            }
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 | 
				
			||||||
            freq = voice_envelope(freq);
 | 
					            freq = voice_envelope(freq, TIMER_1_INDEX);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (freq < 30.517578125) {
 | 
					            if (freq < 30.517578125) {
 | 
				
			||||||
                freq = 30.52;
 | 
					                freq = 30.52;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
 | 
					            TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
 | 
				
			||||||
            TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
 | 
					            TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre[TIMER_1_INDEX]);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -598,13 +613,13 @@ ISR(TIMER1_COMPA_vect)
 | 
				
			||||||
                    freq = note_frequency;
 | 
					                    freq = note_frequency;
 | 
				
			||||||
            #endif
 | 
					            #endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (envelope_index < 65535) {
 | 
					            if (envelope_index[TIMER_1_INDEX] < 65535) {
 | 
				
			||||||
                envelope_index++;
 | 
					                envelope_index[TIMER_1_INDEX]++;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            freq = voice_envelope(freq);
 | 
					            freq = voice_envelope(freq, TIMER_1_INDEX);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
 | 
					            TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
 | 
				
			||||||
            TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
 | 
					            TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre[TIMER_1_INDEX]);
 | 
				
			||||||
        } else {
 | 
					        } else {
 | 
				
			||||||
            TIMER_1_PERIOD = 0;
 | 
					            TIMER_1_PERIOD = 0;
 | 
				
			||||||
            TIMER_1_DUTY_CYCLE = 0;
 | 
					            TIMER_1_DUTY_CYCLE = 0;
 | 
				
			||||||
| 
						 | 
					@ -645,7 +660,7 @@ ISR(TIMER1_COMPA_vect)
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
            } else {
 | 
					            } else {
 | 
				
			||||||
                note_resting = false;
 | 
					                note_resting = false;
 | 
				
			||||||
                envelope_index = 0;
 | 
					                envelope_index[TIMER_1_INDEX] = 0;
 | 
				
			||||||
                note_frequency = (*notes_pointer)[current_note][0];
 | 
					                note_frequency = (*notes_pointer)[current_note][0];
 | 
				
			||||||
                note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
 | 
					                note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
| 
						 | 
					@ -674,7 +689,7 @@ void play_note(float freq, int vol) {
 | 
				
			||||||
        #ifdef C6_AUDIO
 | 
					        #ifdef C6_AUDIO
 | 
				
			||||||
            DISABLE_AUDIO_COUNTER_3_ISR;
 | 
					            DISABLE_AUDIO_COUNTER_3_ISR;
 | 
				
			||||||
        #endif
 | 
					        #endif
 | 
				
			||||||
        #if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
 | 
					        #ifdef B_AUDIO
 | 
				
			||||||
            DISABLE_AUDIO_COUNTER_1_ISR;
 | 
					            DISABLE_AUDIO_COUNTER_1_ISR;
 | 
				
			||||||
        #endif
 | 
					        #endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -684,7 +699,6 @@ void play_note(float freq, int vol) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        playing_note = true;
 | 
					        playing_note = true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        envelope_index = 0;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (freq > 0) {
 | 
					        if (freq > 0) {
 | 
				
			||||||
            frequencies[voices] = freq;
 | 
					            frequencies[voices] = freq;
 | 
				
			||||||
| 
						 | 
					@ -696,16 +710,23 @@ void play_note(float freq, int vol) {
 | 
				
			||||||
            ENABLE_AUDIO_COUNTER_3_ISR;
 | 
					            ENABLE_AUDIO_COUNTER_3_ISR;
 | 
				
			||||||
            ENABLE_AUDIO_COUNTER_3_OUTPUT;
 | 
					            ENABLE_AUDIO_COUNTER_3_OUTPUT;
 | 
				
			||||||
        #endif
 | 
					        #endif
 | 
				
			||||||
        #if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
 | 
					
 | 
				
			||||||
 | 
					        #ifdef B_AUDIO
 | 
				
			||||||
            #ifdef C6_AUDIO
 | 
					            #ifdef C6_AUDIO
 | 
				
			||||||
            if (voices > 1) {
 | 
					            if (voices > 1) {
 | 
				
			||||||
 | 
					                envelope_index[TIMER_3_INDEX] = 0;
 | 
				
			||||||
                ENABLE_AUDIO_COUNTER_1_ISR;
 | 
					                ENABLE_AUDIO_COUNTER_1_ISR;
 | 
				
			||||||
                ENABLE_AUDIO_COUNTER_1_OUTPUT;
 | 
					                ENABLE_AUDIO_COUNTER_1_OUTPUT;
 | 
				
			||||||
 | 
					            } else {
 | 
				
			||||||
 | 
					                envelope_index[TIMER_3_INDEX] = 0;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            #else
 | 
					            #else
 | 
				
			||||||
 | 
					            envelope_index[TIMER_1_INDEX] = 0;
 | 
				
			||||||
            ENABLE_AUDIO_COUNTER_1_ISR;
 | 
					            ENABLE_AUDIO_COUNTER_1_ISR;
 | 
				
			||||||
            ENABLE_AUDIO_COUNTER_1_OUTPUT;
 | 
					            ENABLE_AUDIO_COUNTER_1_OUTPUT;
 | 
				
			||||||
            #endif
 | 
					            #endif
 | 
				
			||||||
 | 
					        #else
 | 
				
			||||||
 | 
					            envelope_index[TIMER_3_INDEX] = 0;
 | 
				
			||||||
        #endif
 | 
					        #endif
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -723,7 +744,7 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
 | 
				
			||||||
        #ifdef C6_AUDIO
 | 
					        #ifdef C6_AUDIO
 | 
				
			||||||
            DISABLE_AUDIO_COUNTER_3_ISR;
 | 
					            DISABLE_AUDIO_COUNTER_3_ISR;
 | 
				
			||||||
        #endif
 | 
					        #endif
 | 
				
			||||||
        #if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
 | 
					        #ifdef B_AUDIO
 | 
				
			||||||
            DISABLE_AUDIO_COUNTER_1_ISR;
 | 
					            DISABLE_AUDIO_COUNTER_1_ISR;
 | 
				
			||||||
        #endif
 | 
					        #endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -749,7 +770,7 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
 | 
				
			||||||
            ENABLE_AUDIO_COUNTER_3_ISR;
 | 
					            ENABLE_AUDIO_COUNTER_3_ISR;
 | 
				
			||||||
            ENABLE_AUDIO_COUNTER_3_OUTPUT;
 | 
					            ENABLE_AUDIO_COUNTER_3_OUTPUT;
 | 
				
			||||||
        #endif
 | 
					        #endif
 | 
				
			||||||
        #if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
 | 
					        #ifdef B_AUDIO
 | 
				
			||||||
            #ifndef C6_AUDIO
 | 
					            #ifndef C6_AUDIO
 | 
				
			||||||
            ENABLE_AUDIO_COUNTER_1_ISR;
 | 
					            ENABLE_AUDIO_COUNTER_1_ISR;
 | 
				
			||||||
            ENABLE_AUDIO_COUNTER_1_OUTPUT;
 | 
					            ENABLE_AUDIO_COUNTER_1_OUTPUT;
 | 
				
			||||||
| 
						 | 
					@ -847,8 +868,8 @@ void decrease_polyphony_rate(float change) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Timbre function
 | 
					// Timbre function
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void set_timbre(float timbre) {
 | 
					void set_timbre(float timbre, uint8_t timer_index) {
 | 
				
			||||||
    note_timbre = timbre;
 | 
					    note_timbre[timer_index] = timbre;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Tempo functions
 | 
					// Tempo functions
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -36,6 +36,27 @@
 | 
				
			||||||
// Enable vibrato strength/amplitude - slows down ISR too much
 | 
					// Enable vibrato strength/amplitude - slows down ISR too much
 | 
				
			||||||
// #define VIBRATO_STRENGTH_ENABLE
 | 
					// #define VIBRATO_STRENGTH_ENABLE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifdef B_AUDIO
 | 
				
			||||||
 | 
					#error Please define B5_AUDIO, B6_AUDIO, or B7_AUDIO instead
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
 | 
				
			||||||
 | 
					    #define B_AUDIO
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#if defined(C6_AUDIO) && defined (B_AUDIO)
 | 
				
			||||||
 | 
					  #define NUMBER_OF_TIMERS 2
 | 
				
			||||||
 | 
					#elif defined(C6_AUDIO)
 | 
				
			||||||
 | 
					  #define NUMBER_OF_TIMERS 1
 | 
				
			||||||
 | 
					#elif defined(B_AUDIO)
 | 
				
			||||||
 | 
					  #define NUMBER_OF_TIMERS 1
 | 
				
			||||||
 | 
					#else
 | 
				
			||||||
 | 
					  #define NUMBER_OF_TIMERS 0
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define TIMER_1_INDEX 0
 | 
				
			||||||
 | 
					#define TIMER_3_INDEX 1 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef union {
 | 
					typedef union {
 | 
				
			||||||
    uint8_t raw;
 | 
					    uint8_t raw;
 | 
				
			||||||
    struct {
 | 
					    struct {
 | 
				
			||||||
| 
						 | 
					@ -75,7 +96,7 @@ void disable_polyphony(void);
 | 
				
			||||||
void increase_polyphony_rate(float change);
 | 
					void increase_polyphony_rate(float change);
 | 
				
			||||||
void decrease_polyphony_rate(float change);
 | 
					void decrease_polyphony_rate(float change);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void set_timbre(float timbre);
 | 
					void set_timbre(float timbre, uint8_t timer_index);
 | 
				
			||||||
void set_tempo(uint8_t tempo);
 | 
					void set_tempo(uint8_t tempo);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void increase_tempo(uint8_t tempo_change);
 | 
					void increase_tempo(uint8_t tempo_change);
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -18,73 +18,91 @@
 | 
				
			||||||
#include "stdlib.h"
 | 
					#include "stdlib.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// these are imported from audio.c
 | 
					// these are imported from audio.c
 | 
				
			||||||
extern uint16_t envelope_index;
 | 
					extern uint16_t envelope_index[NUMBER_OF_TIMERS];
 | 
				
			||||||
extern float note_timbre;
 | 
					extern float note_timbre[NUMBER_OF_TIMERS];
 | 
				
			||||||
extern float polyphony_rate;
 | 
					extern float polyphony_rate;
 | 
				
			||||||
extern bool glissando;
 | 
					extern bool glissando[NUMBER_OF_TIMERS];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
voice_type voice = default_voice;
 | 
					voice_type voice[NUMBER_OF_TIMERS] = {default_voice};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void set_voice(voice_type v) {
 | 
					void set_all_voices(voice_type v) {
 | 
				
			||||||
    voice = v;
 | 
					    for (uint8_t i = 0; i < NUMBER_OF_TIMERS; i++) {
 | 
				
			||||||
 | 
					        voice[i] = v;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void voice_iterate() {
 | 
					void all_voices_iterate(void) {
 | 
				
			||||||
    voice = (voice + 1) % number_of_voices;
 | 
					    for (uint8_t i = 0; i < NUMBER_OF_TIMERS; i++) {
 | 
				
			||||||
 | 
					        voice[i] = (voice[i] + 1) % number_of_voices;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void voice_deiterate() {
 | 
					void all_voices_deiterate(void) {
 | 
				
			||||||
    voice = (voice - 1 + number_of_voices) % number_of_voices;
 | 
					    for (uint8_t i = 0; i < NUMBER_OF_TIMERS; i++) {
 | 
				
			||||||
 | 
					        voice[i] = (voice[i] - 1 + number_of_voices) % number_of_voices;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
float voice_envelope(float frequency) {
 | 
					void set_voice(voice_type v, uint8_t timer_index) {
 | 
				
			||||||
    // envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
 | 
					    voice[timer_index] = v;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void voice_iterate(uint8_t timer_index) {
 | 
				
			||||||
 | 
					    voice[timer_index] = (voice[timer_index] + 1) % number_of_voices;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void voice_deiterate(uint8_t timer_index) {
 | 
				
			||||||
 | 
					    voice[timer_index] = (voice[timer_index] - 1 + number_of_voices) % number_of_voices;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					float voice_envelope(float frequency, uint8_t timer_index) {
 | 
				
			||||||
 | 
					    // envelope_index[timer_index] ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
 | 
				
			||||||
    __attribute__ ((unused))
 | 
					    __attribute__ ((unused))
 | 
				
			||||||
    uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency));
 | 
					    uint16_t compensated_index = (uint16_t)((float)envelope_index[timer_index] * (880.0 / frequency));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    switch (voice) {
 | 
					    switch (voice[timer_index]) {
 | 
				
			||||||
        case default_voice:
 | 
					        case default_voice:
 | 
				
			||||||
            glissando = false;
 | 
					            glissando[timer_index] = false;
 | 
				
			||||||
            note_timbre = TIMBRE_50;
 | 
					            note_timbre[timer_index] = TIMBRE_50;
 | 
				
			||||||
            polyphony_rate = 0;
 | 
					            polyphony_rate = 0;
 | 
				
			||||||
	        break;
 | 
						        break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    #ifdef AUDIO_VOICES
 | 
					    #ifdef AUDIO_VOICES
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        case something:
 | 
					        case something:
 | 
				
			||||||
            glissando = false;
 | 
					            glissando[timer_index] = false;
 | 
				
			||||||
            polyphony_rate = 0;
 | 
					            polyphony_rate = 0;
 | 
				
			||||||
            switch (compensated_index) {
 | 
					            switch (compensated_index) {
 | 
				
			||||||
                case 0 ... 9:
 | 
					                case 0 ... 9:
 | 
				
			||||||
                    note_timbre = TIMBRE_12;
 | 
					                    note_timbre[timer_index] = TIMBRE_12;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case 10 ... 19:
 | 
					                case 10 ... 19:
 | 
				
			||||||
                    note_timbre = TIMBRE_25;
 | 
					                    note_timbre[timer_index] = TIMBRE_25;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case 20 ... 200:
 | 
					                case 20 ... 200:
 | 
				
			||||||
                    note_timbre = .125 + .125;
 | 
					                    note_timbre[timer_index] = .125 + .125;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                default:
 | 
					                default:
 | 
				
			||||||
                    note_timbre = .125;
 | 
					                    note_timbre[timer_index] = .125;
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        case drums:
 | 
					        case drums:
 | 
				
			||||||
            glissando = false;
 | 
					            glissando[timer_index] = false;
 | 
				
			||||||
            polyphony_rate = 0;
 | 
					            polyphony_rate = 0;
 | 
				
			||||||
                // switch (compensated_index) {
 | 
					                // switch (compensated_index) {
 | 
				
			||||||
                //     case 0 ... 10:
 | 
					                //     case 0 ... 10:
 | 
				
			||||||
                //         note_timbre = 0.5;
 | 
					                //         note_timbre[timer_index] = 0.5;
 | 
				
			||||||
                //         break;
 | 
					                //         break;
 | 
				
			||||||
                //     case 11 ... 20:
 | 
					                //     case 11 ... 20:
 | 
				
			||||||
                //         note_timbre = 0.5 * (21 - compensated_index) / 10;
 | 
					                //         note_timbre[timer_index] = 0.5 * (21 - compensated_index) / 10;
 | 
				
			||||||
                //         break;
 | 
					                //         break;
 | 
				
			||||||
                //     default:
 | 
					                //     default:
 | 
				
			||||||
                //         note_timbre = 0;
 | 
					                //         note_timbre[timer_index] = 0;
 | 
				
			||||||
                //         break;
 | 
					                //         break;
 | 
				
			||||||
                // }
 | 
					                // }
 | 
				
			||||||
                // frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8);
 | 
					                // frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8);
 | 
				
			||||||
| 
						 | 
					@ -95,15 +113,15 @@ float voice_envelope(float frequency) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                // Bass drum: 60 - 100 Hz
 | 
					                // Bass drum: 60 - 100 Hz
 | 
				
			||||||
                frequency = (rand() % (int)(40)) + 60;
 | 
					                frequency = (rand() % (int)(40)) + 60;
 | 
				
			||||||
                switch (envelope_index) {
 | 
					                switch (envelope_index[timer_index]) {
 | 
				
			||||||
                    case 0 ... 10:
 | 
					                    case 0 ... 10:
 | 
				
			||||||
                        note_timbre = 0.5;
 | 
					                        note_timbre[timer_index] = 0.5;
 | 
				
			||||||
                        break;
 | 
					                        break;
 | 
				
			||||||
                    case 11 ... 20:
 | 
					                    case 11 ... 20:
 | 
				
			||||||
                        note_timbre = 0.5 * (21 - envelope_index) / 10;
 | 
					                        note_timbre[timer_index] = 0.5 * (21 - envelope_index[timer_index]) / 10;
 | 
				
			||||||
                        break;
 | 
					                        break;
 | 
				
			||||||
                    default:
 | 
					                    default:
 | 
				
			||||||
                        note_timbre = 0;
 | 
					                        note_timbre[timer_index] = 0;
 | 
				
			||||||
                        break;
 | 
					                        break;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -112,15 +130,15 @@ float voice_envelope(float frequency) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                // Snare drum: 1 - 2 KHz
 | 
					                // Snare drum: 1 - 2 KHz
 | 
				
			||||||
                frequency = (rand() % (int)(1000)) + 1000;
 | 
					                frequency = (rand() % (int)(1000)) + 1000;
 | 
				
			||||||
                switch (envelope_index) {
 | 
					                switch (envelope_index[timer_index]) {
 | 
				
			||||||
                    case 0 ... 5:
 | 
					                    case 0 ... 5:
 | 
				
			||||||
                        note_timbre = 0.5;
 | 
					                        note_timbre[timer_index] = 0.5;
 | 
				
			||||||
                        break;
 | 
					                        break;
 | 
				
			||||||
                    case 6 ... 20:
 | 
					                    case 6 ... 20:
 | 
				
			||||||
                        note_timbre = 0.5 * (21 - envelope_index) / 15;
 | 
					                        note_timbre[timer_index] = 0.5 * (21 - envelope_index[timer_index]) / 15;
 | 
				
			||||||
                        break;
 | 
					                        break;
 | 
				
			||||||
                    default:
 | 
					                    default:
 | 
				
			||||||
                        note_timbre = 0;
 | 
					                        note_timbre[timer_index] = 0;
 | 
				
			||||||
                        break;
 | 
					                        break;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -128,15 +146,15 @@ float voice_envelope(float frequency) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                // Closed Hi-hat: 3 - 5 KHz
 | 
					                // Closed Hi-hat: 3 - 5 KHz
 | 
				
			||||||
                frequency = (rand() % (int)(2000)) + 3000;
 | 
					                frequency = (rand() % (int)(2000)) + 3000;
 | 
				
			||||||
                switch (envelope_index) {
 | 
					                switch (envelope_index[timer_index]) {
 | 
				
			||||||
                    case 0 ... 15:
 | 
					                    case 0 ... 15:
 | 
				
			||||||
                        note_timbre = 0.5;
 | 
					                        note_timbre[timer_index] = 0.5;
 | 
				
			||||||
                        break;
 | 
					                        break;
 | 
				
			||||||
                    case 16 ... 20:
 | 
					                    case 16 ... 20:
 | 
				
			||||||
                        note_timbre = 0.5 * (21 - envelope_index) / 5;
 | 
					                        note_timbre[timer_index] = 0.5 * (21 - envelope_index[timer_index]) / 5;
 | 
				
			||||||
                        break;
 | 
					                        break;
 | 
				
			||||||
                    default:
 | 
					                    default:
 | 
				
			||||||
                        note_timbre = 0;
 | 
					                        note_timbre[timer_index] = 0;
 | 
				
			||||||
                        break;
 | 
					                        break;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -144,96 +162,96 @@ float voice_envelope(float frequency) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                // Open Hi-hat: 3 - 5 KHz
 | 
					                // Open Hi-hat: 3 - 5 KHz
 | 
				
			||||||
                frequency = (rand() % (int)(2000)) + 3000;
 | 
					                frequency = (rand() % (int)(2000)) + 3000;
 | 
				
			||||||
                switch (envelope_index) {
 | 
					                switch (envelope_index[timer_index]) {
 | 
				
			||||||
                    case 0 ... 35:
 | 
					                    case 0 ... 35:
 | 
				
			||||||
                        note_timbre = 0.5;
 | 
					                        note_timbre[timer_index] = 0.5;
 | 
				
			||||||
                        break;
 | 
					                        break;
 | 
				
			||||||
                    case 36 ... 50:
 | 
					                    case 36 ... 50:
 | 
				
			||||||
                        note_timbre = 0.5 * (51 - envelope_index) / 15;
 | 
					                        note_timbre[timer_index] = 0.5 * (51 - envelope_index[timer_index]) / 15;
 | 
				
			||||||
                        break;
 | 
					                        break;
 | 
				
			||||||
                    default:
 | 
					                    default:
 | 
				
			||||||
                        note_timbre = 0;
 | 
					                        note_timbre[timer_index] = 0;
 | 
				
			||||||
                        break;
 | 
					                        break;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
        case butts_fader:
 | 
					        case butts_fader:
 | 
				
			||||||
            glissando = true;
 | 
					            glissando[timer_index] = true;
 | 
				
			||||||
            polyphony_rate = 0;
 | 
					            polyphony_rate = 0;
 | 
				
			||||||
            switch (compensated_index) {
 | 
					            switch (compensated_index) {
 | 
				
			||||||
                case 0 ... 9:
 | 
					                case 0 ... 9:
 | 
				
			||||||
                    frequency = frequency / 4;
 | 
					                    frequency = frequency / 4;
 | 
				
			||||||
                    note_timbre = TIMBRE_12;
 | 
					                    note_timbre[timer_index] = TIMBRE_12;
 | 
				
			||||||
	                break;
 | 
						                break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case 10 ... 19:
 | 
					                case 10 ... 19:
 | 
				
			||||||
                    frequency = frequency / 2;
 | 
					                    frequency = frequency / 2;
 | 
				
			||||||
                    note_timbre = TIMBRE_12;
 | 
					                    note_timbre[timer_index] = TIMBRE_12;
 | 
				
			||||||
	                break;
 | 
						                break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                case 20 ... 200:
 | 
					                case 20 ... 200:
 | 
				
			||||||
                    note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
 | 
					                    note_timbre[timer_index] = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
 | 
				
			||||||
	                break;
 | 
						                break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                default:
 | 
					                default:
 | 
				
			||||||
                    note_timbre = 0;
 | 
					                    note_timbre[timer_index] = 0;
 | 
				
			||||||
                	break;
 | 
					                	break;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
    	    break;
 | 
					    	    break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // case octave_crunch:
 | 
					        case octave_crunch:
 | 
				
			||||||
        //     polyphony_rate = 0;
 | 
					            polyphony_rate = 0;
 | 
				
			||||||
        //     switch (compensated_index) {
 | 
					            switch (compensated_index) {
 | 
				
			||||||
        //         case 0 ... 9:
 | 
					                case 0 ... 9:
 | 
				
			||||||
        //         case 20 ... 24:
 | 
					                case 20 ... 24:
 | 
				
			||||||
        //         case 30 ... 32:
 | 
					                case 30 ... 32:
 | 
				
			||||||
        //             frequency = frequency / 2;
 | 
					                    frequency = frequency / 2;
 | 
				
			||||||
        //             note_timbre = TIMBRE_12;
 | 
					                    note_timbre[timer_index] = TIMBRE_12;
 | 
				
			||||||
        //         break;
 | 
					                break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        //         case 10 ... 19:
 | 
					                case 10 ... 19:
 | 
				
			||||||
        //         case 25 ... 29:
 | 
					                case 25 ... 29:
 | 
				
			||||||
        //         case 33 ... 35:
 | 
					                case 33 ... 35:
 | 
				
			||||||
        //             frequency = frequency * 2;
 | 
					                    frequency = frequency * 2;
 | 
				
			||||||
        //             note_timbre = TIMBRE_12;
 | 
					                    note_timbre[timer_index] = TIMBRE_12;
 | 
				
			||||||
	       //          break;
 | 
						                break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        //         default:
 | 
					                default:
 | 
				
			||||||
        //             note_timbre = TIMBRE_12;
 | 
					                    note_timbre[timer_index] = TIMBRE_12;
 | 
				
			||||||
        //         	break;
 | 
					                	break;
 | 
				
			||||||
        //     }
 | 
					            }
 | 
				
			||||||
	       //  break;
 | 
						        break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        case duty_osc:
 | 
					        case duty_osc:
 | 
				
			||||||
            // This slows the loop down a substantial amount, so higher notes may freeze
 | 
					            // This slows the loop down a substantial amount, so higher notes may freeze
 | 
				
			||||||
            glissando = true;
 | 
					            glissando[timer_index] = true;
 | 
				
			||||||
            polyphony_rate = 0;
 | 
					            polyphony_rate = 0;
 | 
				
			||||||
            switch (compensated_index) {
 | 
					            switch (compensated_index) {
 | 
				
			||||||
                default:
 | 
					                default:
 | 
				
			||||||
                    #define OCS_SPEED 10
 | 
					                    #define OCS_SPEED 10
 | 
				
			||||||
                    #define OCS_AMP   .25
 | 
					                    #define OCS_AMP   .25
 | 
				
			||||||
                    // sine wave is slow
 | 
					                    // sine wave is slow
 | 
				
			||||||
                    // note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5;
 | 
					                    // note_timbre[timer_index] = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5;
 | 
				
			||||||
                    // triangle wave is a bit faster
 | 
					                    // triangle wave is a bit faster
 | 
				
			||||||
                    note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2;
 | 
					                    note_timbre[timer_index] = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2;
 | 
				
			||||||
                	break;
 | 
					                	break;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
	        break;
 | 
						        break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        case duty_octave_down:
 | 
					        case duty_octave_down:
 | 
				
			||||||
            glissando = true;
 | 
					            glissando[timer_index] = true;
 | 
				
			||||||
            polyphony_rate = 0;
 | 
					            polyphony_rate = 0;
 | 
				
			||||||
            note_timbre = (envelope_index % 2) * .125 + .375 * 2;
 | 
					            note_timbre[timer_index] = (envelope_index[timer_index] % 2) * .125 + .375 * 2;
 | 
				
			||||||
            if ((envelope_index % 4) == 0)
 | 
					            if ((envelope_index[timer_index] % 4) == 0)
 | 
				
			||||||
                note_timbre = 0.5;
 | 
					                note_timbre[timer_index] = 0.5;
 | 
				
			||||||
            if ((envelope_index % 8) == 0)
 | 
					            if ((envelope_index[timer_index] % 8) == 0)
 | 
				
			||||||
                note_timbre = 0;
 | 
					                note_timbre[timer_index] = 0;
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
        case delayed_vibrato:
 | 
					        case delayed_vibrato:
 | 
				
			||||||
            glissando = true;
 | 
					            glissando[timer_index] = true;
 | 
				
			||||||
            polyphony_rate = 0;
 | 
					            polyphony_rate = 0;
 | 
				
			||||||
            note_timbre = TIMBRE_50;
 | 
					            note_timbre[timer_index] = TIMBRE_50;
 | 
				
			||||||
            #define VOICE_VIBRATO_DELAY 150
 | 
					            #define VOICE_VIBRATO_DELAY 150
 | 
				
			||||||
            #define VOICE_VIBRATO_SPEED 50
 | 
					            #define VOICE_VIBRATO_SPEED 50
 | 
				
			||||||
            switch (compensated_index) {
 | 
					            switch (compensated_index) {
 | 
				
			||||||
| 
						 | 
					@ -246,10 +264,10 @@ float voice_envelope(float frequency) {
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
        // case delayed_vibrato_octave:
 | 
					        // case delayed_vibrato_octave:
 | 
				
			||||||
        //     polyphony_rate = 0;
 | 
					        //     polyphony_rate = 0;
 | 
				
			||||||
        //     if ((envelope_index % 2) == 1) {
 | 
					        //     if ((envelope_index[timer_index] % 2) == 1) {
 | 
				
			||||||
        //         note_timbre = 0.55;
 | 
					        //         note_timbre[timer_index] = 0.55;
 | 
				
			||||||
        //     } else {
 | 
					        //     } else {
 | 
				
			||||||
        //         note_timbre = 0.45;
 | 
					        //         note_timbre[timer_index] = 0.45;
 | 
				
			||||||
        //     }
 | 
					        //     }
 | 
				
			||||||
        //     #define VOICE_VIBRATO_DELAY 150
 | 
					        //     #define VOICE_VIBRATO_DELAY 150
 | 
				
			||||||
        //     #define VOICE_VIBRATO_SPEED 50
 | 
					        //     #define VOICE_VIBRATO_SPEED 50
 | 
				
			||||||
| 
						 | 
					@ -262,28 +280,28 @@ float voice_envelope(float frequency) {
 | 
				
			||||||
        //     }
 | 
					        //     }
 | 
				
			||||||
        //     break;
 | 
					        //     break;
 | 
				
			||||||
        // case duty_fifth_down:
 | 
					        // case duty_fifth_down:
 | 
				
			||||||
        //     note_timbre = 0.5;
 | 
					        //     note_timbre[timer_index] = 0.5;
 | 
				
			||||||
        //     if ((envelope_index % 3) == 0)
 | 
					        //     if ((envelope_index[timer_index] % 3) == 0)
 | 
				
			||||||
        //         note_timbre = 0.75;
 | 
					        //         note_timbre[timer_index] = 0.75;
 | 
				
			||||||
        //     break;
 | 
					        //     break;
 | 
				
			||||||
        // case duty_fourth_down:
 | 
					        // case duty_fourth_down:
 | 
				
			||||||
        //     note_timbre = 0.0;
 | 
					        //     note_timbre[timer_index] = 0.0;
 | 
				
			||||||
        //     if ((envelope_index % 12) == 0)
 | 
					        //     if ((envelope_index[timer_index] % 12) == 0)
 | 
				
			||||||
        //         note_timbre = 0.75;
 | 
					        //         note_timbre[timer_index] = 0.75;
 | 
				
			||||||
        //     if (((envelope_index % 12) % 4) != 1)
 | 
					        //     if (((envelope_index[timer_index] % 12) % 4) != 1)
 | 
				
			||||||
        //         note_timbre = 0.75;
 | 
					        //         note_timbre[timer_index] = 0.75;
 | 
				
			||||||
        //     break;
 | 
					        //     break;
 | 
				
			||||||
        // case duty_third_down:
 | 
					        // case duty_third_down:
 | 
				
			||||||
        //     note_timbre = 0.5;
 | 
					        //     note_timbre[timer_index] = 0.5;
 | 
				
			||||||
        //     if ((envelope_index % 5) == 0)
 | 
					        //     if ((envelope_index[timer_index] % 5) == 0)
 | 
				
			||||||
        //         note_timbre = 0.75;
 | 
					        //         note_timbre[timer_index] = 0.75;
 | 
				
			||||||
        //     break;
 | 
					        //     break;
 | 
				
			||||||
        // case duty_fifth_third_down:
 | 
					        // case duty_fifth_third_down:
 | 
				
			||||||
        //     note_timbre = 0.5;
 | 
					        //     note_timbre[timer_index] = 0.5;
 | 
				
			||||||
        //     if ((envelope_index % 5) == 0)
 | 
					        //     if ((envelope_index[timer_index] % 5) == 0)
 | 
				
			||||||
        //         note_timbre = 0.75;
 | 
					        //         note_timbre[timer_index] = 0.75;
 | 
				
			||||||
        //     if ((envelope_index % 3) == 0)
 | 
					        //     if ((envelope_index[timer_index] % 3) == 0)
 | 
				
			||||||
        //         note_timbre = 0.25;
 | 
					        //         note_timbre[timer_index] = 0.25;
 | 
				
			||||||
        //     break;
 | 
					        //     break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    #endif
 | 
					    #endif
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -24,7 +24,7 @@
 | 
				
			||||||
#ifndef VOICES_H
 | 
					#ifndef VOICES_H
 | 
				
			||||||
#define VOICES_H
 | 
					#define VOICES_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
float voice_envelope(float frequency);
 | 
					float voice_envelope(float frequency, uint8_t timer_index);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef enum {
 | 
					typedef enum {
 | 
				
			||||||
    default_voice,
 | 
					    default_voice,
 | 
				
			||||||
| 
						 | 
					@ -45,8 +45,12 @@ typedef enum {
 | 
				
			||||||
    number_of_voices // important that this is last
 | 
					    number_of_voices // important that this is last
 | 
				
			||||||
} voice_type;
 | 
					} voice_type;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void set_voice(voice_type v);
 | 
					void set_all_voices(voice_type v);
 | 
				
			||||||
void voice_iterate(void);
 | 
					void all_voices_iterate(void);
 | 
				
			||||||
void voice_deiterate(void);
 | 
					void all_voices_deiterate(void);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void set_voice(voice_type v, uint8_t timer_index);
 | 
				
			||||||
 | 
					void voice_iterate(uint8_t timer_index);
 | 
				
			||||||
 | 
					void voice_deiterate(uint8_t timer_index);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -38,13 +38,13 @@ bool process_audio(uint16_t keycode, keyrecord_t *record) {
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (keycode == MUV_IN && record->event.pressed) {
 | 
					    if (keycode == MUV_IN && record->event.pressed) {
 | 
				
			||||||
        voice_iterate();
 | 
					        all_voices_iterate();
 | 
				
			||||||
        PLAY_SONG(voice_change_song);
 | 
					        PLAY_SONG(voice_change_song);
 | 
				
			||||||
        return false;
 | 
					        return false;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (keycode == MUV_DE && record->event.pressed) {
 | 
					    if (keycode == MUV_DE && record->event.pressed) {
 | 
				
			||||||
        voice_deiterate();
 | 
					        all_voices_deiterate();
 | 
				
			||||||
        PLAY_SONG(voice_change_song);
 | 
					        PLAY_SONG(voice_change_song);
 | 
				
			||||||
        return false;
 | 
					        return false;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -28,7 +28,7 @@ bool music_activated = false;
 | 
				
			||||||
bool midi_activated = false;
 | 
					bool midi_activated = false;
 | 
				
			||||||
uint8_t music_starting_note = 0x0C;
 | 
					uint8_t music_starting_note = 0x0C;
 | 
				
			||||||
int music_offset = 7;
 | 
					int music_offset = 7;
 | 
				
			||||||
uint8_t music_mode = MUSIC_MODE_CHROMATIC;
 | 
					uint8_t music_mode = MUSIC_MODE_MAJOR;
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// music sequencer
 | 
					// music sequencer
 | 
				
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static bool music_sequence_recording = false;
 | 
					static bool music_sequence_recording = false;
 | 
				
			||||||
| 
						 | 
					
 | 
				
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