Add MIDI class driver, update MIDI device demo to use the new USB class driver. All device demos/projects have now been converted to the new library class drivers, although documentation is yet to be completed.

This commit is contained in:
Dean Camera 2009-06-01 12:01:53 +00:00
parent d1e5266036
commit 74b7c07e96
13 changed files with 622 additions and 794 deletions

View file

@ -28,25 +28,34 @@
this software.
*/
/** \file
*
* Main source file for the MIDI input demo. This file contains the main tasks of the demo and
* is responsible for the initial application hardware configuration.
*/
#include "MIDI.h"
/* Scheduler Task List */
TASK_LIST
{
{ .Task = USB_USBTask , .TaskStatus = TASK_STOP },
{ .Task = USB_MIDI_Task , .TaskStatus = TASK_STOP },
};
USB_ClassInfo_MIDI_t Keyboard_MIDI_Interface =
{
.InterfaceNumber = 0,
/** Main program entry point. This routine configures the hardware required by the application, then
* starts the scheduler to run the application tasks.
*/
.DataINEndpointNumber = MIDI_STREAM_IN_EPNUM,
.DataINEndpointSize = MIDI_STREAM_EPSIZE,
.DataOUTEndpointNumber = MIDI_STREAM_OUT_EPNUM,
.DataOUTEndpointSize = MIDI_STREAM_EPSIZE,
};
int main(void)
{
SetupHardware();
LEDs_SetAllLEDs(LEDMASK_USB_NOTREADY);
for (;;)
{
CheckJoystickMovement();
USB_USBTask();
}
}
void SetupHardware(void)
{
/* Disable watchdog if enabled by bootloader/fuses */
MCUSR &= ~(1 << WDRF);
@ -59,161 +68,85 @@ int main(void)
Joystick_Init();
LEDs_Init();
Buttons_Init();
/* Indicate USB not ready */
UpdateStatus(Status_USBNotReady);
/* Initialize Scheduler so that it can be used */
Scheduler_Init();
/* Initialize USB Subsystem */
USB_Init();
/* Scheduling - routine never returns, so put this last in the main function */
Scheduler_Start();
}
/** Event handler for the USB_Connect event. This indicates that the device is enumerating via the status LEDs. */
void EVENT_USB_Connect(void)
{
/* Start USB management task */
Scheduler_SetTaskMode(USB_USBTask, TASK_RUN);
/* Indicate USB enumerating */
UpdateStatus(Status_USBEnumerating);
}
/** Event handler for the USB_Disconnect event. This indicates that the device is no longer connected to a host via
* the status LEDs, disables the sample update and PWM output timers and stops the USB and MIDI management tasks.
*/
void EVENT_USB_Disconnect(void)
{
/* Stop running audio and USB management tasks */
Scheduler_SetTaskMode(USB_MIDI_Task, TASK_STOP);
Scheduler_SetTaskMode(USB_USBTask, TASK_STOP);
/* Indicate USB not ready */
UpdateStatus(Status_USBNotReady);
}
/** Event handler for the USB_ConfigurationChanged event. This is fired when the host set the current configuration
* of the USB device after enumeration - the device endpoints are configured and the MIDI management task started.
*/
void EVENT_USB_ConfigurationChanged(void)
{
/* Setup MIDI stream endpoints */
Endpoint_ConfigureEndpoint(MIDI_STREAM_OUT_EPNUM, EP_TYPE_BULK,
ENDPOINT_DIR_OUT, MIDI_STREAM_EPSIZE,
ENDPOINT_BANK_SINGLE);
Endpoint_ConfigureEndpoint(MIDI_STREAM_IN_EPNUM, EP_TYPE_BULK,
ENDPOINT_DIR_IN, MIDI_STREAM_EPSIZE,
ENDPOINT_BANK_SINGLE);
/* Indicate USB connected and ready */
UpdateStatus(Status_USBReady);
/* Start MIDI task */
Scheduler_SetTaskMode(USB_MIDI_Task, TASK_RUN);
}
/** Task to handle the generation of MIDI note change events in response to presses of the board joystick, and send them
* to the host.
*/
TASK(USB_MIDI_Task)
void CheckJoystickMovement(void)
{
static uint8_t PrevJoystickStatus;
/* Select the MIDI IN stream */
Endpoint_SelectEndpoint(MIDI_STREAM_IN_EPNUM);
/* Check if endpoint is ready to be written to */
if (Endpoint_IsINReady())
{
/* Get current joystick mask, XOR with previous to detect joystick changes */
uint8_t JoystickStatus = Joystick_GetStatus();
uint8_t JoystickChanges = (JoystickStatus ^ PrevJoystickStatus);
uint8_t MIDICommand = 0;
uint8_t MIDIPitch;
/* Get current joystick mask, XOR with previous to detect joystick changes */
uint8_t JoystickStatus = Joystick_GetStatus();
uint8_t JoystickChanges = (JoystickStatus ^ PrevJoystickStatus);
/* Get board button status - if pressed use channel 10 (percussion), otherwise use channel 1 */
uint8_t Channel = ((Buttons_GetStatus() & BUTTONS_BUTTON1) ? MIDI_CHANNEL(10) : MIDI_CHANNEL(1));
/* Get board button status - if pressed use channel 10 (percussion), otherwise use channel 1 */
uint8_t Channel = ((Buttons_GetStatus() & BUTTONS_BUTTON1) ? MIDI_CHANNEL(10) : MIDI_CHANNEL(1));
if (JoystickChanges & JOY_LEFT)
SendMIDINoteChange(0x3C, (JoystickStatus & JOY_LEFT), 0, Channel);
if (JoystickChanges & JOY_UP)
SendMIDINoteChange(0x3D, (JoystickStatus & JOY_UP), 0, Channel);
if (JoystickChanges & JOY_RIGHT)
SendMIDINoteChange(0x3E, (JoystickStatus & JOY_RIGHT), 0, Channel);
if (JoystickChanges & JOY_DOWN)
SendMIDINoteChange(0x3F, (JoystickStatus & JOY_DOWN), 0, Channel);
if (JoystickChanges & JOY_PRESS)
SendMIDINoteChange(0x3B, (JoystickStatus & JOY_PRESS), 0, Channel);
/* Save previous joystick value for next joystick change detection */
PrevJoystickStatus = JoystickStatus;
}
/* Select the MIDI OUT stream */
Endpoint_SelectEndpoint(MIDI_STREAM_OUT_EPNUM);
/* Check if endpoint is ready to be read from, if so discard its (unused) data */
if (Endpoint_IsOUTReceived())
Endpoint_ClearOUT();
}
/** Function to manage status updates to the user. This is done via LEDs on the given board, if available, but may be changed to
* log to a serial port, or anything else that is suitable for status updates.
*
* \param CurrentStatus Current status of the system, from the MIDI_StatusCodes_t enum
*/
void UpdateStatus(uint8_t CurrentStatus)
{
uint8_t LEDMask = LEDS_NO_LEDS;
/* Set the LED mask to the appropriate LED mask based on the given status code */
switch (CurrentStatus)
if (JoystickChanges & JOY_LEFT)
{
case Status_USBNotReady:
LEDMask = (LEDS_LED1);
break;
case Status_USBEnumerating:
LEDMask = (LEDS_LED1 | LEDS_LED2);
break;
case Status_USBReady:
LEDMask = (LEDS_LED2 | LEDS_LED4);
break;
MIDICommand = ((JoystickStatus & JOY_LEFT)? MIDI_COMMAND_NOTE_ON : MIDI_COMMAND_NOTE_OFF);
MIDIPitch = 0x3C;
}
if (JoystickChanges & JOY_UP)
{
MIDICommand = ((JoystickStatus & JOY_UP)? MIDI_COMMAND_NOTE_ON : MIDI_COMMAND_NOTE_OFF);
MIDIPitch = 0x3D;
}
if (JoystickChanges & JOY_RIGHT)
{
MIDICommand = ((JoystickStatus & JOY_RIGHT)? MIDI_COMMAND_NOTE_ON : MIDI_COMMAND_NOTE_OFF);
MIDIPitch = 0x3E;
}
/* Set the board LEDs to the new LED mask */
LEDs_SetAllLEDs(LEDMask);
}
if (JoystickChanges & JOY_DOWN)
{
MIDICommand = ((JoystickStatus & JOY_DOWN)? MIDI_COMMAND_NOTE_ON : MIDI_COMMAND_NOTE_OFF);
MIDIPitch = 0x3F;
}
/** Sends a MIDI note change event (note on or off) to the MIDI output jack, on the given virtual cable ID and channel.
*
* \param Pitch Pitch of the note to turn on or off
* \param OnOff Set to true if the note is on (being held down), or false otherwise
* \param CableID ID of the virtual cable to send the note change to
* \param Channel MIDI channel number to send the note change event to
*/
void SendMIDINoteChange(const uint8_t Pitch, const bool OnOff, const uint8_t CableID, const uint8_t Channel)
{
/* Wait until endpoint ready for more data */
while (!(Endpoint_IsReadWriteAllowed()));
/* Check if the message should be a Note On or Note Off command */
uint8_t Command = ((OnOff)? MIDI_COMMAND_NOTE_ON : MIDI_COMMAND_NOTE_OFF);
/* Write the Packet Header to the endpoint */
Endpoint_Write_Byte((CableID << 4) | (Command >> 4));
/* Write the Note On/Off command with the specified channel, pitch and velocity */
Endpoint_Write_Byte(Command | Channel);
Endpoint_Write_Byte(Pitch);
Endpoint_Write_Byte(MIDI_STANDARD_VELOCITY);
if (JoystickChanges & JOY_PRESS)
{
MIDICommand = ((JoystickStatus & JOY_PRESS)? MIDI_COMMAND_NOTE_ON : MIDI_COMMAND_NOTE_OFF);
MIDIPitch = 0x3B;
}
/* Send the data in the endpoint to the host */
Endpoint_ClearIN();
if (MIDICommand)
{
USB_MIDI_EventPacket_t MIDIEvent = (USB_MIDI_EventPacket_t)
{
.CableNumber = 0,
.Command = MIDICommand,
.Data1 = (MIDICommand << 4) | Channel,
.Data2 = MIDIPitch,
.Data3 = MIDI_STANDARD_VELOCITY,
};
USB_MIDI_SendEventPacket(&Keyboard_MIDI_Interface, &MIDIEvent);
}
PrevJoystickStatus = JoystickStatus;
}
void EVENT_USB_Connect(void)
{
LEDs_SetAllLEDs(LEDMASK_USB_ENUMERATING);
}
void EVENT_USB_Disconnect(void)
{
LEDs_SetAllLEDs(LEDMASK_USB_NOTREADY);
}
void EVENT_USB_ConfigurationChanged(void)
{
LEDs_SetAllLEDs(LEDMASK_USB_READY);
if (!(USB_MIDI_ConfigureEndpoints(&Keyboard_MIDI_Interface)))
LEDs_SetAllLEDs(LEDMASK_USB_ERROR);
}