[Bug][Core] Fix for Flow Tap: fix handling of distinct taps and timer updates. (#25175)
* Flow Tap bug fix. As reported by @amarz45 and @mwpardue, there is a bug where if two tap-hold keys are pressed in distinct taps back to back, then Flow Tap is not applied on the second tap-hold key, but it should be. In a related bug reported by @NikGovorov, if a tap-hold key is held followed by a tap of a tap-hold key, then Flow Tap updates its timer on the release of the held tap-hold key, but it should be ignored. The problem common to both these bugs is that I incorrectly assumed `tapping_key` is cleared to noevent once it is released, when actually `tapping_key` is still maintained for `TAPPING_TERM` ms after release (for Quick Tap). This commit fixes that. Thanks to @amarz45, @mwpardue, and @NikGovorov for reporting! Details: * Logic for converting the current tap-hold event to a tap is extracted to `flow_tap_key_if_within_term()`, which is now invoked also in the post-release "interfered with other tap key" case. This fixes the distinct taps bug. * The Flow Tap timer is now updated at the beginning of each call to `process_record()`, provided that there is no unsettled tap-hold key at that time and that the record is not for a mod or layer switch key. By moving this update logic to `process_record()`, it is conceptually simpler and more robust. * Unit tests extended to cover the reported scenarios. * Fix formatting. * Revision to fix @NikGovorov's scenario. The issue is that when another key is pressed while a layer-tap hasn't been settled yet, the `prev_keycode` remembers the keycode from before the layer switched. This can then enable Flow Tap for the following key when it shouldn't, or vice versa. Thanks to @NikGovorov for reporting! This commit revises Flow Tap in the following ways: * The previous key and timer are both updated from `process_record()`. This is slightly later in the sequence of processing than before, and by this point, a just-settled layer-tap should have taken effect so that the keycode from the correct layer is remembered. * The Flow Tap previous key and timer are updated now also on key release events, except for releases of modifiers and held layer switches. * The Flow Tap previous key and timer are now updated together, for simplicity. This makes the logic easier to think about. * A few additional unit tests, including @NikGovorov's scenario as "layer_tap_ignored_with_disabled_key_complex."
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5 changed files with 410 additions and 33 deletions
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@ -281,6 +281,9 @@ void process_record(keyrecord_t *record) {
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if (IS_NOEVENT(record->event)) {
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return;
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}
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#ifdef FLOW_TAP_TERM
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flow_tap_update_last_event(record);
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#endif // FLOW_TAP_TERM
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if (!process_record_quantum(record)) {
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#ifndef NO_ACTION_ONESHOT
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@ -6,6 +6,7 @@
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#include "action_tapping.h"
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#include "action_util.h"
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#include "keycode.h"
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#include "quantum_keycodes.h"
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#include "timer.h"
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#ifndef NO_ACTION_TAPPING
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@ -102,10 +103,10 @@ __attribute__((weak)) bool get_hold_on_other_key_press(uint16_t keycode, keyreco
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# endif
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# if defined(FLOW_TAP_TERM)
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static uint32_t last_input = 0;
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static uint16_t prev_keycode = KC_NO;
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static uint32_t flow_tap_prev_time = 0;
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static uint16_t flow_tap_prev_keycode = KC_NO;
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uint16_t get_flow_tap_term(uint16_t keycode, keyrecord_t *record, uint16_t prev_keycode);
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static bool flow_tap_key_if_within_term(keyrecord_t *record);
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# endif // defined(FLOW_TAP_TERM)
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static keyrecord_t tapping_key = {};
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@ -157,19 +158,6 @@ void action_tapping_process(keyrecord_t record) {
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}
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}
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if (IS_EVENT(record.event)) {
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# if defined(FLOW_TAP_TERM)
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const uint16_t keycode = get_record_keycode(&record, false);
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// Track the previous key press.
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if (record.event.pressed) {
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prev_keycode = keycode;
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}
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// If there is no unsettled tap-hold key, update last input time. Ignore
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// mod keys in this update to allow for chording multiple mods for
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// hotkeys like "Ctrl+Shift+arrow".
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if (IS_NOEVENT(tapping_key.event) && !IS_MODIFIER_KEYCODE(keycode)) {
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last_input = timer_read32();
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}
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# endif // defined(FLOW_TAP_TERM)
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ac_dprintf("\n");
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}
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}
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@ -252,22 +240,8 @@ bool process_tapping(keyrecord_t *keyp) {
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// into the "pressed" tapping key state
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# if defined(FLOW_TAP_TERM)
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const uint16_t keycode = get_record_keycode(keyp, false);
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if (is_mt_or_lt(keycode)) {
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const uint32_t idle_time = timer_elapsed32(last_input);
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uint16_t term = get_flow_tap_term(keycode, keyp, prev_keycode);
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if (term > 500) {
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term = 500;
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}
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if (idle_time < 500 && idle_time < term) {
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debug_event(keyp->event);
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ac_dprintf(" within flow tap term (%u < %u) considered a tap\n", (int16_t)idle_time, term);
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keyp->tap.count = 1;
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registered_taps_add(keyp->event.key);
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debug_registered_taps();
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process_record(keyp);
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return true;
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}
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if (flow_tap_key_if_within_term(keyp)) {
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return true;
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}
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# endif // defined(FLOW_TAP_TERM)
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@ -582,6 +556,13 @@ bool process_tapping(keyrecord_t *keyp) {
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return true;
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} else if (is_tap_record(keyp)) {
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// Sequential tap can be interfered with other tap key.
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# if defined(FLOW_TAP_TERM)
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if (flow_tap_key_if_within_term(keyp)) {
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tapping_key = (keyrecord_t){0};
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debug_tapping_key();
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return true;
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}
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# endif // defined(FLOW_TAP_TERM)
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ac_dprintf("Tapping: Start with interfering other tap.\n");
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tapping_key = *keyp;
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waiting_buffer_scan_tap();
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@ -809,6 +790,66 @@ static void waiting_buffer_process_regular(void) {
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# endif // CHORDAL_HOLD
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# ifdef FLOW_TAP_TERM
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void flow_tap_update_last_event(keyrecord_t *record) {
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// Don't update while a tap-hold key is unsettled.
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if (waiting_buffer_tail != waiting_buffer_head || (tapping_key.event.pressed && tapping_key.tap.count == 0)) {
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return;
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}
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const uint16_t keycode = get_record_keycode(record, false);
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// Ignore releases of modifiers and held layer switches.
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if (!record->event.pressed) {
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switch (keycode) {
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case MODIFIER_KEYCODE_RANGE:
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case QK_MOMENTARY ... QK_MOMENTARY_MAX:
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case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
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# ifndef NO_ACTION_ONESHOT // Ignore one-shot keys.
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case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX:
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case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX:
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# endif // NO_ACTION_ONESHOT
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# ifdef TRI_LAYER_ENABLE // Ignore Tri Layer keys.
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case QK_TRI_LAYER_LOWER:
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case QK_TRI_LAYER_UPPER:
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# endif // TRI_LAYER_ENABLE
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return;
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case QK_MODS ... QK_MODS_MAX:
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if (QK_MODS_GET_BASIC_KEYCODE(keycode) == KC_NO) {
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return;
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}
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break;
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case QK_MOD_TAP ... QK_MOD_TAP_MAX:
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case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
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if (record->tap.count == 0) {
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return;
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}
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break;
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}
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}
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flow_tap_prev_keycode = keycode;
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flow_tap_prev_time = timer_read32();
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}
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static bool flow_tap_key_if_within_term(keyrecord_t *record) {
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const uint16_t keycode = get_record_keycode(record, false);
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if (is_mt_or_lt(keycode)) {
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const uint32_t idle_time = timer_elapsed32(flow_tap_prev_time);
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uint16_t term = get_flow_tap_term(keycode, record, flow_tap_prev_keycode);
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if (term > 500) {
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term = 500;
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}
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if (idle_time < 500 && idle_time < term) {
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debug_event(record->event);
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ac_dprintf(" within flow tap term (%u < %u) considered a tap\n", (int16_t)idle_time, term);
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record->tap.count = 1;
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registered_taps_add(record->event.key);
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debug_registered_taps();
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process_record(record);
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return true;
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}
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}
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return false;
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}
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// By default, enable Flow Tap for the keys in the main alphas area and Space.
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// This should work reasonably even if the layout is remapped on the host to an
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// alt layout or international layout (e.g. Dvorak or AZERTY), where these same
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@ -166,6 +166,9 @@ bool is_flow_tap_key(uint16_t keycode);
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* @return Time in milliseconds.
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*/
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uint16_t get_flow_tap_term(uint16_t keycode, keyrecord_t *record, uint16_t prev_keycode);
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/** Updates the Flow Tap last key and timer. */
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void flow_tap_update_last_event(keyrecord_t *record);
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#endif // FLOW_TAP_TERM
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#ifdef DYNAMIC_TAPPING_TERM_ENABLE
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