[Keyboard] M60 simple 5x12 in lego keyboard (#15534)
* add m60 lego case, with stm32f401 * Update keyboards/mlego/m60/m60.h * Update keyboards/mlego/m60/keymaps/default/keymap.c * Update keyboards/mlego/m60/m60.h * Update keyboards/mlego/m60/keymaps/via/keymap.c * address the moving of enum in keymaps
This commit is contained in:
		
							parent
							
								
									6823f01c10
								
							
						
					
					
						commit
						7275680364
					
				
					 14 changed files with 716 additions and 0 deletions
				
			
		
							
								
								
									
										175
									
								
								keyboards/mlego/m60/keymaps/default/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										175
									
								
								keyboards/mlego/m60/keymaps/default/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,175 @@
 | 
			
		|||
/*
 | 
			
		||||
Copyright 2021-2022 Alin M Elena <alinm.elena@gmail.com>
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
enum layer_names {
 | 
			
		||||
    _QW = 0,
 | 
			
		||||
    _LWR,
 | 
			
		||||
    _RSE,
 | 
			
		||||
    _ADJ
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
 | 
			
		||||
const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_PURPLE});
 | 
			
		||||
const rgblight_segment_t PROGMEM my_lwr_layer[]    = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_CYAN});
 | 
			
		||||
const rgblight_segment_t PROGMEM my_rse_layer[]    = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_RED});
 | 
			
		||||
const rgblight_segment_t PROGMEM my_adj_layer[]    = RGBLIGHT_LAYER_SEGMENTS({0, RGBLED_NUM, HSV_GREEN});
 | 
			
		||||
 | 
			
		||||
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_qwerty_layer, my_lwr_layer, my_rse_layer, my_adj_layer);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define LOWER TT(_LWR)
 | 
			
		||||
#define RAISE TT(_RSE)
 | 
			
		||||
 | 
			
		||||
// clang-format off
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
[_QW] = LAYOUT_ortho_5x12(
 | 
			
		||||
    KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC,
 | 
			
		||||
    KC_ESC,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_DEL,
 | 
			
		||||
    KC_TAB,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
 | 
			
		||||
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT ,
 | 
			
		||||
    KC_LCTL, KC_LGUI, KC_LALT, KC_APP,  LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
[_LWR] = LAYOUT_ortho_5x12(
 | 
			
		||||
    KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
 | 
			
		||||
    KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
 | 
			
		||||
    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
 | 
			
		||||
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
[_RSE] = LAYOUT_ortho_5x12(
 | 
			
		||||
    KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_DEL,
 | 
			
		||||
    KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS,
 | 
			
		||||
    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
 | 
			
		||||
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
[_ADJ] =  LAYOUT_ortho_5x12(
 | 
			
		||||
    _______, RESET,   _______, _______, _______, _______, RGB_TOG, RGB_MOD, RGB_RMOD,RGB_M_G, RESET,   _______,
 | 
			
		||||
    _______, _______, _______, _______, _______, _______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
// clang-format on
 | 
			
		||||
 | 
			
		||||
// let us assume we start with both layers off
 | 
			
		||||
bool toggle_lwr = false;
 | 
			
		||||
bool toggle_rse = false;
 | 
			
		||||
 | 
			
		||||
bool led_update_user(led_t led_state) {
 | 
			
		||||
    // Disable the default LED update code, so that lock LEDs could be reused to show layer status.
 | 
			
		||||
    return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
    led_lwr(toggle_lwr);
 | 
			
		||||
    led_rse(toggle_rse);
 | 
			
		||||
    led_t led_state = host_keyboard_led_state();
 | 
			
		||||
    led_caps(led_state.caps_lock);
 | 
			
		||||
    if (layer_state_is(_ADJ)) {
 | 
			
		||||
        led_lwr(true);
 | 
			
		||||
        led_rse(true);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
 | 
			
		||||
    switch (keycode) {
 | 
			
		||||
        case (TT(_LWR)):
 | 
			
		||||
            if (!record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
 | 
			
		||||
                // This runs before the TT() handler toggles the layer state, so the current layer state is the opposite of the final one after toggle.
 | 
			
		||||
                toggle_lwr = !layer_state_is(_LWR);
 | 
			
		||||
            }
 | 
			
		||||
            return true;
 | 
			
		||||
            break;
 | 
			
		||||
        case (TT(_RSE)):
 | 
			
		||||
            if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
 | 
			
		||||
                toggle_rse = !layer_state_is(_RSE);
 | 
			
		||||
            }
 | 
			
		||||
            return true;
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            return true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
layer_state_t layer_state_set_user(layer_state_t state) {
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
 | 
			
		||||
    rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
 | 
			
		||||
    rgblight_set_layer_state(1, layer_state_cmp(state, _LWR));
 | 
			
		||||
    rgblight_set_layer_state(2, layer_state_cmp(state, _RSE));
 | 
			
		||||
    rgblight_set_layer_state(3, layer_state_cmp(state, _ADJ));
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
    return update_tri_layer_state(state, _LWR, _RSE, _ADJ);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
 | 
			
		||||
layer_state_t default_layer_state_set_user(layer_state_t state) {
 | 
			
		||||
    rgblight_set_layer_state(0, layer_state_cmp(state, _QW));
 | 
			
		||||
    return state;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void keyboard_post_init_user(void) {
 | 
			
		||||
    // Enable the LED layers
 | 
			
		||||
    rgblight_layers = my_rgb_layers;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef ENCODER_ENABLE
 | 
			
		||||
 | 
			
		||||
#    define MEDIA_KEY_DELAY 10
 | 
			
		||||
 | 
			
		||||
static inline void my_encoders(const uint8_t index, const bool clockwise) {
 | 
			
		||||
    if (index == 0) { /* First encoder */
 | 
			
		||||
        if (IS_LAYER_ON(_LWR)) {
 | 
			
		||||
            if (clockwise) {
 | 
			
		||||
                rgblight_decrease_val_noeeprom();
 | 
			
		||||
            } else {
 | 
			
		||||
                rgblight_increase_val_noeeprom();
 | 
			
		||||
            }
 | 
			
		||||
        } else if (IS_LAYER_ON(_RSE)) {
 | 
			
		||||
            if (clockwise) {
 | 
			
		||||
                rgblight_decrease_hue_noeeprom();
 | 
			
		||||
            } else {
 | 
			
		||||
                rgblight_increase_hue_noeeprom();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        } else {
 | 
			
		||||
            if (clockwise) {
 | 
			
		||||
                tap_code_delay(KC_VOLD, MEDIA_KEY_DELAY);
 | 
			
		||||
            } else {
 | 
			
		||||
                tap_code_delay(KC_VOLU, MEDIA_KEY_DELAY);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    my_encoders(index, clockwise);
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue