[Keymap] reflects current rick's keymap (#14169)
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					 10 changed files with 231 additions and 265 deletions
				
			
		
							
								
								
									
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								users/ibnuda/abstraction.c
									
										
									
									
									
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								users/ibnuda/abstraction.c
									
										
									
									
									
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/* Copyright 2021 Ibnu D. Aji
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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		||||
 * the Free Software Foundation, either version 2 of the License, or
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		||||
 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
 * GNU General Public License for more details.
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		||||
 *
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 * You should have received a copy of the GNU General Public License
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		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "abstraction.h"
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								users/ibnuda/abstraction.h
									
										
									
									
									
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								users/ibnuda/abstraction.h
									
										
									
									
									
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/* Copyright 2021 Ibnu D. Aji
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		||||
 *
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		||||
 * This program is free software: you can redistribute it and/or modify
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		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
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		||||
 *
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		||||
 * This program is distributed in the hope that it will be useful,
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		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
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		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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		||||
 */
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#pragma once
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#include "quantum.h"
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enum {
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    _BASE,
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    _LOWER,
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    _RAISE,
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    _ADJUST,
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};
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// keycode abstraction
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// ABC:
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//  A: L  = left
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//     R  = right
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//  B: U  = upper row
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//     M  = middle row
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//     L  = lower row
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//  C: P  = pinky finger
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//     R  = ring finger
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//     M  = middle finger
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//     I  = index finger
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//     II = inner index finger
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#define LUP  KC_Q
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#define LUR  KC_V
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#define LUM  KC_C
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#define LUI  KC_P
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#define LUII KC_B
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#define LMP  KC_R
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#define LMR  KC_S
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#define LMM  KC_T
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#define LMI  KC_H
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#define LMII KC_D
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#define LLP  KC_QUOT
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#define LLR  KC_J
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#define LLM  KC_G
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#define LLI  KC_K
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#define LLII KC_X
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#define RUP  KC_Z
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#define RUR  KC_Y
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#define RUM  KC_U
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#define RUI  KC_L
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#define RUII KC_DOT
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#define RMP  KC_O
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#define RMR  KC_I
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#define RMM  KC_A
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#define RMI  KC_N
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#define RMII KC_F
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#define RLP  KC_SLSH
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#define RLR  KC_SCLN
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#define RLM  KC_W
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#define RLI  KC_M
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#define RLII KC_COMM
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// thumb keys.
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#define TRAISE   TG(_RAISE)
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#define AL_ENT   ALT_T(KC_ENT)
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#define SF_BSPC  SFT_T(KC_BSPC)
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#define CT_ESC   CTL_T(KC_ESC)
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// home row mods.
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#define CTLR    LCTL_T(LMR)
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#define CTRR    RCTL_T(RMR)
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#define CT_LEFT LCTL_T(KC_LEFT)
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#define CT_SIX  RCTL_T(KC_6)
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#define SHLP    LSFT_T(LMP)
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#define SHRP    RSFT_T(RMP)
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#define SH_HASH LSFT_T(KC_HASH)
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#define SH_ZERO RSFT_T(KC_0)
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#define ALLM    LALT_T(LMM)
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#define ALRM    RALT_T(RMM)
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#define AL_DOWN LALT_T(KC_DOWN)
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#define AL_FIVE RALT_T(KC_5)
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#define GULII   RGUI_T(LMII)
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#define GURII   LGUI_T(RMII)
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#define GU_DLR  RGUI_T(KC_DLR)
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#define GU_EQL  LGUI_T(KC_EQL)
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// layer toggle.
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#define LW_E     LT(_LOWER, KC_E)
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#define RS_SPC   LT(_RAISE, KC_SPC)
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#define ADDDD    MO(_ADJUST)
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// common shortcuts for windows and linux that i use.
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#define NXTTAB LCTL(KC_PGDN)
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#define PRVTAB LCTL(KC_PGUP)
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#define UPTAB  LCTL(LSFT(KC_PGUP))
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#define DNTAB  LCTL(LSFT(KC_PGDN))
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#define NXTWIN LALT(KC_TAB)
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#define PRVWIN LALT(LSFT(KC_TAB))
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#define CALDL  LCTL(LALT(KC_DELT))
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#define TSKMGR LCTL(LSFT(KC_ESC))
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#define EXPLR  LGUI(KC_E)
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#define LCKGUI LGUI(KC_L)
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#define CONPST LSFT(KC_INS)
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#define CLSGUI LALT(KC_F4)
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						 | 
				
			
			@ -1,61 +1,96 @@
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#pragma once
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#include "quantum.h"
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#include "abstraction.h"
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// enum for combos.
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enum combos {
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    // left hand combinations.
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    COLON_COMMA,
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    COMMA_DOT,
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    DOT_P,
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    QUOT_Q,
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    Q_J,
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    J_K,
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    R_U_PINKY_RING,
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    R_U_RING_MIDDLE,
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    R_U_RING_INDEX,
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    R_U_MIDDLE_INDEX,
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    R_U_MIDDLE_INNER_INDEX,
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    R_U_INDEX_INNER_INDEX,
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    R_L_PINKY_RING,
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    R_L_RING_MIDDLE,
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    R_L_RING_INDEX,
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    R_L_MIDDLE_INDEX,
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    R_L_INDEX_INNER_INDEX,
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    // right hand combinations.
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    L_R,
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    R_C,
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    C_G,
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    V_W,
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    W_M,
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    L_U_PINKY_RING,
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    L_U_RING_MIDDLE,
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    L_U_RING_INDEX,
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    L_U_MIDDLE_INDEX,
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    L_U_MIDDLE_INNER_INDEX,
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    L_U_INNER_INNER_INDEX,
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    L_L_PINKY_RING,
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    L_L_RING_MIDDLE,
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    L_L_MIDDLE_INDEX,
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    L_L_RING_INDEX,
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    L_L_INDEX_INNER_INDEX,
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    // both hands combinations.
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    J_W,
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    B_L_MIDDLE_MIDDLE,
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};
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// left hand combinations.
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const uint16_t PROGMEM colon_comma_combo[] = {KC_SCLN, KC_COMM, COMBO_END};
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const uint16_t PROGMEM comma_dot_combo[]   = {KC_COMM, KC_DOT, COMBO_END};
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const uint16_t PROGMEM dot_p_combo[]       = {KC_DOT, KC_P, COMBO_END};
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const uint16_t PROGMEM quot_q_combo[]      = {KC_QUOT, KC_Q, COMBO_END};
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const uint16_t PROGMEM q_j_combo[]         = {KC_Q, KC_J, COMBO_END};
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const uint16_t PROGMEM j_k_combo[]         = {KC_J, KC_K, COMBO_END};
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const uint16_t PROGMEM lu_p_r_combo[]     = {LUP, LUR,  COMBO_END};
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const uint16_t PROGMEM lu_r_m_combo[]     = {LUR, LUM,  COMBO_END};
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const uint16_t PROGMEM lu_r_i_combo[]     = {LUR, LUI,  COMBO_END};
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const uint16_t PROGMEM lu_m_i_combo[]     = {LUM, LUI,  COMBO_END};
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const uint16_t PROGMEM lu_m_ii_combo[]    = {LUM, LUII, COMBO_END};
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const uint16_t PROGMEM lu_i_ii_combo[]    = {LUI, LUII, COMBO_END};
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const uint16_t PROGMEM ll_p_r_combo[]     = {LLP, LLR,  COMBO_END};
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const uint16_t PROGMEM ll_r_m_combo[]     = {LLR, LLM,  COMBO_END};
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const uint16_t PROGMEM ll_r_i_combo[]     = {LLR, LLI,  COMBO_END};
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const uint16_t PROGMEM ll_m_i_combo[]     = {LLM, LLI,  COMBO_END};
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const uint16_t PROGMEM ll_i_ii_combo[]    = {LLI, LLII, COMBO_END};
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// right hand combinations.
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const uint16_t PROGMEM l_r_combo[]         = {KC_L, KC_R, COMBO_END};
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const uint16_t PROGMEM r_c_combo[]         = {KC_R, KC_C, COMBO_END};
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const uint16_t PROGMEM c_g_combo[]         = {KC_C, KC_G, COMBO_END};
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const uint16_t PROGMEM v_w_combo[]         = {KC_V, KC_W, COMBO_END};
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const uint16_t PROGMEM w_m_combo[]         = {KC_W, KC_M, COMBO_END};
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const uint16_t PROGMEM ru_p_r_combo[]      = {RUP, RUR, COMBO_END};
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const uint16_t PROGMEM ru_r_m_combo[]      = {RUR, RUM, COMBO_END};
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const uint16_t PROGMEM ru_r_i_combo[]      = {RUR, RUI, COMBO_END};
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const uint16_t PROGMEM ru_m_i_combo[]      = {RUM, RUI, COMBO_END};
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const uint16_t PROGMEM ru_m_ii_combo[]     = {RUM, RUII, COMBO_END};
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const uint16_t PROGMEM ru_i_ii_combo[]     = {RUI, RUII, COMBO_END};
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const uint16_t PROGMEM rl_p_r_combo[]      = {RLP, RLR, COMBO_END};
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const uint16_t PROGMEM rl_r_m_combo[]      = {RLR, RLM, COMBO_END};
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const uint16_t PROGMEM rl_r_i_combo[]      = {RLR, RLI, COMBO_END};
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const uint16_t PROGMEM rl_m_i_combo[]      = {RLM, RLI, COMBO_END};
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const uint16_t PROGMEM rl_i_ii_combo[]     = {RLI, RLII, COMBO_END};
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// both hand combinations.
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const uint16_t PROGMEM j_w_combo[]         = {KC_J, KC_W, COMBO_END};
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const uint16_t PROGMEM bl_m_m_combo[]      = {LLM, RLM, COMBO_END};
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combo_t key_combos[COMBO_COUNT] = {
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    // left hand combinations.
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    [COLON_COMMA]   = COMBO(colon_comma_combo,  KC_TAB),
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    [COMMA_DOT]     = COMBO(comma_dot_combo,    KC_QUES),
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    [DOT_P]         = COMBO(dot_p_combo,        KC_UNDS),
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    [QUOT_Q]        = COMBO(quot_q_combo,       KC_ENT),
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    [Q_J]           = COMBO(q_j_combo,          LCTL(KC_W)),
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    [J_K]           = COMBO(j_k_combo,          KC_DELT),
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    [R_U_PINKY_RING]          = COMBO(lu_p_r_combo,  KC_TAB),
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    [R_U_RING_MIDDLE]         = COMBO(lu_r_m_combo,  KC_QUES),
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    [R_U_RING_INDEX]          = COMBO(lu_r_i_combo,  PRVTAB),
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    [R_U_MIDDLE_INDEX]        = COMBO(lu_m_i_combo,  KC_UNDS),
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    [R_U_MIDDLE_INNER_INDEX]  = COMBO(lu_m_ii_combo, KC_ENT),
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    [R_U_INDEX_INNER_INDEX]   = COMBO(lu_i_ii_combo, KC_PIPE),
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		||||
    [R_L_PINKY_RING]          = COMBO(ll_p_r_combo,  KC_ENT),
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    [R_L_RING_MIDDLE]         = COMBO(ll_r_m_combo,  LCTL(KC_W)),
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		||||
    [R_L_RING_INDEX]          = COMBO(ll_r_i_combo,  KC_TAB),
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		||||
    [R_L_MIDDLE_INDEX]        = COMBO(ll_m_i_combo,  KC_DELT),
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		||||
    [R_L_INDEX_INNER_INDEX]   = COMBO(ll_i_ii_combo, KC_TILD),
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		||||
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    // right hand combinations.
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    [L_R]           = COMBO(l_r_combo,          KC_BSPC),
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		||||
    [R_C]           = COMBO(r_c_combo,          KC_SLSH),
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		||||
    [C_G]           = COMBO(c_g_combo,          KC_MINS),
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		||||
    [V_W]           = COMBO(v_w_combo,          KC_APP),
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		||||
    [W_M]           = COMBO(w_m_combo,          KC_DELT),
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		||||
    [L_U_PINKY_RING]          = COMBO(ru_p_r_combo,  KC_BSPC),
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		||||
    [L_U_RING_MIDDLE]         = COMBO(ru_r_m_combo,  KC_SLSH),
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		||||
    [L_U_RING_INDEX]          = COMBO(ru_r_i_combo,  NXTTAB),
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		||||
    [L_U_MIDDLE_INDEX]        = COMBO(ru_m_i_combo,  KC_MINS),
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		||||
    [L_U_MIDDLE_INNER_INDEX]  = COMBO(ru_m_ii_combo, KC_ENT),
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		||||
    [L_U_INNER_INNER_INDEX]   = COMBO(ru_i_ii_combo, KC_BSLS),
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		||||
    [L_L_PINKY_RING]          = COMBO(rl_p_r_combo,  KC_BSLS),
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		||||
    [L_L_RING_MIDDLE]         = COMBO(rl_r_m_combo,  KC_APP),
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		||||
    [L_L_RING_INDEX]          = COMBO(rl_r_i_combo,  LSFT(KC_TAB)),
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		||||
    [L_L_MIDDLE_INDEX]        = COMBO(rl_m_i_combo,  KC_DELT),
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		||||
    [L_L_INDEX_INNER_INDEX]   = COMBO(rl_i_ii_combo, KC_GRV),
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		||||
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    // both hand combinations.
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    [J_W]           = COMBO(j_w_combo,          KC_ENT),
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};
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    [B_L_MIDDLE_MIDDLE]       = COMBO(bl_m_m_combo,  KC_ENT),
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		||||
};
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			@ -1,9 +1,7 @@
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#pragma once
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		||||
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#define COMBO_COUNT 18
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#define COMBO_TERM 100
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#define COMBO_TERM  50
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#define COMBO_COUNT 50
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		||||
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#define IGNORE_MOD_TAP_INTERRUPT
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		||||
#define PERMISSIVE_HOLD
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		||||
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		||||
#define TAPPING_TERM 200
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#define PERMISSIVE_HOLD
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| 
						 | 
				
			
			@ -1,55 +1,5 @@
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#pragma once
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		||||
#include "quantum.h"
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#include "tapdance.h"
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#include "abstraction.h"
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		||||
#include "wrapper.h"
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//#include "combo.h"
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		||||
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		||||
enum {
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		||||
    _BASE,
 | 
			
		||||
    _LOWER,
 | 
			
		||||
    _RAISE,
 | 
			
		||||
    _ADJUST,
 | 
			
		||||
};
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		||||
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		||||
// thumb keys.
 | 
			
		||||
#define ALT_ENT   ALT_T(KC_ENT)
 | 
			
		||||
#define SFT_ESC   SFT_T(KC_ESC)
 | 
			
		||||
 | 
			
		||||
// home row mods.
 | 
			
		||||
#define CT_O LCTL_T(KC_O)
 | 
			
		||||
#define CT_N RCTL_T(KC_N)
 | 
			
		||||
#define SH_A LSFT_T(KC_A)
 | 
			
		||||
#define SH_S RSFT_T(KC_S)
 | 
			
		||||
#define AL_E LALT_T(KC_E)
 | 
			
		||||
#define AL_T RALT_T(KC_T)
 | 
			
		||||
#define GU_I LGUI_T(KC_I)
 | 
			
		||||
#define GU_D RGUI_T(KC_D)
 | 
			
		||||
 | 
			
		||||
// layer toggle.
 | 
			
		||||
#define LW_I     LT(_LOWER, KC_I)
 | 
			
		||||
#define LW_BSPC  LT(_LOWER, KC_BSPC)
 | 
			
		||||
#define RS_SPC   LT(_RAISE, KC_SPC)
 | 
			
		||||
#define RS_D     LT(_RAISE, KC_D)
 | 
			
		||||
 | 
			
		||||
// idk, man. not used, i guess.
 | 
			
		||||
#define ADDDD    MO(_ADJUST)
 | 
			
		||||
 | 
			
		||||
// common shortcuts for windows and linux that i use.
 | 
			
		||||
#define NXTTAB LCTL(KC_PGDN)
 | 
			
		||||
#define PRVTAB LCTL(KC_PGUP)
 | 
			
		||||
#define UPTAB  LCTL(LSFT(KC_PGUP))
 | 
			
		||||
#define DNTAB  LCTL(LSFT(KC_PGDN))
 | 
			
		||||
#define NXTWIN LALT(KC_TAB)
 | 
			
		||||
#define PRVWIN LALT(LSFT(KC_TAB))
 | 
			
		||||
#define CALDL  LCTL(LALT(KC_DELT))
 | 
			
		||||
#define TSKMGR LCTL(LSFT(KC_ESC))
 | 
			
		||||
#define EXPLR  LGUI(KC_E)
 | 
			
		||||
#define LCKGUI LGUI(KC_L)
 | 
			
		||||
#define CONPST LSFT(KC_INS)
 | 
			
		||||
#define CLSGUI LALT(KC_F4)
 | 
			
		||||
 | 
			
		||||
// tap dances
 | 
			
		||||
#define CTL_DLT TD(TD_DLT_CTLDLT)
 | 
			
		||||
#define SM_CLN  TD(TD_SCLN_CLN)
 | 
			
		||||
#define LFT_TMB TD(TD_LEFT_THUMB)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,14 +1,8 @@
 | 
			
		|||
COMBO_ENABLE		= yes
 | 
			
		||||
COMMAND_ENABLE		= yes
 | 
			
		||||
CONSOLE_ENABLE		= yes
 | 
			
		||||
TAP_DANCE_ENABLE	= yes
 | 
			
		||||
 | 
			
		||||
SRC += ibnuda.c
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
 | 
			
		||||
	SRC += tapdance.c
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(strip $(COMBO_ENABLE)), yes)
 | 
			
		||||
	SRC += combo.c
 | 
			
		||||
endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,83 +0,0 @@
 | 
			
		|||
#include "tapdance.h"
 | 
			
		||||
 | 
			
		||||
static td_state_t td_state;
 | 
			
		||||
 | 
			
		||||
void dance_dlt_finished(qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
    if (state->count == 1) {
 | 
			
		||||
        register_code16(KC_DELT);
 | 
			
		||||
    } else {
 | 
			
		||||
        register_code16(C(KC_DELT));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dance_dlt_reset(qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
    if (state->count == 1) {
 | 
			
		||||
        unregister_code16(KC_DELT);
 | 
			
		||||
    } else {
 | 
			
		||||
        unregister_code16(C(KC_DELT));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dance_cln_finished(qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
    if (state->count == 1) {
 | 
			
		||||
        register_code(KC_LSFT);
 | 
			
		||||
    }
 | 
			
		||||
    register_code(KC_SCLN);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dance_cln_reset(qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
    if (state->count == 1) {
 | 
			
		||||
        unregister_code(KC_LSFT);
 | 
			
		||||
    }
 | 
			
		||||
    unregister_code(KC_SCLN);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int current_dance(qk_tap_dance_state_t *state) {
 | 
			
		||||
    if (state->count == 1) {
 | 
			
		||||
        if (state->interrupted || !state->pressed) {
 | 
			
		||||
            return SINGLE_TAP;
 | 
			
		||||
        } else {
 | 
			
		||||
            return SINGLE_HOLD;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    if (state->count == 2) {
 | 
			
		||||
        return DOUBLE_TAP;
 | 
			
		||||
    } else {
 | 
			
		||||
        return 3;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dance_tmb_finished(qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
    td_state = current_dance(state);
 | 
			
		||||
    switch (td_state) {
 | 
			
		||||
        case SINGLE_TAP:
 | 
			
		||||
            register_code16(KC_ESC);
 | 
			
		||||
            break;
 | 
			
		||||
        case SINGLE_HOLD:
 | 
			
		||||
            register_mods(MOD_BIT(KC_LSFT));
 | 
			
		||||
            break;
 | 
			
		||||
        case DOUBLE_TAP:
 | 
			
		||||
            register_code16(KC_DELT);
 | 
			
		||||
            break;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dance_tmb_reset(qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
    switch (td_state) {
 | 
			
		||||
        case SINGLE_TAP:
 | 
			
		||||
            unregister_code16(KC_ESC);
 | 
			
		||||
            break;
 | 
			
		||||
        case SINGLE_HOLD:
 | 
			
		||||
            unregister_mods(MOD_BIT(KC_LSFT));
 | 
			
		||||
            break;
 | 
			
		||||
        case DOUBLE_TAP:
 | 
			
		||||
            unregister_code16(KC_DELT);
 | 
			
		||||
            break;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
qk_tap_dance_action_t tap_dance_actions[] = {
 | 
			
		||||
    [TD_DLT_CTLDLT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_dlt_finished, dance_dlt_reset),
 | 
			
		||||
    [TD_SCLN_CLN]   = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_cln_finished, dance_cln_reset),
 | 
			
		||||
    [TD_LEFT_THUMB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_tmb_finished, dance_tmb_reset),
 | 
			
		||||
};
 | 
			
		||||
| 
						 | 
				
			
			@ -1,23 +0,0 @@
 | 
			
		|||
#pragma once
 | 
			
		||||
#include "ibnuda.h"
 | 
			
		||||
 | 
			
		||||
#ifdef TAP_DANCE_ENABLE
 | 
			
		||||
typedef enum {
 | 
			
		||||
    SINGLE_TAP,
 | 
			
		||||
    SINGLE_HOLD,
 | 
			
		||||
    DOUBLE_TAP,
 | 
			
		||||
} td_state_t;
 | 
			
		||||
 | 
			
		||||
int current_dance(qk_tap_dance_state_t *state);
 | 
			
		||||
 | 
			
		||||
void dance_tmb_finished(qk_tap_dance_state_t *state, void *user_data);
 | 
			
		||||
void dance_tmb_reset(qk_tap_dance_state_t *state, void *user_data);
 | 
			
		||||
 | 
			
		||||
// enum for tap dances.
 | 
			
		||||
enum {
 | 
			
		||||
    TD_DLT_CTLDLT = 0,
 | 
			
		||||
    TD_SCLN_CLN,
 | 
			
		||||
    TD_LEFT_THUMB,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif // TAP_DANCE_ENABLE
 | 
			
		||||
| 
						 | 
				
			
			@ -1,46 +1,8 @@
 | 
			
		|||
#pragma once
 | 
			
		||||
#include "ibnuda.h"
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
Since our quirky block definitions are basically a list of comma separated
 | 
			
		||||
arguments, we need a wrapper in order for these definitions to be
 | 
			
		||||
expanded before being used as arguments to the LAYOUT_xxx macro.
 | 
			
		||||
*/
 | 
			
		||||
#if (!defined(LAYOUT) && defined(KEYMAP))
 | 
			
		||||
#    define LAYOUT KEYMAP
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__)
 | 
			
		||||
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
 | 
			
		||||
 | 
			
		||||
#define ________________DVORAK_L1_______________     KC_SCLN,KC_COMM,KC_DOT, KC_P,   KC_Y
 | 
			
		||||
#define ________________DVORAK_L2_______________     SH_A,   CT_O,   AL_E,   KC_U,   GU_I
 | 
			
		||||
#define ________________DVORAK_L3_______________     KC_QUOT,KC_Q,   KC_J,   KC_K,   KC_X
 | 
			
		||||
 | 
			
		||||
#define ________________DVORAK_R1_______________     KC_F,   KC_G,   KC_C,   KC_R,   KC_L
 | 
			
		||||
#define ________________DVORAK_R2_______________     GU_D,   KC_H,   AL_T,   CT_N,   SH_S
 | 
			
		||||
#define ________________DVORAK_R3_______________     KC_B,   KC_M,   KC_W,   KC_V,   KC_Z
 | 
			
		||||
 | 
			
		||||
#define ________________RAISE_L1________________     KC_EXLM,KC_AT,  KC_UP,  KC_LCBR,KC_RCBR
 | 
			
		||||
#define ________________RAISE_L2________________     KC_HASH,KC_LEFT,KC_DOWN,KC_RGHT,KC_DLR
 | 
			
		||||
#define ________________RAISE_L3________________     KC_LBRC,KC_RBRC,KC_LPRN,KC_RPRN,KC_AMPR
 | 
			
		||||
 | 
			
		||||
#define ________________RAISE_R1________________     KC_BSLS,KC_7,   KC_8,   KC_9,   KC_ASTR
 | 
			
		||||
#define ________________RAISE_R2________________     KC_EQL, KC_4,   KC_5,   KC_6,   KC_0
 | 
			
		||||
#define ________________RAISE_R3________________     KC_GRV, KC_1,   KC_2,   KC_3,   KC_PLUS
 | 
			
		||||
 | 
			
		||||
#define ________________LOWER_L1________________     KC_ESC, KC_QUES,KC_UNDS,KC_F1,  KC_F2
 | 
			
		||||
#define ________________LOWER_L2________________     KC_LSFT,KC_TAB, KC_PGUP,KC_F5,  KC_F6
 | 
			
		||||
#define ________________LOWER_L3________________     KC_CLCK,KC_SLCK,KC_PGDN,KC_F9,  KC_F10
 | 
			
		||||
 | 
			
		||||
#define ________________LOWER_R1________________     KC_F3,  KC_F4,  KC_MINS,KC_SLSH,KC_BSPC
 | 
			
		||||
#define ________________LOWER_R2________________     KC_F7,  KC_F8,  KC_HOME,KC_LALT,KC_ENT
 | 
			
		||||
#define ________________LOWER_R3________________     KC_F11, KC_F12, KC_END, KC_INS, KC_SLSH
 | 
			
		||||
 | 
			
		||||
#define ________________ADJUST_L1_______________     _______,EXPLR,  KC_UP,  PRVTAB, PRVWIN
 | 
			
		||||
#define ________________ADJUST_L2_______________     TSKMGR, KC_LEFT,KC_DOWN,KC_RGHT,UPTAB
 | 
			
		||||
#define ________________ADJUST_L3_______________     _______,CLSGUI, _______,CONPST, RESET
 | 
			
		||||
 | 
			
		||||
#define ________________ADJUST_R1_______________     NXTWIN, NXTTAB, _______,_______,LCKGUI
 | 
			
		||||
#define ________________ADJUST_R2_______________     DNTAB,  KC_ENT, KC_LGUI,_______,CALDL
 | 
			
		||||
#define ________________ADJUST_R3_______________     _______,_______,_______,_______,_______
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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