[Keyboard] added SQUARE.X by iNETT Studio (#10066)
* added SQUARE.X keyboard from the iNETT Studio * split to two sub directories * Apply suggestions from code review * Update keyboards/inett_studio/sqx/universal/universal.h * Apply suggestions from code review * update the matrix control keycodes settings * use the offical macro to the rgb matrix control * fixed led position issue * Apply suggestions from code review * removed the redundant #endif * update default keymap * Apply suggestions from code review * add license header
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								keyboards/inett_studio/sqx/universal/universal.c
									
										
									
									
									
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								keyboards/inett_studio/sqx/universal/universal.c
									
										
									
									
									
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/**
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 * @file universal.c
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 *
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    Copyright 2020 astro <yuleiz@gmail.com>
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    This program is free software: you can redistribute it and/or modify
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    it under the terms of the GNU General Public License as published by
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    the Free Software Foundation, either version 2 of the License, or
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    (at your option) any later version.
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    This program is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "universal.h"
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#ifdef RGB_MATRIX_ENABLE
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const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
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/* Refer to IS31 manual for these locations
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 *   driver
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 *   |  R location
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 *   |  |       G location
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 *   |  |       |       B location
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 *   |  |       |       | */
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// left CA
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    {0, C1_1,   C3_2,   C4_2},
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    {0, C1_2,   C2_2,   C4_3},
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    {0, C1_3,   C2_3,   C3_3},
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    {0, C1_4,   C2_4,   C3_4},
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    {0, C1_5,   C2_5,   C3_5},
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    {0, C1_6,   C2_6,   C3_6},
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    {0, C1_7,   C2_7,   C3_7},
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    {0, C1_8,   C2_8,   C3_8},
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    {0, C5_1,   C4_1,   C6_1},
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    {0, C5_8,   C4_8,   C6_8},
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    {0, C9_1,   C8_1,   C7_1},
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    {0, C9_2,   C8_2,   C7_2},
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    {0, C9_3,   C8_3,   C7_3},
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    {0, C9_4,   C8_4,   C7_4},
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    {0, C9_5,   C8_5,   C7_5},
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    {0, C9_6,   C8_6,   C7_6},
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    {0, C9_7,   C8_7,   C6_6},
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    {0, C9_8,   C7_7,   C6_7},
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// left CB
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    {0, C1_9,   C3_10,  C4_10},
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    {0, C1_10,  C2_10,  C4_11},
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    {0, C1_11,  C2_11,  C3_11},
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    {0, C1_12,  C2_12,  C3_12},
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    {0, C1_13,  C2_13,  C3_13},
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    {0, C1_14,  C2_14,  C3_14},
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    {0, C1_15,  C2_15,  C3_15},
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    {0, C1_16,  C2_16,  C3_16},
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    {0, C5_9,   C4_9,   C6_9},
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    {0, C5_16,  C4_16,  C6_16},
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    {0, C9_9,   C8_9,   C7_9},
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    {0, C9_10,  C8_10,  C7_10},
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    {0, C9_11,  C8_11,  C7_11},
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    {0, C9_12,  C8_12,  C7_12},
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    {0, C9_13,  C8_13,  C7_13},
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    {0, C9_14,  C8_14,  C7_14},
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    {0, C9_15,  C8_15,  C6_14},
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    {0, C9_16,  C7_15,  C6_15},
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// right CA
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    {1, C1_1,   C3_2,   C4_2},
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    {1, C1_2,   C2_2,   C4_3},
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    {1, C1_3,   C2_3,   C3_3},
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    {1, C1_4,   C2_4,   C3_4},
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    {1, C1_5,   C2_5,   C3_5},
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    {1, C1_6,   C2_6,   C3_6},
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    {1, C1_7,   C2_7,   C3_7},
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    {1, C1_8,   C2_8,   C3_8},
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    {1, C5_1,   C4_1,   C6_1},
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    {1, C5_8,   C4_8,   C6_8},
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    {1, C9_1,   C8_1,   C7_1},
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    {1, C9_2,   C8_2,   C7_2},
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    {1, C9_3,   C8_3,   C7_3},
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    {1, C9_4,   C8_4,   C7_4},
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    {1, C9_5,   C8_5,   C7_5},
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    {1, C9_6,   C8_6,   C7_6},
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    {1, C9_7,   C8_7,   C6_6},
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    {1, C9_8,   C7_7,   C6_7},
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// right CB
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    {1, C1_9,   C3_10,  C4_10},
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    {1, C1_10,  C2_10,  C4_11},
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    {1, C1_11,  C2_11,  C3_11},
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    {1, C1_12,  C2_12,  C3_12},
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    {1, C1_13,  C2_13,  C3_13},
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    {1, C1_14,  C2_14,  C3_14},
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    {1, C1_15,  C2_15,  C3_15},
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    {1, C1_16,  C2_16,  C3_16},
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    {1, C5_9,   C4_9,   C6_9},
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    {1, C5_16,  C4_16,  C6_16},
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    {1, C9_9,   C8_9,   C7_9},
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    {1, C9_10,  C8_10,  C7_10},
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    {1, C9_11,  C8_11,  C7_11},
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    {1, C9_12,  C8_12,  C7_12},
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    {1, C9_13,  C8_13,  C7_13},
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    {1, C9_14,  C8_14,  C7_14},
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    {1, C9_15,  C8_15,  C6_14},
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    {1, C9_16,  C7_15,  C6_15},
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};
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led_config_t g_led_config = {
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    {
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        {  0,  1,      2,      3,      4,      5,   6,  36,     37,     38,      39,   40,   41, 42},
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        {  8,  9,     10,     11,     12,     13,   7,  45,     46,     47,      48,   49,   50, 51},
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        {  26,27,     18,     14,     15,     16,  17,  54,     55,     56,      57,   58,   59, 53},
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        {  29,30,     31,     19,     20,     21,  22,  23,     62,     63,      64,   65,   66, 61},
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        {  35,34,     33, NO_LED, NO_LED, NO_LED,  24,  44, NO_LED, NO_LED,      68,   69,   70, 71},
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    },
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    {
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        { 32, 32},{ 48, 48},{ 64, 48},{ 80, 48},{ 96, 48},{112, 48},{ 96, 64},{ 96, 64},
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        {  0, 32},{ 16, 32},
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        {  0, 48},{  0, 48},{ 16, 48},{ 32, 48},{ 64, 64},{ 32, 64},{ 16, 64},{  0, 64},
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        {  0,  0},{ 16,  0},{ 32,  0},{ 48,  0},{ 64,  0},{ 80,  0},{ 96,  0},{ 96, 16},
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        { 0,  16},{ 16, 16},
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        { 32, 16},{ 48, 16},{ 64, 16},{ 80, 16},{ 48, 32},{ 64, 32},{ 80, 32},{ 96, 32},
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        {128,  0},{144,  0},{160,  0},{176,  0},{192,  0},{208,  0},{216,  0},{224,  0},
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        {112,  0},{128, 16},
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        {144, 16},{160, 16},{176, 16},{192, 16},{208, 16},{224, 16},{224, 32},{216, 32},
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        {128, 32},{144, 32},{160, 32},{176, 32},{192, 32},{208, 32},{208, 48},{224, 48},
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        {128, 48},{144, 48},
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        {160, 48},{176, 48},{192, 48},{142, 64},{160, 64},{176, 64},{208, 64},{224, 64}
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    },
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    {
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        4, 4, 4, 4, 4, 4, 4, 4,
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        1, 4,
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        4, 4, 1, 1, 1, 4, 4, 4,
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        1, 4, 4, 4, 4, 4, 4, 4,
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        1, 4,
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        4, 4, 4, 4, 4, 4, 4, 4,
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        4, 4, 4, 4, 4, 4, 1, 1,
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        4, 4,
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        4, 4, 4, 4, 4, 1, 1, 1,
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        4, 4, 4, 4, 4, 4, 4, 1,
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        1, 4,
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        4, 4, 4, 4, 1, 1, 1, 1,
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    }
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};
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#endif  //RGB_MATRIX_ENABLE
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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    if (record->event.pressed) {
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        switch(keycode) {
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#if defined(RGB_MATRIX_DISABLE_KEYCODES)
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        case RGB_MATRIX_TOGGLE: // toggle rgb matrix
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            rgb_matrix_toggle();
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            return false;
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        case RGB_MATRIX_STEP:
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            rgb_matrix_step();
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            return false;
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        case RGB_MATRIX_INC_HUE:
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            rgb_matrix_increase_hue();
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            return false;
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        case RGB_MATRIX_DEC_HUE:
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            rgb_matrix_decrease_hue();
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            return false;
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        case RGB_MATRIX_INC_SAT:
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            rgb_matrix_increase_sat();
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            return false;
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        case RGB_MATRIX_DEC_SAT:
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            rgb_matrix_decrease_sat();
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            return false;
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        case RGB_MATRIX_INC_VAL:
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            rgb_matrix_increase_val();
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            return false;
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        case RGB_MATRIX_DEC_VAL:
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            rgb_matrix_decrease_val();
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            return false;
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#endif
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        default:
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            break;
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        }
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    }
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    return true;
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}
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