[Keyboard] Add ianklug grooveboard (#13536)
Co-authored-by: Ryan <fauxpark@gmail.com>
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										158
									
								
								keyboards/ianklug/grooveboard/config.h
									
										
									
									
									
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								keyboards/ianklug/grooveboard/config.h
									
										
									
									
									
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/*
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		||||
Copyright 2021 ianklug
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This program is free software: you can redistribute it and/or modify
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		||||
it under the terms of the GNU General Public License as published by
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		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
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		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
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		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
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		||||
*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID    0x4B4C // "KL" = klug
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#define PRODUCT_ID   0x4742 // "GB" = grooveboard
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#define DEVICE_VER   0x0001
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#define MANUFACTURER ianklug
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#define PRODUCT      grooveboard
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/* key matrix size */
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#define MATRIX_ROWS 1
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#define MATRIX_COLS 4
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/*
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 * Keyboard Matrix Assignments
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 *
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 * Change this to how you wired your keyboard
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 * COLS: AVR pins used for columns, left to right
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 * ROWS: AVR pins used for rows, top to bottom
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 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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 *
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 */
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//#define MATRIX_ROW_PINS { D0, D5 }
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//#define MATRIX_COL_PINS { F1, F0, B0 }
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#define DIRECT_PINS { \
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    { F7, F6, D1, D2 } \
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}
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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//#define DIODE_DIRECTION COL2ROW
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/*
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 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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 */
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//#define SOFT_SERIAL_PIN D0  // or D1, D2, D3, E6
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//#define LED_NUM_LOCK_PIN B0
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//#define LED_CAPS_LOCK_PIN B1
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//#define LED_SCROLL_LOCK_PIN B2
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//#define LED_COMPOSE_PIN B3
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//#define LED_KANA_PIN B4
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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//#define RGB_DI_PIN E2
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//#ifdef RGB_DI_PIN
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//#    define RGBLED_NUM 16
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//#    define RGBLIGHT_HUE_STEP 8
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//#    define RGBLIGHT_SAT_STEP 8
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//#    define RGBLIGHT_VAL_STEP 8
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//#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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//#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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//#    define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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//#    define RGBLIGHT_EFFECT_BREATHING
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//#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//#    define RGBLIGHT_EFFECT_SNAKE
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//#    define RGBLIGHT_EFFECT_KNIGHT
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//#    define RGBLIGHT_EFFECT_CHRISTMAS
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//#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//#    define RGBLIGHT_EFFECT_RGB_TEST
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//#    define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
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//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
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//#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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 */
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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 * Force NKRO
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 *
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 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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 * makefile for this to work.)
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 *
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 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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 * until the next keyboard reset.
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 *
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 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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 * fully operational during normal computer usage.
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 *
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 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
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 * power-up.
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 *
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 */
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//#define FORCE_NKRO
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/*
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 * Feature disable options
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 *  These options are also useful to firmware size reduction.
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 */
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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#define USB_POLLING_INTERVAL_MS 1
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#define QMK_KEYS_PER_SCAN 4
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								keyboards/ianklug/grooveboard/grooveboard.c
									
										
									
									
									
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								keyboards/ianklug/grooveboard/grooveboard.c
									
										
									
									
									
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/* Copyright 2021 ianklug
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "grooveboard.h"
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								keyboards/ianklug/grooveboard/grooveboard.h
									
										
									
									
									
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								keyboards/ianklug/grooveboard/grooveboard.h
									
										
									
									
									
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/* Copyright 2021 ianklug
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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		||||
 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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 *
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 * The first section contains all of the arguments representing the physical
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 * layout of the board and position of the keys.
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 *
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 * The second converts the arguments into a two-dimensional array which
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 * represents the switch matrix.
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 */
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#define LAYOUT( \
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    k00, k01, k02, k03 \
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) { \
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    { k00, k01, k02, k03 } \
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}
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								keyboards/ianklug/grooveboard/info.json
									
										
									
									
									
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								keyboards/ianklug/grooveboard/info.json
									
										
									
									
									
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{
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    "keyboard_name": "grooveboard",
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    "url": "https://github.com/ianklug/grooveboard",
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    "maintainer": "ianklug",
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    "width": 6,
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    "height": 1,
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    "layouts": {
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        "LAYOUT": {
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            "layout": [
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                {"label": "k00", "x": 0, "y": 0, "w": 1, "h": 1},
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                {"label": "k01", "x": 1, "y": 0, "w": 1, "h": 1},
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                {"label": "k02", "x": 4, "y": 0, "w": 1, "h": 1},
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                {"label": "k03", "x": 5, "y": 0, "w": 1, "h": 1}
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			]
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        }
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    }
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}
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								keyboards/ianklug/grooveboard/keymaps/default/keymap.c
									
										
									
									
									
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								keyboards/ianklug/grooveboard/keymaps/default/keymap.c
									
										
									
									
									
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/* Copyright 2021 ianklug
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 *
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 * This program is free software: you can redistribute it and/or modify
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		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
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 *
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 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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    _BASE
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    /* Base */
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    [_BASE] = LAYOUT(
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        KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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    )
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		||||
};
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										1
									
								
								keyboards/ianklug/grooveboard/keymaps/default/readme.md
									
										
									
									
									
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								keyboards/ianklug/grooveboard/keymaps/default/readme.md
									
										
									
									
									
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# The default keymap for grooveboard
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										37
									
								
								keyboards/ianklug/grooveboard/keymaps/via/keymap.c
									
										
									
									
									
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										37
									
								
								keyboards/ianklug/grooveboard/keymaps/via/keymap.c
									
										
									
									
									
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/* Copyright 2021 ianklug
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
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		||||
// Defines names for use in layer keycodes and the keymap
 | 
			
		||||
enum layer_names {
 | 
			
		||||
    _BASE
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    /* Base */
 | 
			
		||||
    [_BASE] = LAYOUT(
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		||||
        KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
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		||||
    ),
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		||||
	[1] = LAYOUT(
 | 
			
		||||
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
 | 
			
		||||
    ),
 | 
			
		||||
	[2] = LAYOUT(
 | 
			
		||||
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
 | 
			
		||||
    ),
 | 
			
		||||
	[3] = LAYOUT(
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		||||
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
 | 
			
		||||
    )
 | 
			
		||||
};
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										1
									
								
								keyboards/ianklug/grooveboard/keymaps/via/readme.md
									
										
									
									
									
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								keyboards/ianklug/grooveboard/keymaps/via/readme.md
									
										
									
									
									
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# The via keymap for grooveboard
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										2
									
								
								keyboards/ianklug/grooveboard/keymaps/via/rules.mk
									
										
									
									
									
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										2
									
								
								keyboards/ianklug/grooveboard/keymaps/via/rules.mk
									
										
									
									
									
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VIA_ENABLE = yes
 | 
			
		||||
LTO_ENABLE = yes
 | 
			
		||||
							
								
								
									
										21
									
								
								keyboards/ianklug/grooveboard/readme.md
									
										
									
									
									
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										21
									
								
								keyboards/ianklug/grooveboard/readme.md
									
										
									
									
									
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# Grooveboard
 | 
			
		||||
 | 
			
		||||
A four-key mechanical keyboard for rhythm games.
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
* Keyboard Maintainer: [ianklug](https://github.com/ianklug)
 | 
			
		||||
* Hardware Supported: grooveboard, grooveboard mx, grooveboard choc
 | 
			
		||||
* Hardware Availability: https://github.com/ianklug/grooveboard
 | 
			
		||||
 | 
			
		||||
Press the button on the back of the keyboard to enter bootloader mode.
 | 
			
		||||
 | 
			
		||||
Make example for this keyboard (after setting up your build environment):
 | 
			
		||||
 | 
			
		||||
    make ianklug/grooveboard:default
 | 
			
		||||
 | 
			
		||||
Flashing example for this keyboard:
 | 
			
		||||
 | 
			
		||||
    make ianklug/grooveboard:default:flash
 | 
			
		||||
 | 
			
		||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
			
		||||
							
								
								
									
										22
									
								
								keyboards/ianklug/grooveboard/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								keyboards/ianklug/grooveboard/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,22 @@
 | 
			
		|||
# MCU name
 | 
			
		||||
MCU = atmega32u4
 | 
			
		||||
 | 
			
		||||
# Bootloader selection
 | 
			
		||||
BOOTLOADER = atmel-dfu
 | 
			
		||||
 | 
			
		||||
# Build Options
 | 
			
		||||
#   change yes to no to disable
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
 | 
			
		||||
MOUSEKEY_ENABLE = yes       # Mouse keys
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control
 | 
			
		||||
CONSOLE_ENABLE = no         # Console for debug
 | 
			
		||||
COMMAND_ENABLE = no         # Commands for debug and configuration
 | 
			
		||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | 
			
		||||
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
 | 
			
		||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
NKRO_ENABLE = no            # USB Nkey Rollover
 | 
			
		||||
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
			
		||||
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
 | 
			
		||||
BLUETOOTH_ENABLE = no       # Enable Bluetooth
 | 
			
		||||
AUDIO_ENABLE = no           # Audio output
 | 
			
		||||
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