[Keyboard] Update ATmega32A readme files to match template (#7462)

* Update atmega32a readme files to match template

* Update atmega32a readme files to match template - fixes

* Apply suggestions from code review
This commit is contained in:
Joel Challis 2019-11-24 04:42:20 +00:00 committed by James Young
parent d14573620d
commit 6a8c0a6468
36 changed files with 259 additions and 1229 deletions

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A 75% keyboard with RGB
Keyboard Maintainer: QMK Community
Hardware Supported: B.mini PCB
Hardware Availability: http://winkeyless.kr/product/b-mini-x2-pcb/
* Keyboard Maintainer: QMK Community
* Hardware Supported: B.mini PCB
* Hardware Availability: <http://winkeyless.kr/product/b-mini-x2-pcb/>
Make example for this keyboard (after setting up your build environment):
make winkeyless/bmini:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python
brew install pyusb
brew install --HEAD`https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
make winkeyless/bmini:default:flash
**Reset Key**: Hold down the key located at *LOCATION*, commonly programmed as *KEY* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).