Update to my keymaps and userspace (#4447)
* fix to prime o keymap * changed ortho keymaps * added some symbols to lower layer * set lower to be a higher layer than raise * added split layout option with center numpad to prime_o keymap * added some gaming functionality * added alt f4 ortho keymaps and userspace * fixed small error
This commit is contained in:
		
							parent
							
								
									d9453a93f3
								
							
						
					
					
						commit
						667e0962eb
					
				
					 5 changed files with 303 additions and 145 deletions
				
			
		| 
						 | 
				
			
			@ -6,8 +6,8 @@
 | 
			
		|||
 | 
			
		||||
enum layers {
 | 
			
		||||
  _BASE,
 | 
			
		||||
  _LOWER,
 | 
			
		||||
  _RAISE,
 | 
			
		||||
  _LOWER,
 | 
			
		||||
  _MUSICMODE
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -46,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
[_LOWER] = LAYOUT_ortho_4x12(
 | 
			
		||||
  DE_TILD,  DE_EXLM,  DE_DQOT,  DE_HASH,  DE_DLR,   DE_PERC,  CU_CIRC,  DE_AMPR,  DE_ASTR,  DE_LPRN,  DE_RPRN,  _______,
 | 
			
		||||
  _______,  DE_AT,    CTRLX,    CTRLC,    CTRLV,    XXXXXXX,  XXXXXXX,  DE_UNDS,  DE_PLUS,  DE_LCBR,  DE_RCBR,  DE_PIPE,
 | 
			
		||||
  _______,  DE_EURO,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  _______,  _______,  _______,  _______,
 | 
			
		||||
  _______,  DE_EURO,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  XXXXXXX,  DE_MINS,  CU_EQL,   CU_LBRC,  CU_RBRC,  _______,
 | 
			
		||||
  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -65,7 +65,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
[_RAISE] = LAYOUT_ortho_4x12(
 | 
			
		||||
  CU_GRV,   DE_1,     DE_2,     CU_3,     DE_4,     DE_5,     CU_6,     CU_7,     CU_8,     CU_9,     CU_0,     _______,
 | 
			
		||||
  _______,  KC_F1,    KC_F2,    KC_F3,    KC_F4,    KC_F5,    KC_F6,    DE_MINS,  CU_EQL,   CU_LBRC,  CU_RBRC,  CU_BSLS,
 | 
			
		||||
  _______,  KC_F7,    KC_F8,    KC_F9,    KC_F10,   KC_F11,   KC_F12,   _______,  _______,  _______,  _______,  _______,
 | 
			
		||||
  _______,  KC_F7,    KC_F8,    KC_F9,    KC_F10,   KC_F11,   KC_F12,   XXXXXXX,  _______,  _______,  _______,  _______,
 | 
			
		||||
  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -97,21 +97,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
 | 
			
		||||
/* Navigation
 | 
			
		||||
,-----------------------------------------------------------------------------------------------------------------------.
 | 
			
		||||
|ESCT     |PageDown |Up       |PageUp   |Home     |         |         |         |Win+Up   |         |         |Del      |
 | 
			
		||||
|ALT F4   |PageDown |Up       |PageUp   |Home     |         |         |         |Win+Up   |         |         |Del      |
 | 
			
		||||
|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
 | 
			
		||||
|         |Left     |Down     |Right    |End      |         |         |Win+Left |Win+Down |Win+Right|         |Enter    |
 | 
			
		||||
|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
 | 
			
		||||
|         |Prev     |Pause    |Next     |LowerVol |RaiseVol |Mute     |         |         |         |         |         |
 | 
			
		||||
|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
 | 
			
		||||
|RESET    |         |         |         |         |         |         |         |         |         |         |Game     |
 | 
			
		||||
|RESET    |ESCT     |         |         |         |         |         |         |         |         |         |Game     |
 | 
			
		||||
`-----------------------------------------------------------------------------------------------------------------------'
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
[_NAV] = LAYOUT_ortho_4x12(
 | 
			
		||||
  CU_ESCT,  KC_PGDN,  KC_UP,    KC_PGUP,  KC_HOME,  XXXXXXX,  XXXXXXX,  XXXXXXX,  GUIU,     XXXXXXX,  XXXXXXX,  KC_DEL,
 | 
			
		||||
  ALTF4,    KC_PGDN,  KC_UP,    KC_PGUP,  KC_HOME,  XXXXXXX,  XXXXXXX,  XXXXXXX,  GUIU,     XXXXXXX,  XXXXXXX,  KC_DEL,
 | 
			
		||||
  _______,  KC_LEFT,  KC_DOWN,  KC_RGHT,  KC_END,   XXXXXXX,  XXXXXXX,  GUIL,     GUID,     GUIR,     XXXXXXX,  KC_ENT,
 | 
			
		||||
  _______,  KC_MPRV,  KC_MPLY,  KC_MNXT,  KC_VOLD,  KC_VOLU,  KC_MUTE,  MU_ON,    XXXXXXX,  XXXXXXX,  XXXXXXX,  _______,
 | 
			
		||||
  RESET,    _______,  _______,  _______,  _______,  KC_SPC,   KC_ENT,   _______,  _______,  _______,  _______,  CU_GAME
 | 
			
		||||
  RESET,    CU_ESCT,  _______,  _______,  _______,  KC_SPC,   KC_ENT,   _______,  _______,  _______,  _______,  CU_GAME
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
| 
						 | 
				
			
			@ -129,6 +129,17 @@ switch (keycode) {
 | 
			
		|||
    } else {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
  case KC_LALT:
 | 
			
		||||
    if (game) {
 | 
			
		||||
      if (record->event.pressed){
 | 
			
		||||
        layer_on(_RAISE);
 | 
			
		||||
      } else {
 | 
			
		||||
        layer_off(_RAISE);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
    } else {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
  case MU_ON:
 | 
			
		||||
    if(record->event.pressed) {
 | 
			
		||||
      layer_off(_LOWER);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue