[Keyboard] move ymd96 to ymdk vendor folder (#15643)
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					 15 changed files with 2 additions and 2 deletions
				
			
		
							
								
								
									
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								keyboards/ymdk/ymd96/config.h
									
										
									
									
									
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								keyboards/ymdk/ymd96/config.h
									
										
									
									
									
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/*
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Base Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
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Modified 2017 Andrew Novak <ndrw.nvk@gmail.com>
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Modified 2018 Harshit Goel <Harshitgoel96@yahoo.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config_common.h"
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#pragma once
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#define VENDOR_ID       0x20A0
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#define PRODUCT_ID      0x422D
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#define DEVICE_VER      0x0200
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#define MANUFACTURER    YMDK
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#define PRODUCT         YMD96
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/* matrix size */
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 15
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#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
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#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 }
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define LED_NUM_LOCK_PIN D0
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#define LED_CAPS_LOCK_PIN D1
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#define LED_PIN_ON_STATE 0
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#define BACKLIGHT_PIN D4
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#define BACKLIGHT_LEVELS 12
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#define BACKLIGHT_BREATHING
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#define TAPPING_TOGGLE 3
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#define USB_MAX_POWER_CONSUMPTION 100
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/* RGB underglow */
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// The RGB_DI_PIN value seems to be shared between all PS2AVRGB boards.
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// The same pin is used on the JJ40, at least.
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#define RGBLED_NUM 18
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#define RGB_DI_PIN E2 // NOTE: for PS2AVRGB boards, underglow commands are sent via I2C to 0xB0.
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#define RGBLIGHT_ANIMATIONS
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/*#define RGBLIGHT_VAL_STEP 20*/
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