Add missing parentheses to some important macros (#4775)
* Add missing parentheses to quantum_keycodes macros * Add missing parentheses to progmem macros
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					 2 changed files with 13 additions and 14 deletions
				
			
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			@ -489,9 +489,8 @@ enum quantum_keycodes {
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#define SWIN(kc) SGUI(kc)
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#define LCA(kc)  (QK_LCTL | QK_LALT | (kc))
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#define MOD_HYPR 0xf
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#define MOD_MEH 0x7
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#define MOD_HYPR 0xF
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#define MOD_MEH  0x7
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// Aliases for shifted symbols
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// Each key has a 4-letter code, and some have longer aliases too.
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			@ -601,7 +600,7 @@ enum quantum_keycodes {
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#define RGB_M_T RGB_MODE_RGBTEST
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// L-ayer, T-ap - 256 keycode max, 16 layer max
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#define LT(layer, kc) (QK_LAYER_TAP | ((layer & 0xF) << 8) | ((kc) & 0xFF))
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#define LT(layer, kc) (QK_LAYER_TAP | (((layer) & 0xF) << 8) | ((kc) & 0xFF))
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#define AG_SWAP MAGIC_SWAP_ALT_GUI
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#define AG_NORM MAGIC_UNSWAP_ALT_GUI
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			@ -615,28 +614,28 @@ enum quantum_keycodes {
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// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
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// keycode modeled after the old version, kept below for this.
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/* #define TO(layer, when) (QK_TO | (when << 0x4) | (layer & 0xFF)) */
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#define TO(layer) (QK_TO | (ON_PRESS << 0x4) | (layer & 0xFF))
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#define TO(layer) (QK_TO | (ON_PRESS << 0x4) | ((layer) & 0xFF))
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// Momentary switch layer - 256 layer max
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#define MO(layer) (QK_MOMENTARY | (layer & 0xFF))
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#define MO(layer) (QK_MOMENTARY | ((layer) & 0xFF))
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// Set default layer - 256 layer max
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#define DF(layer) (QK_DEF_LAYER | (layer & 0xFF))
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#define DF(layer) (QK_DEF_LAYER | ((layer) & 0xFF))
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// Toggle to layer - 256 layer max
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#define TG(layer) (QK_TOGGLE_LAYER | (layer & 0xFF))
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#define TG(layer) (QK_TOGGLE_LAYER | ((layer) & 0xFF))
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// One-shot layer - 256 layer max
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#define OSL(layer) (QK_ONE_SHOT_LAYER | (layer & 0xFF))
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#define OSL(layer) (QK_ONE_SHOT_LAYER | ((layer) & 0xFF))
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// L-ayer M-od: Momentary switch layer with modifiers active - 16 layer max, left mods only
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#define LM(layer, mod) (QK_LAYER_MOD | ((layer & 0xF) << 4) | ((mod) & 0xF))
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#define LM(layer, mod) (QK_LAYER_MOD | (((layer) & 0xF) << 4) | ((mod) & 0xF))
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// One-shot mod
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#define OSM(mod) (QK_ONE_SHOT_MOD | ((mod) & 0xFF))
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// Layer tap-toggle
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#define TT(layer) (QK_LAYER_TAP_TOGGLE | (layer & 0xFF))
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#define TT(layer) (QK_LAYER_TAP_TOGGLE | ((layer) & 0xFF))
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// M-od, T-ap - 256 keycode max
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#define MT(mod, kc) (QK_MOD_TAP | (((mod) & 0x1F) << 8) | ((kc) & 0xFF))
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