Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)
* fixes from tmk's repo * rename keyboard to keyboards
This commit is contained in:
		
							parent
							
								
									464c8e274f
								
							
						
					
					
						commit
						649b33d778
					
				
					 545 changed files with 1752 additions and 15315 deletions
				
			
		
							
								
								
									
										122
									
								
								keyboards/cluepad/keymaps/default/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										122
									
								
								keyboards/cluepad/keymaps/default/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,122 @@
 | 
			
		|||
#include "cluepad.h"
 | 
			
		||||
 | 
			
		||||
#include "backlight.h"
 | 
			
		||||
#include "rgblight.h"
 | 
			
		||||
 | 
			
		||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
#define _BL 0
 | 
			
		||||
#define _FL 1
 | 
			
		||||
#define _RS 2
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
  /* Keymap _BL: (Base Layer) Default Layer
 | 
			
		||||
   * .-------------------.
 | 
			
		||||
   * |NL F|   /|   *|   -|
 | 
			
		||||
   * |-------------------|
 | 
			
		||||
   * |   7|   8|   9|    |
 | 
			
		||||
   * |--------------|    |
 | 
			
		||||
   * |   4|   5|   6|   +|
 | 
			
		||||
   * |-------------------|
 | 
			
		||||
   * |   1|   2|   3|    |
 | 
			
		||||
   * |--------------|    |
 | 
			
		||||
   * |        0|   .| Ent|
 | 
			
		||||
   * '-------------------'
 | 
			
		||||
   */
 | 
			
		||||
[_BL] = KEYMAP(
 | 
			
		||||
  LT(_FL, KC_NLCK), KC_PSLS, KC_PAST, KC_PMNS, \
 | 
			
		||||
  KC_P7,            KC_P8,   KC_P9,   KC_PPLS, \
 | 
			
		||||
  KC_P4,            KC_P5,   KC_P6, \
 | 
			
		||||
  KC_P1,            KC_P2,   KC_P3,   KC_PENT, \
 | 
			
		||||
  KC_P0,                     KC_PDOT),
 | 
			
		||||
 | 
			
		||||
  /* Keymap _FL: Function Layer
 | 
			
		||||
   * .-------------------.
 | 
			
		||||
   * |NL F|    |    | Fn0|
 | 
			
		||||
   * |-------------------|
 | 
			
		||||
   * |    | Fn4|    |    |
 | 
			
		||||
   * |--------------|    |
 | 
			
		||||
   * | Fn3|BL_S| Fn2| Fn6|
 | 
			
		||||
   * |-------------------|
 | 
			
		||||
   * |    | Fn5|    |    |
 | 
			
		||||
   * |--------------|    |
 | 
			
		||||
   * |      Fn1|    | Fn7|
 | 
			
		||||
   * '-------------------'
 | 
			
		||||
   */
 | 
			
		||||
[_FL] = KEYMAP(
 | 
			
		||||
  LT(_FL, KC_NLCK), KC_TRNS, KC_TRNS, F(0), \
 | 
			
		||||
  KC_TRNS,          F(4),    KC_TRNS, F(6), \
 | 
			
		||||
  F(3),             BL_STEP, F(2), \
 | 
			
		||||
  KC_TRNS,          F(5),    KC_TRNS, F(7), \
 | 
			
		||||
  F(1),                      KC_TRNS)
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum function_id {
 | 
			
		||||
    RGBLED_TOGGLE,
 | 
			
		||||
    RGBLED_STEP_MODE,
 | 
			
		||||
    RGBLED_INCREASE_HUE,
 | 
			
		||||
    RGBLED_DECREASE_HUE,
 | 
			
		||||
    RGBLED_INCREASE_SAT,
 | 
			
		||||
    RGBLED_DECREASE_SAT,
 | 
			
		||||
    RGBLED_INCREASE_VAL,
 | 
			
		||||
    RGBLED_DECREASE_VAL,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM fn_actions[] = {
 | 
			
		||||
  [0]  = ACTION_FUNCTION(RGBLED_TOGGLE),
 | 
			
		||||
  [1]  = ACTION_FUNCTION(RGBLED_STEP_MODE),
 | 
			
		||||
  [2]  = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
 | 
			
		||||
  [3]  = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
 | 
			
		||||
  [4]  = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
 | 
			
		||||
  [5]  = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
 | 
			
		||||
  [6]  = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
 | 
			
		||||
  [7]  = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
 | 
			
		||||
  switch (id) {
 | 
			
		||||
    case RGBLED_TOGGLE:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        rgblight_toggle();
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
    case RGBLED_INCREASE_HUE:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        rgblight_increase_hue();
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
    case RGBLED_DECREASE_HUE:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        rgblight_decrease_hue();
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
    case RGBLED_INCREASE_SAT:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        rgblight_increase_sat();
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
    case RGBLED_DECREASE_SAT:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        rgblight_decrease_sat();
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
    case RGBLED_INCREASE_VAL:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        rgblight_increase_val();
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
    case RGBLED_DECREASE_VAL:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        rgblight_decrease_val();
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
    case RGBLED_STEP_MODE:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        rgblight_step();
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue