[Keyboard] Orion Locking Indicator LED Support (#7683)
* add indicator lighting support thanks to Keebology tracing * set the correct number of underglow LEDs * add comments and skeletal structure for layer indicator LEDs * add backlight areas pins * update readme * we can't turn leds on based on zones, so we use multiple backlight pin support instead to turn them ALL on and control them. * add comments to backlight setting * make a more useful default keymap that can also be used for testing * add duck orion to list * add indicator led support * update readme * Update keyboards/duck/orion/v3/matrix.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/duck/orion/v3/matrix.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/duck/orion/v3/matrix.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/duck/orion/v3/matrix.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/duck/orion/v3/matrix.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/duck/orion/v3/matrix.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * add the appropriate header files * fix indent so Drashna will not die * Update keyboards/duck/orion/v3/v3.c Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/duck/orion/v3/keymaps/default/keymap.c Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/duck/orion/v3/keymaps/default/keymap.c Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/duck/orion/v3/readme.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/duck/orion/v3/readme.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/duck/orion/v3/readme.md Co-Authored-By: fauxpark <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: fauxpark <fauxpark@gmail.com>
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					 6 changed files with 64 additions and 72 deletions
				
			
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					@ -37,11 +37,17 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#define DEBOUNCE 5
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					#define DEBOUNCE 5
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/* number of backlight levels */
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					/* number of backlight levels */
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#define BACKLIGHT_LEVELS 3
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					// #define BACKLIGHT_LEVELS 3
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					#undef BACKLIGHT_PIN
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					#define BACKLIGHT_PINS { B1, B2, B3, E6 }
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					#define BACKLIGHT_LED_COUNT 4
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					#define BACKLIGHT_LEVELS 10
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					#define BACKLIGHT_ON_STATE 1
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#define RGBLIGHT_ANIMATIONS
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					#define RGBLIGHT_ANIMATIONS
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#define RGB_DI_PIN D6
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					#define RGB_DI_PIN D6
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#define RGBLED_NUM 17
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					#define RGBLED_NUM 18
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/* Set to top left most key */
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					/* Set to top left most key */
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#define BOOTMAGIC_LITE_ROW 4
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					#define BOOTMAGIC_LITE_ROW 4
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					@ -16,11 +16,19 @@
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#include QMK_KEYBOARD_H
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					#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_tkl_ansi(\
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					[0] = LAYOUT_tkl_ansi(
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  KC_ESC,  KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,  KC_F7,  KC_F8,  KC_F9, KC_F10, KC_F11, KC_F12,           KC_PSCR,KC_SLCK,KC_PAUS, \
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					  KC_ESC,  KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,  KC_F7,  KC_F8,  KC_F9, KC_F10, KC_F11, KC_F12,           KC_PSCR,KC_SLCK,KC_PAUS, 
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  KC_GRV,   KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,KC_MINS, KC_EQL,KC_BSPC,   KC_INS ,KC_HOME,KC_PGUP, \
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					  KC_GRV,   KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,KC_MINS, KC_EQL,KC_BSPC,   KC_INS ,KC_HOME,KC_PGUP, 
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  KC_TAB,   KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,KC_LBRC,KC_RBRC,KC_BSLS,   KC_DEL ,KC_END ,KC_PGDN, \
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					  KC_TAB,   KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,KC_LBRC,KC_RBRC,KC_BSLS,   KC_DEL ,KC_END ,KC_PGDN, 
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  KC_CAPS,   KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,KC_SCLN,KC_QUOT,         KC_ENT,                          \
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					  KC_CAPS,   KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,KC_SCLN,KC_QUOT,         KC_ENT,                          
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  KC_LSFT,    KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,KC_COMM, KC_DOT,KC_SLSH,        KC_RSFT,            KC_UP,        \
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					  KC_LSFT,    KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,KC_COMM, KC_DOT,KC_SLSH,        KC_RSFT,            KC_UP,        
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  KC_LCTL,KC_LGUI,KC_LALT,                 KC_SPC,                                KC_RALT,KC_RGUI, KC_APP,KC_RCTL,  KC_LEFT,KC_DOWN,KC_RGHT) \
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					  KC_LCTL,KC_LGUI,KC_LALT,                 KC_SPC,                                KC_RALT,KC_RGUI, MO(1),KC_RCTL,  KC_LEFT,KC_DOWN,KC_RGHT),
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					[1] = LAYOUT_tkl_ansi(
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					  KC_TRNS,  KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS, KC_TRNS, KC_TRNS, 
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					  KC_TRNS,  KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
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					  BL_TOGG,  BL_STEP,  BL_INC,  BL_DEC,  RESET,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
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					  RGB_TOG,  RGB_MOD,  RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,                          
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					  KC_TRNS,  RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,        
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					  KC_TRNS, KC_TRNS,KC_TRNS,                 KC_TRNS,                                 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS) 
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};
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					};
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					@ -14,13 +14,7 @@ You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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					*/
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#include <util/delay.h>
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					#include "quantum.h"
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#include <avr/io.h>
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#include <stdio.h>
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#include "matrix.h"
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#include "util.h"
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#include "print.h"
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#include "debug.h"
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static uint8_t debouncing = DEBOUNCE;
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					static uint8_t debouncing = DEBOUNCE;
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					@ -54,18 +48,23 @@ void matrix_scan_user(void) {
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void backlight_init_ports(void)
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					void backlight_init_ports(void)
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{
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					{
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  DDRD  |=  0b11010000;
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  PORTD &= ~0b01010000;
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					}
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  PORTD |=  0b10000000;
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  DDRB  |=  0b00011111;
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					void indicator_init_ports(void) {
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  PORTB &= ~0b00001110;
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  PORTB |=  0b00010001;
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					  // Num LED
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  DDRE  |=  0b01000000;
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					  setPinOutput(B4); 
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  PORTE &= ~0b01000000;
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					  // Caps Lock
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					  setPinOutput(B0); 
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					  // Scroll Lock
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					  setPinOutput(D7); 
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}
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					}
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void matrix_init(void) {
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					void matrix_init(void) {
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  backlight_init_ports();
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					  indicator_init_ports();
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  unselect_cols();
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					  unselect_cols();
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  init_rows();
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					  init_rows();
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					@ -3,9 +3,9 @@
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Non official firmware for custom TKL Korean keyboard made by Duck.  
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					Non official firmware for custom TKL Korean keyboard made by Duck.  
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Group buy was run December 2018 via [geekhack](https://geekhack.org/index.php?topic=98581.0) with 100 keyboards total. 
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					Group buy was run December 2018 via [geekhack](https://geekhack.org/index.php?topic=98581.0) with 100 keyboards total. 
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Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)  
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					* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
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Hardware Supported: Duck Eagle/Viper PCB Ver 2.0, Atmega32u4  
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					* Hardware Supported: Duck Orion V3 PCB Ver 2.1
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Hardware Availability: Wait until GB of the next revision
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					* Hardware Availability: Wait until GB of the next revision
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Make example for this keyboard (after setting up your build environment):
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					Make example for this keyboard (after setting up your build environment):
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					@ -13,7 +13,7 @@ Make example for this keyboard (after setting up your build environment):
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**Reset Key:** To put the Orion V3 into reset, hold Backspace key (`K4N`) while plugging in. 
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					**Reset Key:** To put the Orion V3 into reset, hold Backspace key (`K4N`) while plugging in. 
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**CAUTION:** At this time 10/03/19 lighting has not been tested fully and may not properly work. 
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					**CAUTION:** At this time 12/19/19 layer indicator lighting has not been implemented by default. 
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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					See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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					@ -22,9 +22,9 @@ See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_to
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The Orion V3 PCB consists of:
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					The Orion V3 PCB consists of:
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### Microchips
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					### Microchips
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2 74HC237D 3-to-8 line decoders
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					2 74HC237D 3-to-8 line decoders U1, U2
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1 Atmega32u4 microcontroller
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					1 Atmega32u4 microcontroller
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2 WS2811 LED controller
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					2 WS2811 LED controller U5, U6
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## Notes
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					## Notes
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Special thanks to Marcus aka Keebology for doing this remotely and mapping the matrix. 
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					Special thanks to Marcus aka Keebology for doing this remotely and mapping the matrix, indicator LEDs, and backlight LEDs. 
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					@ -16,48 +16,26 @@
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#include "v3.h"
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					#include "v3.h"
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#include "indicator_leds.h"
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					#include "indicator_leds.h"
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enum BACKLIGHT_AREAS {
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					// Alphas              PB1
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  BACKLIGHT_ALPHAS   = 0b00000010,
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					// Navigation Cluster: PB2
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  BACKLIGHT_MODNUM   = 0b00001000
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					// Number Row, Mods:   PB3
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};
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					// Function Row:       PE6
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void backlight_set(uint8_t level) {
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					// Other than using RGB or LED matrix, QMK cannot turn on specific zones
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  switch(level) {
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					// of backlight LEDs. Unfortunately, Duck PCBs do not follow this design
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  case 0:
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					// and instead use multiple pins connected to each of these zones. QMK is
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    PORTB |= BACKLIGHT_ALPHAS;
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					// only able to control them ALL with the current default mechanisms. 
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    PORTB |= BACKLIGHT_MODNUM;
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  break;
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  case 1:
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    PORTB &= ~BACKLIGHT_ALPHAS;
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    PORTB |= BACKLIGHT_MODNUM;
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  break;
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  case 2:
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    PORTB |= BACKLIGHT_ALPHAS;
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    PORTB &= ~BACKLIGHT_MODNUM;
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  break;
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  case 3:
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    PORTB &= ~BACKLIGHT_ALPHAS;
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    PORTB &= ~BACKLIGHT_MODNUM;
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  break;
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  }
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}
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// Port from backlight_update_state
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					// Locking indicator LEDs
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void led_set_kb(uint8_t usb_led) {
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					// The Duck Orion V3 has 3 locking indicator LEDs and are located to the right
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    bool status[8] = {
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					// of the Escape key. 
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    IS_HOST_LED_ON(USB_LED_SCROLL_LOCK), /* LED 3 */
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					bool led_update_kb(led_t led_state) {
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    IS_HOST_LED_ON(USB_LED_CAPS_LOCK),   /* LED 2 */
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					    if(led_update_user(led_state)) {
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    IS_HOST_LED_ON(USB_LED_NUM_LOCK),    /* LED 1 */
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					        writePin(B0, !led_state.caps_lock);
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					        writePin(B4, !led_state.num_lock);
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    layer_state & (1<<2),                            /* LED 6 */
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					        writePin(D7, !led_state.scroll_lock);
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    layer_state & (1<<1),                            /* LED 5 */
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					    }
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    layer_state & (1<<0) ? 0: 1,                     /* LED 4 */
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					    return true;
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    layer_state & (1<<5),                            /* LED 8 */
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    layer_state & (1<<4)                             /* LED 7 */
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  };
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  indicator_leds_set(status);
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}
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					}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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					bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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					@ -13,4 +13,5 @@ Jetfire V1
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Lightsaver V3  
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					Lightsaver V3  
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Octagon V1  
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					Octagon V1  
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Octagon V2  
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					Octagon V2  
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					Orion V3  
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Viper V2  
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					Viper V2  
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