Remove old OLED API code (#21651)

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Ryan 2023-08-01 00:43:10 +10:00 committed by GitHub
parent f407d90598
commit 6018b56c55
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28 changed files with 2 additions and 1017 deletions

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@ -4,10 +4,6 @@
#define MIN(x, y) (((x) < (y)) ? (x) : (y))
#define MAX(x, y) (((x) > (y)) ? (x) : (y))
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
#define LAYOUT_half( \
L00, L01, L02, L03, L04, L05, \
L10, L11, L12, L13, L14, L15, \
@ -450,10 +446,6 @@ void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_get_mode();
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
@ -555,10 +547,6 @@ uint8_t layer_state_old;
//runs every scan cycle (a lot)
void matrix_scan_user(void) {
#ifdef SSD1306OLED
iota_gfx_task(); // this is what updates the display continuously
#endif
if(delay_key_stat && (timer_elapsed(key_timer) > DELAY_TIME)){
register_delay_code(_BASE);
if(!delay_key_pressed){
@ -629,120 +617,6 @@ void matrix_scan_user(void) {
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
// Render to OLED
void render_status(struct CharacterMatrix *matrix) {
// froggy logo
static char logo[4][1][17]=
{
{
{0x65,0x66,0x67,0x68,0x69,0x6a,0x6b,0x6c,0x6d,0x6e,0x6f,0x70,0x71,0x72,0x73,0x74,0}
},
{
{0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,0}
},
{
{0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,0}
},
{
{0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0}
}
};
static char indctr[8][2][4]=
{
// white icon
{
{0x60,0x61,0x62,0},
{0x63,0x64,0}
},
{
{0x80,0x81,0x82,0},
{0x83,0x84,0}
},
{
{0xa0,0xa1,0xa2,0},
{0xa3,0xa4,0}
},
{
{0xc0,0xc1,0xc2,0},
{0xc3,0xc4,0}
},
// Black icon
{
{0x75,0x76,0x77,0},
{0x78,0x79,0}
},
{
{0x95,0x96,0x97,0},
{0x98,0x99,0}
},
{
{0xb5,0xb6,0xb7,0},
{0xb8,0xb9,0}
},
{
{0xd5,0xd6,0xd7,0},
{0xd8,0xd9,0}
},
};
int rown = 0;
int rowf = 0;
int rowa = 0;
int rows = 0;
//Set Indicator icon
led_t led_state = host_keyboard_led_state();
if (led_state.num_lock) { rown = 4; } else { rown = 0; }
if (led_state.caps_lock) { rowa = 4; } else { rowa = 0; }
if (led_state.scroll_lock) { rows = 4; } else { rows = 0; }
if (layer_state == L_FUNC) { rowf = 4; }
matrix_write(matrix, indctr[rown] [0]);
matrix_write(matrix, indctr[rowf] [1]);
matrix_write(matrix, logo [0] [0]);
matrix_write(matrix, indctr[rown+1][0]);
matrix_write(matrix, indctr[rowf+1][1]);
matrix_write(matrix, logo [1] [0]);
matrix_write(matrix, indctr[rowa+2][0]);
matrix_write(matrix, indctr[rows+2][1]);
matrix_write(matrix, logo [2] [0]);
matrix_write(matrix, indctr[rowa+3][0]);
matrix_write(matrix, indctr[rows+3][1]);
matrix_write(matrix, logo [3] [0]);
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
matrix_clear(&matrix);
if (is_keyboard_master()) {
render_status(&matrix);
}
matrix_update(&display, &matrix);
}
#endif // end of SSD1306OLED
//OLED update loop
#ifdef OLED_ENABLE