Add documentation and fix formating (#4860)
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		|  | @ -17,82 +17,76 @@ uint32_t default_layer_state = 0; | |||
| 
 | ||||
| /** \brief Default Layer State Set At user Level
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Run user code on default layer state change | ||||
|  */ | ||||
| __attribute__((weak)) | ||||
| uint32_t default_layer_state_set_user(uint32_t state) { | ||||
|     return state; | ||||
|   return state; | ||||
| } | ||||
| 
 | ||||
| /** \brief Default Layer State Set At Keyboard Level
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  *  Run keyboard code on default layer state change | ||||
|  */ | ||||
| __attribute__((weak)) | ||||
| uint32_t default_layer_state_set_kb(uint32_t state) { | ||||
|     return default_layer_state_set_user(state); | ||||
|   return default_layer_state_set_user(state); | ||||
| } | ||||
| 
 | ||||
| /** \brief Default Layer State Set
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Static function to set the default layer state, prints debug info and clears keys | ||||
|  */ | ||||
| static void default_layer_state_set(uint32_t state) | ||||
| { | ||||
|     state = default_layer_state_set_kb(state); | ||||
|     debug("default_layer_state: "); | ||||
|     default_layer_debug(); debug(" to "); | ||||
|     default_layer_state = state; | ||||
|     default_layer_debug(); debug("\n"); | ||||
| static void default_layer_state_set(uint32_t state) { | ||||
|   state = default_layer_state_set_kb(state); | ||||
|   debug("default_layer_state: "); | ||||
|   default_layer_debug(); debug(" to "); | ||||
|   default_layer_state = state; | ||||
|   default_layer_debug(); debug("\n"); | ||||
| #ifdef STRICT_LAYER_RELEASE | ||||
|     clear_keyboard_but_mods(); // To avoid stuck keys
 | ||||
|   clear_keyboard_but_mods(); // To avoid stuck keys
 | ||||
| #else | ||||
|     clear_keyboard_but_mods_and_keys(); // Don't reset held keys
 | ||||
|   clear_keyboard_but_mods_and_keys(); // Don't reset held keys
 | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| /** \brief Default Layer Print
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Print out the hex value of the 32-bit default layer state, as well as the value of the highest bit. | ||||
|  */ | ||||
| void default_layer_debug(void) | ||||
| { | ||||
|     dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state)); | ||||
| void default_layer_debug(void) { | ||||
|   dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state)); | ||||
| } | ||||
| 
 | ||||
| /** \brief Default Layer Set
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Sets the default layer state. | ||||
|  */ | ||||
| void default_layer_set(uint32_t state) | ||||
| { | ||||
|     default_layer_state_set(state); | ||||
| void default_layer_set(uint32_t state) { | ||||
|   default_layer_state_set(state); | ||||
| } | ||||
| 
 | ||||
| #ifndef NO_ACTION_LAYER | ||||
| /** \brief Default Layer Or
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Turns on the default layer based on matching bits between specifed layer and existing layer state | ||||
|  */ | ||||
| void default_layer_or(uint32_t state) | ||||
| { | ||||
|     default_layer_state_set(default_layer_state | state); | ||||
| void default_layer_or(uint32_t state) { | ||||
|   default_layer_state_set(default_layer_state | state); | ||||
| } | ||||
| /** \brief Default Layer And
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Turns on default layer based on matching enabled bits between specifed layer and existing layer state | ||||
|  */ | ||||
| void default_layer_and(uint32_t state) | ||||
| { | ||||
|     default_layer_state_set(default_layer_state & state); | ||||
| void default_layer_and(uint32_t state) { | ||||
|   default_layer_state_set(default_layer_state & state); | ||||
| } | ||||
| /** \brief Default Layer Xor
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Turns on default layer based on non-matching bits between specifed layer and existing layer state | ||||
|  */ | ||||
| void default_layer_xor(uint32_t state) | ||||
| { | ||||
|     default_layer_state_set(default_layer_state ^ state); | ||||
| void default_layer_xor(uint32_t state) { | ||||
|   default_layer_state_set(default_layer_state ^ state); | ||||
| } | ||||
| #endif | ||||
| 
 | ||||
|  | @ -104,170 +98,168 @@ uint32_t layer_state = 0; | |||
| 
 | ||||
| /** \brief Layer state set user
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Runs user code on layer state change | ||||
|  */ | ||||
| __attribute__((weak)) | ||||
| uint32_t layer_state_set_user(uint32_t state) { | ||||
|     return state; | ||||
|   return state; | ||||
| } | ||||
| 
 | ||||
| /** \brief Layer state set keyboard
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Runs keyboard code on layer state change | ||||
|  */ | ||||
| __attribute__((weak)) | ||||
| uint32_t layer_state_set_kb(uint32_t state) { | ||||
|     return layer_state_set_user(state); | ||||
|   return layer_state_set_user(state); | ||||
| } | ||||
| 
 | ||||
| /** \brief Layer state set
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Sets the layer to match the specifed state (a bitmask) | ||||
|  */ | ||||
| void layer_state_set(uint32_t state) | ||||
| { | ||||
|     state = layer_state_set_kb(state); | ||||
|     dprint("layer_state: "); | ||||
|     layer_debug(); dprint(" to "); | ||||
|     layer_state = state; | ||||
|     layer_debug(); dprintln(); | ||||
| void layer_state_set(uint32_t state) { | ||||
|   state = layer_state_set_kb(state); | ||||
|   dprint("layer_state: "); | ||||
|   layer_debug(); dprint(" to "); | ||||
|   layer_state = state; | ||||
|   layer_debug(); dprintln(); | ||||
| #ifdef STRICT_LAYER_RELEASE | ||||
|     clear_keyboard_but_mods(); // To avoid stuck keys
 | ||||
|   clear_keyboard_but_mods(); // To avoid stuck keys
 | ||||
| #else | ||||
|     clear_keyboard_but_mods_and_keys(); // Don't reset held keys
 | ||||
|   clear_keyboard_but_mods_and_keys(); // Don't reset held keys
 | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| /** \brief Layer clear
 | ||||
|  * | ||||
|  * Turn off all layers. | ||||
|  * Turn off all layers | ||||
|  */ | ||||
| void layer_clear(void) | ||||
| { | ||||
|     layer_state_set(0); | ||||
| void layer_clear(void) { | ||||
|   layer_state_set(0); | ||||
| } | ||||
| 
 | ||||
| /** \brief Layer state is
 | ||||
|  * | ||||
|  * Return whether the given state is on (it might still be shadowed by a higher state, though). | ||||
|  * Return whether the given state is on (it might still be shadowed by a higher state, though) | ||||
|  */ | ||||
| bool layer_state_is(uint8_t layer) | ||||
| { | ||||
|     return layer_state_cmp(layer_state, layer); | ||||
| bool layer_state_is(uint8_t layer) { | ||||
|   return layer_state_cmp(layer_state, layer); | ||||
| } | ||||
| 
 | ||||
| /** \brief Layer state compare
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Used for comparing layers {mostly used for unit testing} | ||||
|  */ | ||||
| bool layer_state_cmp(uint32_t cmp_layer_state, uint8_t layer) { | ||||
|     if (!cmp_layer_state) { return layer == 0; } | ||||
|     return (cmp_layer_state & (1UL<<layer)) != 0; | ||||
|   if (!cmp_layer_state) { return layer == 0; } | ||||
|   return (cmp_layer_state & (1UL<<layer)) != 0; | ||||
| } | ||||
| 
 | ||||
| /** \brief Layer move
 | ||||
|  * | ||||
|  * Turn on the given layer and turn off all other layers. | ||||
|  * Turns on the given layer and turn off all other layers | ||||
|  */ | ||||
| void layer_move(uint8_t layer) | ||||
| { | ||||
|     layer_state_set(1UL<<layer); | ||||
| void layer_move(uint8_t layer) { | ||||
|   layer_state_set(1UL<<layer); | ||||
| } | ||||
| 
 | ||||
| /** \brief Layer on
 | ||||
|  * | ||||
|  * Turn on the given layer. | ||||
|  * Turns on given layer | ||||
|  */ | ||||
| void layer_on(uint8_t layer) | ||||
| { | ||||
|     layer_state_set(layer_state | (1UL<<layer)); | ||||
| void layer_on(uint8_t layer) { | ||||
|   layer_state_set(layer_state | (1UL<<layer)); | ||||
| } | ||||
| 
 | ||||
| /** \brief Layer off
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Turns off given layer | ||||
|  */ | ||||
| void layer_off(uint8_t layer) | ||||
| { | ||||
|     layer_state_set(layer_state & ~(1UL<<layer)); | ||||
| void layer_off(uint8_t layer) { | ||||
|   layer_state_set(layer_state & ~(1UL<<layer)); | ||||
| } | ||||
| 
 | ||||
| /** \brief Layer invert
 | ||||
|  * | ||||
|  * Toggle the given layer (set it if it's unset, or unset it if it's set). | ||||
|  * Toggle the given layer (set it if it's unset, or unset it if it's set) | ||||
|  */ | ||||
| void layer_invert(uint8_t layer) | ||||
| { | ||||
|     layer_state_set(layer_state ^ (1UL<<layer)); | ||||
| void layer_invert(uint8_t layer) { | ||||
|   layer_state_set(layer_state ^ (1UL<<layer)); | ||||
| } | ||||
| 
 | ||||
| /** \brief Layer or
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Turns on layers based on matching bits between specifed layer and existing layer state | ||||
|  */ | ||||
| void layer_or(uint32_t state) | ||||
| { | ||||
|     layer_state_set(layer_state | state); | ||||
| void layer_or(uint32_t state) { | ||||
|   layer_state_set(layer_state | state); | ||||
| } | ||||
| /** \brief Layer and
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Turns on layers based on matching enabled bits between specifed layer and existing layer state | ||||
|  */ | ||||
| void layer_and(uint32_t state) | ||||
| { | ||||
|     layer_state_set(layer_state & state); | ||||
| void layer_and(uint32_t state) { | ||||
|   layer_state_set(layer_state & state); | ||||
| } | ||||
| /** \brief Layer xor
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Turns on layers based on non-matching bits between specifed layer and existing layer state | ||||
|  */ | ||||
| void layer_xor(uint32_t state) | ||||
| { | ||||
|     layer_state_set(layer_state ^ state); | ||||
| void layer_xor(uint32_t state) { | ||||
|   layer_state_set(layer_state ^ state); | ||||
| } | ||||
| 
 | ||||
| /** \brief Layer debug printing
 | ||||
|  * | ||||
|  * Print out the hex value of the 32-bit layer state, as well as the value of the highest bit. | ||||
|  */ | ||||
| void layer_debug(void) | ||||
| { | ||||
|     dprintf("%08lX(%u)", layer_state, biton32(layer_state)); | ||||
| void layer_debug(void) { | ||||
|   dprintf("%08lX(%u)", layer_state, biton32(layer_state)); | ||||
| } | ||||
| #endif | ||||
| 
 | ||||
| #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) | ||||
| /** \brief source layer cache
 | ||||
|  */ | ||||
| 
 | ||||
| uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}}; | ||||
| 
 | ||||
| void update_source_layers_cache(keypos_t key, uint8_t layer) | ||||
| { | ||||
|     const uint8_t key_number = key.col + (key.row * MATRIX_COLS); | ||||
|     const uint8_t storage_row = key_number / 8; | ||||
|     const uint8_t storage_bit = key_number % 8; | ||||
| /** \brief update source layers cache
 | ||||
|  * | ||||
|  * Updates the cached keys when changing layers | ||||
|  */ | ||||
| void update_source_layers_cache(keypos_t key, uint8_t layer) { | ||||
|   const uint8_t key_number = key.col + (key.row * MATRIX_COLS); | ||||
|   const uint8_t storage_row = key_number / 8; | ||||
|   const uint8_t storage_bit = key_number % 8; | ||||
| 
 | ||||
|     for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { | ||||
|         source_layers_cache[storage_row][bit_number] ^= | ||||
|             (-((layer & (1U << bit_number)) != 0) | ||||
|              ^ source_layers_cache[storage_row][bit_number]) | ||||
|             & (1U << storage_bit); | ||||
|     } | ||||
|   for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { | ||||
|     source_layers_cache[storage_row][bit_number] ^= | ||||
|       (-((layer & (1U << bit_number)) != 0) | ||||
|         ^ source_layers_cache[storage_row][bit_number]) | ||||
|       & (1U << storage_bit); | ||||
|   } | ||||
| } | ||||
| 
 | ||||
| uint8_t read_source_layers_cache(keypos_t key) | ||||
| { | ||||
|     const uint8_t key_number = key.col + (key.row * MATRIX_COLS); | ||||
|     const uint8_t storage_row = key_number / 8; | ||||
|     const uint8_t storage_bit = key_number % 8; | ||||
|     uint8_t layer = 0; | ||||
| /** \brief read source layers cache
 | ||||
|  * | ||||
|  * reads the cached keys stored when the layer was changed | ||||
|  */ | ||||
| uint8_t read_source_layers_cache(keypos_t key) { | ||||
|   const uint8_t key_number = key.col + (key.row * MATRIX_COLS); | ||||
|   const uint8_t storage_row = key_number / 8; | ||||
|   const uint8_t storage_bit = key_number % 8; | ||||
|   uint8_t layer = 0; | ||||
| 
 | ||||
|     for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { | ||||
|         layer |= | ||||
|             ((source_layers_cache[storage_row][bit_number] | ||||
|               & (1U << storage_bit)) != 0) | ||||
|             << bit_number; | ||||
|     } | ||||
|   for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { | ||||
|     layer |= | ||||
|       ((source_layers_cache[storage_row][bit_number] | ||||
|         & (1U << storage_bit)) != 0) | ||||
|       << bit_number; | ||||
|   } | ||||
| 
 | ||||
|     return layer; | ||||
|   return layer; | ||||
| } | ||||
| #endif | ||||
| 
 | ||||
|  | @ -278,61 +270,58 @@ uint8_t read_source_layers_cache(keypos_t key) | |||
|  * when the layer is switched after the down event but before the up | ||||
|  * event as they may get stuck otherwise. | ||||
|  */ | ||||
| action_t store_or_get_action(bool pressed, keypos_t key) | ||||
| { | ||||
| action_t store_or_get_action(bool pressed, keypos_t key) { | ||||
| #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) | ||||
|     if (disable_action_cache) { | ||||
|         return layer_switch_get_action(key); | ||||
|     } | ||||
| 
 | ||||
|     uint8_t layer; | ||||
| 
 | ||||
|     if (pressed) { | ||||
|         layer = layer_switch_get_layer(key); | ||||
|         update_source_layers_cache(key, layer); | ||||
|     } | ||||
|     else { | ||||
|         layer = read_source_layers_cache(key); | ||||
|     } | ||||
|     return action_for_key(layer, key); | ||||
| #else | ||||
|   if (disable_action_cache) { | ||||
|     return layer_switch_get_action(key); | ||||
| #endif | ||||
| } | ||||
|   } | ||||
| 
 | ||||
|   uint8_t layer; | ||||
| 
 | ||||
| /** \brief Layer switch get layer
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  */ | ||||
| int8_t layer_switch_get_layer(keypos_t key) | ||||
| { | ||||
| #ifndef NO_ACTION_LAYER | ||||
|     action_t action; | ||||
|     action.code = ACTION_TRANSPARENT; | ||||
| 
 | ||||
|     uint32_t layers = layer_state | default_layer_state; | ||||
|     /* check top layer first */ | ||||
|     for (int8_t i = 31; i >= 0; i--) { | ||||
|         if (layers & (1UL<<i)) { | ||||
|             action = action_for_key(i, key); | ||||
|             if (action.code != ACTION_TRANSPARENT) { | ||||
|                 return i; | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|     /* fall back to layer 0 */ | ||||
|     return 0; | ||||
|   if (pressed) { | ||||
|     layer = layer_switch_get_layer(key); | ||||
|     update_source_layers_cache(key, layer); | ||||
|   } | ||||
|   else { | ||||
|     layer = read_source_layers_cache(key); | ||||
|   } | ||||
|   return action_for_key(layer, key); | ||||
| #else | ||||
|     return biton32(default_layer_state); | ||||
|   return layer_switch_get_action(key); | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| /** \brief Layer switch get layer
 | ||||
|  * | ||||
|  * Gets the layer based on key info | ||||
|  */ | ||||
| int8_t layer_switch_get_layer(keypos_t key) { | ||||
| #ifndef NO_ACTION_LAYER | ||||
|   action_t action; | ||||
|   action.code = ACTION_TRANSPARENT; | ||||
| 
 | ||||
|   uint32_t layers = layer_state | default_layer_state; | ||||
|   /* check top layer first */ | ||||
|   for (int8_t i = 31; i >= 0; i--) { | ||||
|     if (layers & (1UL<<i)) { | ||||
|       action = action_for_key(i, key); | ||||
|       if (action.code != ACTION_TRANSPARENT) { | ||||
|           return i; | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|   /* fall back to layer 0 */ | ||||
|   return 0; | ||||
| #else | ||||
|   return biton32(default_layer_state); | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| /** \brief Layer switch get layer
 | ||||
|  * | ||||
|  * FIXME: Needs docs | ||||
|  * Gets action code based on key position | ||||
|  */ | ||||
| action_t layer_switch_get_action(keypos_t key) | ||||
| { | ||||
|     return action_for_key(layer_switch_get_layer(key), key); | ||||
| action_t layer_switch_get_action(keypos_t key) { | ||||
|   return action_for_key(layer_switch_get_layer(key), key); | ||||
| } | ||||
|  |  | |||
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	 Drashna Jaelre
						Drashna Jaelre