Add documentation and fix formating (#4860)
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		|  | @ -17,82 +17,76 @@ uint32_t default_layer_state = 0; | ||||||
| 
 | 
 | ||||||
| /** \brief Default Layer State Set At user Level
 | /** \brief Default Layer State Set At user Level
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Run user code on default layer state change | ||||||
|  */ |  */ | ||||||
| __attribute__((weak)) | __attribute__((weak)) | ||||||
| uint32_t default_layer_state_set_user(uint32_t state) { | uint32_t default_layer_state_set_user(uint32_t state) { | ||||||
|     return state; |   return state; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Default Layer State Set At Keyboard Level
 | /** \brief Default Layer State Set At Keyboard Level
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  *  Run keyboard code on default layer state change | ||||||
|  */ |  */ | ||||||
| __attribute__((weak)) | __attribute__((weak)) | ||||||
| uint32_t default_layer_state_set_kb(uint32_t state) { | uint32_t default_layer_state_set_kb(uint32_t state) { | ||||||
|     return default_layer_state_set_user(state); |   return default_layer_state_set_user(state); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Default Layer State Set
 | /** \brief Default Layer State Set
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Static function to set the default layer state, prints debug info and clears keys | ||||||
|  */ |  */ | ||||||
| static void default_layer_state_set(uint32_t state) | static void default_layer_state_set(uint32_t state) { | ||||||
| { |   state = default_layer_state_set_kb(state); | ||||||
|     state = default_layer_state_set_kb(state); |   debug("default_layer_state: "); | ||||||
|     debug("default_layer_state: "); |   default_layer_debug(); debug(" to "); | ||||||
|     default_layer_debug(); debug(" to "); |   default_layer_state = state; | ||||||
|     default_layer_state = state; |   default_layer_debug(); debug("\n"); | ||||||
|     default_layer_debug(); debug("\n"); |  | ||||||
| #ifdef STRICT_LAYER_RELEASE | #ifdef STRICT_LAYER_RELEASE | ||||||
|     clear_keyboard_but_mods(); // To avoid stuck keys
 |   clear_keyboard_but_mods(); // To avoid stuck keys
 | ||||||
| #else | #else | ||||||
|     clear_keyboard_but_mods_and_keys(); // Don't reset held keys
 |   clear_keyboard_but_mods_and_keys(); // Don't reset held keys
 | ||||||
| #endif | #endif | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Default Layer Print
 | /** \brief Default Layer Print
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Print out the hex value of the 32-bit default layer state, as well as the value of the highest bit. | ||||||
|  */ |  */ | ||||||
| void default_layer_debug(void) | void default_layer_debug(void) { | ||||||
| { |   dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state)); | ||||||
|     dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state)); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Default Layer Set
 | /** \brief Default Layer Set
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Sets the default layer state. | ||||||
|  */ |  */ | ||||||
| void default_layer_set(uint32_t state) | void default_layer_set(uint32_t state) { | ||||||
| { |   default_layer_state_set(state); | ||||||
|     default_layer_state_set(state); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| #ifndef NO_ACTION_LAYER | #ifndef NO_ACTION_LAYER | ||||||
| /** \brief Default Layer Or
 | /** \brief Default Layer Or
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Turns on the default layer based on matching bits between specifed layer and existing layer state | ||||||
|  */ |  */ | ||||||
| void default_layer_or(uint32_t state) | void default_layer_or(uint32_t state) { | ||||||
| { |   default_layer_state_set(default_layer_state | state); | ||||||
|     default_layer_state_set(default_layer_state | state); |  | ||||||
| } | } | ||||||
| /** \brief Default Layer And
 | /** \brief Default Layer And
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Turns on default layer based on matching enabled bits between specifed layer and existing layer state | ||||||
|  */ |  */ | ||||||
| void default_layer_and(uint32_t state) | void default_layer_and(uint32_t state) { | ||||||
| { |   default_layer_state_set(default_layer_state & state); | ||||||
|     default_layer_state_set(default_layer_state & state); |  | ||||||
| } | } | ||||||
| /** \brief Default Layer Xor
 | /** \brief Default Layer Xor
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Turns on default layer based on non-matching bits between specifed layer and existing layer state | ||||||
|  */ |  */ | ||||||
| void default_layer_xor(uint32_t state) | void default_layer_xor(uint32_t state) { | ||||||
| { |   default_layer_state_set(default_layer_state ^ state); | ||||||
|     default_layer_state_set(default_layer_state ^ state); |  | ||||||
| } | } | ||||||
| #endif | #endif | ||||||
| 
 | 
 | ||||||
|  | @ -104,170 +98,168 @@ uint32_t layer_state = 0; | ||||||
| 
 | 
 | ||||||
| /** \brief Layer state set user
 | /** \brief Layer state set user
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Runs user code on layer state change | ||||||
|  */ |  */ | ||||||
| __attribute__((weak)) | __attribute__((weak)) | ||||||
| uint32_t layer_state_set_user(uint32_t state) { | uint32_t layer_state_set_user(uint32_t state) { | ||||||
|     return state; |   return state; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Layer state set keyboard
 | /** \brief Layer state set keyboard
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Runs keyboard code on layer state change | ||||||
|  */ |  */ | ||||||
| __attribute__((weak)) | __attribute__((weak)) | ||||||
| uint32_t layer_state_set_kb(uint32_t state) { | uint32_t layer_state_set_kb(uint32_t state) { | ||||||
|     return layer_state_set_user(state); |   return layer_state_set_user(state); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Layer state set
 | /** \brief Layer state set
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Sets the layer to match the specifed state (a bitmask) | ||||||
|  */ |  */ | ||||||
| void layer_state_set(uint32_t state) | void layer_state_set(uint32_t state) { | ||||||
| { |   state = layer_state_set_kb(state); | ||||||
|     state = layer_state_set_kb(state); |   dprint("layer_state: "); | ||||||
|     dprint("layer_state: "); |   layer_debug(); dprint(" to "); | ||||||
|     layer_debug(); dprint(" to "); |   layer_state = state; | ||||||
|     layer_state = state; |   layer_debug(); dprintln(); | ||||||
|     layer_debug(); dprintln(); |  | ||||||
| #ifdef STRICT_LAYER_RELEASE | #ifdef STRICT_LAYER_RELEASE | ||||||
|     clear_keyboard_but_mods(); // To avoid stuck keys
 |   clear_keyboard_but_mods(); // To avoid stuck keys
 | ||||||
| #else | #else | ||||||
|     clear_keyboard_but_mods_and_keys(); // Don't reset held keys
 |   clear_keyboard_but_mods_and_keys(); // Don't reset held keys
 | ||||||
| #endif | #endif | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Layer clear
 | /** \brief Layer clear
 | ||||||
|  * |  * | ||||||
|  * Turn off all layers. |  * Turn off all layers | ||||||
|  */ |  */ | ||||||
| void layer_clear(void) | void layer_clear(void) { | ||||||
| { |   layer_state_set(0); | ||||||
|     layer_state_set(0); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Layer state is
 | /** \brief Layer state is
 | ||||||
|  * |  * | ||||||
|  * Return whether the given state is on (it might still be shadowed by a higher state, though). |  * Return whether the given state is on (it might still be shadowed by a higher state, though) | ||||||
|  */ |  */ | ||||||
| bool layer_state_is(uint8_t layer) | bool layer_state_is(uint8_t layer) { | ||||||
| { |   return layer_state_cmp(layer_state, layer); | ||||||
|     return layer_state_cmp(layer_state, layer); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Layer state compare
 | /** \brief Layer state compare
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Used for comparing layers {mostly used for unit testing} | ||||||
|  */ |  */ | ||||||
| bool layer_state_cmp(uint32_t cmp_layer_state, uint8_t layer) { | bool layer_state_cmp(uint32_t cmp_layer_state, uint8_t layer) { | ||||||
|     if (!cmp_layer_state) { return layer == 0; } |   if (!cmp_layer_state) { return layer == 0; } | ||||||
|     return (cmp_layer_state & (1UL<<layer)) != 0; |   return (cmp_layer_state & (1UL<<layer)) != 0; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Layer move
 | /** \brief Layer move
 | ||||||
|  * |  * | ||||||
|  * Turn on the given layer and turn off all other layers. |  * Turns on the given layer and turn off all other layers | ||||||
|  */ |  */ | ||||||
| void layer_move(uint8_t layer) | void layer_move(uint8_t layer) { | ||||||
| { |   layer_state_set(1UL<<layer); | ||||||
|     layer_state_set(1UL<<layer); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Layer on
 | /** \brief Layer on
 | ||||||
|  * |  * | ||||||
|  * Turn on the given layer. |  * Turns on given layer | ||||||
|  */ |  */ | ||||||
| void layer_on(uint8_t layer) | void layer_on(uint8_t layer) { | ||||||
| { |   layer_state_set(layer_state | (1UL<<layer)); | ||||||
|     layer_state_set(layer_state | (1UL<<layer)); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Layer off
 | /** \brief Layer off
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Turns off given layer | ||||||
|  */ |  */ | ||||||
| void layer_off(uint8_t layer) | void layer_off(uint8_t layer) { | ||||||
| { |   layer_state_set(layer_state & ~(1UL<<layer)); | ||||||
|     layer_state_set(layer_state & ~(1UL<<layer)); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Layer invert
 | /** \brief Layer invert
 | ||||||
|  * |  * | ||||||
|  * Toggle the given layer (set it if it's unset, or unset it if it's set). |  * Toggle the given layer (set it if it's unset, or unset it if it's set) | ||||||
|  */ |  */ | ||||||
| void layer_invert(uint8_t layer) | void layer_invert(uint8_t layer) { | ||||||
| { |   layer_state_set(layer_state ^ (1UL<<layer)); | ||||||
|     layer_state_set(layer_state ^ (1UL<<layer)); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Layer or
 | /** \brief Layer or
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Turns on layers based on matching bits between specifed layer and existing layer state | ||||||
|  */ |  */ | ||||||
| void layer_or(uint32_t state) | void layer_or(uint32_t state) { | ||||||
| { |   layer_state_set(layer_state | state); | ||||||
|     layer_state_set(layer_state | state); |  | ||||||
| } | } | ||||||
| /** \brief Layer and
 | /** \brief Layer and
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Turns on layers based on matching enabled bits between specifed layer and existing layer state | ||||||
|  */ |  */ | ||||||
| void layer_and(uint32_t state) | void layer_and(uint32_t state) { | ||||||
| { |   layer_state_set(layer_state & state); | ||||||
|     layer_state_set(layer_state & state); |  | ||||||
| } | } | ||||||
| /** \brief Layer xor
 | /** \brief Layer xor
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Turns on layers based on non-matching bits between specifed layer and existing layer state | ||||||
|  */ |  */ | ||||||
| void layer_xor(uint32_t state) | void layer_xor(uint32_t state) { | ||||||
| { |   layer_state_set(layer_state ^ state); | ||||||
|     layer_state_set(layer_state ^ state); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Layer debug printing
 | /** \brief Layer debug printing
 | ||||||
|  * |  * | ||||||
|  * Print out the hex value of the 32-bit layer state, as well as the value of the highest bit. |  * Print out the hex value of the 32-bit layer state, as well as the value of the highest bit. | ||||||
|  */ |  */ | ||||||
| void layer_debug(void) | void layer_debug(void) { | ||||||
| { |   dprintf("%08lX(%u)", layer_state, biton32(layer_state)); | ||||||
|     dprintf("%08lX(%u)", layer_state, biton32(layer_state)); |  | ||||||
| } | } | ||||||
| #endif | #endif | ||||||
| 
 | 
 | ||||||
| #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) | #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) | ||||||
|  | /** \brief source layer cache
 | ||||||
|  |  */ | ||||||
|  | 
 | ||||||
| uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}}; | uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}}; | ||||||
| 
 | 
 | ||||||
| void update_source_layers_cache(keypos_t key, uint8_t layer) | /** \brief update source layers cache
 | ||||||
| { |  * | ||||||
|     const uint8_t key_number = key.col + (key.row * MATRIX_COLS); |  * Updates the cached keys when changing layers | ||||||
|     const uint8_t storage_row = key_number / 8; |  */ | ||||||
|     const uint8_t storage_bit = key_number % 8; | void update_source_layers_cache(keypos_t key, uint8_t layer) { | ||||||
|  |   const uint8_t key_number = key.col + (key.row * MATRIX_COLS); | ||||||
|  |   const uint8_t storage_row = key_number / 8; | ||||||
|  |   const uint8_t storage_bit = key_number % 8; | ||||||
| 
 | 
 | ||||||
|     for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { |   for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { | ||||||
|         source_layers_cache[storage_row][bit_number] ^= |     source_layers_cache[storage_row][bit_number] ^= | ||||||
|             (-((layer & (1U << bit_number)) != 0) |       (-((layer & (1U << bit_number)) != 0) | ||||||
|              ^ source_layers_cache[storage_row][bit_number]) |         ^ source_layers_cache[storage_row][bit_number]) | ||||||
|             & (1U << storage_bit); |       & (1U << storage_bit); | ||||||
|     } |   } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| uint8_t read_source_layers_cache(keypos_t key) | /** \brief read source layers cache
 | ||||||
| { |  * | ||||||
|     const uint8_t key_number = key.col + (key.row * MATRIX_COLS); |  * reads the cached keys stored when the layer was changed | ||||||
|     const uint8_t storage_row = key_number / 8; |  */ | ||||||
|     const uint8_t storage_bit = key_number % 8; | uint8_t read_source_layers_cache(keypos_t key) { | ||||||
|     uint8_t layer = 0; |   const uint8_t key_number = key.col + (key.row * MATRIX_COLS); | ||||||
|  |   const uint8_t storage_row = key_number / 8; | ||||||
|  |   const uint8_t storage_bit = key_number % 8; | ||||||
|  |   uint8_t layer = 0; | ||||||
| 
 | 
 | ||||||
|     for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { |   for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { | ||||||
|         layer |= |     layer |= | ||||||
|             ((source_layers_cache[storage_row][bit_number] |       ((source_layers_cache[storage_row][bit_number] | ||||||
|               & (1U << storage_bit)) != 0) |         & (1U << storage_bit)) != 0) | ||||||
|             << bit_number; |       << bit_number; | ||||||
|     } |   } | ||||||
| 
 | 
 | ||||||
|     return layer; |   return layer; | ||||||
| } | } | ||||||
| #endif | #endif | ||||||
| 
 | 
 | ||||||
|  | @ -278,61 +270,58 @@ uint8_t read_source_layers_cache(keypos_t key) | ||||||
|  * when the layer is switched after the down event but before the up |  * when the layer is switched after the down event but before the up | ||||||
|  * event as they may get stuck otherwise. |  * event as they may get stuck otherwise. | ||||||
|  */ |  */ | ||||||
| action_t store_or_get_action(bool pressed, keypos_t key) | action_t store_or_get_action(bool pressed, keypos_t key) { | ||||||
| { |  | ||||||
| #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) | #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) | ||||||
|     if (disable_action_cache) { |   if (disable_action_cache) { | ||||||
|         return layer_switch_get_action(key); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     uint8_t layer; |  | ||||||
| 
 |  | ||||||
|     if (pressed) { |  | ||||||
|         layer = layer_switch_get_layer(key); |  | ||||||
|         update_source_layers_cache(key, layer); |  | ||||||
|     } |  | ||||||
|     else { |  | ||||||
|         layer = read_source_layers_cache(key); |  | ||||||
|     } |  | ||||||
|     return action_for_key(layer, key); |  | ||||||
| #else |  | ||||||
|     return layer_switch_get_action(key); |     return layer_switch_get_action(key); | ||||||
| #endif |   } | ||||||
| } |  | ||||||
| 
 | 
 | ||||||
|  |   uint8_t layer; | ||||||
| 
 | 
 | ||||||
| /** \brief Layer switch get layer
 |   if (pressed) { | ||||||
|  * |     layer = layer_switch_get_layer(key); | ||||||
|  * FIXME: Needs docs |     update_source_layers_cache(key, layer); | ||||||
|  */ |   } | ||||||
| int8_t layer_switch_get_layer(keypos_t key) |   else { | ||||||
| { |     layer = read_source_layers_cache(key); | ||||||
| #ifndef NO_ACTION_LAYER |   } | ||||||
|     action_t action; |   return action_for_key(layer, key); | ||||||
|     action.code = ACTION_TRANSPARENT; |  | ||||||
| 
 |  | ||||||
|     uint32_t layers = layer_state | default_layer_state; |  | ||||||
|     /* check top layer first */ |  | ||||||
|     for (int8_t i = 31; i >= 0; i--) { |  | ||||||
|         if (layers & (1UL<<i)) { |  | ||||||
|             action = action_for_key(i, key); |  | ||||||
|             if (action.code != ACTION_TRANSPARENT) { |  | ||||||
|                 return i; |  | ||||||
|             } |  | ||||||
|         } |  | ||||||
|     } |  | ||||||
|     /* fall back to layer 0 */ |  | ||||||
|     return 0; |  | ||||||
| #else | #else | ||||||
|     return biton32(default_layer_state); |   return layer_switch_get_action(key); | ||||||
|  | #endif | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | /** \brief Layer switch get layer
 | ||||||
|  |  * | ||||||
|  |  * Gets the layer based on key info | ||||||
|  |  */ | ||||||
|  | int8_t layer_switch_get_layer(keypos_t key) { | ||||||
|  | #ifndef NO_ACTION_LAYER | ||||||
|  |   action_t action; | ||||||
|  |   action.code = ACTION_TRANSPARENT; | ||||||
|  | 
 | ||||||
|  |   uint32_t layers = layer_state | default_layer_state; | ||||||
|  |   /* check top layer first */ | ||||||
|  |   for (int8_t i = 31; i >= 0; i--) { | ||||||
|  |     if (layers & (1UL<<i)) { | ||||||
|  |       action = action_for_key(i, key); | ||||||
|  |       if (action.code != ACTION_TRANSPARENT) { | ||||||
|  |           return i; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |   /* fall back to layer 0 */ | ||||||
|  |   return 0; | ||||||
|  | #else | ||||||
|  |   return biton32(default_layer_state); | ||||||
| #endif | #endif | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /** \brief Layer switch get layer
 | /** \brief Layer switch get layer
 | ||||||
|  * |  * | ||||||
|  * FIXME: Needs docs |  * Gets action code based on key position | ||||||
|  */ |  */ | ||||||
| action_t layer_switch_get_action(keypos_t key) | action_t layer_switch_get_action(keypos_t key) { | ||||||
| { |   return action_for_key(layer_switch_get_layer(key), key); | ||||||
|     return action_for_key(layer_switch_get_layer(key), key); |  | ||||||
| } | } | ||||||
|  |  | ||||||
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	 Drashna Jaelre
						Drashna Jaelre