emojis and reorg
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					 1 changed files with 45 additions and 28 deletions
				
			
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			@ -6,16 +6,30 @@
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#define _______ KC_TRNS
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void tap(uint16_t keycode){
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    register_code(keycode);
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    unregister_code(keycode);
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};
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//Tap Dance Declarations
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enum {
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enum taps{
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  TD_CTCPS = 0
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};
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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  //Tap once for CTRL, twice for Caps Lock
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  [TD_CTCPS]  = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS)
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// Other declarations would go here, separated by commas, if you have them
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enum unicode_name {
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  THINK, // thinking face 🤔
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  GRIN, // grinning face 😊
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  BBB, // dat B 🅱
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  POO, // poop 💩
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  HUNDR, // 100 💯
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  SMRK, // smirk 😏
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  WEARY, // good shit 😩
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  EGGPL, // EGGPLANT 🍆
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  WATER, // wet 💦
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  LIT, // fire 🔥
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  UNAMU, // unamused 😒
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  SNEK // snke 🐍
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};
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enum my_macros {
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			@ -25,8 +39,24 @@ enum my_macros {
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  CLOSEDESK
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
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{
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enum quick {
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  DISFACE = 0,
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  TFLIP,
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  TPUT,
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  SHRUG,
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  FACE,
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  RANDIG
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};
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// Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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  // Tap once for CTRL, twice for Caps Lock
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  [TD_CTCPS]  = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS)
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// Other declarations would go here, separated by commas, if you have them
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};
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// macros
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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  switch(id) {
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    case NEWDESK: // this would trigger when you hit a key mapped as M(0)
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      if (record->event.pressed) {
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			@ -52,22 +82,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) //
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  return MACRO_NONE;
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};
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enum unicode_name {
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  THINK, // thinking face 🤔
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  GRIN, // grinning face 😊
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  BBB, // dat B 🅱
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  POO, // poop 💩
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  HUNDR, // 100 💯
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  SMRK, // smirk 😏
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  WEARY, // good shit 😩
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  EGGPL, // EGGPLANT 🍆
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  WATER, // wet 💦
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  LIT, // fire 🔥
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  UNAMU, // unamused 😒
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  SNEK // snke 🐍
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};
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// emojis in unicode
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const uint32_t PROGMEM unicode_map[] = {
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  [THINK] = 0x1F914,
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  [GRIN] = 0x1F600,
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			@ -83,6 +98,8 @@ const uint32_t PROGMEM unicode_map[] = {
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  [SNEK] = 0x1F40D
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 };
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// Layouts
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = KEYMAP(\
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      KC_ESC,  KC_F1,  KC_F2,  KC_F3,  KC_F4,  KC_F5,  KC_F6,  KC_F7,  KC_F8,  KC_F9, KC_F10, KC_F11, KC_F12,           KC_PSCR,KC_SLCK,KC_PAUS,                        \
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			@ -116,10 +133,8 @@ void matrix_scan_user(void) {
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    SEQ_TWO_KEYS(KC_A, KC_A) {
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      register_code(KC_LCTL);
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      register_code(KC_A);
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      unregister_code(KC_A);
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      register_code(KC_C);
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      unregister_code(KC_C);
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      tap(KC_A);
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      tap(KC_C);
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      unregister_code(KC_LCTL);
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    }
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			@ -130,3 +145,5 @@ void matrix_init_user(void) {
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  _delay_ms(500);
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  set_unicode_input_mode(UC_WINC);
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};
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