[Keymap] Layout added for stanrc85 (#4944)
* Add files via upload * Changed _____ to _______ as requested to meet QMK standards. * Added readme.md * Removed "PERMISSIVE_HOLD" as it is no longer used. * Additional code changes made per request * Added # to first line and removed redundant line. * Modified Copyright information * Added space after # for proper formatting * Formatting changes and additional details
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								layouts/community/60_ansi/stanrc85-ansi/config.h
									
										
									
									
									
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								layouts/community/60_ansi/stanrc85-ansi/config.h
									
										
									
									
									
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#pragma once
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#define TAPPING_TERM 200
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#define RETRO_TAPPING
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//#define IGNORE_MOD_TAP_INTERRUPT
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								layouts/community/60_ansi/stanrc85-ansi/keymap.c
									
										
									
									
									
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								layouts/community/60_ansi/stanrc85-ansi/keymap.c
									
										
									
									
									
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/* Copyright 2018 Stanrc85
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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#define MODS_CTRL_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
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#define DEFAULT 0 	//Custom ANSI
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#define LAYER1 1 	//Default ANSI (enable with Fn2+D)
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#define LAYER2 2 	//F keys, arrows, custom shortcuts, volume control
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#define LAYER3 3 	//Backlight controls and RESET
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#define KC_CAD	LALT(LCTL(KC_DEL))
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#define KC_LOCK	LGUI(KC_L)
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//Tap Dance Declarations
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enum {
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	TD_WIN = 0,
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	TD_ESC
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};
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qk_tap_dance_action_t tap_dance_actions[] = {
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	[TD_WIN]  = ACTION_TAP_DANCE_DOUBLE(KC_CAD, KC_LOCK),
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	[TD_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_GRV)
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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	[0] = LAYOUT_60_ansi(
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		TD(TD_ESC), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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		KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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		LT(2, KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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		KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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		KC_LCTL, KC_LGUI, KC_LALT, LT(2, KC_SPC), KC_RALT, TD(TD_WIN), MO(3), KC_RCTL),
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	[1] = LAYOUT_60_ansi(
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		KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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		KC_TAB,KC_Q,KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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		KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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    KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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		KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , KC_RALT, MO(2), MO(3), KC_RCTL),
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	[2] = LAYOUT_60_ansi(
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		KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
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		_______, _______, LCA(KC_QUOT), KC_VOLU, LCA(KC_SCLN), _______, _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, RESET,
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		KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_MPLY, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______,
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		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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		_______, _______, _______, _______, _______, _______, _______, _______),
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	[3] = LAYOUT_60_ansi(
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		RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
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		KC_CAPS, _______, _______, TG(1), _______, _______, BL_STEP, BL_DEC, BL_INC, BL_TOGG, _______, _______, _______,
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		_______, _______, _______, RGB_VAD, RGB_VAI, RGB_SAI, RGB_HUD, RGB_HUI, RGB_MOD, RGB_TOG, _______, _______,
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		_______, _______, _______, _______, _______, _______, _______, _______)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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  return true;
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}
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								layouts/community/60_ansi/stanrc85-ansi/readme.md
									
										
									
									
									
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								layouts/community/60_ansi/stanrc85-ansi/readme.md
									
										
									
									
									
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# Stanrc85's Standard ANSI 60% Layout
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Shared keymap between two 60% PCB:
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- 1upkeyboards60HSE
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- DZ60 (hotswap)
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## Keymap Notes
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- Layer 0 is custom ANSI layout with SpaceFN, EscFN on CAPS, Tap Dance on Fn1 key for CTRL+ALT+DEL and WIN+L
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- Layer 1 is default ANSI (enable with Fn2+D)
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- Layer 2 is F keys, arrows, volume controls and custom shortcuts for AHK
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- Layer 3 is backlight control and RESET
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### Build
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To build the firmware file associated with this keymap, simply run `make your_keyboard:stanrc85-ansi`.
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								layouts/community/60_ansi/stanrc85-ansi/rules.mk
									
										
									
									
									
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								layouts/community/60_ansi/stanrc85-ansi/rules.mk
									
										
									
									
									
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TAP_DANCE_ENABLE = yes
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