Keymap: update keymap transmogrified (#4241)
* layer locked breathing, layer changed brighter leds * move config for tapping term into config.h * Respect LED off even with layer indicators, add readme and update config to new standard * update Readme with note about both sides of board being required to flash
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								keyboards/iris/keymaps/transmogrified/Readme.md
									
										
									
									
									
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								keyboards/iris/keymaps/transmogrified/Readme.md
									
										
									
									
									
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			@ -0,0 +1,9 @@
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This layout is an attempt to make switching between the Iris and my laptop keyboard as seemless as possible. I switch caps lock and Ctrl/ESC on my laptop and I am able to adjust well with everything else... I still miss the Iris, but I am able to get work done.  
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I use the following lighting queues to indicate layer changes.
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* Momentary toggled layer : LEDs brighten and dim when layer is released.
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* Locked layer : LEDs breath.
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* Config layer locked : LEDs off.
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NOTE you will need to flash both sides to update the brightness_levels so that breathing works on both sides as expected. 
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			@ -1,5 +1,5 @@
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/*
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Copyright 2017 Danny Nguyen <danny@keeb.io>
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Copyright 2017 Adam Roberts <adam+gh@bikuman.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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			@ -15,11 +15,7 @@ You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "config_common.h"
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#pragma once
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/* Use I2C or Serial, not both */
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			@ -27,8 +23,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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// #define USE_I2C
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/* Select hand configuration */
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// #define MASTER_LEFT
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//#define MASTER_LEFT
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#define MASTER_RIGHT
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// #define EE_HANDS
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			@ -39,4 +34,13 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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#define NO_USB_STARTUP_CHECK //keep both sides on when pc is sleeping.
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#define TAPPING_TERM 200
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// Remove features i don't use
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#define NO_ACTION_ONESHOT
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#define NO_ACTION_MACRO
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// Override the rev2 config.h BACKLIGHT_LEVELS setting
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#undef BACKLIGHT_LEVELS
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#define BACKLIGHT_LEVELS 125
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			@ -2,64 +2,55 @@
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#include "action_layer.h"
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#include "eeconfig.h"
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// config settings
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#define TAPPING_TERM 250
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#define ONESHOT_TAP_TOGGLE 1
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#define ONESHOT_TIMEOUT 10000
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extern keymap_config_t keymap_config;
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _ONEHANDR 3
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#define _ONEHANDL 4
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#define _RLAYER 5
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#define _LLAYER 6
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#define _DUAL 7
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#define _CONFIG 8
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#define _RLAYER 2
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#define _LLAYER 3
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#define _DUAL 4
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#define _CONFIG 5
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enum custom_keycodes {
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  QWERTY = SAFE_RANGE,
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  COLEMAK,
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  DVORAK,
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  ONEHANDR,
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  ONEHANDL,
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  RLAYER,
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  LLAYER,
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  RLOCK,
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  LLOCK,
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  DUAL,
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  CONFIG,
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  QWERTY = SAFE_RANGE,        // qwerty base layer
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  COLEMAK,                    // colemak base layer
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  RLAYER,                     // right layer
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  LLAYER,                     // left layer
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  RLOCK,                      // right layer LOCK
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  LLOCK,                      // left layer LOCK
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  DUAL,                       // right and left combo layer
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  CONFIG,                     // config layer
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  LEDUP,                      // custom LED brightness increase keycode
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  LEDDOWN,                    // custom LED brightness decrease keycode
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};
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/* Tap Dance */
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enum {
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  TD_LGUIAPP,
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  TD_SHIFTCAPS,
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  TD_LGUIAPP,                 // LGUI x1, app/menu x2
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  TD_SHIFTCAPS,               // LSHIFT x1, CAPS x3
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  TD_CTRLALTDL,               // CTRL+ALT+DEL x3
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  TD_SHIFTCLAT,               // LSHIFT x1, LCRTL x2, LALT x3, CTRL+ALT x4
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};
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/* NOOP Key and Transparent */
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#define KC_     KC_TRNS
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#define KC_XXXX KC_NO
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/* LAYERS */
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/* LAYERS / CUSTOM KEYS */
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#define KC_LLAY LLAYER
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#define KC_RLAY RLAYER
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#define KC_RLOK RLOCK
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#define KC_LLOK LLOCK
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#define KC_QWER QWERTY
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#define KC_DVOR DVORAK
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#define KC_COLE COLEMAK
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#define KC_ONER ONEHANDR
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#define KC_ONEL ONEHANDL
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#define KC_DUAL DUAL
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#define KC_CONF CONFIG
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#define KC_BLUP LEDUP
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#define KC_BLDN LEDDOWN
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/* Custom Shortened Keys */
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/* Custom Shortened Keys (4 digits so they fit in my grid) */
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#define KC_MCTB LCTL(KC_TAB)
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#define KC_MCST LCTL(LSFT(KC_TAB))
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#define KC_MCAD LALT(LCTL(KC_DEL))
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#define KC_CTEC CTL_T(KC_ESC)
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#define KC_SINS LSFT(KC_INS)
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#define KC_LGU1 LGUI(KC_1)
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			@ -72,27 +63,27 @@ enum {
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#define KC_LGU8 LGUI(KC_8)
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#define KC_LGU9 LGUI(KC_9)
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#define KC_LGU0 LGUI(KC_0)
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#define KC_BLUP BL_INC
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#define KC_BLDN BL_DEC
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#define KC_SYSR KC_SYSREQ
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#define KC_REST RESET
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/* Tap Dance */
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#define KC_LGUA TD(TD_LGUIAPP)
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#define KC_SHCL TD(TD_SHIFTCAPS)
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#define KC_SHCP TD(TD_SHIFTCAPS)
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#define KC_CADL TD(TD_CTRLALTDL)
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#define KC_SHCA TD(TD_SHIFTCLAT)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [_QWERTY] = LAYOUT_kc(
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  //,----+----+----+----+----+----.              ,----+----+----+----+----+----.
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     XXXX, 1  , 2  , 3  , 4  , 5  ,                6  , 7  , 8  , 9  , 0  ,BSPC,
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     CADL, 1  , 2  , 3  , 4  , 5  ,                6  , 7  , 8  , 9  , 0  ,BSPC,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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     TAB , Q  , W  , E  , R  , T  ,                Y  , U  , I  , O  , P  ,DEL ,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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     CTEC, A  , S  , D  , F  , G  ,                H  , J  , K  , L  ,SCLN,ENT ,
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  //|----+----+----+----+----+----+----.    ,----|----+----+----+----+----+----|
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     SHCL, Z  , X  , C  , V  , B  ,LLOK,     RLOK, N  , M  ,COMM,DOT ,SLSH,RSFT,
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     SHCP, Z  , X  , C  , V  , B  ,LLOK,     RLOK, N  , M  ,COMM,DOT ,SLSH,SHCA,
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  //`----+----+----+--+-+----+----+----/    \----+----+----+----+----+----+----'
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                       LALT,LLAY,TAB ,        SPC ,RLAY,LGUA
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  //                  `----+----+----'        `----+----+----'
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						 | 
				
			
			@ -100,60 +91,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [_COLEMAK] = LAYOUT_kc(
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  //,----+----+----+----+----+----.              ,----+----+----+----+----+----.
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     XXXX, 1  , 2  , 3  , 4  , 5  ,                6  , 7  , 8  , 9  , 0  ,BSPC,
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     CADL, 1  , 2  , 3  , 4  , 5  ,                6  , 7  , 8  , 9  , 0  ,BSPC,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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     TAB , Q  , W  , F  , P  , G  ,                J  , L  , U  , Y  ,SCLN,DEL ,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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     CTEC, A  , R  , S  , T  , D  ,                H  , N  , E  , I  , O  ,ENT ,
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  //|----+----+----+----+----+----+----.    ,----|----+----+----+----+----+----|
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     SHCL, Z  , X  , C  , V  , B  ,LLOK,     RLOK, K  , M  ,COMM,DOT ,SLSH,RSFT,
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     SHCP, Z  , X  , C  , V  , B  ,LLOK,     RLOK, K  , M  ,COMM,DOT ,SLSH,SHCA,
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  //`----+----+----+--+-+----+----+----/    \----+----+----+----+----+----+----'
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                       LALT,LLAY,TAB ,        SPC ,RLAY,LGUA
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  //                  `----+----+----'        `----+----+----'
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  ),
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  [_DVORAK] = LAYOUT_kc(
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  //,----+----+----+----+----+----.              ,----+----+----+----+----+----.
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     XXXX, 1  , 2  , 3  , 4  , 5  ,                6  , 7  , 8  , 9  , 0  ,BSPC,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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     TAB ,QUOT,COMM,DOT , P  , Y  ,                F  , G  , C  , R  , L  ,SLSH,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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     CTEC, A  , O  , E  , U  , I  ,                D  , H  , T  , N  , S  ,ENT ,
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  //|----+----+----+----+----+----+----.    ,----|----+----+----+----+----+----|
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     SHCL,SCLN, Q  , J  , K  , X  ,LLOK,     RLOK, B  , M  , W  , V  , Z  ,EQL ,
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  //`----+----+----+--+-+----+----+----/    \----+----+----+----+----+----+----'
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                       LALT,LLAY,TAB ,        SPC ,RLAY,LGUA
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  //                  `----+----+----'        `----+----+----'
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  ),
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  [_ONEHANDR] = LAYOUT_kc(
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  //,----+----+----+----+----+----.              ,----+----+----+----+----+----.
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     XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,                6  , 7  , 8  , 9  , 0  ,BSPC,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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     XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,                Y  , U  , I  , O  , P  ,DEL ,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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     XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,                H  , J  , K  , L  ,SCLN,QUOT,
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  //|----+----+----+----+----+----+----.    ,----|----+----+----+----+----+----|
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     XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,QWER,     XXXX, N  , M  ,COMM,DOT ,SLSH,RSFT,
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  //`----+----+----+--+-+----+----+----/    \----+----+----+----+----+----+----'
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                       XXXX,XXXX,XXXX,        SPC ,ONEL,ENT
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  //                  `----+----+----'        `----+----+----'
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  ),
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  [_ONEHANDL] = LAYOUT_kc(
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  //,----+----+----+----+----+----.              ,----+----+----+----+----+----.
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     XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,                5  , 4  , 3  , 2  , 1  ,XXXX,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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     XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,                T  , R  , E  , W  , Q  ,TAB ,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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     XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,                G  , F  , D  , S  , A  ,ENT ,
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  //|----+----+----+----+----+----+----.    ,----|----+----+----+----+----+----|
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     XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,     XXXX, B  , V  , C  , X  , Z  ,SHCL,
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  //`----+----+----+--+-+----+----+----/    \----+----+----+----+----+----+----'
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                       XXXX,XXXX,XXXX,        SPC ,ONEL,ENT
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  //                  `----+----+----'        `----+----+----'
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  ),
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  [_RLAYER] = LAYOUT_kc(
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  //,----+----+----+----+----+----.              ,----+----+----+----+----+----.
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         ,SLCK,SYSR,PSCR,INS ,PAUS,               MUTE,VOLD,VOLU,BLDN,BLUP,    ,
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						 | 
				
			
			@ -186,7 +135,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  //,----+----+----+----+----+----.              ,----+----+----+----+----+----.
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         ,XXXX,XXXX,XXXX,XXXX,XXXX,               XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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         ,XXXX,XXXX,XXXX,XXXX,XXXX,               XXXX,XXXX,MS_U,XXXX,XXXX,MCAD,
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         ,XXXX,XXXX,XXXX,XXXX,XXXX,               XXXX,XXXX,MS_U,XXXX,XXXX,XXXX,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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         ,XXXX,XXXX,XXXX,XXXX,XXXX,               BTN2,MS_L,MS_D,MS_R,BTN1,XXXX,
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  //|----+----+----+----+----+----+----.    ,----|----+----+----+----+----+----|
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						 | 
				
			
			@ -200,9 +149,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  //,----+----+----+----+----+----.              ,----+----+----+----+----+----.
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     REST,XXXX,XXXX,XXXX,XXXX,XXXX,               XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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     XXXX,QWER,XXXX,XXXX,XXXX,XXXX,               XXXX,XXXX,XXXX,ONER,XXXX,XXXX,
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     XXXX,QWER,XXXX,XXXX,XXXX,XXXX,               XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
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  //|----+----+----+----+----+----|              |----+----+----+----+----+----|
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     XXXX,XXXX,XXXX,DVOR,XXXX,XXXX,               XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
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     XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,               XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
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  //|----+----+----+----+----+----+----.    ,----|----+----+----+----+----+----|
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     XXXX,XXXX,XXXX,COLE,XXXX,XXXX,    ,         ,XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
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		||||
  //`----+----+----+--+-+----+----+----/    \----+----+----+----+----+----+----'
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| 
						 | 
				
			
			@ -212,6 +161,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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		||||
/* VARIABLES */
 | 
			
		||||
// Configurable Variables for layer toggled light
 | 
			
		||||
int layerBLStep = 20;         // change how much the brightness changes when holding layer key
 | 
			
		||||
int breathPulse = 5;          // timing of the breathing
 | 
			
		||||
int breathPulseStall = 3;     // time to pause at top and bottom of breath cycle
 | 
			
		||||
int blSteps = 6;              // blSteps + 1 is the amount of brightness settings when manually adjusting
 | 
			
		||||
 | 
			
		||||
// Variables needed for layer locked breathing and layer toggling lighting to work
 | 
			
		||||
int counter = 0;
 | 
			
		||||
bool breathUp = true;
 | 
			
		||||
bool resetBL = false;
 | 
			
		||||
bool rlocked = false;
 | 
			
		||||
bool llocked = false;
 | 
			
		||||
bool configOn = false;
 | 
			
		||||
int lockedBLLevel;
 | 
			
		||||
int momentaryLBLLevel;
 | 
			
		||||
int momentaryRBLLevel;
 | 
			
		||||
int currentBL;
 | 
			
		||||
/* END VARIABLES */
 | 
			
		||||
 | 
			
		||||
/* TAP DANCE */
 | 
			
		||||
void shift_caps_down (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
  if (state->count >= 3) {
 | 
			
		||||
| 
						 | 
				
			
			@ -220,7 +189,6 @@ void shift_caps_down (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		|||
    register_code (KC_LSFT);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void shift_caps_up (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
  if (state->count >= 3) {
 | 
			
		||||
    unregister_code (KC_CAPS);
 | 
			
		||||
| 
						 | 
				
			
			@ -228,54 +196,90 @@ void shift_caps_up (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		|||
    unregister_code (KC_LSFT);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
void shift_ctrlalt_down (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
  if (state->count >= 4) {
 | 
			
		||||
    register_code (KC_LCTL);
 | 
			
		||||
    register_code (KC_LALT);
 | 
			
		||||
  } else if (state->count == 3) {
 | 
			
		||||
    register_code (KC_LALT);
 | 
			
		||||
  } else if (state->count == 2) {
 | 
			
		||||
    register_code (KC_LCTL);
 | 
			
		||||
  } else {
 | 
			
		||||
    register_code (KC_RSFT);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
void shift_ctlalt_up (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
  if (state->count >= 4) {
 | 
			
		||||
    unregister_code (KC_LALT);
 | 
			
		||||
    unregister_code (KC_LCTL);
 | 
			
		||||
  } else if (state->count == 3) {
 | 
			
		||||
    unregister_code (KC_LALT);
 | 
			
		||||
  } else if (state->count == 2) {
 | 
			
		||||
    unregister_code (KC_LCTL);
 | 
			
		||||
  } else {
 | 
			
		||||
    unregister_code (KC_RSFT);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
void ctrlaltdel_up (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
  if (state->count >= 3) {
 | 
			
		||||
    unregister_code (KC_DEL);
 | 
			
		||||
    unregister_code (KC_LALT);
 | 
			
		||||
    unregister_code (KC_LCTL);
 | 
			
		||||
  } else {
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
void ctrlaltdel_down (qk_tap_dance_state_t *state, void *user_data) {
 | 
			
		||||
  if (state->count >= 3) {
 | 
			
		||||
    register_code (KC_LCTL);
 | 
			
		||||
    register_code (KC_LALT);
 | 
			
		||||
    register_code (KC_DEL);
 | 
			
		||||
  } else {
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
qk_tap_dance_action_t tap_dance_actions[] = {
 | 
			
		||||
        [TD_LGUIAPP] = ACTION_TAP_DANCE_DOUBLE(KC_LGUI, KC_APP),
 | 
			
		||||
        [TD_SHIFTCAPS] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, shift_caps_down, shift_caps_up)
 | 
			
		||||
        [TD_SHIFTCAPS] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, shift_caps_down, shift_caps_up),
 | 
			
		||||
        [TD_SHIFTCLAT] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, shift_ctrlalt_down, shift_ctlalt_up),
 | 
			
		||||
        [TD_CTRLALTDL] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, ctrlaltdel_down, ctrlaltdel_up)
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/* END TAP DANCE */
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void persistent_default_layer_set(uint16_t default_layer) {
 | 
			
		||||
  eeconfig_update_default_layer(default_layer);
 | 
			
		||||
  default_layer_set(default_layer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* Variables for layer light toggling */
 | 
			
		||||
static uint16_t currentBL = 0;
 | 
			
		||||
static uint16_t rlocked = 0;
 | 
			
		||||
static uint16_t llocked = 0;
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
    case QWERTY:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(_QWERTY);
 | 
			
		||||
        configOn = false;
 | 
			
		||||
        if (momentaryRBLLevel != 0 || momentaryLBLLevel != 0){
 | 
			
		||||
          backlight_toggle();
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case COLEMAK:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(_COLEMAK);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case ONEHANDR:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(_ONEHANDR);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case DVORAK:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(_DVORAK);
 | 
			
		||||
        configOn = false;
 | 
			
		||||
        if (momentaryRBLLevel != 0 || momentaryLBLLevel != 0){
 | 
			
		||||
          backlight_toggle();
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case CONFIG:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        set_single_persistent_default_layer(_CONFIG);
 | 
			
		||||
        backlight_toggle();
 | 
			
		||||
        configOn = true;
 | 
			
		||||
        if (momentaryRBLLevel != 0 || momentaryLBLLevel != 0){
 | 
			
		||||
          backlight_toggle();
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
| 
						 | 
				
			
			@ -283,22 +287,23 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_RLAYER);
 | 
			
		||||
        update_tri_layer(_RLAYER, _LLAYER, _DUAL);
 | 
			
		||||
        /* add logic to toggle backlight change when on a layer */
 | 
			
		||||
        currentBL = get_backlight_level();
 | 
			
		||||
        if ( currentBL == 0 || currentBL == 1 ) {
 | 
			
		||||
          backlight_set(5);
 | 
			
		||||
        } else {
 | 
			
		||||
          backlight_set(0);
 | 
			
		||||
        momentaryRBLLevel = get_backlight_level();
 | 
			
		||||
        if (momentaryRBLLevel != 0 || momentaryLBLLevel != 0){
 | 
			
		||||
          for (int i = 0; i < layerBLStep ; i++){
 | 
			
		||||
            backlight_increase();
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
      } else {
 | 
			
		||||
        unregister_code(KC_LGUI);
 | 
			
		||||
        rlocked = 0; 
 | 
			
		||||
        layer_off(_RLAYER);
 | 
			
		||||
        update_tri_layer(_RLAYER, _LLAYER, _DUAL);
 | 
			
		||||
        if ( llocked == 0 ) {
 | 
			
		||||
          backlight_set(currentBL);
 | 
			
		||||
        if ( llocked == false && configOn == false ) {
 | 
			
		||||
          for (int i = 0; i < layerBLStep ; i++){
 | 
			
		||||
            backlight_decrease();
 | 
			
		||||
          }
 | 
			
		||||
        } else {
 | 
			
		||||
        }
 | 
			
		||||
        rlocked = false;
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
| 
						 | 
				
			
			@ -306,21 +311,22 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_LLAYER);
 | 
			
		||||
        update_tri_layer(_RLAYER, _LLAYER, _DUAL);
 | 
			
		||||
        /* add logic to toggle backlight change when on a layer */
 | 
			
		||||
        currentBL = get_backlight_level();
 | 
			
		||||
        if ( currentBL == 0 || currentBL == 1 ) {
 | 
			
		||||
          backlight_set(5);
 | 
			
		||||
        } else {
 | 
			
		||||
          backlight_set(0);
 | 
			
		||||
        momentaryLBLLevel = get_backlight_level();
 | 
			
		||||
        if (momentaryRBLLevel != 0 || momentaryLBLLevel != 0){
 | 
			
		||||
          for (int i = 0; i < layerBLStep ; i++){
 | 
			
		||||
            backlight_increase();
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
      } else {
 | 
			
		||||
        llocked = 0; 
 | 
			
		||||
        layer_off(_LLAYER);
 | 
			
		||||
        update_tri_layer(_RLAYER, _LLAYER, _DUAL);
 | 
			
		||||
        if ( rlocked == 0 ) {
 | 
			
		||||
          backlight_set(currentBL);
 | 
			
		||||
        if ( rlocked == false && configOn == false ) {
 | 
			
		||||
          for (int i = 0; i < layerBLStep ; i++){
 | 
			
		||||
            backlight_decrease();
 | 
			
		||||
          }
 | 
			
		||||
        } else {
 | 
			
		||||
        }
 | 
			
		||||
        llocked = false;
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
| 
						 | 
				
			
			@ -328,13 +334,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_RLAYER);
 | 
			
		||||
        /* add logic to toggle backlight change when on a layer */
 | 
			
		||||
        rlocked = 1; 
 | 
			
		||||
        currentBL = get_backlight_level();
 | 
			
		||||
        if ( currentBL == 0 || currentBL == 1 ) {
 | 
			
		||||
          backlight_set(5);
 | 
			
		||||
        } else {
 | 
			
		||||
          backlight_set(0);
 | 
			
		||||
        if (rlocked == false && llocked == false){
 | 
			
		||||
          lockedBLLevel = get_backlight_level();
 | 
			
		||||
        }
 | 
			
		||||
        rlocked = true;
 | 
			
		||||
      } else {
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
| 
						 | 
				
			
			@ -343,25 +346,76 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		|||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_LLAYER);
 | 
			
		||||
        /* add logic to toggle backlight change when on a layer */
 | 
			
		||||
        llocked = 1;
 | 
			
		||||
        currentBL = get_backlight_level();
 | 
			
		||||
        if ( currentBL == 0 || currentBL == 1 ) {
 | 
			
		||||
          backlight_set(5);
 | 
			
		||||
        } else {
 | 
			
		||||
          backlight_set(0);
 | 
			
		||||
        if (rlocked == false && llocked == false){
 | 
			
		||||
          lockedBLLevel = get_backlight_level();
 | 
			
		||||
        }
 | 
			
		||||
        llocked = true;
 | 
			
		||||
      } else {
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case LEDUP:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        for (int i = 0; i < (BACKLIGHT_LEVELS / blSteps ) ; i++ ){
 | 
			
		||||
          backlight_increase();
 | 
			
		||||
        }
 | 
			
		||||
      } else {
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case ONEHANDL:
 | 
			
		||||
    case LEDDOWN:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_ONEHANDL);
 | 
			
		||||
        for (int i = 0; i < (BACKLIGHT_LEVELS / blSteps ) ; i++ ){
 | 
			
		||||
          backlight_decrease();
 | 
			
		||||
        }
 | 
			
		||||
      } else {
 | 
			
		||||
        layer_off(_ONEHANDL);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// LED breathing when a layer is locked
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
  // Only breath if layer is locked
 | 
			
		||||
  if (lockedBLLevel != 0 && (rlocked || llocked)){
 | 
			
		||||
    // counter to slow down the breathing
 | 
			
		||||
    if (counter >= breathPulse) {
 | 
			
		||||
      counter = 0;
 | 
			
		||||
      // iterate brightness up or down
 | 
			
		||||
      if (breathUp){
 | 
			
		||||
        backlight_increase();
 | 
			
		||||
      } else {
 | 
			
		||||
        backlight_decrease();
 | 
			
		||||
      }
 | 
			
		||||
      // figure out if we need to change directions
 | 
			
		||||
      currentBL = get_backlight_level();
 | 
			
		||||
      if (currentBL >= BACKLIGHT_LEVELS){
 | 
			
		||||
        breathUp = false;
 | 
			
		||||
        // make counter a big negative number to add some stall time
 | 
			
		||||
        counter = ((BACKLIGHT_LEVELS * breathPulseStall) * (-1));
 | 
			
		||||
      } else if (currentBL == 0){
 | 
			
		||||
        breathUp = true;
 | 
			
		||||
        // make counter a big negative number to add some stall time
 | 
			
		||||
        counter = ((BACKLIGHT_LEVELS * breathPulseStall) * (-1));
 | 
			
		||||
      }
 | 
			
		||||
      // make not that we need to change the brightness back to when we started the breathing
 | 
			
		||||
      resetBL = true;
 | 
			
		||||
    } else {
 | 
			
		||||
      counter++;
 | 
			
		||||
    }
 | 
			
		||||
  } else {
 | 
			
		||||
    // get the brightness back to the level it started at
 | 
			
		||||
    if (resetBL){
 | 
			
		||||
      int i = 0;
 | 
			
		||||
      // i is just there to make sure i don't get stuck in a loop if for some reason get_backlight_level isn't working as expected
 | 
			
		||||
      while (get_backlight_level() != lockedBLLevel && i <= BACKLIGHT_LEVELS ){
 | 
			
		||||
        backlight_step();
 | 
			
		||||
        i++;
 | 
			
		||||
      }
 | 
			
		||||
      resetBL = false;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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