Clean up excessive whitespace at the end of each line using the wspurify tool made by Laszlo Monda

This commit is contained in:
Dean Camera 2010-10-13 14:05:35 +00:00
parent a8871c7fba
commit 5a4def7478
760 changed files with 12883 additions and 12164 deletions

View file

@ -1,7 +1,7 @@
/*
LUFA Library
Copyright (C) Dean Camera, 2010.
dean [at] fourwalledcubicle [dot] com
www.fourwalledcubicle.com
*/
@ -9,13 +9,13 @@
/*
Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)
Permission to use, copy, modify, distribute, and sell this
Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted
without fee, provided that the above copyright notice appear in
without fee, provided that the above copyright notice appear in
all copies and that both that the copyright notice and this
permission notice and warranty disclaimer appear in supporting
documentation, and that the name of the author not be used in
advertising or publicity pertaining to distribution of the
permission notice and warranty disclaimer appear in supporting
documentation, and that the name of the author not be used in
advertising or publicity pertaining to distribution of the
software without specific, written prior permission.
The author disclaim all warranties with regard to this
@ -35,7 +35,7 @@
* TELNET Webserver Application. When connected to the uIP stack,
* this will serve out raw TELNET to the client on port 23.
*/
#define INCLUDE_FROM_TELNETSERVERAPP_C
#include "TELNETServerApp.h"
@ -50,7 +50,7 @@ const char PROGMEM TELNETMenu[] = "\r\n"
" c) List Active TCP Connections\r\n"
" =========================\r\n"
"\r\n>";
/** Header to print before the current connections are printed to the client */
const char PROGMEM CurrentConnectionsHeader[] = "\r\n* Current TCP Connections: *\r\n";
@ -78,7 +78,7 @@ void TELNETServerApp_Callback(void)
if (uip_acked())
{
/* Progress to the next state once the current state's data has been ACKed */
AppState->TELNETServer.CurrentState = AppState->TELNETServer.NextState;
AppState->TELNETServer.CurrentState = AppState->TELNETServer.NextState;
}
if (uip_rexmit() || uip_acked() || uip_newdata() || uip_connected() || uip_poll())
@ -89,14 +89,14 @@ void TELNETServerApp_Callback(void)
/* Copy over and send the TELNET welcome message upon first connection */
strcpy_P(AppData, WelcomeHeader);
uip_send(AppData, strlen(AppData));
AppState->TELNETServer.NextState = TELNET_STATE_SendMenu;
break;
case TELNET_STATE_SendMenu:
/* Copy over and send the TELNET menu to the client */
strcpy_P(AppData, TELNETMenu);
uip_send(AppData, strlen(AppData));
AppState->TELNETServer.NextState = TELNET_STATE_GetCommand;
break;
case TELNET_STATE_GetCommand:
@ -105,7 +105,7 @@ void TELNETServerApp_Callback(void)
/* Save the issued command for later processing */
AppState->TELNETServer.IssuedCommand = AppData[0];
AppState->TELNETServer.CurrentState = TELNET_STATE_SendResponse;
break;
case TELNET_STATE_SendResponse:
@ -124,7 +124,7 @@ void TELNETServerApp_Callback(void)
AppState->TELNETServer.NextState = TELNET_STATE_SendMenu;
break;
}
}
}
}
/** Sends a list of active TCP connections to the TELNET client. */
@ -133,7 +133,7 @@ static void TELNETServerApp_DisplayTCPConnections(void)
char* const AppData = (char*)uip_appdata;
strcpy_P(AppData, CurrentConnectionsHeader);
uint16_t ResponseLen = strlen(AppData);
uint8_t ActiveConnCount = 0;
@ -141,7 +141,7 @@ static void TELNETServerApp_DisplayTCPConnections(void)
for (uint8_t i = 0; i < UIP_CONNS; i++)
{
struct uip_conn* CurrConnection = &uip_conns[i];
/* If the connection is not closed, it is active and must be added to the out buffer */
if (CurrConnection->tcpstateflags != UIP_CLOSED)
{
@ -160,3 +160,4 @@ static void TELNETServerApp_DisplayTCPConnections(void)
}
#endif