Clean up excessive whitespace at the end of each line using the wspurify tool made by Laszlo Monda
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a8871c7fba
commit
5a4def7478
760 changed files with 12883 additions and 12164 deletions
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@ -1,7 +1,7 @@
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/*
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LUFA Library
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Copyright (C) Dean Camera, 2010.
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dean [at] fourwalledcubicle [dot] com
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www.fourwalledcubicle.com
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*/
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@ -9,13 +9,13 @@
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/*
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Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)
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Permission to use, copy, modify, distribute, and sell this
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Permission to use, copy, modify, distribute, and sell this
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software and its documentation for any purpose is hereby granted
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without fee, provided that the above copyright notice appear in
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without fee, provided that the above copyright notice appear in
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all copies and that both that the copyright notice and this
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permission notice and warranty disclaimer appear in supporting
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documentation, and that the name of the author not be used in
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advertising or publicity pertaining to distribution of the
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permission notice and warranty disclaimer appear in supporting
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documentation, and that the name of the author not be used in
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advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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The author disclaim all warranties with regard to this
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@ -35,7 +35,7 @@
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* TELNET Webserver Application. When connected to the uIP stack,
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* this will serve out raw TELNET to the client on port 23.
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*/
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#define INCLUDE_FROM_TELNETSERVERAPP_C
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#include "TELNETServerApp.h"
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@ -50,7 +50,7 @@ const char PROGMEM TELNETMenu[] = "\r\n"
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" c) List Active TCP Connections\r\n"
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" =========================\r\n"
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"\r\n>";
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/** Header to print before the current connections are printed to the client */
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const char PROGMEM CurrentConnectionsHeader[] = "\r\n* Current TCP Connections: *\r\n";
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@ -78,7 +78,7 @@ void TELNETServerApp_Callback(void)
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if (uip_acked())
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{
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/* Progress to the next state once the current state's data has been ACKed */
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AppState->TELNETServer.CurrentState = AppState->TELNETServer.NextState;
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AppState->TELNETServer.CurrentState = AppState->TELNETServer.NextState;
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}
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if (uip_rexmit() || uip_acked() || uip_newdata() || uip_connected() || uip_poll())
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@ -89,14 +89,14 @@ void TELNETServerApp_Callback(void)
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/* Copy over and send the TELNET welcome message upon first connection */
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strcpy_P(AppData, WelcomeHeader);
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uip_send(AppData, strlen(AppData));
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AppState->TELNETServer.NextState = TELNET_STATE_SendMenu;
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break;
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case TELNET_STATE_SendMenu:
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/* Copy over and send the TELNET menu to the client */
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strcpy_P(AppData, TELNETMenu);
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uip_send(AppData, strlen(AppData));
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AppState->TELNETServer.NextState = TELNET_STATE_GetCommand;
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break;
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case TELNET_STATE_GetCommand:
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@ -105,7 +105,7 @@ void TELNETServerApp_Callback(void)
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/* Save the issued command for later processing */
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AppState->TELNETServer.IssuedCommand = AppData[0];
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AppState->TELNETServer.CurrentState = TELNET_STATE_SendResponse;
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break;
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case TELNET_STATE_SendResponse:
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AppState->TELNETServer.NextState = TELNET_STATE_SendMenu;
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break;
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}
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}
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}
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}
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/** Sends a list of active TCP connections to the TELNET client. */
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@ -133,7 +133,7 @@ static void TELNETServerApp_DisplayTCPConnections(void)
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char* const AppData = (char*)uip_appdata;
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strcpy_P(AppData, CurrentConnectionsHeader);
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uint16_t ResponseLen = strlen(AppData);
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uint8_t ActiveConnCount = 0;
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@ -141,7 +141,7 @@ static void TELNETServerApp_DisplayTCPConnections(void)
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for (uint8_t i = 0; i < UIP_CONNS; i++)
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{
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struct uip_conn* CurrConnection = &uip_conns[i];
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/* If the connection is not closed, it is active and must be added to the out buffer */
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if (CurrConnection->tcpstateflags != UIP_CLOSED)
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{
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@ -160,3 +160,4 @@ static void TELNETServerApp_DisplayTCPConnections(void)
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}
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#endif
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