Clean up excessive whitespace at the end of each line using the wspurify tool made by Laszlo Monda

This commit is contained in:
Dean Camera 2010-10-13 14:05:35 +00:00
parent a8871c7fba
commit 5a4def7478
760 changed files with 12883 additions and 12164 deletions

View file

@ -1,7 +1,7 @@
/*
LUFA Library
Copyright (C) Dean Camera, 2010.
dean [at] fourwalledcubicle [dot] com
www.fourwalledcubicle.com
*/
@ -10,13 +10,13 @@
Copyright 2010 Denver Gingerich (denver [at] ossguy [dot] com)
Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)
Permission to use, copy, modify, distribute, and sell this
Permission to use, copy, modify, distribute, and sell this
software and its documentation for any purpose is hereby granted
without fee, provided that the above copyright notice appear in
without fee, provided that the above copyright notice appear in
all copies and that both that the copyright notice and this
permission notice and warranty disclaimer appear in supporting
documentation, and that the name of the author not be used in
advertising or publicity pertaining to distribution of the
permission notice and warranty disclaimer appear in supporting
documentation, and that the name of the author not be used in
advertising or publicity pertaining to distribution of the
software without specific, written prior permission.
The author disclaim all warranties with regard to this
@ -41,7 +41,7 @@ void BitBuffer_Init(BitBuffer_t* const Buffer)
{
/* Reset the number of stored bits in the buffer */
Buffer->Elements = 0;
/* Reset the data in and out pointer structures in the buffer to the first buffer bit */
Buffer->In.CurrentByte = Buffer->Data;
Buffer->In.ByteMask = (1 << 0);
@ -56,10 +56,10 @@ void BitBuffer_StoreNextBit(BitBuffer_t* const Buffer,
/* If the bit to store is true, set the next bit in the buffer */
if (Bit)
*Buffer->In.CurrentByte |= Buffer->In.ByteMask;
/* Increment the number of stored bits in the buffer counter */
Buffer->Elements++;
/* Check if the current buffer byte is full of stored bits */
if (Buffer->In.ByteMask == (1 << 7))
{
@ -68,8 +68,8 @@ void BitBuffer_StoreNextBit(BitBuffer_t* const Buffer,
Buffer->In.CurrentByte++;
else
Buffer->In.CurrentByte = Buffer->Data;
/* Reset the storage bit mask in the current buffer byte to the first bit */
/* Reset the storage bit mask in the current buffer byte to the first bit */
Buffer->In.ByteMask = (1 << 0);
}
else
@ -81,7 +81,7 @@ void BitBuffer_StoreNextBit(BitBuffer_t* const Buffer,
/** Function to retrieve the next bit stored in the given bit buffer. */
bool BitBuffer_GetNextBit(BitBuffer_t* const Buffer)
{
{
/* Retrieve the value of the next bit stored in the buffer */
bool Bit = ((*Buffer->Out.CurrentByte & Buffer->Out.ByteMask) != 0);
@ -90,17 +90,17 @@ bool BitBuffer_GetNextBit(BitBuffer_t* const Buffer)
/* Decrement the number of stored bits in the buffer counter */
Buffer->Elements--;
/* Check if the current buffer byte is empty of stored bits */
/* Check if the current buffer byte is empty of stored bits */
if (Buffer->Out.ByteMask == (1 << 7))
{
/* Check if the end of the buffer has been reached, if so reset to start of buffer, otherwise advance to next bit */
if (Buffer->Out.CurrentByte != &Buffer->Data[sizeof(Buffer->Data) - 1])
Buffer->Out.CurrentByte++;
else
Buffer->Out.CurrentByte = Buffer->Data;
/* Reset the retrieval bit mask in the current buffer byte to the first bit */
Buffer->Out.CurrentByte = Buffer->Data;
/* Reset the retrieval bit mask in the current buffer byte to the first bit */
Buffer->Out.ByteMask = (1 << 0);
}
else
@ -112,3 +112,4 @@ bool BitBuffer_GetNextBit(BitBuffer_t* const Buffer)
/* Return the retrieved bit from the buffer */
return Bit;
}