Clean up excessive whitespace at the end of each line using the wspurify tool made by Laszlo Monda
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a8871c7fba
commit
5a4def7478
760 changed files with 12883 additions and 12164 deletions
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@ -1,7 +1,7 @@
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/*
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LUFA Library
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Copyright (C) Dean Camera, 2010.
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dean [at] fourwalledcubicle [dot] com
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www.fourwalledcubicle.com
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*/
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@ -10,13 +10,13 @@
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Copyright 2010 Denver Gingerich (denver [at] ossguy [dot] com)
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Copyright 2010 Dean Camera (dean [at] fourwalledcubicle [dot] com)
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Permission to use, copy, modify, distribute, and sell this
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Permission to use, copy, modify, distribute, and sell this
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software and its documentation for any purpose is hereby granted
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without fee, provided that the above copyright notice appear in
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without fee, provided that the above copyright notice appear in
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all copies and that both that the copyright notice and this
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permission notice and warranty disclaimer appear in supporting
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documentation, and that the name of the author not be used in
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advertising or publicity pertaining to distribution of the
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permission notice and warranty disclaimer appear in supporting
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documentation, and that the name of the author not be used in
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advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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The author disclaim all warranties with regard to this
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@ -41,7 +41,7 @@ void BitBuffer_Init(BitBuffer_t* const Buffer)
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{
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/* Reset the number of stored bits in the buffer */
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Buffer->Elements = 0;
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/* Reset the data in and out pointer structures in the buffer to the first buffer bit */
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Buffer->In.CurrentByte = Buffer->Data;
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Buffer->In.ByteMask = (1 << 0);
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@ -56,10 +56,10 @@ void BitBuffer_StoreNextBit(BitBuffer_t* const Buffer,
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/* If the bit to store is true, set the next bit in the buffer */
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if (Bit)
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*Buffer->In.CurrentByte |= Buffer->In.ByteMask;
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/* Increment the number of stored bits in the buffer counter */
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Buffer->Elements++;
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/* Check if the current buffer byte is full of stored bits */
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if (Buffer->In.ByteMask == (1 << 7))
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{
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@ -68,8 +68,8 @@ void BitBuffer_StoreNextBit(BitBuffer_t* const Buffer,
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Buffer->In.CurrentByte++;
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else
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Buffer->In.CurrentByte = Buffer->Data;
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/* Reset the storage bit mask in the current buffer byte to the first bit */
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/* Reset the storage bit mask in the current buffer byte to the first bit */
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Buffer->In.ByteMask = (1 << 0);
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}
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else
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@ -81,7 +81,7 @@ void BitBuffer_StoreNextBit(BitBuffer_t* const Buffer,
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/** Function to retrieve the next bit stored in the given bit buffer. */
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bool BitBuffer_GetNextBit(BitBuffer_t* const Buffer)
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{
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{
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/* Retrieve the value of the next bit stored in the buffer */
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bool Bit = ((*Buffer->Out.CurrentByte & Buffer->Out.ByteMask) != 0);
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@ -90,17 +90,17 @@ bool BitBuffer_GetNextBit(BitBuffer_t* const Buffer)
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/* Decrement the number of stored bits in the buffer counter */
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Buffer->Elements--;
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/* Check if the current buffer byte is empty of stored bits */
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/* Check if the current buffer byte is empty of stored bits */
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if (Buffer->Out.ByteMask == (1 << 7))
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{
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/* Check if the end of the buffer has been reached, if so reset to start of buffer, otherwise advance to next bit */
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if (Buffer->Out.CurrentByte != &Buffer->Data[sizeof(Buffer->Data) - 1])
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Buffer->Out.CurrentByte++;
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else
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Buffer->Out.CurrentByte = Buffer->Data;
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/* Reset the retrieval bit mask in the current buffer byte to the first bit */
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Buffer->Out.CurrentByte = Buffer->Data;
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/* Reset the retrieval bit mask in the current buffer byte to the first bit */
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Buffer->Out.ByteMask = (1 << 0);
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}
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else
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@ -112,3 +112,4 @@ bool BitBuffer_GetNextBit(BitBuffer_t* const Buffer)
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/* Return the retrieved bit from the buffer */
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return Bit;
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}
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