Normalise Unicode keycodes (#18898)
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV` * `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*` * `UC_MAC` -> `UNICODE_MODE_MACOS` * `UC_LNX` -> `UNICODE_MODE_LINUX` * `UC_WIN` -> `UNICODE_MODE_WINDOWS` * `UC_BSD` -> `UNICODE_MODE_BSD` * `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE` * `UC_EMACS` -> `UNICODE_MODE_EMACS` * `UC__COUNT` -> `UNICODE_MODE_COUNT` * `UC_M_MA` -> `UC_MAC` * `UC_M_LN` -> `UC_LINX` * `UC_M_WI` -> `UC_WIN` * `UC_M_BS` -> `UC_BSD` * `UC_M_WC` -> `UC_WINC` * `UC_M_EM` -> `UC_EMAC` * Docs * Update quantum/unicode/unicode.h
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					 132 changed files with 303 additions and 292 deletions
				
			
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			@ -301,7 +301,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    #ifdef UNICODE_ENABLE
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    case UNIWIN:
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        if(record->event.pressed){
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            set_unicode_input_mode(UC_WIN);
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            set_unicode_input_mode(UNICODE_MODE_WINDOWS);
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            #ifdef AUDIO_ENABLE
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              PLAY_SONG(uniwin);
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            #endif
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			@ -310,7 +310,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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        break;
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    case UNILIN:
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        if(record->event.pressed){
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            set_unicode_input_mode(UC_LNX);
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            set_unicode_input_mode(UNICODE_MODE_LINUX);
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            #ifdef AUDIO_ENABLE
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              PLAY_SONG(unilin);
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            #endif
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