Refactor: group hub keyboards (#22762)
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					 25 changed files with 10 additions and 4 deletions
				
			
		
							
								
								
									
										32
									
								
								keyboards/joshajohnson/hub16/config.h
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										32
									
								
								keyboards/joshajohnson/hub16/config.h
									
										
									
									
									
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/*
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Copyright 2019 Josh Johnson
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
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		||||
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		||||
This program is distributed in the hope that it will be useful,
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		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
GNU General Public License for more details.
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		||||
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		||||
You should have received a copy of the GNU General Public License
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		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
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		||||
*/
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#pragma once
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#define MATRIX_ROW_PINS \
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    { F0, C7, C6, B6, E6}
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#define MATRIX_COL_PINS \
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    { F4, F1, D5, D3 }
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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										69
									
								
								keyboards/joshajohnson/hub16/info.json
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										69
									
								
								keyboards/joshajohnson/hub16/info.json
									
										
									
									
									
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			@ -0,0 +1,69 @@
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{
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    "keyboard_name": "Hub16",
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    "manufacturer": "Josh Johnson",
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    "url": "https://joshajohnson.com/hub16-keyboard/",
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    "maintainer": "Josh Johnson",
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    "usb": {
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        "vid": "0x6A6A",
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        "pid": "0x4810",
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        "device_version": "0.0.1"
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    },
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    "encoder": {
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        "rotary": [
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            {"pin_a": "F5", "pin_b": "F6"},
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            {"pin_a": "B5", "pin_b": "B4"}
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        ]
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    },
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    "rgblight": {
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        "saturation_steps": 8,
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        "brightness_steps": 8,
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        "led_count": 11,
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        "sleep": true,
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        "animations": {
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            "breathing": true,
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            "rainbow_mood": true,
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            "rainbow_swirl": true,
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            "snake": true,
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            "knight": true,
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            "christmas": true,
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            "static_gradient": true,
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            "rgb_test": true,
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            "alternating": true,
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            "twinkle": true
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        }
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    },
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    "ws2812": {
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        "pin": "D1"
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    },
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    "processor": "atmega32u4",
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    "bootloader": "caterina",
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    "debounce": 20,
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    "layouts": {
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        "LAYOUT": {
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            "layout": [
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                {"matrix": [4, 0], "x": 0.5, "y": 0},
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                {"matrix": [4, 1], "x": 2.5, "y": 0},
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                {"matrix": [0, 0], "x": 0, "y": 1},
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                {"matrix": [0, 1], "x": 1, "y": 1},
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                {"matrix": [0, 2], "x": 2, "y": 1},
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                {"matrix": [0, 3], "x": 3, "y": 1},
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                {"matrix": [1, 0], "x": 0, "y": 2},
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                {"matrix": [1, 1], "x": 1, "y": 2},
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                {"matrix": [1, 2], "x": 2, "y": 2},
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                {"matrix": [1, 3], "x": 3, "y": 2},
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                {"matrix": [2, 0], "x": 0, "y": 3},
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                {"matrix": [2, 1], "x": 1, "y": 3},
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                {"matrix": [2, 2], "x": 2, "y": 3},
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                {"matrix": [2, 3], "x": 3, "y": 3},
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                {"matrix": [3, 0], "x": 0, "y": 4},
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                {"matrix": [3, 1], "x": 1, "y": 4},
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                {"matrix": [3, 2], "x": 2, "y": 4},
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                {"matrix": [3, 3], "x": 3, "y": 4}
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            ]
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        }
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    }
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}
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										51
									
								
								keyboards/joshajohnson/hub16/keymaps/default/keymap.c
									
										
									
									
									
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										51
									
								
								keyboards/joshajohnson/hub16/keymaps/default/keymap.c
									
										
									
									
									
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/* Copyright 2019 Josh Johnson
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [0] = LAYOUT( /* Base */
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       KC_MUTE,        KC_MPLY,
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    KC_7,   KC_8,   KC_9,   KC_PAST,
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    KC_4,   KC_5,   KC_6,   KC_PMNS,
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    KC_1,   KC_2,   KC_3,   KC_PPLS,
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    MO(1),  KC_0,   KC_PDOT,KC_PENT
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  ),
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  [1] = LAYOUT( /* LED Control */
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        _______,           _______,
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    _______, RGB_MOD, RGB_RMOD, RGB_TOG,
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    RGB_VAD, RGB_VAI, RGB_HUD,  RGB_HUI,
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    RGB_SAD, RGB_SAI, _______,  _______,
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    _______, _______, QK_BOOT,    _______
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  ),
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};
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    if (index == 0) { /* Left Encoder */
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        if (clockwise) {
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            tap_code(KC_VOLD);
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        } else {
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            tap_code(KC_VOLU);
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        }
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    } else if (index == 1) { /* Right Encoder */
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        if (clockwise) {
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            tap_code(KC_MPRV);
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        } else {
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            tap_code(KC_MNXT);
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        }
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    }
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    return true;
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}
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										45
									
								
								keyboards/joshajohnson/hub16/keymaps/peepeetee/config.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										45
									
								
								keyboards/joshajohnson/hub16/keymaps/peepeetee/config.h
									
										
									
									
									
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/*
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Copyright 2019 Josh Johnson
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This program is free software: you can redistribute it and/or modify
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		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
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		||||
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		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
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		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define RGBLIGHT_SLEEP         /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== customize breathing effect ==*/
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//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
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//   /*==== use exp() and sin() ====*/
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//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
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//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
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// #endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 20
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// Time out one shot layers after 3 seconds
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#define ONESHOT_TIMEOUT 3000
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// Undef and redefine default brightness to half of 255
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#undef RGBLIGHT_LIMIT_VAL
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#define RGBLIGHT_LIMIT_VAL 255
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//Define a preview timeout for RGB reviews
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#define PREVIEW_TIMEOUT 5000
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// Enable Light Layers implementation
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#define RGBLIGHT_LAYERS
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// Allow Light Layers to override RGB off configuration
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#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
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										209
									
								
								keyboards/joshajohnson/hub16/keymaps/peepeetee/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										209
									
								
								keyboards/joshajohnson/hub16/keymaps/peepeetee/keymap.c
									
										
									
									
									
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/*
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Copyright 2019 Josh Johnson 2021 peepeetee
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
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		||||
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		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
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		||||
*/
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#include QMK_KEYBOARD_H
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#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
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static uint32_t rgb_preview_timer = 0;
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#endif
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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        // Layer 0 - Base Layer (F13 to F24, and One Shot Layer 1,2,3 or Toggle Layer 4)
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        [0] = LAYOUT(
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                        KC_MPLY, KC_MUTE,
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                TG(3), TG(2), TG(1), TG(0),
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                KC_PSCR, KC_SCRL, KC_PAUS, A(KC_F4),
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                KC_INS, KC_HOME, KC_PGUP, KC_F12,    //Transparent to let you go between layers
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                KC_DEL, A(KC_F4), KC_PGDN, KC_CALCULATOR
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		),
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        [1] = LAYOUT(
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                        KC_MPLY, KC_MUTE,
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                KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS,
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                KC_F7, KC_F8, KC_F9,                KC_F10,
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                KC_F4, KC_F5, KC_F6,                KC_F11,
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                KC_F1,      KC_F2,      KC_F3,      KC_F12         //Transparent to let you go between layers
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        ),
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                //Layer 5 - Keyboard Lights, Programming and Special Functions
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        [2] = LAYOUT(
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                        KC_MPLY, KC_MUTE,
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                KC_TRNS,  KC_TRNS, KC_TRNS,   KC_TRNS,         //Transparent to let you go between layers
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                RGB_MOD,  RGB_HUI, RGB_SAI,   RGB_VAI,
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                RGB_RMOD, RGB_HUD, RGB_SAD,   RGB_VAD,
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                RGB_TOG,  EE_CLR,  QK_BOOT,   KC_TRNS
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        ),
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        [3] = LAYOUT(
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                        KC_MPLY, KC_MUTE,
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                KC_TRNS,  KC_TRNS, KC_TRNS,   KC_TRNS,         //Transparent to let you go between layers
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		||||
                RGB_MOD,  RGB_HUI, RGB_SAI,   RGB_VAI,
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		||||
                RGB_RMOD, RGB_HUD, RGB_SAD,   RGB_VAD,
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                RGB_TOG,  EE_CLR,  QK_BOOT,   KC_TRNS
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        )
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        //Layer 0 - Base Layer (F13 to F24, and One Shot Layer 1,2,3 or Toggle Layer 4)
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        // [0] = LAYOUT(
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        //                 KC_MPLY, KC_MUTE,
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        //         KC_F13, KC_F14, KC_F15, KC_F16,
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        //         KC_F17, KC_F18, KC_F19, KC_F20,
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        //         KC_F21, KC_F22, KC_F23, KC_F24,
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        //         OSL(1), OSL(2), OSL(3), TG(4)    //Transparent to let you go between layers
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		// ),
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        // [1] = LAYOUT(
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        //                 KC_MPLY, KC_MUTE,
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        //         LALT(KC_F13), LALT(KC_F14), LALT(KC_F15), LALT(KC_F16),
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        //         LALT(KC_F17), LALT(KC_F18), LALT(KC_F19), LALT(KC_F20),
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        //         LALT(KC_F21), LALT(KC_F22), LALT(KC_F23), LALT(KC_F24),
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        //         KC_TRNS,      KC_TRNS,      KC_TRNS,      KC_TRNS         //Transparent to let you go between layers
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        // ),
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        //Layer 2 - Shift + Function Key Layer
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        // [2] = LAYOUT(
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        //                 KC_MPLY, KC_MUTE,
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		||||
        //         LSFT(KC_F13), LSFT(KC_F14), LSFT(KC_F15), LSFT(KC_F16),
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        //         LSFT(KC_F17), LSFT(KC_F18), LSFT(KC_F19), LSFT(KC_F20),
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        //         LSFT(KC_F21), LSFT(KC_F22), LSFT(KC_F23), LSFT(KC_F24),
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        //         KC_TRNS,      KC_TRNS,      KC_TRNS,      KC_TRNS         //Transparent to let you go between layers
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        // ),
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        // //Layer 3 - Control + Function Key
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        // [3] = LAYOUT(
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        //                 KC_MPLY, KC_MUTE,
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        //         LCTL(KC_F13), LCTL(KC_F14), LCTL(KC_F15), LCTL(KC_F16),
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        //         LCTL(KC_F17), LCTL(KC_F18), LCTL(KC_F19), LCTL(KC_F20),
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        //         LCTL(KC_F21), LCTL(KC_F22), LCTL(KC_F23), LCTL(KC_F24),
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        //         KC_TRNS,      KC_TRNS,      KC_TRNS,      KC_TRNS         //Transparent to let you go between layers
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		||||
        // ),
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        // //Layer 4 - Multimedia
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        // [4] = LAYOUT(
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        //                 KC_MPLY, KC_MUTE,
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		||||
        //         KC_MPRV, KC_MPLY, KC_U,   KC_K,
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		||||
        //         KC_NO,   KC_NO,   KC_ENT, KC_X,
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        //         KC_NO,   QK_BOOT, LSFT(KC_HASH),   KC_J,
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        //         TG(5),   KC_TRNS, KC_TRNS,   KC_TRNS         //Transparent to let you go between layers
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		||||
        // ),
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        // //Layer 5 - Keyboard Lights, Programming and Special Functions
 | 
			
		||||
        // [5] = LAYOUT(
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		||||
        //                 KC_MPLY, KC_MUTE,
 | 
			
		||||
        //         RGB_MOD,  RGB_HUI, RGB_SAI,   RGB_VAI,
 | 
			
		||||
        //         RGB_RMOD, RGB_HUD, RGB_SAD,   RGB_VAD,
 | 
			
		||||
        //         RGB_TOG,  EE_CLR,  QK_BOOT,   KC_LSFT,
 | 
			
		||||
        //         KC_TRNS,  KC_TRNS, KC_TRNS,   KC_TRNS         //Transparent to let you go between layers
 | 
			
		||||
        // ),
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
        {0,16,HSV_WHITE}
 | 
			
		||||
    );
 | 
			
		||||
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
        {0,16,HSV_ORANGE}
 | 
			
		||||
    );
 | 
			
		||||
 const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
         {0,16,HSV_RED}
 | 
			
		||||
     );
 | 
			
		||||
 const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
         {0,16,HSV_BLUE}
 | 
			
		||||
     );
 | 
			
		||||
// const rgblight_segment_t PROGMEM my_layer4_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
//         {0,16,HSV_WHITE}
 | 
			
		||||
//     );
 | 
			
		||||
// const rgblight_segment_t PROGMEM my_layer5_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
//         {0,16,HSV_TEAL}
 | 
			
		||||
//     );
 | 
			
		||||
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
 | 
			
		||||
        my_layer0_layer,
 | 
			
		||||
        my_layer1_layer,
 | 
			
		||||
        my_layer2_layer,
 | 
			
		||||
        my_layer3_layer//,
 | 
			
		||||
        // my_layer4_layer,
 | 
			
		||||
        // my_layer5_layer
 | 
			
		||||
    );
 | 
			
		||||
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (index == 0) { /* Left Encoder */
 | 
			
		||||
        if (clockwise) {
 | 
			
		||||
            tap_code(KC_MPRV);
 | 
			
		||||
        } else {
 | 
			
		||||
            tap_code(KC_MNXT);
 | 
			
		||||
        }
 | 
			
		||||
    } else if (index == 1) { /* Right Encoder */
 | 
			
		||||
        if (clockwise) {
 | 
			
		||||
            tap_code(KC_VOLD);
 | 
			
		||||
        } else {
 | 
			
		||||
            tap_code(KC_VOLU);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
    // Allow for a preview of changes when modifying RGB
 | 
			
		||||
# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
    case RGB_TOG ... QK_VELOCIKEY_TOGGLE:
 | 
			
		||||
      for (uint8_t i = 0; i < RGBLIGHT_MAX_LAYERS; i++) {
 | 
			
		||||
        rgblight_set_layer_state(i, false);
 | 
			
		||||
      }
 | 
			
		||||
      rgb_preview_timer = timer_read32();
 | 
			
		||||
      break;
 | 
			
		||||
  }
 | 
			
		||||
# endif
 | 
			
		||||
  return;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//Set the appropriate layer color
 | 
			
		||||
layer_state_t layer_state_set_user(layer_state_t state) {
 | 
			
		||||
    rgblight_set_layer_state(0, false);
 | 
			
		||||
    rgblight_set_layer_state(1, layer_state_cmp(state, 1));
 | 
			
		||||
    rgblight_set_layer_state(2, layer_state_cmp(state, 2));
 | 
			
		||||
    rgblight_set_layer_state(3, layer_state_cmp(state, 3));
 | 
			
		||||
    // rgblight_set_layer_state(4, layer_state_cmp(state, 4));
 | 
			
		||||
    // rgblight_set_layer_state(5, layer_state_cmp(state, 5));
 | 
			
		||||
    return state;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void keyboard_post_init_user(void) {
 | 
			
		||||
	//Enable the LED layers
 | 
			
		||||
	rgblight_layers = my_rgb_layers;
 | 
			
		||||
	layer_state_set_user(layer_state);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
# if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS)
 | 
			
		||||
    // Allow preview for
 | 
			
		||||
    if (rgb_preview_timer && TIMER_DIFF_32(timer_read32(), rgb_preview_timer) > PREVIEW_TIMEOUT) {
 | 
			
		||||
        rgb_preview_timer = 0;
 | 
			
		||||
        default_layer_state_set_user(default_layer_state);
 | 
			
		||||
        layer_state_set_user(layer_state);
 | 
			
		||||
        led_update_user((led_t) host_keyboard_leds());
 | 
			
		||||
    }
 | 
			
		||||
# endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//EEPROM Reset Function
 | 
			
		||||
void eeconfig_init_user(void) {
 | 
			
		||||
  rgblight_enable(); // Enable RGB by default
 | 
			
		||||
  rgblight_sethsv(HSV_ORANGE);  // Set it to orange by default
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										1
									
								
								keyboards/joshajohnson/hub16/keymaps/peepeetee/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/joshajohnson/hub16/keymaps/peepeetee/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1 @@
 | 
			
		|||
BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
 | 
			
		||||
							
								
								
									
										67
									
								
								keyboards/joshajohnson/hub16/keymaps/via/keymap.c
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										67
									
								
								keyboards/joshajohnson/hub16/keymaps/via/keymap.c
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,67 @@
 | 
			
		|||
/* Copyright 2019 Josh Johnson
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
  [0] = LAYOUT( /* Base */
 | 
			
		||||
      KC_MUTE,   KC_MPLY,
 | 
			
		||||
    KC_7, KC_8, KC_9, KC_PAST,
 | 
			
		||||
    KC_4, KC_5, KC_6, KC_PMNS,
 | 
			
		||||
    KC_1, KC_2, KC_3, KC_PPLS,
 | 
			
		||||
    MO(1), KC_0, KC_PDOT, KC_PENT
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  [1] = LAYOUT( /* LED Control */
 | 
			
		||||
        _______,           _______,
 | 
			
		||||
    _______, RGB_MOD, RGB_RMOD, RGB_TOG,
 | 
			
		||||
    RGB_VAD, RGB_VAI, RGB_HUD,  RGB_HUI,
 | 
			
		||||
    RGB_SAD, RGB_SAI, _______,  _______,
 | 
			
		||||
    _______, _______, QK_BOOT,    _______
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  [2] = LAYOUT(
 | 
			
		||||
        _______,           _______,
 | 
			
		||||
    _______, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______
 | 
			
		||||
  ),
 | 
			
		||||
 | 
			
		||||
  [3] = LAYOUT(
 | 
			
		||||
        _______,           _______,
 | 
			
		||||
    _______, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______
 | 
			
		||||
  ),
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (index == 0) { /* Left Encoder */
 | 
			
		||||
        if (clockwise) {
 | 
			
		||||
            tap_code(KC_VOLD);
 | 
			
		||||
        } else {
 | 
			
		||||
            tap_code(KC_VOLU);
 | 
			
		||||
        }
 | 
			
		||||
    } else if (index == 1) { /* Right Encoder */
 | 
			
		||||
        if (clockwise) {
 | 
			
		||||
            tap_code(KC_MPRV);
 | 
			
		||||
        } else {
 | 
			
		||||
            tap_code(KC_MNXT);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										1
									
								
								keyboards/joshajohnson/hub16/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/joshajohnson/hub16/keymaps/via/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1 @@
 | 
			
		|||
VIA_ENABLE = yes
 | 
			
		||||
							
								
								
									
										128
									
								
								keyboards/joshajohnson/hub16/matrix.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										128
									
								
								keyboards/joshajohnson/hub16/matrix.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,128 @@
 | 
			
		|||
/*
 | 
			
		||||
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
#include <stdint.h>
 | 
			
		||||
#include <stdbool.h>
 | 
			
		||||
#include "wait.h"
 | 
			
		||||
#include "util.h"
 | 
			
		||||
#include "matrix.h"
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
// Encoder things
 | 
			
		||||
#define SWITCH_1 F7
 | 
			
		||||
#define SWITCH_2 D7
 | 
			
		||||
static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current_row);
 | 
			
		||||
 | 
			
		||||
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
 | 
			
		||||
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
 | 
			
		||||
 | 
			
		||||
/* matrix state(1:on, 0:off) */
 | 
			
		||||
extern matrix_row_t raw_matrix[MATRIX_ROWS];  // raw values
 | 
			
		||||
extern matrix_row_t matrix[MATRIX_ROWS];      // debounced values
 | 
			
		||||
 | 
			
		||||
static void select_row(uint8_t row) {
 | 
			
		||||
    setPinOutput(row_pins[row]);
 | 
			
		||||
    writePinLow(row_pins[row]);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
 | 
			
		||||
 | 
			
		||||
static void unselect_rows(void) {
 | 
			
		||||
    for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
 | 
			
		||||
        setPinInputHigh(row_pins[x]);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void init_pins(void) {
 | 
			
		||||
    unselect_rows();
 | 
			
		||||
    for (uint8_t x = 0; x < MATRIX_COLS; x++) {
 | 
			
		||||
        setPinInputHigh(col_pins[x]);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
 | 
			
		||||
    // Store last value of row prior to reading
 | 
			
		||||
    matrix_row_t last_row_value = current_matrix[current_row];
 | 
			
		||||
 | 
			
		||||
    // Clear data in matrix row
 | 
			
		||||
    current_matrix[current_row] = 0;
 | 
			
		||||
 | 
			
		||||
    // Select row and wait for row selecton to stabilize
 | 
			
		||||
    select_row(current_row);
 | 
			
		||||
    wait_us(30);
 | 
			
		||||
 | 
			
		||||
    // For each col...
 | 
			
		||||
    for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
 | 
			
		||||
        // Select the col pin to read (active low)
 | 
			
		||||
        uint8_t pin_state = readPin(col_pins[col_index]);
 | 
			
		||||
 | 
			
		||||
        // Populate the matrix row with the state of the col pin
 | 
			
		||||
        current_matrix[current_row] |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Unselect row
 | 
			
		||||
    unselect_row(current_row);
 | 
			
		||||
 | 
			
		||||
    return (last_row_value != current_matrix[current_row]);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void matrix_init_custom(void) {
 | 
			
		||||
    // initialize key pins
 | 
			
		||||
    setPinInput(SWITCH_1);
 | 
			
		||||
    setPinInput(SWITCH_2);
 | 
			
		||||
    init_pins();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool matrix_scan_custom(void) {
 | 
			
		||||
    bool changed = false;
 | 
			
		||||
 | 
			
		||||
    // Set row, read cols
 | 
			
		||||
    for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
 | 
			
		||||
        changed |= read_cols_on_row(raw_matrix, current_row);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Read encoder switches, already debounced
 | 
			
		||||
    changed |= read_encoder_switches(matrix, 4);
 | 
			
		||||
 | 
			
		||||
    return changed;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current_row) {
 | 
			
		||||
    // Store last value of row prior to reading
 | 
			
		||||
    matrix_row_t last_row_value = current_matrix[current_row];
 | 
			
		||||
 | 
			
		||||
    // Clear data in matrix row
 | 
			
		||||
    current_matrix[current_row] = 0;
 | 
			
		||||
 | 
			
		||||
    // Debounce the encoder buttons using a shift register
 | 
			
		||||
    static uint8_t btn_1_array;
 | 
			
		||||
    static uint8_t btn_2_array;
 | 
			
		||||
    bool           btn_1_rise = 0;
 | 
			
		||||
    bool           btn_2_rise = 0;
 | 
			
		||||
    btn_1_array <<= 1;
 | 
			
		||||
    btn_2_array <<= 1;
 | 
			
		||||
    btn_1_array |= readPin(SWITCH_1);
 | 
			
		||||
    btn_2_array |= readPin(SWITCH_2);
 | 
			
		||||
    (btn_1_array == 0b01111111) ? (btn_1_rise = 1) : (btn_1_rise = 0);
 | 
			
		||||
    (btn_2_array == 0b01111111) ? (btn_2_rise = 1) : (btn_2_rise = 0);
 | 
			
		||||
 | 
			
		||||
    // Populate the matrix row with the state of the encoder
 | 
			
		||||
    current_matrix[current_row] |= btn_1_rise ? (1 << 0) : 0;
 | 
			
		||||
    current_matrix[current_row] |= btn_2_rise ? (1 << 1) : 0;
 | 
			
		||||
 | 
			
		||||
    return (last_row_value != current_matrix[current_row]);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										24
									
								
								keyboards/joshajohnson/hub16/readme.md
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										24
									
								
								keyboards/joshajohnson/hub16/readme.md
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,24 @@
 | 
			
		|||
# Hub16
 | 
			
		||||
 | 
			
		||||
Hub16 is a 16 Key Macro Pad with an inbuilt USB 2.0 hub and dual rotary encoders.
 | 
			
		||||
 | 
			
		||||
For more information regarding the keyboard, please visit the [Hub16 Website](https://www.joshajohnson.com/hub16-keyboard/) or [GitHub Repo](https://github.com/joshajohnson/Hub16).
 | 
			
		||||
 | 
			
		||||
* Keyboard Maintainer: [Josh Johnson](https://github.com/joshajohnson)
 | 
			
		||||
* Hardware Supported: Hub16 PCB (atmega32u4)
 | 
			
		||||
* Hardware Availability: [Josh Johnson](https://www.joshajohnson.com/hub16-keyboard/)
 | 
			
		||||
 | 
			
		||||
Make example for this keyboard (after setting up your build environment):
 | 
			
		||||
 | 
			
		||||
    make joshajohnson/hub16:default
 | 
			
		||||
 | 
			
		||||
Flashing example for this keyboard:
 | 
			
		||||
 | 
			
		||||
    make joshajohnson/hub16:default:flash
 | 
			
		||||
 | 
			
		||||
To reset the board into bootloader mode, do one of the following:
 | 
			
		||||
 | 
			
		||||
* Press the reset switch between the center two USB-C ports while the board is plugged in
 | 
			
		||||
* Hold the top left key while connecting the USB cable (also erases persistent settings)
 | 
			
		||||
 | 
			
		||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
			
		||||
							
								
								
									
										16
									
								
								keyboards/joshajohnson/hub16/rules.mk
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										16
									
								
								keyboards/joshajohnson/hub16/rules.mk
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,16 @@
 | 
			
		|||
# Build Options
 | 
			
		||||
#   change yes to no to disable
 | 
			
		||||
#
 | 
			
		||||
CUSTOM_MATRIX = lite		# Custom scanning of matrix
 | 
			
		||||
BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
 | 
			
		||||
MOUSEKEY_ENABLE = yes       # Mouse keys
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control
 | 
			
		||||
CONSOLE_ENABLE = no         # Console for debug
 | 
			
		||||
COMMAND_ENABLE = no         # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = no            # Enable N-Key Rollover
 | 
			
		||||
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
			
		||||
RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
 | 
			
		||||
AUDIO_ENABLE = no           # Audio output
 | 
			
		||||
ENCODER_ENABLE = yes        # Rotary Encoder support
 | 
			
		||||
 | 
			
		||||
SRC = matrix.c
 | 
			
		||||
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