Move LCD keyframes to its own file
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					 7 changed files with 203 additions and 162 deletions
				
			
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			@ -27,6 +27,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#endif
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#include "visualizer.h"
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#include "lcd_keyframes.h"
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#include "system/serial_link.h"
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// To generate an image array like this
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			@ -173,14 +174,14 @@ static keyframe_animation_t lcd_bitmap_animation = {
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    .num_frames = 1,
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    .loop = false,
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    .frame_lengths = {gfxMillisecondsToTicks(0)},
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    .frame_functions = {keyframe_display_layer_bitmap},
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    .frame_functions = {lcd_keyframe_display_layer_bitmap},
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};
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static keyframe_animation_t lcd_bitmap_leds_animation = {
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    .num_frames = 2,
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    .loop = true,
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    .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
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    .frame_functions = {keyframe_display_layer_bitmap, keyframe_display_led_states},
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    .frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
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};
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static keyframe_animation_t suspend_animation = {
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			@ -188,7 +189,7 @@ static keyframe_animation_t suspend_animation = {
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    .loop = false,
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    .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0},
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    .frame_functions = {
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            keyframe_display_layer_text,
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            lcd_keyframe_display_layer_text,
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            keyframe_animate_backlight_color,
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            keyframe_disable_lcd_and_backlight,
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    },
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			@ -27,6 +27,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#endif
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#include "visualizer.h"
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#include "lcd_keyframes.h"
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#include "system/serial_link.h"
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#include "led.h"
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			@ -122,7 +123,7 @@ static keyframe_animation_t lcd_layer_display = {
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    .num_frames = 1,
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    .loop = false,
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    .frame_lengths = {gfxMillisecondsToTicks(0)},
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    .frame_functions = {keyframe_display_layer_and_led_states}
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    .frame_functions = {lcd_keyframe_display_layer_and_led_states}
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};
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static keyframe_animation_t suspend_animation = {
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			@ -130,7 +131,7 @@ static keyframe_animation_t suspend_animation = {
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    .loop = false,
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    .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0},
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    .frame_functions = {
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            keyframe_display_layer_text,
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            lcd_keyframe_display_layer_text,
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            keyframe_animate_backlight_color,
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            keyframe_disable_lcd_and_backlight,
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    },
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										160
									
								
								quantum/visualizer/lcd_keyframes.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										160
									
								
								quantum/visualizer/lcd_keyframes.c
									
										
									
									
									
										Normal file
									
								
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			@ -0,0 +1,160 @@
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/* Copyright 2017 Fred Sundvik
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "lcd_keyframes.h"
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#include <string.h>
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#include "action_util.h"
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#include "led.h"
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bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
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    (void)animation;
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    gdispClear(White);
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    gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
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    gdispFlush();
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    return false;
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}
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static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
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    for (int i=0; i<16;i++)
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    {
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        uint32_t mask = (1u << i);
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        if (default_layer & mask) {
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            if (layer & mask) {
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                *buffer = 'B';
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            } else {
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                *buffer = 'D';
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            }
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        } else if (layer & mask) {
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            *buffer = '1';
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        } else {
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            *buffer = '0';
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        }
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        ++buffer;
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        if (i==3 || i==7 || i==11) {
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            *buffer = ' ';
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            ++buffer;
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        }
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    }
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    *buffer = 0;
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}
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bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
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    (void)animation;
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    const char* layer_help = "1=On D=Default B=Both";
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    char layer_buffer[16 + 4]; // 3 spaces and one null terminator
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    gdispClear(White);
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    gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
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    format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
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    gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
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    format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
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    gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
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    gdispFlush();
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    return false;
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}
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static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
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    *buffer = ' ';
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    ++buffer;
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    for (int i = 0; i<8; i++)
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    {
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        uint32_t mask = (1u << i);
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        if (mods & mask) {
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            *buffer = '1';
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        } else {
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            *buffer = '0';
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        }
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        ++buffer;
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        if (i==3) {
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            *buffer = ' ';
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            ++buffer;
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        }
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    }
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    *buffer = 0;
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}
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bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
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    (void)animation;
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    const char* title = "Modifier states";
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    const char* mods_header = " CSAG CSAG ";
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    char status_buffer[12];
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    gdispClear(White);
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    gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
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    gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
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    format_mods_bitmap_string(state->status.mods, status_buffer);
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    gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
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    gdispFlush();
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    return false;
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}
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#define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA")
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static void get_led_state_string(char* output, visualizer_state_t* state) {
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    uint8_t pos = 0;
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    if (state->status.leds & (1u << USB_LED_NUM_LOCK)) {
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       memcpy(output + pos, "NUM ", 4);
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       pos += 4;
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    }
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    if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
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       memcpy(output + pos, "CAPS ", 5);
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       pos += 5;
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    }
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    if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) {
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       memcpy(output + pos, "SCRL ", 5);
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       pos += 5;
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    }
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    if (state->status.leds & (1u << USB_LED_COMPOSE)) {
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       memcpy(output + pos, "COMP ", 5);
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       pos += 5;
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    }
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    if (state->status.leds & (1u << USB_LED_KANA)) {
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       memcpy(output + pos, "KANA ", 5);
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       pos += 5;
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    }
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    output[pos] = 0;
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}
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bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state)
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{
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    (void)animation;
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    char output[LED_STATE_STRING_SIZE];
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    get_led_state_string(output, state);
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    gdispClear(White);
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    gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black);
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    gdispFlush();
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    return false;
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}
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bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) {
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    (void)animation;
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    gdispClear(White);
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    uint8_t y = 10;
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    if (state->status.leds) {
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        char output[LED_STATE_STRING_SIZE];
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        get_led_state_string(output, state);
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        gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black);
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        y = 17;
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    }
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    gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black);
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    gdispFlush();
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    return false;
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}
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										33
									
								
								quantum/visualizer/lcd_keyframes.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										33
									
								
								quantum/visualizer/lcd_keyframes.h
									
										
									
									
									
										Normal file
									
								
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			@ -0,0 +1,33 @@
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/* Copyright 2017 Fred Sundvik
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
 | 
			
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_
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#define QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_
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#include "visualizer.h"
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// Displays the layer text centered vertically on the screen
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bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state);
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// Displays a bitmap (0/1) of all the currently active layers
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bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
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// Displays a bitmap (0/1) of all the currently active mods
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bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
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// Displays the keyboard led states (CAPS (Caps lock), NUM (Num lock), SCRL (Scroll lock), COMP (Compose), KANA)
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bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
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// Displays both the layer text and the led states
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bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
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#endif /* QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ */
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			@ -48,16 +48,13 @@ SOFTWARE.
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#include "serial_link/system/serial_link.h"
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#endif
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#include "action_util.h"
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// Define this in config.h
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#ifndef VISUALIZER_THREAD_PRIORITY
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#define "Visualizer thread priority not defined"
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#endif
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// mods status
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#include "action_util.h"
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#include "led.h"
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static visualizer_keyboard_status_t current_status = {
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    .layer = 0xFFFFFFFF,
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    .default_layer = 0xFFFFFFFF,
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			@ -277,149 +274,6 @@ bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_st
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}
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#endif // LCD_BACKLIGHT_ENABLE
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#ifdef LCD_ENABLE
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bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
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    (void)animation;
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    gdispClear(White);
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    gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
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    gdispFlush();
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    return false;
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}
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static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
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    for (int i=0; i<16;i++)
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    {
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        uint32_t mask = (1u << i);
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        if (default_layer & mask) {
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            if (layer & mask) {
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                *buffer = 'B';
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            } else {
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                *buffer = 'D';
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            }
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        } else if (layer & mask) {
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            *buffer = '1';
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        } else {
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            *buffer = '0';
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        }
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        ++buffer;
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        if (i==3 || i==7 || i==11) {
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            *buffer = ' ';
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            ++buffer;
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        }
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    }
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    *buffer = 0;
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}
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bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
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    (void)animation;
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    const char* layer_help = "1=On D=Default B=Both";
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    char layer_buffer[16 + 4]; // 3 spaces and one null terminator
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    gdispClear(White);
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    gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
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    format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
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    gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
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    format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
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    gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
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    gdispFlush();
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    return false;
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}
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static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
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    *buffer = ' ';
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    ++buffer;
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    for (int i = 0; i<8; i++)
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    {
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        uint32_t mask = (1u << i);
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        if (mods & mask) {
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            *buffer = '1';
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        } else {
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            *buffer = '0';
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        }
 | 
			
		||||
        ++buffer;
 | 
			
		||||
 | 
			
		||||
        if (i==3) {
 | 
			
		||||
            *buffer = ' ';
 | 
			
		||||
            ++buffer;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    *buffer = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
 | 
			
		||||
    (void)animation;
 | 
			
		||||
 | 
			
		||||
    const char* title = "Modifier states";
 | 
			
		||||
    const char* mods_header = " CSAG CSAG ";
 | 
			
		||||
    char status_buffer[12]; 
 | 
			
		||||
    
 | 
			
		||||
    gdispClear(White);
 | 
			
		||||
    gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
 | 
			
		||||
    gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
 | 
			
		||||
    format_mods_bitmap_string(state->status.mods, status_buffer);
 | 
			
		||||
    gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
 | 
			
		||||
 | 
			
		||||
    gdispFlush();
 | 
			
		||||
    return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA")
 | 
			
		||||
 | 
			
		||||
static void get_led_state_string(char* output, visualizer_state_t* state) {
 | 
			
		||||
    uint8_t pos = 0;
 | 
			
		||||
 | 
			
		||||
    if (state->status.leds & (1u << USB_LED_NUM_LOCK)) {
 | 
			
		||||
       memcpy(output + pos, "NUM ", 4);
 | 
			
		||||
       pos += 4;
 | 
			
		||||
    }
 | 
			
		||||
    if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
 | 
			
		||||
       memcpy(output + pos, "CAPS ", 5);
 | 
			
		||||
       pos += 5;
 | 
			
		||||
    }
 | 
			
		||||
    if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) {
 | 
			
		||||
       memcpy(output + pos, "SCRL ", 5);
 | 
			
		||||
       pos += 5;
 | 
			
		||||
    }
 | 
			
		||||
    if (state->status.leds & (1u << USB_LED_COMPOSE)) {
 | 
			
		||||
       memcpy(output + pos, "COMP ", 5);
 | 
			
		||||
       pos += 5;
 | 
			
		||||
    }
 | 
			
		||||
    if (state->status.leds & (1u << USB_LED_KANA)) {
 | 
			
		||||
       memcpy(output + pos, "KANA ", 5);
 | 
			
		||||
       pos += 5;
 | 
			
		||||
    }
 | 
			
		||||
    output[pos] = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state)
 | 
			
		||||
{
 | 
			
		||||
    (void)animation;
 | 
			
		||||
    char output[LED_STATE_STRING_SIZE];
 | 
			
		||||
    get_led_state_string(output, state);
 | 
			
		||||
    gdispClear(White);
 | 
			
		||||
    gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black);
 | 
			
		||||
    gdispFlush();
 | 
			
		||||
    return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) {
 | 
			
		||||
    (void)animation;
 | 
			
		||||
    gdispClear(White);
 | 
			
		||||
    uint8_t y = 10;
 | 
			
		||||
    if (state->status.leds) {
 | 
			
		||||
        char output[LED_STATE_STRING_SIZE];
 | 
			
		||||
        get_led_state_string(output, state);
 | 
			
		||||
        gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black);
 | 
			
		||||
        y = 17;
 | 
			
		||||
    }
 | 
			
		||||
    gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black);
 | 
			
		||||
    gdispFlush();
 | 
			
		||||
    return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif // LCD_ENABLE
 | 
			
		||||
 | 
			
		||||
bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
 | 
			
		||||
    (void)animation;
 | 
			
		||||
    (void)state;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -133,15 +133,6 @@ bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t*
 | 
			
		|||
bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
			
		||||
// Sets the backlight color to the target color
 | 
			
		||||
bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
			
		||||
// Displays the layer text centered vertically on the screen
 | 
			
		||||
bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
			
		||||
// Displays a bitmap (0/1) of all the currently active layers
 | 
			
		||||
bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
			
		||||
// Displays a bitmap (0/1) of all the currently active mods
 | 
			
		||||
bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
			
		||||
// Displays the keyboard led states (CAPS (Caps lock), NUM (Num lock), SCRL (Scroll lock), COMP (Compose), KANA)
 | 
			
		||||
bool keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
			
		||||
bool keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
			
		||||
 | 
			
		||||
bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
			
		||||
bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -34,6 +34,7 @@ endif
 | 
			
		|||
 | 
			
		||||
ifeq ($(strip $(LCD_ENABLE)), yes)
 | 
			
		||||
SRC += $(VISUALIZER_DIR)/lcd_backlight.c
 | 
			
		||||
SRC += $(VISUALIZER_DIR)/lcd_keyframes.c
 | 
			
		||||
OPT_DEFS += -DLCD_BACKLIGHT_ENABLE
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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