ADB to USB keyboard converter
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								adb/Makefile
									
										
									
									
									
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							|  | @ -0,0 +1,82 @@ | |||
| # Hey Emacs, this is a -*- makefile -*-
 | ||||
| #----------------------------------------------------------------------------
 | ||||
| # WinAVR Makefile Template written by Eric B. Weddington, Jörg Wunsch, et al.
 | ||||
| #
 | ||||
| # Released to the Public Domain
 | ||||
| #
 | ||||
| # Additional material for this makefile was written by:
 | ||||
| # Peter Fleury
 | ||||
| # Tim Henigan
 | ||||
| # Colin O'Flynn
 | ||||
| # Reiner Patommel
 | ||||
| # Markus Pfaff
 | ||||
| # Sander Pool
 | ||||
| # Frederik Rouleau
 | ||||
| # Carlos Lamas
 | ||||
| #
 | ||||
| #----------------------------------------------------------------------------
 | ||||
| # On command line:
 | ||||
| #
 | ||||
| # make all = Make software.
 | ||||
| #
 | ||||
| # make clean = Clean out built project files.
 | ||||
| #
 | ||||
| # make coff = Convert ELF to AVR COFF.
 | ||||
| #
 | ||||
| # make extcoff = Convert ELF to AVR Extended COFF.
 | ||||
| #
 | ||||
| # make program = Download the hex file to the device, using avrdude.
 | ||||
| #                Please customize the avrdude settings below first!
 | ||||
| #
 | ||||
| # make debug = Start either simulavr or avarice as specified for debugging, 
 | ||||
| #              with avr-gdb or avr-insight as the front end for debugging.
 | ||||
| #
 | ||||
| # make filename.s = Just compile filename.c into the assembler code only.
 | ||||
| #
 | ||||
| # make filename.i = Create a preprocessed source file for use in submitting
 | ||||
| #                   bug reports to the GCC project.
 | ||||
| #
 | ||||
| # To rebuild project do "make clean" then "make all".
 | ||||
| #----------------------------------------------------------------------------
 | ||||
| 
 | ||||
| # Target file name (without extension).
 | ||||
| TARGET = tmk_adb | ||||
| 
 | ||||
| # Directory common source filess exist
 | ||||
| COMMON_DIR = .. | ||||
| 
 | ||||
| # Directory keyboard dependent files exist
 | ||||
| TARGET_DIR = . | ||||
| 
 | ||||
| # keyboard dependent files
 | ||||
| TARGET_SRC =	keymap.c \
 | ||||
|   	        matrix.c \
 | ||||
| 		adb.c | ||||
| 
 | ||||
| 
 | ||||
| # MCU name, you MUST set this to match the board you are using
 | ||||
| # type "make clean" after changing this, so all files will be rebuilt
 | ||||
| #MCU = at90usb162       # Teensy 1.0
 | ||||
| MCU = atmega32u4       # Teensy 2.0 | ||||
| #MCU = at90usb646       # Teensy++ 1.0
 | ||||
| #MCU = at90usb1286      # Teensy++ 2.0
 | ||||
| 
 | ||||
| 
 | ||||
| # Processor frequency.
 | ||||
| #   Normally the first thing your program should do is set the clock prescaler,
 | ||||
| #   so your program will run at the correct speed.  You should also set this
 | ||||
| #   variable to same clock speed.  The _delay_ms() macro uses this, and many
 | ||||
| #   examples use this variable to calculate timings.  Do not add a "UL" here.
 | ||||
| F_CPU = 16000000 | ||||
| 
 | ||||
| 
 | ||||
| # Build Options
 | ||||
| #   comment out to disable the options.
 | ||||
| #
 | ||||
| MOUSEKEY_ENABLE = yes	# Mouse keys | ||||
| #PS2_MOUSE_ENABLE = yes	# PS/2 mouse(TrackPoint) support
 | ||||
| USB_EXTRA_ENABLE = yes	# Enhanced feature for Windows(Audio control and System control) | ||||
| #USB_NKRO_ENABLE = yes	# USB Nkey Rollover
 | ||||
| 
 | ||||
| 
 | ||||
| include $(COMMON_DIR)/Makefile.common | ||||
							
								
								
									
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								adb/README
									
										
									
									
									
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								adb/README
									
										
									
									
									
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							|  | @ -0,0 +1,19 @@ | |||
| ADB to USB keyboard converter | ||||
| ============================= | ||||
| 
 | ||||
| This firmware converts ADB keyboard protocol to USB. | ||||
| 
 | ||||
| Build | ||||
| ----- | ||||
| 0. Connect ADB keyboard to Teensy by 3 lines(Vcc, GND, Data). | ||||
|    PSW line is optional. See ADB.txt for details. | ||||
| 1. Define following macros for ADB connection in config.h: | ||||
|    ADB_PORT | ||||
|    ADB_PIN | ||||
|    ADB_DDR | ||||
|    ADB_DATA_BIT | ||||
|    ADB_PSW_BIT | ||||
| 2. make | ||||
| 3. program Teensy. | ||||
| 
 | ||||
| EOF | ||||
							
								
								
									
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								adb/config.h
									
										
									
									
									
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								adb/config.h
									
										
									
									
									
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							|  | @ -0,0 +1,47 @@ | |||
| #ifndef CONFIG_H | ||||
| #define CONFIG_H | ||||
| 
 | ||||
| /* controller configuration */ | ||||
| #include "controller_teensy.h" | ||||
| 
 | ||||
| #define VENDOR_ID       0xFEED | ||||
| #define PRODUCT_ID      0x0ADB | ||||
| #define MANUFACTURER    t.m.k. | ||||
| #define PRODUCT         ADB keyboard converter | ||||
| #define DESCRIPTION     convert ADB keyboard to USB | ||||
| 
 | ||||
| /* matrix size */ | ||||
| #define MATRIX_ROWS 16  // keycode bit: 3-0
 | ||||
| #define MATRIX_COLS 8   // keycode bit: 6-4
 | ||||
| /* define if matrix has ghost */ | ||||
| //#define MATRIX_HAS_GHOST
 | ||||
| 
 | ||||
| /* USB NKey Rollover */ | ||||
| #ifdef USB_NKRO_ENABLE | ||||
| #endif | ||||
| 
 | ||||
| /* mouse keys */ | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
| #   define MOUSEKEY_DELAY_TIME 192 | ||||
| #endif | ||||
| 
 | ||||
| /* PS/2 mouse */ | ||||
| #ifdef PS2_MOUSE_ENABLE | ||||
| #   define PS2_CLOCK_PORT  PORTF | ||||
| #   define PS2_CLOCK_PIN   PINF | ||||
| #   define PS2_CLOCK_DDR   DDRF | ||||
| #   define PS2_CLOCK_BIT   0 | ||||
| #   define PS2_DATA_PORT   PORTF | ||||
| #   define PS2_DATA_PIN    PINF | ||||
| #   define PS2_DATA_DDR    DDRF | ||||
| #   define PS2_DATA_BIT    1 | ||||
| #endif | ||||
| 
 | ||||
| /* ADB port setting */ | ||||
| #define ADB_PORT        PORTF | ||||
| #define ADB_PIN         PINF | ||||
| #define ADB_DDR         DDRF | ||||
| #define ADB_DATA_BIT    0 | ||||
| //#define ADB_PSW_BIT     1       // optional
 | ||||
| 
 | ||||
| #endif | ||||
							
								
								
									
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								adb/keymap.c
									
										
									
									
									
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								adb/keymap.c
									
										
									
									
									
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							|  | @ -0,0 +1,135 @@ | |||
| /* 
 | ||||
|  * Keymap for ADB keyboard | ||||
|  */ | ||||
| #include <stdint.h> | ||||
| #include <stdbool.h> | ||||
| #include <avr/pgmspace.h> | ||||
| #include "usb_keyboard.h" | ||||
| #include "usb_keycodes.h" | ||||
| #include "print.h" | ||||
| #include "debug.h" | ||||
| #include "util.h" | ||||
| #include "keymap_skel.h" | ||||
| 
 | ||||
| 
 | ||||
| // Convert physical keyboard layout to matrix array.
 | ||||
| // This is a macro to define keymap easily in keyboard layout form.
 | ||||
| 
 | ||||
| // TODO: ADB to USB default keymap
 | ||||
| // TODO: keymap macro template for m0116/m0115
 | ||||
| /* Apple Keyboard m0116
 | ||||
|     K7F, \ | ||||
|     K35, K12, K13, K14, K15, K17, K16, K1A, K1C, K19, K1D, K1B, K18, K33,       K47, K51, K4B, K43, \ | ||||
|     K30, K0C, K0D, K0E, K0F, K10, K11, K20, K22, K1F, K23, K21, K1E,            K59, K5B, K5C, K4E, \ | ||||
|     K36, K00, K01, K02, K03, K05, K04, K26, K28, K25, K29, K27,      K24,       K56, K57, K58, K45, \ | ||||
|     K38, K06, K07, K08, K09, K0B, K2D, K2E, K2B, K2F, K2C,           K7B,       K53, K54, K55,      \ | ||||
|     K39, K3A, K37, K32,           K31,           K2A, K3B, K3C, K3D, K3E,       K52,      K41, K4C  \ | ||||
| */ | ||||
| 
 | ||||
| /* no tenkey
 | ||||
|     K7F, \ | ||||
|     K35, K12, K13, K14, K15, K17, K16, K1A, K1C, K19, K1D, K1B, K18, K33, \ | ||||
|     K30, K0C, K0D, K0E, K0F, K10, K11, K20, K22, K1F, K23, K21, K1E,      \ | ||||
|     K36, K00, K01, K02, K03, K05, K04, K26, K28, K25, K29, K27,      K24, \ | ||||
|     K38, K06, K07, K08, K09, K0B, K2D, K2E, K2B, K2F, K2C,           K7B, \ | ||||
|     K39, K3A, K37, K32,           K31,           K2A, K3B, K3C, K3D, K3E \ | ||||
| */ | ||||
| #define KEYMAP( \ | ||||
|     K7F, \ | ||||
|     K35, K12, K13, K14, K15, K17, K16, K1A, K1C, K19, K1D, K1B, K18, K33, \ | ||||
|     K30, K0C, K0D, K0E, K0F, K10, K11, K20, K22, K1F, K23, K21, K1E,      \ | ||||
|     K36, K00, K01, K02, K03, K05, K04, K26, K28, K25, K29, K27,      K24, \ | ||||
|     K38, K06, K07, K08, K09, K0B, K2D, K2E, K2B, K2F, K2C,           K7B, \ | ||||
|     K39, K3A, K37, K32,           K31,           K2A, K3B, K3C, K3D, K3E  \ | ||||
| ) { \ | ||||
|     { K00, K01, K02, K03, K04, K05, K06,  K07 }, \ | ||||
|     { K08, K09, 000, K0B, K0C, K0D, K0E,  K0F }, \ | ||||
|     { K10, K11, K12, K13, K14, K15, K16,  K17 }, \ | ||||
|     { K18, K19, K1A, K1B, K1C, K1D, K1E,  K1F }, \ | ||||
|     { K20, K21, K22, K23, K24, K25, K26,  K27 }, \ | ||||
|     { K28, K29, K2A, K2B, K2C, K2D, K2E,  K2F }, \ | ||||
|     { K30, K31, K32, K33, 000, K35, K36,  K37 }, \ | ||||
|     { K38, K39, K3A, K3B, K3C, K3D, K3E,  000 }, \ | ||||
|     { 000, 000, 000, 000, 000, 000, 000,  000 }, \ | ||||
|     { 000, 000, 000, 000, 000, 000, 000,  000 }, \ | ||||
|     { 000, 000, 000, 000, 000, 000, 000,  000 }, \ | ||||
|     { 000, 000, 000, 000, 000, 000, 000,  000 }, \ | ||||
|     { 000, 000, 000, 000, 000, 000, 000,  000 }, \ | ||||
|     { 000, 000, 000, 000, 000, 000, 000,  000 }, \ | ||||
|     { 000, 000, 000, 000, 000, 000, 000,  000 }, \ | ||||
|     { 000, 000, 000, K7B, 000, 000, 000,  K7F }, \ | ||||
| } | ||||
| 
 | ||||
| #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) | ||||
| 
 | ||||
| 
 | ||||
| // Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
 | ||||
| static const uint8_t PROGMEM fn_layer[] = { | ||||
|     0,              // FN_0
 | ||||
|     0,              // FN_1
 | ||||
|     0,              // FN_2
 | ||||
|     0,              // FN_3
 | ||||
|     0,              // FN_4
 | ||||
|     0,              // FN_5
 | ||||
|     0,              // FN_6
 | ||||
|     0               // FN_7
 | ||||
| }; | ||||
| 
 | ||||
| // Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
 | ||||
| // See layer.c for details.
 | ||||
| static const uint8_t PROGMEM fn_keycode[] = { | ||||
|     KB_NO,          // FN_0
 | ||||
|     KB_NO,          // FN_1
 | ||||
|     KB_NO,          // FN_2
 | ||||
|     KB_NO,          // FN_3
 | ||||
|     KB_NO,          // FN_4
 | ||||
|     KB_NO,          // FN_5
 | ||||
|     KB_NO,          // FN_6
 | ||||
|     KB_NO           // FN_7
 | ||||
| }; | ||||
| 
 | ||||
| static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|     /* Layer 0: Default Layer
 | ||||
|      * ,---------------------------------------------------------. | ||||
|      * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backs| | ||||
|      * |---------------------------------------------------------| | ||||
|      * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|   | | ||||
|      * |-----------------------------------------------------'   | | ||||
|      * |Contro|  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|  '|Return| | ||||
|      * |---------------------------------------------------------| | ||||
|      * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift   | | ||||
|      * |---------------------------------------------------------| | ||||
|      * |Shi|Alt|Gui   l  `|                  |  \|Lef|Rig|Dow|Up | | ||||
|      * `---------------------------------------------------------' | ||||
|      */ | ||||
|     KEYMAP(KB_PWR, \ | ||||
|            KB_ESC, KB_1,   KB_2,   KB_3,   KB_4,   KB_5,   KB_6,   KB_7,   KB_8,   KB_9,   KB_0,   KB_MINS,KB_EQL, KB_BSPC, \ | ||||
|            KB_TAB, KB_Q,   KB_W,   KB_E,   KB_R,   KB_T,   KB_Y,   KB_U,   KB_I,   KB_O,   KB_P,   KB_LBRC,KB_RBRC, \ | ||||
|            KB_LCTL,KB_A,   KB_S,   KB_D,   KB_F,   KB_G,   KB_H,   KB_J,   KB_K,   KB_L,   KB_SCLN,KB_QUOT,KB_ENT, \ | ||||
|            KB_LSFT,KB_Z,   KB_X,   KB_C,   KB_V,   KB_B,   KB_N,   KB_M,   KB_COMM,KB_DOT, KB_SLSH,KB_RSFT, \ | ||||
|            KB_LSFT,KB_LALT,KB_LGUI,KB_GRV, KB_SPC, KB_BSLS,KB_LEFT,KB_RGHT,KB_DOWN,KB_UP), | ||||
| 
 | ||||
| }; | ||||
| 
 | ||||
| 
 | ||||
| uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) | ||||
| { | ||||
|     return KEYCODE(layer, row, col); | ||||
| } | ||||
| 
 | ||||
| uint8_t keymap_fn_layer(uint8_t fn_bits) | ||||
| { | ||||
|     return pgm_read_byte(&fn_layer[biton(fn_bits)]); | ||||
| } | ||||
| 
 | ||||
| uint8_t keymap_fn_keycode(uint8_t fn_bits) | ||||
| { | ||||
|     return pgm_read_byte(&fn_keycode[(biton(fn_bits))]); | ||||
| } | ||||
| 
 | ||||
| // define a condition to enter special function mode
 | ||||
| bool keymap_is_special_mode(uint8_t fn_bits) | ||||
| { | ||||
|     //return (usb_keyboard_mods == (BIT_LCTRL | BIT_LSHIFT | BIT_LALT | BIT_LGUI));
 | ||||
|     return (usb_keyboard_mods == (BIT_RSHIFT)); | ||||
| } | ||||
							
								
								
									
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								adb/matrix.c
									
										
									
									
									
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								adb/matrix.c
									
										
									
									
									
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							|  | @ -0,0 +1,194 @@ | |||
| /*
 | ||||
|  * scan matrix | ||||
|  */ | ||||
| #include <stdint.h> | ||||
| #include <stdbool.h> | ||||
| #include <avr/io.h> | ||||
| #include <util/delay.h> | ||||
| #include "print.h" | ||||
| #include "util.h" | ||||
| #include "debug.h" | ||||
| #include "adb.h" | ||||
| #include "matrix_skel.h" | ||||
| 
 | ||||
| 
 | ||||
| #if (MATRIX_COLS > 16) | ||||
| #   error "MATRIX_COLS must not exceed 16" | ||||
| #endif | ||||
| #if (MATRIX_ROWS > 255) | ||||
| #   error "MATRIX_ROWS must not exceed 255" | ||||
| #endif | ||||
| 
 | ||||
| 
 | ||||
| static bool _matrix_is_modified = false; | ||||
| 
 | ||||
| // matrix state buffer(1:on, 0:off)
 | ||||
| #if (MATRIX_COLS <= 8) | ||||
| static uint8_t *matrix; | ||||
| static uint8_t _matrix0[MATRIX_ROWS]; | ||||
| #else | ||||
| static uint16_t *matrix; | ||||
| static uint16_t _matrix0[MATRIX_ROWS]; | ||||
| #endif | ||||
| 
 | ||||
| #ifdef MATRIX_HAS_GHOST | ||||
| static bool matrix_has_ghost_in_row(uint8_t row); | ||||
| #endif | ||||
| static void _register_key(uint8_t key); | ||||
| 
 | ||||
| 
 | ||||
| inline | ||||
| uint8_t matrix_rows(void) | ||||
| { | ||||
|     return MATRIX_ROWS; | ||||
| } | ||||
| 
 | ||||
| inline | ||||
| uint8_t matrix_cols(void) | ||||
| { | ||||
|     return MATRIX_COLS; | ||||
| } | ||||
| 
 | ||||
| void matrix_init(void) | ||||
| { | ||||
|     adb_host_init(); | ||||
| 
 | ||||
|     // initialize matrix state: all keys off
 | ||||
|     for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00; | ||||
|     matrix = _matrix0; | ||||
| 
 | ||||
|     print_enable = true; | ||||
|     debug_enable = true; | ||||
|     debug_matrix = true; | ||||
|     debug_keyboard = true; | ||||
|     debug_mouse = true; | ||||
|     print("debug enabled.\n"); | ||||
|     return; | ||||
| } | ||||
| 
 | ||||
| uint8_t matrix_scan(void) | ||||
| { | ||||
|     uint16_t codes; | ||||
|     uint8_t key0, key1; | ||||
| 
 | ||||
|     _matrix_is_modified = false; | ||||
| 
 | ||||
|     codes = adb_host_kbd_recv(); | ||||
|     key0 = codes>>8; | ||||
|     key1 = codes&0xFF; | ||||
|     if (debug_matrix) { | ||||
|         //print("adb_host_kbd_recv: "); phex16(codes); print("\n");
 | ||||
|     } | ||||
| 
 | ||||
|     if (codes == 0) {                           // no keys
 | ||||
|         return 0; | ||||
|     } else if (key0 == 0xFF && key1 != 0xFF) {  // error
 | ||||
|         return codes&0xFF; | ||||
|     } else { | ||||
|         _matrix_is_modified = true; | ||||
|         _register_key(key0); | ||||
|         if (key1 != 0xFF)       // key1 is 0xFF when no second key.
 | ||||
|             _register_key(key1); | ||||
|     } | ||||
| 
 | ||||
|     return 1; | ||||
| } | ||||
| 
 | ||||
| bool matrix_is_modified(void) | ||||
| { | ||||
|     return _matrix_is_modified; | ||||
| } | ||||
| 
 | ||||
| inline | ||||
| bool matrix_has_ghost(void) | ||||
| { | ||||
| #ifdef MATRIX_HAS_GHOST | ||||
|     for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | ||||
|         if (matrix_has_ghost_in_row(i)) | ||||
|             return true; | ||||
|     } | ||||
| #endif | ||||
|     return false; | ||||
| } | ||||
| 
 | ||||
| inline | ||||
| bool matrix_is_on(uint8_t row, uint8_t col) | ||||
| { | ||||
|     return (matrix[row] & (1<<col)); | ||||
| } | ||||
| 
 | ||||
| inline | ||||
| #if (MATRIX_COLS <= 8) | ||||
| uint8_t matrix_get_row(uint8_t row) | ||||
| #else | ||||
| uint16_t matrix_get_row(uint8_t row) | ||||
| #endif | ||||
| { | ||||
|     return matrix[row]; | ||||
| } | ||||
| 
 | ||||
| void matrix_print(void) | ||||
| { | ||||
| #if (MATRIX_COLS <= 8) | ||||
|     print("\nr/c 01234567\n"); | ||||
| #else | ||||
|     print("\nr/c 0123456789ABCDEF\n"); | ||||
| #endif | ||||
|     for (uint8_t row = 0; row < matrix_rows(); row++) { | ||||
|         phex(row); print(": "); | ||||
| #if (MATRIX_COLS <= 8) | ||||
|         pbin_reverse(matrix_get_row(row)); | ||||
| #else | ||||
|         pbin_reverse16(matrix_get_row(row)); | ||||
| #endif | ||||
| #ifdef MATRIX_HAS_GHOST | ||||
|         if (matrix_has_ghost_in_row(row)) { | ||||
|             print(" <ghost"); | ||||
|         } | ||||
| #endif | ||||
|         print("\n"); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| uint8_t matrix_key_count(void) | ||||
| { | ||||
|     uint8_t count = 0; | ||||
|     for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | ||||
| #if (MATRIX_COLS <= 8) | ||||
|         count += bitpop(matrix[i]); | ||||
| #else | ||||
|         count += bitpop16(matrix[i]); | ||||
| #endif | ||||
|     } | ||||
|     return count; | ||||
| } | ||||
| 
 | ||||
| #ifdef MATRIX_HAS_GHOST | ||||
| inline | ||||
| static bool matrix_has_ghost_in_row(uint8_t row) | ||||
| { | ||||
|     // no ghost exists in case less than 2 keys on
 | ||||
|     if (((matrix[row] - 1) & matrix[row]) == 0) | ||||
|         return false; | ||||
| 
 | ||||
|     // ghost exists in case same state as other row
 | ||||
|     for (uint8_t i=0; i < MATRIX_ROWS; i++) { | ||||
|         if (i != row && (matrix[i] & matrix[row]) == matrix[row]) | ||||
|             return true; | ||||
|     } | ||||
|     return false; | ||||
| } | ||||
| #endif | ||||
| 
 | ||||
| inline | ||||
| static void _register_key(uint8_t key) | ||||
| { | ||||
|     uint8_t col, row; | ||||
|     col = key&0x07; | ||||
|     row = (key>>3)&0x0F; | ||||
|     if (key&0x80) { | ||||
|         matrix[row] &= ~(1<<col); | ||||
|     } else { | ||||
|         matrix[row] |=  (1<<col); | ||||
|     } | ||||
| } | ||||
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