Add Dactyl_Manuform/3x5_3 (#16238)
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					 12 changed files with 877 additions and 10 deletions
				
			
		
							
								
								
									
										66
									
								
								keyboards/handwired/dactyl_manuform/3x5_3/3x5_3.c
									
										
									
									
									
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										66
									
								
								keyboards/handwired/dactyl_manuform/3x5_3/3x5_3.c
									
										
									
									
									
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/*
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Copyright 2021 @dlford
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This program is free software: you can redistribute it and/or modify
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		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
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		||||
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		||||
This program is distributed in the hope that it will be useful,
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		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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		||||
GNU General Public License for more details.
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		||||
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		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "3x5_3.h"
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#ifdef RGB_MATRIX_ENABLE
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// LED Layout
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// Columns
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// 0   1   2   3   4   5   6   7   8   9   10  11
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// Physical (Center: 133)
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// 20  41  61  81  102 122 143 163 183 204 224 244
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//                                                  Rows  Physical (Center: 54)
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// 17  12  11  06  05          23  24  29  30  35   0     21
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// 16  13  10  07  04          22  25  28  31  34   1     43
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// 15  14  09  08  03          21  26  27  32  33   2     64
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//             02  01  00  18  19  20               3     85
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led_config_t g_led_config = { {
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    // Key matrix to LED index
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    // Left 1-18
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            {17, 12, 11,  6,  5},
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            {16, 13, 10,  7,  4},
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            {15, 14,  9,  8,  3},
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    {NO_LED, NO_LED,  2,  1,  0},
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                                    // Right 1-18
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                                    {23, 24, 29, 30, 35},
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                                    {22, 25, 28, 31, 34},
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                                    {21, 26, 27, 32, 33},
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                                    {18, 19, 20, NO_LED, NO_LED},
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}, {
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    // LED index to physical position
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    // Left 1-18
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    {122,85},{102,85},{81,85},{102,64},{102,43},{102,21},
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    {81,21},{81,43},{81,64},{61,64},{61,43},{61,21},
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    {41,21},{41,43},{41,64},{20,64},{20,43},{20,21},
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    // Right 1-18
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    {143,85},{163,85},{183,85},{163,64},{163,43},{163,21},
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    {183,21},{183,43},{183,64},{204,64},{204,43},{204,21},
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    {224,21},{224,43},{224,64},{244,64},{244,43},{244,21}
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}, {
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    // LED index to flag
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    // Left 1-18
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    4,4,4,4,4,4,
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    4,4,4,4,4,4,
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    4,4,4,4,4,4,
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    // Right 1-18
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    4,4,4,4,4,4,
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    4,4,4,4,4,4,
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    4,4,4,4,4,4
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} };
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#endif
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										37
									
								
								keyboards/handwired/dactyl_manuform/3x5_3/3x5_3.h
									
										
									
									
									
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										37
									
								
								keyboards/handwired/dactyl_manuform/3x5_3/3x5_3.h
									
										
									
									
									
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/*
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Copyright 2021 @dlford
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		||||
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This program is free software: you can redistribute it and/or modify
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		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "dactyl_manuform.h"
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#define LAYOUT_split_3x5_3(\
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  L00, L01, L02, L03, L04,                          R00, R01, R02, R03, R04, \
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  L10, L11, L12, L13, L14,                          R10, R11, R12, R13, R14, \
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  L20, L21, L22, L23, L24,                          R20, R21, R22, R23, R24, \
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            L32, L33, L34,                          R30, R31, R32            \
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  ) \
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  { \
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    { L00,   L01,   L02, L03, L04 }, \
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    { L10,   L11,   L12, L13, L14 }, \
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    { L20,   L21,   L22, L23, L24 }, \
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    { KC_NO, KC_NO, L32, L33, L34 }, \
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                                          \
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    { R00, R01, R02, R03,   R04   }, \
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    { R10, R11, R12, R13,   R14   }, \
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    { R20, R21, R22, R23,   R24   }, \
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    { R30, R31, R32, KC_NO, KC_NO }, \
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}
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										56
									
								
								keyboards/handwired/dactyl_manuform/3x5_3/config.h
									
										
									
									
									
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								keyboards/handwired/dactyl_manuform/3x5_3/config.h
									
										
									
									
									
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2021 @dlford
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This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
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		||||
*/
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#pragma once
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#include "config_common.h"
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#define PRODUCT_ID      0x3536
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#define DEVICE_VER      0x0003
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#ifdef MANUFACTURER
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 #undef MANUFACTURER
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#endif
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#define MANUFACTURER    DLFord
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#define PRODUCT         Dactyl Minidox (3x5+3)
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// Communication
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// #define USE_I2C
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#define USE_SERIAL
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 5
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// wiring of each half
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#define MATRIX_COL_PINS { C6, D7, E6, B4, B5 }
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#define MATRIX_ROW_PINS { B1, B3, B2, B6 }
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#define DIODE_DIRECTION ROW2COL
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// WS2812 RGB LED strip input and number of LEDs
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#define RGB_DI_PIN D3
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#define DRIVER_LED_TOTAL 36
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#define RGB_MATRIX_SPLIT { 18, 18 }
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#define RGB_MATRIX_CENTER { 133, 54 }
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#undef LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#undef LOCKING_RESYNC_ENABLE
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/* Enables This makes it easier for fast typists to use dual-function keys */
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#undef PERMISSIVE_HOLD
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										48
									
								
								keyboards/handwired/dactyl_manuform/3x5_3/info.json
									
										
									
									
									
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								keyboards/handwired/dactyl_manuform/3x5_3/info.json
									
										
									
									
									
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{
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    "keyboard_name": "Dactyl Manuform 3x5_3",
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    "url": "https://www.dlford.io/keyboard-build-guide-per-key-rgb-leds/",
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    "maintainer": "dlford",
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    "layouts": {
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        "LAYOUT": {
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            "layout": [
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                { "x": 0, "y": 0 },
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                { "x": 1, "y": 0 },
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                { "x": 2, "y": 0 },
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                { "x": 3, "y": 0 },
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                { "x": 4, "y": 0 },
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                { "x": 0, "y": 1 },
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                { "x": 1, "y": 1 },
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                { "x": 2, "y": 1 },
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                { "x": 3, "y": 1 },
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                { "x": 4, "y": 1 },
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                { "x": 0, "y": 2 },
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                { "x": 1, "y": 2 },
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                { "x": 2, "y": 2 },
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                { "x": 3, "y": 2 },
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                { "x": 4, "y": 2 },
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                { "x": 2, "y": 3 },
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                { "x": 3, "y": 3 },
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                { "x": 4, "y": 3 },
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                { "x": 10, "y": 0 },
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                { "x": 11, "y": 0 },
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                { "x": 12, "y": 0 },
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                { "x": 13, "y": 0 },
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                { "x": 14, "y": 0 },
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                { "x": 10, "y": 1 },
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                { "x": 11, "y": 1 },
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                { "x": 12, "y": 1 },
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                { "x": 13, "y": 1 },
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                { "x": 14, "y": 1 },
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                { "x": 10, "y": 2 },
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                { "x": 11, "y": 2 },
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                { "x": 12, "y": 2 },
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                { "x": 13, "y": 2 },
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                { "x": 14, "y": 2 },
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                { "x": 10, "y": 3 },
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                { "x": 11, "y": 3 },
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                { "x": 12, "y": 3 }
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            ]
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        }
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    }
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}
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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		||||
Copyright 2021 @dlford
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This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
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		||||
*/
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#pragma once
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//#define USE_MATRIX_I2C
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/* Select hand configuration */
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// #define MASTER_LEFT
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// #define MASTER_RIGHT
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#define EE_HANDS // ./util/docker_build.sh crkbd:dlford:dfu-split-[left|right] (or avrdude-split[left|right])
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#define TAPPING_TOGGLE 2 // number of taps to toggle TT
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#define TAPPING_TERM_PER_KEY // milliseconds from tap to hold for mod tap per key
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#define IGNORE_MOD_TAP_INTERRUPT // ignore hold mod if another tap occurs within tapping term
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#define PERMISSIVE_HOLD_PER_KEY // activate mod top hold earlier if another key is pressed AND released per key
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#define TAPPING_FORCE_HOLD_PER_KEY // disable double tap hold key repeat per key
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#undef MOUSEKEY_INTERVAL
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#undef MOUSEKEY_DELAY
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#undef MOUSEKEY_TIME_TO_MAX
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#undef MOUSEKEY_MAX_SPEED
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#undef MOUSEKEY_WHEEL_DELAY
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#define MK_KINETIC_SPEED
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#define MOUSEKEY_DELAY              100
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#define MOUSEKEY_INTERVAL           35
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#define MOUSEKEY_MOVE_DELTA         5
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#define MOUSEKEY_INITIAL_SPEED      1
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#define MOUSEKEY_DECELERATED_SPEED  10
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#define MOUSEKEY_BASE_SPEED         1200
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#define MOUSEKEY_ACCELERATED_SPEED  4800
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#ifdef RGB_MATRIX_ENABLE
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// #  define RGB_DISABLE_TIMEOUT 300000 // number of milliseconds to wait until disabling effects
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// #  define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#  define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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#  define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#  define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. 
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#  define RGB_MATRIX_HUE_STEP 8
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#  define RGB_MATRIX_SAT_STEP 8
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#  define RGB_MATRIX_VAL_STEP 8
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#  define RGB_MATRIX_SPD_STEP 10
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// Enable animations
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// #  define ENABLE_RGB_MATRIX_ALPHAS_MODS                 // Static dual hue speed is hue for secondary hue
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// #  define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN            // Static gradient top to bottom speed controls how much gradient changes
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// #  define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT         // Static gradient left to right speed controls how much gradient changes
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// #  define ENABLE_RGB_MATRIX_BREATHING                   // Single hue brightness cycling animation
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// #  define ENABLE_RGB_MATRIX_BAND_SAT                    // Single hue band fading saturation scrolling left to right
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// #  define ENABLE_RGB_MATRIX_BAND_VAL                    // Single hue band fading brightness scrolling left to right
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// #  define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT           // Single hue 3 blade spinning pinwheel fades saturation
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		||||
// #  define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL           // Single hue 3 blade spinning pinwheel fades brightness
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// #  define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT             // Single hue spinning spiral fades saturation
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// #  define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL             // Single hue spinning spiral fades brightness
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// #  define ENABLE_RGB_MATRIX_CYCLE_ALL                   // Full keyboard solid hue cycling through full gradient
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// #  define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT            // Full gradient scrolling left to right
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// #  define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN               // Full gradient scrolling top to bottom
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// #  define ENABLE_RGB_MATRIX_CYCLE_OUT_IN                // Full gradient scrolling out to in
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// #  define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL           // Full dual gradients scrolling out to in
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// #  define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON      // Full gradent Chevron shapped scrolling left to right
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		||||
// #  define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL              // Full gradient spinning pinwheel around center of keyboard
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		||||
#  define ENABLE_RGB_MATRIX_CYCLE_SPIRAL                      // Full gradient spinning spiral around center of keyboard
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		||||
// #  define ENABLE_RGB_MATRIX_DUAL_BEACON                 // Full gradient spinning around center of keyboard
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		||||
// #  define ENABLE_RGB_MATRIX_RAINBOW_BEACON              // Full tighter gradient spinning around center of keyboard
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		||||
// #  define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS           // Full dual gradients spinning two halfs of keyboard
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// #  define ENABLE_RGB_MATRIX_RAINDROPS                   // Randomly changes a single key's hue
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		||||
// #  define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS         // Randomly changes a single key's hue and saturation
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		||||
// #  define ENABLE_RGB_MATRIX_HUE_BREATHING               // Hue shifts up a slight ammount at the same time then shifts back
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		||||
// #  define ENABLE_RGB_MATRIX_HUE_PENDULUM                // Hue shifts up a slight ammount in a wave to the right then back to the left
 | 
			
		||||
#  define ENABLE_RGB_MATRIX_HUE_WAVE                          // Hue shifts up a slight ammount and then back down in a wave to the right 
 | 
			
		||||
// #    define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Required for the following two effects
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_TYPING_HEATMAP               // How hot is your WPM!
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_DIGITAL_RAIN                 // That famous computer simulation
 | 
			
		||||
// #    define RGB_MATRIX_KEYPRESSES // reacts to keypresses, required for the remaining effects
 | 
			
		||||
// #    define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE       // Pulses keys hit to hue & value then fades value out
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_SOLID_REACTIVE              // Static single hue pulses keys hit to shifted hue then fades to current hue
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE         // Hue & value pulse near a single key hit then fades value out
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE    // Hue & value pulse near multiple key hits then fades value out
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS        // Hue & value pulse the same column and row of a single key hit then fades value out
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS   // Hue & value pulse the same column and row of multiple key hits then fades value out
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS        // Hue & value pulse away on the same column and row of a single key hit then fades value out
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS   // Hue & value pulse away on the same column and row of multiple key hits then fades value out
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_SPLASH                      // Full gradient & value pulse away from a single key hit then fades value out
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_MULTISPLASH                 // Full gradient & value pulse away from multiple key hits then fades value out
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_SOLID_SPLASH                // Hue & value pulse away from a single key hit then fades value out
 | 
			
		||||
// #  define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH           // Hue & value pulse away from multiple key hits then fades value out
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// Features I don't want, remove to save space
 | 
			
		||||
// #define NO_ACTION_ONESHOT // Used by caps word
 | 
			
		||||
#define NO_ACTION_FUNCTION
 | 
			
		||||
#define NO_ACTION_MACRO
 | 
			
		||||
#define NO_USB_STARTUP_CHECK
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,76 @@
 | 
			
		|||
// Copyright 2021 Google LLC
 | 
			
		||||
//
 | 
			
		||||
// Licensed under the Apache License, Version 2.0 (the "License");
 | 
			
		||||
// you may not use this file except in compliance with the License.
 | 
			
		||||
// You may obtain a copy of the License at
 | 
			
		||||
//
 | 
			
		||||
//     https://www.apache.org/licenses/LICENSE-2.0
 | 
			
		||||
//
 | 
			
		||||
// Unless required by applicable law or agreed to in writing, software
 | 
			
		||||
// distributed under the License is distributed on an "AS IS" BASIS,
 | 
			
		||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | 
			
		||||
// See the License for the specific language governing permissions and
 | 
			
		||||
// limitations under the License.
 | 
			
		||||
//
 | 
			
		||||
//
 | 
			
		||||
// For full documentation, see
 | 
			
		||||
// https://getreuer.info/posts/keyboards/caps-word
 | 
			
		||||
 | 
			
		||||
#include "caps_word.h"
 | 
			
		||||
bool caps_word_enabled = false;
 | 
			
		||||
 | 
			
		||||
bool process_caps_word(uint16_t keycode, keyrecord_t* record) {
 | 
			
		||||
  static bool shifted = false;
 | 
			
		||||
 | 
			
		||||
  if (!caps_word_enabled) {
 | 
			
		||||
    // Pressing both shift keys at the same time enables caps word.
 | 
			
		||||
    if (((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT)
 | 
			
		||||
        == MOD_MASK_SHIFT) {
 | 
			
		||||
      clear_mods();
 | 
			
		||||
      clear_oneshot_mods();
 | 
			
		||||
      shifted = false;
 | 
			
		||||
      caps_word_enabled = true;
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  if (!record->event.pressed) { return true; }
 | 
			
		||||
 | 
			
		||||
  if (!((get_mods() | get_oneshot_mods()) & ~MOD_MASK_SHIFT)) {
 | 
			
		||||
    switch (keycode) {
 | 
			
		||||
      case QK_MOD_TAP ... QK_MOD_TAP_MAX:
 | 
			
		||||
      case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
 | 
			
		||||
        // Earlier return if this has not been considered tapped yet.
 | 
			
		||||
        if (record->tap.count == 0) { return true; }
 | 
			
		||||
        // Get the base tapping keycode of a mod- or layer-tap key.
 | 
			
		||||
        keycode &= 0xff;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    switch (keycode) {
 | 
			
		||||
      // Letter keys should be shifted.
 | 
			
		||||
      case KC_A ... KC_Z:
 | 
			
		||||
        if (!shifted) { register_code(KC_LSFT); }
 | 
			
		||||
        shifted = true;
 | 
			
		||||
        return true;
 | 
			
		||||
 | 
			
		||||
      // Keycodes that continue caps word but shouldn't get shifted.
 | 
			
		||||
      case KC_1 ... KC_0:
 | 
			
		||||
      case KC_BSPC:
 | 
			
		||||
      case KC_MINS:
 | 
			
		||||
      case KC_UNDS:
 | 
			
		||||
        if (shifted) { unregister_code(KC_LSFT); }
 | 
			
		||||
        shifted = false;
 | 
			
		||||
        return true;
 | 
			
		||||
 | 
			
		||||
      // Any other keycode disables caps word.
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Disable caps word.
 | 
			
		||||
  caps_word_enabled = false;
 | 
			
		||||
  if (shifted) { unregister_code(KC_LSFT); }
 | 
			
		||||
  shifted = false;
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,36 @@
 | 
			
		|||
// Copyright 2021 Google LLC
 | 
			
		||||
//
 | 
			
		||||
// Licensed under the Apache License, Version 2.0 (the "License");
 | 
			
		||||
// you may not use this file except in compliance with the License.
 | 
			
		||||
// You may obtain a copy of the License at
 | 
			
		||||
//
 | 
			
		||||
//     https://www.apache.org/licenses/LICENSE-2.0
 | 
			
		||||
//
 | 
			
		||||
// Unless required by applicable law or agreed to in writing, software
 | 
			
		||||
// distributed under the License is distributed on an "AS IS" BASIS,
 | 
			
		||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | 
			
		||||
// See the License for the specific language governing permissions and
 | 
			
		||||
// limitations under the License.
 | 
			
		||||
//
 | 
			
		||||
//
 | 
			
		||||
// Caps Word, activated by pressing both shift keys at the same time.
 | 
			
		||||
//
 | 
			
		||||
// This library implements "Caps Word", which is like conventional Caps Lock,
 | 
			
		||||
// but automatically disables itself at the end of the word. This is useful for
 | 
			
		||||
// typing all-caps identifiers like `MOD_MASK_ALT`.
 | 
			
		||||
//
 | 
			
		||||
// Caps Word is activated by pressing the left and right shift keys at the same
 | 
			
		||||
// time. This way you don't need a dedicated key for using Caps Word. I've
 | 
			
		||||
// tested that this works as expected with one-shot mods and Space Cadet Shift.
 | 
			
		||||
// If your shift keys are mod-taps, activate Caps Word by holding both shift
 | 
			
		||||
// mod-tap keys until the tapping term, release them, then begin typing.
 | 
			
		||||
//
 | 
			
		||||
// For full documentation, see
 | 
			
		||||
// https://getreuer.info/posts/keyboards/caps-word
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
bool process_caps_word(uint16_t keycode, keyrecord_t* record);
 | 
			
		||||
extern bool caps_word_enabled;
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,385 @@
 | 
			
		|||
/*
 | 
			
		||||
Copyright 2019 @foostan
 | 
			
		||||
Copyright 2020 Drashna Jaelre <@drashna>
 | 
			
		||||
Copyright 2021 @dlford
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
#include "features/caps_word.h"
 | 
			
		||||
 | 
			
		||||
// Layers
 | 
			
		||||
enum layers {
 | 
			
		||||
    _QWERTY = 0,
 | 
			
		||||
    _COLEMAK,
 | 
			
		||||
    _NAVIGATION,
 | 
			
		||||
    _SPECIAL,
 | 
			
		||||
    _MOUSE,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static uint16_t default_animation = RGB_MATRIX_CYCLE_SPIRAL;
 | 
			
		||||
static int default_speed = 50;
 | 
			
		||||
static uint16_t secondary_animation = RGB_MATRIX_HUE_WAVE;
 | 
			
		||||
static int secondary_speed = 150;
 | 
			
		||||
static bool is_macro_recording = false;
 | 
			
		||||
 | 
			
		||||
// Init
 | 
			
		||||
void keyboard_post_init_user(void) {
 | 
			
		||||
    rgb_matrix_sethsv_noeeprom(HSV_PURPLE);
 | 
			
		||||
    rgb_matrix_mode_noeeprom(default_animation);
 | 
			
		||||
    rgb_matrix_set_speed_noeeprom(default_speed);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Permissive hold per key
 | 
			
		||||
bool get_permissive_hold(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
    case LT(3, KC_SPC):
 | 
			
		||||
      return true; // Enable permissive hold
 | 
			
		||||
    case LT(2, KC_TAB):
 | 
			
		||||
      return true;
 | 
			
		||||
    default:
 | 
			
		||||
      return false; // Disable permissive hold
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Tapping force hold per key
 | 
			
		||||
bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
    case LT(3, KC_SPC):
 | 
			
		||||
      return true; // Enable force hold
 | 
			
		||||
    case LT(2, KC_TAB):
 | 
			
		||||
      return true;
 | 
			
		||||
    default:
 | 
			
		||||
      return false; // Disable force hold
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Tapping term per key
 | 
			
		||||
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
    case C_S_T(KC_E):
 | 
			
		||||
    case C_S_T(KC_I):
 | 
			
		||||
      return 215;
 | 
			
		||||
    default:
 | 
			
		||||
      return 190;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// RGB timeout
 | 
			
		||||
#define RGB_CUSTOM_TIMEOUT 5 // in minutes
 | 
			
		||||
static uint16_t idle_timer = 0;
 | 
			
		||||
static uint8_t halfmin_counter = 0;
 | 
			
		||||
static bool led_on = true;
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
    if (is_keyboard_master()) {
 | 
			
		||||
        // idle_timer needs to be set one time
 | 
			
		||||
        if (idle_timer == 0) idle_timer = timer_read();
 | 
			
		||||
 | 
			
		||||
        if (led_on && timer_elapsed(idle_timer) > 30000) {
 | 
			
		||||
          halfmin_counter++;
 | 
			
		||||
          idle_timer = timer_read();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (led_on && halfmin_counter >= RGB_CUSTOM_TIMEOUT * 2) {
 | 
			
		||||
          rgb_matrix_disable_noeeprom();
 | 
			
		||||
          led_on = false;
 | 
			
		||||
          halfmin_counter = 0;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Macros
 | 
			
		||||
enum macro_events {
 | 
			
		||||
    M_KEYMAP = SAFE_RANGE,
 | 
			
		||||
    M_COMM,
 | 
			
		||||
    M_DOT,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
    // RGB resume
 | 
			
		||||
    if (is_keyboard_master()) {
 | 
			
		||||
        if (record->event.pressed) {
 | 
			
		||||
            if (led_on == false) {
 | 
			
		||||
                rgb_matrix_enable_noeeprom();
 | 
			
		||||
                led_on = true;
 | 
			
		||||
            }
 | 
			
		||||
            idle_timer = timer_read();
 | 
			
		||||
            halfmin_counter = 0;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Caps word
 | 
			
		||||
    if (!process_caps_word(keycode, record)) { return false; }
 | 
			
		||||
 | 
			
		||||
    // Macros
 | 
			
		||||
    const uint8_t mods = get_mods();
 | 
			
		||||
    static uint8_t backstepCounter = 0;
 | 
			
		||||
    static bool keyDown = false;
 | 
			
		||||
    switch (keycode) {
 | 
			
		||||
      case M_KEYMAP:
 | 
			
		||||
          if (record->event.pressed) {
 | 
			
		||||
              SEND_STRING("https://raw.githubusercontent.com/dlford/qmk_firmware/master/keyboards/crkbd/keymaps/dlford/legends.svg");
 | 
			
		||||
          }
 | 
			
		||||
          return false;
 | 
			
		||||
      case M_COMM:
 | 
			
		||||
          if (record->event.pressed) {
 | 
			
		||||
              if ((mods & MOD_BIT(KC_LCTL)) && (mods & MOD_BIT(KC_LSFT) && (mods & MOD_BIT(KC_LALT)))) {
 | 
			
		||||
                  backstepCounter = 1;
 | 
			
		||||
                  clear_mods();
 | 
			
		||||
                  SEND_STRING("<>");
 | 
			
		||||
              } else if ((mods & MOD_BIT(KC_LCTL)) && (mods & MOD_BIT(KC_LALT))) {
 | 
			
		||||
                  backstepCounter = 1;
 | 
			
		||||
                  clear_mods();
 | 
			
		||||
                  SEND_STRING("()");
 | 
			
		||||
              } else if ((mods & MOD_BIT(KC_LCTL)) && (mods & MOD_BIT(KC_LSFT))) {
 | 
			
		||||
                  backstepCounter = 2;
 | 
			
		||||
                  clear_mods();
 | 
			
		||||
                  SEND_STRING("{};");
 | 
			
		||||
              } else if (mods & MOD_BIT(KC_LCTL)) {
 | 
			
		||||
                  backstepCounter = 1;
 | 
			
		||||
                  clear_mods();
 | 
			
		||||
                  SEND_STRING("{}");
 | 
			
		||||
              } else if ((mods & MOD_BIT(KC_LALT)) && (mods & MOD_BIT(KC_LSFT))) {
 | 
			
		||||
                  backstepCounter = 2;
 | 
			
		||||
                  clear_mods();
 | 
			
		||||
                  SEND_STRING("[];");
 | 
			
		||||
              } else if (mods & MOD_BIT(KC_LALT)) {
 | 
			
		||||
                  backstepCounter = 1;
 | 
			
		||||
                  clear_mods();
 | 
			
		||||
                  SEND_STRING("[]");
 | 
			
		||||
              } else {
 | 
			
		||||
                  keyDown = true;
 | 
			
		||||
                  register_code(KC_COMM);
 | 
			
		||||
                  return true;
 | 
			
		||||
              }
 | 
			
		||||
              if (backstepCounter) {
 | 
			
		||||
                  while (backstepCounter > 0) {
 | 
			
		||||
                      tap_code(KC_LEFT);
 | 
			
		||||
                      backstepCounter--;
 | 
			
		||||
                  }
 | 
			
		||||
                  set_mods(mods);
 | 
			
		||||
              }
 | 
			
		||||
          } else {
 | 
			
		||||
              if (keyDown) {
 | 
			
		||||
                  unregister_code(KC_COMM);
 | 
			
		||||
                  keyDown = false;
 | 
			
		||||
                  return true;
 | 
			
		||||
              }
 | 
			
		||||
          }
 | 
			
		||||
          return false;
 | 
			
		||||
      case M_DOT:
 | 
			
		||||
          if (record->event.pressed) {
 | 
			
		||||
              if (mods & MOD_BIT(KC_LCTL)) {
 | 
			
		||||
                  clear_mods();
 | 
			
		||||
                  SEND_STRING("=>");
 | 
			
		||||
              } else if (mods & MOD_BIT(KC_LALT)) {
 | 
			
		||||
                  clear_mods();
 | 
			
		||||
                  SEND_STRING("->");
 | 
			
		||||
              } else {
 | 
			
		||||
                  keyDown = true;
 | 
			
		||||
                  register_code(KC_DOT);
 | 
			
		||||
                  return true;
 | 
			
		||||
              }
 | 
			
		||||
          } else {
 | 
			
		||||
              if (keyDown) {
 | 
			
		||||
                  unregister_code(KC_DOT);
 | 
			
		||||
                  keyDown = false;
 | 
			
		||||
                  return true;
 | 
			
		||||
              }
 | 
			
		||||
          }
 | 
			
		||||
          set_mods(mods);
 | 
			
		||||
          return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// RGB Layers (Enable animations in config.h)
 | 
			
		||||
layer_state_t layer_state_set_user(layer_state_t state) {
 | 
			
		||||
    switch (get_highest_layer(state)) {
 | 
			
		||||
        case _SPECIAL:
 | 
			
		||||
            rgb_matrix_sethsv_noeeprom(HSV_ORANGE);
 | 
			
		||||
            rgb_matrix_set_speed_noeeprom(secondary_speed);
 | 
			
		||||
            rgb_matrix_mode_noeeprom(secondary_animation);
 | 
			
		||||
            break;
 | 
			
		||||
        case _NAVIGATION:
 | 
			
		||||
            rgb_matrix_sethsv_noeeprom(HSV_BLUE);
 | 
			
		||||
            rgb_matrix_set_speed_noeeprom(secondary_speed);
 | 
			
		||||
            rgb_matrix_mode_noeeprom(secondary_animation);
 | 
			
		||||
            break;
 | 
			
		||||
        case _MOUSE:
 | 
			
		||||
            rgb_matrix_sethsv_noeeprom(HSV_GREEN);
 | 
			
		||||
            rgb_matrix_set_speed_noeeprom(secondary_speed);
 | 
			
		||||
            rgb_matrix_mode_noeeprom(secondary_animation);
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            rgb_matrix_sethsv_noeeprom(HSV_PURPLE);
 | 
			
		||||
            rgb_matrix_set_speed_noeeprom(default_speed);
 | 
			
		||||
            rgb_matrix_mode_noeeprom(default_animation);
 | 
			
		||||
            break;
 | 
			
		||||
    }
 | 
			
		||||
    return state;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Dynamic Macro Recording Backlight
 | 
			
		||||
void dynamic_macro_record_start_user(void) {
 | 
			
		||||
    is_macro_recording = true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dynamic_macro_record_end_user(int8_t direction) {
 | 
			
		||||
    is_macro_recording = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Indicators
 | 
			
		||||
void rgb_matrix_indicators_user(void) {
 | 
			
		||||
    if (host_keyboard_led_state().caps_lock || caps_word_enabled) {
 | 
			
		||||
        // Left master
 | 
			
		||||
        rgb_matrix_set_color(3, RGB_RED);
 | 
			
		||||
        // Right master
 | 
			
		||||
        rgb_matrix_set_color(21, RGB_RED);
 | 
			
		||||
    }
 | 
			
		||||
    if (is_macro_recording) {
 | 
			
		||||
        // Left master
 | 
			
		||||
        rgb_matrix_set_color(4, RGB_ORANGE);
 | 
			
		||||
        // Right master
 | 
			
		||||
        rgb_matrix_set_color(22, RGB_ORANGE);
 | 
			
		||||
    }
 | 
			
		||||
    if (default_layer_state - 1 == _COLEMAK) {
 | 
			
		||||
        // Left master
 | 
			
		||||
        rgb_matrix_set_color(5, RGB_GREEN);
 | 
			
		||||
        // Right master
 | 
			
		||||
        rgb_matrix_set_color(23, RGB_GREEN);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Quantum keys / Abbreviations
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
    VVV = KC_TRNS,
 | 
			
		||||
    XXX = KC_NO,
 | 
			
		||||
    CSA_Q = MEH_T(KC_Q),
 | 
			
		||||
    CSA_F1 = MEH_T(KC_F1),
 | 
			
		||||
    CSA_1 = MEH_T(KC_1),
 | 
			
		||||
    CA_W = LCA_T(KC_W),
 | 
			
		||||
    CA_F2 = LCA_T(KC_F2),
 | 
			
		||||
    CA_2 = LCA_T(KC_2),
 | 
			
		||||
    CS_E = C_S_T(KC_E),
 | 
			
		||||
    CS_F = C_S_T(KC_F),
 | 
			
		||||
    CS_I = C_S_T(KC_I),
 | 
			
		||||
    CS_U = C_S_T(KC_U),
 | 
			
		||||
    CS_F3 = C_S_T(KC_F3),
 | 
			
		||||
    CS_3 = C_S_T(KC_3),
 | 
			
		||||
    CS_F8 = C_S_T(KC_F8),
 | 
			
		||||
    CS_8 = C_S_T(KC_8),
 | 
			
		||||
    CA_O = LCA_T(KC_O),
 | 
			
		||||
    CA_Y = LCA_T(KC_Y),
 | 
			
		||||
    CA_F9 = LCA_T(KC_F9),
 | 
			
		||||
    CA_9 = LCA_T(KC_9),
 | 
			
		||||
    CSA_P = MEH_T(KC_P),
 | 
			
		||||
    CSA_SCLN = MEH_T(KC_SCLN),
 | 
			
		||||
    CSA_F10 = MEH_T(KC_F10),
 | 
			
		||||
    CSA_0 = MEH_T(KC_0),
 | 
			
		||||
    LGUI_A = LGUI_T(KC_A),
 | 
			
		||||
    LGUI_FIND = LGUI_T(KC_FIND),
 | 
			
		||||
    LGUI_GRV = LGUI_T(KC_GRV),
 | 
			
		||||
    LALT_S = LALT_T(KC_S),
 | 
			
		||||
    LALT_R = LALT_T(KC_R),
 | 
			
		||||
    LALT_HOME = LALT_T(KC_HOME),
 | 
			
		||||
    LCTL_D = LCTL_T(KC_D),
 | 
			
		||||
    LCTL_S = LCTL_T(KC_S),
 | 
			
		||||
    LCTL_PGUP = LCTL_T(KC_PGUP),
 | 
			
		||||
    LCTL_LBRC = LCTL_T(KC_LBRC),
 | 
			
		||||
    LSFT_F = LSFT_T(KC_F),
 | 
			
		||||
    _LSFT_T = LSFT_T(KC_T),
 | 
			
		||||
    LSFT_PGDN = LSFT_T(KC_PGDN),
 | 
			
		||||
    LSFT_RBRC = LSFT_T(KC_RBRC),
 | 
			
		||||
    RSFT_J = RSFT_T(KC_J),
 | 
			
		||||
    RSFT_N = RSFT_T(KC_N),
 | 
			
		||||
    RSFT_DOWN = RSFT_T(KC_DOWN),
 | 
			
		||||
    RSFT_MINS = RSFT_T(KC_MINS),
 | 
			
		||||
    RCTL_K = RCTL_T(KC_K),
 | 
			
		||||
    RCTL_E = RCTL_T(KC_E),
 | 
			
		||||
    RCTL_UP = RCTL_T(KC_UP),
 | 
			
		||||
    RCTL_EQL = RCTL_T(KC_EQL),
 | 
			
		||||
    RALT_L = RALT_T(KC_L),
 | 
			
		||||
    RALT_I = RALT_T(KC_I),
 | 
			
		||||
    RALT_RGHT = RALT_T(KC_RGHT),
 | 
			
		||||
    RALT_BSLS = RALT_T(KC_BSLS),
 | 
			
		||||
    RGUI_SCLN = RGUI_T(KC_SCLN),
 | 
			
		||||
    RGUI_O = RGUI_T(KC_O),
 | 
			
		||||
    RGUI_F11 = RGUI_T(KC_F11),
 | 
			
		||||
    RGUI_QUOT = RGUI_T(KC_QUOT),
 | 
			
		||||
    LT3_SPC = LT(3,KC_SPC),
 | 
			
		||||
    LT2_TAB = LT(2,KC_TAB),
 | 
			
		||||
    DF_QWERTY = DF(0),
 | 
			
		||||
    DF_COLEMAK = DF(1),
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    [_QWERTY] = LAYOUT_split_3x5_3(
 | 
			
		||||
        //|--------------------------------------------|                    |--------------------------------------------|
 | 
			
		||||
            CSA_Q,   CA_W,    CS_E,    KC_R,    KC_T,                         KC_Y,    KC_U,    CS_I,    CA_O,    CSA_P,
 | 
			
		||||
        //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
 | 
			
		||||
            LGUI_A,  LALT_S,  LCTL_D,  LSFT_F,  KC_G,                         KC_H,    RSFT_J,  RCTL_K,  RALT_L, RGUI_SCLN,
 | 
			
		||||
        //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
 | 
			
		||||
            KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,                         KC_N,    KC_M,    M_COMM,  M_DOT,  KC_SLSH,
 | 
			
		||||
        //|--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------|
 | 
			
		||||
                                       KC_ESC,  LT3_SPC, KC_BSPC,    KC_DEL, LT2_TAB,  KC_ENT
 | 
			
		||||
        //                           |--------+--------+--------|  |--------+--------+--------|
 | 
			
		||||
    ),
 | 
			
		||||
    [_COLEMAK] = LAYOUT_split_3x5_3(
 | 
			
		||||
        //|--------------------------------------------|                    |--------------------------------------------|
 | 
			
		||||
            CSA_Q,   CA_W,    CS_F,    KC_P,    KC_G,                         KC_J,    KC_L,    CS_U,    CA_Y,    CSA_SCLN,
 | 
			
		||||
        //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
 | 
			
		||||
            LGUI_A,  LALT_R,  LCTL_S,  _LSFT_T, KC_D,                         KC_H,    RSFT_N,  RCTL_E,  RALT_I,  RGUI_O,
 | 
			
		||||
        //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
 | 
			
		||||
            KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,                         KC_K,    KC_M,    M_COMM,  M_DOT,  KC_SLSH,
 | 
			
		||||
        //|--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------|
 | 
			
		||||
                                       KC_ESC,  LT3_SPC, KC_BSPC,    KC_DEL, LT2_TAB,  KC_ENT
 | 
			
		||||
        //                           |--------+--------+--------|  |--------+--------+--------|
 | 
			
		||||
    ),
 | 
			
		||||
    [_NAVIGATION] = LAYOUT_split_3x5_3(
 | 
			
		||||
        //|--------------------------------------------|                    |--------------------------------------------|
 | 
			
		||||
            CSA_F1,  CA_F2,   CS_F3,   KC_F4,   KC_F5,                        KC_F6,   KC_F7,   CS_F8,  CA_F9,   CSA_F10,
 | 
			
		||||
        //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
 | 
			
		||||
         LGUI_FIND,LALT_HOME,LCTL_PGUP,LSFT_PGDN,KC_END,                     KC_LEFT,RSFT_DOWN,RCTL_UP,RALT_RGHT,RGUI_F11,
 | 
			
		||||
        //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
 | 
			
		||||
         DF_QWERTY,DF_COLEMAK,KC_VOLD, KC_VOLU, RESET,                        KC_MUTE, KC_MPLY, KC_MPRV, KC_MNXT, KC_F12,
 | 
			
		||||
        //|--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------|
 | 
			
		||||
                                        VVV,    TG(4),    VVV,         VVV,    VVV,     VVV
 | 
			
		||||
        //                           |--------+--------+--------|  |--------+--------+--------|
 | 
			
		||||
    ),
 | 
			
		||||
    [_SPECIAL] = LAYOUT_split_3x5_3(
 | 
			
		||||
        //|--------------------------------------------|                    |--------------------------------------------|
 | 
			
		||||
            CSA_1,   CA_2,    CS_3,    KC_4,    KC_5,                         KC_6,    KC_7,    CS_8,    CA_9,    CSA_0,
 | 
			
		||||
        //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
 | 
			
		||||
           LGUI_GRV,KC_LALT,LCTL_LBRC,LSFT_RBRC,KC_LPRN,                     KC_RPRN,RSFT_MINS,RCTL_EQL,RALT_BSLS,RGUI_QUOT,
 | 
			
		||||
        //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
 | 
			
		||||
            KC_TILD, KC_CAPS, KC_LCBR, KC_RCBR,TG(_MOUSE),                    EEP_RST, KC_UNDS, KC_PLUS, KC_PIPE, KC_DQUO,
 | 
			
		||||
        //|--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------|
 | 
			
		||||
                                        VVV,     VVV,     VVV,        VVV,    TG(4),    VVV
 | 
			
		||||
        //                           |--------+--------+--------|  |--------+--------+--------|
 | 
			
		||||
    ),
 | 
			
		||||
    [_MOUSE] = LAYOUT_split_3x5_3(
 | 
			
		||||
        //|--------------------------------------------|                    |--------------------------------------------|
 | 
			
		||||
            KC_WH_U, KC_WH_L, KC_MS_U, KC_WH_R, DM_REC1,                      KC_WSTP, KC_ACL2, KC_ACL1, KC_ACL0, KC_WFWD,
 | 
			
		||||
        //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
 | 
			
		||||
            KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, DM_PLY1,                      KC_WREF, KC_BTN1, KC_BTN2, KC_BTN3, KC_WBAK,
 | 
			
		||||
        //|--------+--------+--------+--------+--------|                    |--------+--------+--------+--------+--------|
 | 
			
		||||
           M_KEYMAP,KC_BTN3, KC_BTN2, KC_BTN1,  XXX,                          XXX,     XXX,     XXX,     XXX,     XXX,
 | 
			
		||||
        //|--------+--------+--------+--------+--------+--------|  |--------+--------+--------+--------+--------+--------|
 | 
			
		||||
                                        VVV,    TG(4),    VVV,        VVV,    TG(4),    VVV
 | 
			
		||||
        //                           |--------+--------+--------|  |--------+--------+--------|
 | 
			
		||||
    ),
 | 
			
		||||
};
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,17 @@
 | 
			
		|||
# Includes
 | 
			
		||||
SRC += features/caps_word.c
 | 
			
		||||
 | 
			
		||||
# Build Options
 | 
			
		||||
#   change yes to no to disable
 | 
			
		||||
#
 | 
			
		||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
DYNAMIC_MACRO_ENABLE = yes  # Create macros on the fly
 | 
			
		||||
RGB_MATRIX_DRIVER = WS2812
 | 
			
		||||
INDICATOR_LIGHTS = yes      # Enable indicator lights for caps lock, etc.
 | 
			
		||||
# TAP_DANCE_ENABLE = yes      # Send different keycodes if tapped multiple times
 | 
			
		||||
# KEY_OVERRIDE_ENABLE = yes   # Override key combos
 | 
			
		||||
# COMBO_ENABLE = yes          # Custom key combos
 | 
			
		||||
 | 
			
		||||
LTO_ENABLE = yes
 | 
			
		||||
RGBLIGHT_SUPPORTED = yes
 | 
			
		||||
RGB_MATRIX_SUPPORTED = yes
 | 
			
		||||
							
								
								
									
										25
									
								
								keyboards/handwired/dactyl_manuform/3x5_3/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								keyboards/handwired/dactyl_manuform/3x5_3/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,25 @@
 | 
			
		|||
# Build Options
 | 
			
		||||
# MCU name
 | 
			
		||||
MCU = atmega32u4
 | 
			
		||||
 | 
			
		||||
# Bootloader selection
 | 
			
		||||
BOOTLOADER = caterina
 | 
			
		||||
 | 
			
		||||
BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
 | 
			
		||||
MOUSEKEY_ENABLE = yes       # Mouse keys
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control
 | 
			
		||||
CONSOLE_ENABLE = yes        # Console for debug
 | 
			
		||||
COMMAND_ENABLE = yes        # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = yes           # Enable N-Key Rollover
 | 
			
		||||
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
			
		||||
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
 | 
			
		||||
AUDIO_ENABLE = yes          # Audio output
 | 
			
		||||
 | 
			
		||||
RGB_MATRIX_ENABLE = yes     # Enable WS2812 RGB matrix
 | 
			
		||||
RGB_MATRIX_DRIVER = WS2812
 | 
			
		||||
SPLIT_KEYBOARD = yes
 | 
			
		||||
 | 
			
		||||
RGBLIGHT_SUPPORTED = yes
 | 
			
		||||
RGB_MATRIX_SUPPORTED = yes
 | 
			
		||||
 | 
			
		||||
LAYOUTS = split_3x5_3
 | 
			
		||||
| 
						 | 
				
			
			@ -22,6 +22,8 @@
 | 
			
		|||
#    include "6x6_kinesis.h"
 | 
			
		||||
#elif defined(KEYBOARD_handwired_dactyl_manuform_6x7)
 | 
			
		||||
#    include "6x7.h"
 | 
			
		||||
#elif defined(KEYBOARD_handwired_dactyl_manuform_3x5_3)
 | 
			
		||||
#    include "3x5_3.h"
 | 
			
		||||
#elif defined(KEYBOARD_handwired_dactyl_manuform_dmote_62key)
 | 
			
		||||
#    include "62key.h"
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,9 +1,8 @@
 | 
			
		|||
Dactyl Manuform (4x5, 5x6, 5x7, 6x6, 6x7)
 | 
			
		||||
======
 | 
			
		||||
# Dactyl Manuform (4x5, 5x6, 5x7, 6x6, 6x7)
 | 
			
		||||
 | 
			
		||||
the [Dactyl-Manuform](https://github.com/tshort/dactyl-keyboard) is a split curved keyboard based on the design of [adereth dactyl](https://github.com/adereth/dactyl-keyboard) and thumb cluster design of the [manuform](https://geekhack.org/index.php?topic=46015.0) keyboard, the hardware is similar to the let's split keyboard. all information needed for making one is in the first link.
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## First Time Setup
 | 
			
		||||
 | 
			
		||||
Download or clone the `qmk_firmware` repo and navigate to its top level directory. Once your build environment is setup, you'll be able to generate the default .hex using:
 | 
			
		||||
| 
						 | 
				
			
			@ -15,6 +14,7 @@ $ make handwired/dactyl_manuform/YOUR_LAYOUT:YOUR_KEYMAP_NAME
 | 
			
		|||
```
 | 
			
		||||
 | 
			
		||||
example:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
$ make handwired/dactyl_manuform/4x5:default
 | 
			
		||||
```
 | 
			
		||||
| 
						 | 
				
			
			@ -27,21 +27,24 @@ dactyl_manuform_YOUR_LAYOUT_YOUR_KEYMAP_NAME.hex
 | 
			
		|||
 | 
			
		||||
For more information on customizing keymaps, take a look at the primary documentation for [Customizing Your Keymap](/docs/faq_keymap.md) in the main readme.md.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## Keymaps
 | 
			
		||||
 | 
			
		||||
### [Keymaps 4x5](/keyboards/handwired/dactyl_manuform/4x5/keymaps/)
 | 
			
		||||
 | 
			
		||||
#### Default
 | 
			
		||||
 | 
			
		||||
Simple QWERTY layout with 3 Layers.
 | 
			
		||||
 | 
			
		||||
#### Dvorak
 | 
			
		||||
 | 
			
		||||
### [Keymaps 5x6](/keyboards/handwired/dactyl_manuform/5x6/keymaps/)
 | 
			
		||||
 | 
			
		||||
#### Default
 | 
			
		||||
 | 
			
		||||
Just a copy of the Impstyle keymap. Feel free to adjust it.
 | 
			
		||||
 | 
			
		||||
#### Impstyle
 | 
			
		||||
 | 
			
		||||
A simple QWERTY keymap with 3 Layers. Both sides are connected via serial and the Left ist the master.
 | 
			
		||||
 | 
			
		||||
### [Keymaps 5x6_5](/keyboards/handwired/dactyl_manuform/5x6_5/keymaps/)
 | 
			
		||||
| 
						 | 
				
			
			@ -56,32 +59,43 @@ Similar to Default but adds support for the [Via](https://www.caniusevia.com/) k
 | 
			
		|||
some keys to accomodate that constraint.
 | 
			
		||||
 | 
			
		||||
### [Keymaps 5x7 aka almost Ergodox](/keyboards/handwired/dactyl_manuform/5x7/keymaps/)
 | 
			
		||||
 | 
			
		||||
#### Default
 | 
			
		||||
 | 
			
		||||
Keymap of Loligagger from geekhack.
 | 
			
		||||
 | 
			
		||||
### [Keymaps 6x6](/keyboards/handwired/dactyl_manuform/6x6/keymaps/)
 | 
			
		||||
 | 
			
		||||
#### Default
 | 
			
		||||
 | 
			
		||||
Simple QWERTY layout with 3 Layers.
 | 
			
		||||
 | 
			
		||||
### [Keymaps 6x7](/keyboards/handwired/dactyl_manuform/6x7/keymaps/)
 | 
			
		||||
 | 
			
		||||
#### Default
 | 
			
		||||
 | 
			
		||||
Simple QWERTY layout with 3 Layers.
 | 
			
		||||
 | 
			
		||||
### [Keymaps 3x5_3](/keyboards/handwired/dactyl_manuform/3x5_3/keymaps/)
 | 
			
		||||
 | 
			
		||||
#### Dlford
 | 
			
		||||
 | 
			
		||||
QWERTY/Colemak layout with per key RGB and other features
 | 
			
		||||
 | 
			
		||||
## Required Hardware
 | 
			
		||||
 | 
			
		||||
Apart from diodes and key switches for the keyboard matrix in each half, you
 | 
			
		||||
will need:
 | 
			
		||||
 | 
			
		||||
* 2 Arduino Pro Micros. You can find these on AliExpress for ≈3.50USD each.
 | 
			
		||||
* 2 TRRS sockets and 1 TRRS cable, or 2 TRS sockets and 1 TRS cable
 | 
			
		||||
-   2 Arduino Pro Micros. You can find these on AliExpress for ≈3.50USD each.
 | 
			
		||||
-   2 TRRS sockets and 1 TRRS cable, or 2 TRS sockets and 1 TRS cable
 | 
			
		||||
 | 
			
		||||
Alternatively, you can use any sort of cable and socket that has at least 3
 | 
			
		||||
wires. If you want to use I2C to communicate between halves, you will need a
 | 
			
		||||
cable with at least 4 wires and 2x 4.7kΩ pull-up resistors
 | 
			
		||||
 | 
			
		||||
## Optional Hardware
 | 
			
		||||
 | 
			
		||||
A speaker can be hooked-up to either side to the `5` (`C6`) pin and `GND`, and turned on via `AUDIO_ENABLE`.
 | 
			
		||||
 | 
			
		||||
## Wiring
 | 
			
		||||
| 
						 | 
				
			
			@ -114,7 +128,6 @@ the keymaps in here are for the 4x5 layout of the keyboard only.
 | 
			
		|||
 | 
			
		||||
To flash your firmware take a look at: [Flashing Instructions and Bootloader Information](https://docs.qmk.fm/#/flashing)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
## Choosing which board to plug the USB cable into (choosing Master)
 | 
			
		||||
 | 
			
		||||
Because the two boards are identical, the firmware has logic to differentiate the left and right board.
 | 
			
		||||
| 
						 | 
				
			
			@ -132,6 +145,7 @@ If you always plug the usb cable into the left board, nothing extra is needed as
 | 
			
		|||
### Setting the right hand as master
 | 
			
		||||
 | 
			
		||||
If you always plug the usb cable into the right board, add an extra flag to your `config.h`
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 #define MASTER_RIGHT
 | 
			
		||||
```
 | 
			
		||||
| 
						 | 
				
			
			@ -146,6 +160,7 @@ half is left handed or right handed. This makes it so that the same firmware
 | 
			
		|||
file will run on both hands instead of having to flash left and right handed
 | 
			
		||||
versions of the firmware to each half. To flash the EEPROM file for the left
 | 
			
		||||
half run:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
make handwired/dactyl_promicro:default:dfu-split-left
 | 
			
		||||
make handwired/dactyl_promicro:default:dfu-split-right
 | 
			
		||||
| 
						 | 
				
			
			@ -159,9 +174,7 @@ layout and the right half with a Colemak layout using bootmagic's default layout
 | 
			
		|||
Then if you connect the left half to a computer by USB the keyboard will use QWERTY and Colemak when the
 | 
			
		||||
right half is connected.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Notes on Using Pro Micro 3.3V
 | 
			
		||||
-----------------------------
 | 
			
		||||
## Notes on Using Pro Micro 3.3V
 | 
			
		||||
 | 
			
		||||
Do update the `F_CPU` parameter in `rules.mk` to `8000000` which reflects
 | 
			
		||||
the frequency on the 3.3V board.
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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