Add bluetooth channel connection callback to the incomplete BluetoothHost demo.

This commit is contained in:
Dean Camera 2010-04-18 04:47:52 +00:00
parent 1f682ca2de
commit 55db57e1ed
5 changed files with 34 additions and 7 deletions

View file

@ -381,14 +381,26 @@ static inline void Bluetooth_Signal_ConnectionReq(BT_Signal_Header_t* SignalComm
}
}
}
uint8_t ChannelStatus = BT_CONNECTION_REFUSED_RESOURCES;
/* Reset the channel item contents only if a channel entry was found for it */
if (ChannelData != NULL)
{
ChannelData->RemoteNumber = ConnectionRequest.SourceChannel;
ChannelData->PSM = ConnectionRequest.PSM;
ChannelData->LocalMTU = MAXIMUM_CHANNEL_MTU;
ChannelData->State = Channel_Config_WaitConfig;
/* Check if the user application will allow the connection based on its PSM */
if (Bluetooth_ChannelConnectionRequest(ConnectionRequest.PSM))
{
ChannelData->RemoteNumber = ConnectionRequest.SourceChannel;
ChannelData->PSM = ConnectionRequest.PSM;
ChannelData->LocalMTU = MAXIMUM_CHANNEL_MTU;
ChannelData->State = Channel_Config_WaitConfig;
ChannelStatus = BT_CONNECTION_SUCCESSFUL;
}
else
{
ChannelStatus = BT_CONNECTION_REFUSED_PSM;
}
}
struct
@ -405,8 +417,7 @@ static inline void Bluetooth_Signal_ConnectionReq(BT_Signal_Header_t* SignalComm
/* Fill out the Connection Response in the response packet */
ResponsePacket.ConnectionResponse.DestinationChannel = ChannelData->LocalNumber;
ResponsePacket.ConnectionResponse.SourceChannel = ChannelData->RemoteNumber;
ResponsePacket.ConnectionResponse.Result = (ChannelData == NULL) ? BT_CONNECTION_REFUSED_RESOURCES :
BT_CONNECTION_SUCCESSFUL;
ResponsePacket.ConnectionResponse.Result = ChannelStatus;
ResponsePacket.ConnectionResponse.Status = 0x00;
Bluetooth_SendPacket(&ResponsePacket, sizeof(ResponsePacket), NULL);