adds 'RGB_RMOD' to go through RGB modes in reverse
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					 3 changed files with 22 additions and 11 deletions
				
			
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			@ -87,8 +87,8 @@ These control the RGB Lighting functionality.
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| Long Name | Short Name | Description |
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|-----------|------------|-------------|
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||`RGB_TOG`|toggle on/off|
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||`RGB_MOD`|cycle through modes|
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||`RGB_SMOD`|cycle through modes, use reverse direction when shift is hold|
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|`RGB_MODE_FORWARD`|`RGB_MOD`|cycle through modes, use reverse direction when shift is held|
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|`RGB_MODE_REVERSE`|`RGB_RMOD`|cycle through modes in reverse (also suppost shift to go forward)|
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||`RGB_HUI`|hue increase|
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||`RGB_HUD`|hue decrease|
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||`RGB_SAI`|saturation increase|
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			@ -104,6 +104,8 @@ These control the RGB Lighting functionality.
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|`RGB_MODE_XMAS`|`RGB_M_X`| Switch to the Christmas animation |
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|`RGB_MODE_GRADIENT`|`RGB_M_G`| Switch to the static gradient mode |
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note: for backwards compatibility, `RGB_SMOD` is an alias for `RGB_MOD`.
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## Hardware Modification
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			@ -286,13 +286,7 @@ bool process_record_quantum(keyrecord_t *record) {
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      rgblight_toggle();
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    }
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    return false;
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  case RGB_MOD:
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    if (record->event.pressed) {
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      rgblight_step();
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    }
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    return false;
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  case RGB_SMOD:
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    // same as RBG_MOD, but if shift is pressed, it will use the reverese direction instead.
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  case RGB_MODE_FORWARD:
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    if (record->event.pressed) {
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      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
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      if(shifted) {
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			@ -303,6 +297,17 @@ bool process_record_quantum(keyrecord_t *record) {
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      }
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    }
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    return false;
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  case RGB_MODE_REVERSE:
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    if (record->event.pressed) {
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      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
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      if(shifted) {
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        rgblight_step();
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      }
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      else {
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        rgblight_step_reverse();
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      }
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    }
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    return false;
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  case RGB_HUI:
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    if (record->event.pressed) {
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      rgblight_increase_hue();
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			@ -399,8 +399,8 @@ enum quantum_keycodes {
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    // RGB functionality
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    RGB_TOG,
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    RGB_MOD,
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    RGB_SMOD,
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    RGB_MODE_FORWARD,
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    RGB_MODE_REVERSE,
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    RGB_HUI,
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    RGB_HUD,
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    RGB_SAI,
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			@ -553,6 +553,10 @@ enum quantum_keycodes {
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#define KC_GESC GRAVE_ESC
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#define RGB_MOD RGB_MODE_FORWARD
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#define RGB_SMOD RGB_MODE_FORWARD
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#define RGB_RMOD RGB_MODE_REVERSE
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#define RGB_M_P RGB_MODE_PLAIN
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#define RGB_M_B RGB_MODE_BREATHE
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#define RGB_M_R RGB_MODE_RAINBOW
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