[Keyboard] move @monksoffunk 's boards into 25keys/ (#15789)
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					 72 changed files with 7 additions and 7 deletions
				
			
		
							
								
								
									
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								keyboards/25keys/zinc/keymaps/via/keymap.c
									
										
									
									
									
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								keyboards/25keys/zinc/keymaps/via/keymap.c
									
										
									
									
									
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/* Copyright 2020 monksoffunk
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include QMK_KEYBOARD_H
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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// Light LEDs 6 to 9 and 12 to 15 red when caps lock is active. Hard to ignore!
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const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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	{12, 1, HSV_RED}       // Light 4 LEDs, starting with LED 6
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);
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// Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
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const rgblight_segment_t PROGMEM lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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    {24, 6, HSV_GOLDENROD}
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);
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// Light LEDs 11 & 12 in purple when keyboard layer 2 is active
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const rgblight_segment_t PROGMEM raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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    {54, 6, HSV_GOLDENROD}
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);
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// Now define the array of layers. Later layers take precedence
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const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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    capslock_layer,
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	lower_layer,
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	raise_layer
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);
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void keyboard_post_init_user(void) {
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	// Enable the LED layers
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	rgblight_layers = rgb_layers;
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}
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#endif
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extern uint8_t is_master;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_number {
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    _QWERTY = 0,
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    _LOWER,
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    _RAISE,
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    _ADJUST,
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    _ADJUST2
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};
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enum custom_keycodes {
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    QWERTY = SAFE_RANGE,
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    KANA,
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    EISU,
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    ADJUST,
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    RGBRST
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  /* Qwerty
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   * ,-----------------------------------------.             ,-----------------------------------------.
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   * | Tab  |   Q  |   W  |   E  |   R  |   T  |             |   Y  |   U  |   I  |   O  |   P  | Bksp |
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   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
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   * | Ctrl |   A  |   S  |   D  |   F  |   G  |             |   H  |   J  |   K  |   L  |   ;  |  '   |
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   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
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   * | Shift|   Z  |   X  |   C  |   V  |   B  |             |   N  |   M  |   ,  |   .  |   /  |Enter |
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   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
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   * | Esc  |ADJUST| Win  | Alt  |LOWER |Space |             | Space| RAISE| Left | Down |  Up  | Right|
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   * `-----------------------------------------'             `-----------------------------------------'
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   */
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    [_QWERTY] = LAYOUT_ortho_4x12(
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        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                      KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC,
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        KC_LCTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,                      KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
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        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,                      KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT ,
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        KC_ESC,  MO(_ADJUST),  KC_LGUI, KC_LALT, MO(_LOWER),   KC_SPC,               KC_SPC,  MO(_RAISE),   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
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        ),
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  /* Lower
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   * ,-----------------------------------------.             ,-----------------------------------------.
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   * |   ~  |   !  |   @  |   #  |   $  |   %  |             |   ^  |   &  |   *  |   (  |   )  |      |
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   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
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   * |      |      |      |      |      |      |             |   -  |   _  |   +  |   {  |   }  |  |   |
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   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
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   * |      |      |      |      |      |      |             |      |      |      | Home | End  |      |
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   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
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   * |      |      |      |      |      |      |             |      |      | Next | Vol- | Vol+ | Play |
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   * `-----------------------------------------'             `-----------------------------------------'
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   */
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    [_LOWER] = LAYOUT_ortho_4x12(
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        KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC,                   KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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        _______, _______, _______, _______, _______, _______,                   KC_MINS, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
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        _______, _______, _______, _______, _______, _______,                   _______, _______, _______, KC_HOME, KC_END,  _______,
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        _______, _______, _______, _______, _______, _______,                   _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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        ),
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  /* Raise
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   * ,-----------------------------------------.             ,-----------------------------------------.
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   * |   `  |   1  |   2  |   3  |   4  |   5  |             |   6  |   7  |   8  |   9  |   0  | Del  |
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   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
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   * |      |  F1  |  F2  |  F3  |  F4  |  F5  |             |  F6  |   -  |   =  |   [  |   ]  |  \   |
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   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
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   * |      |  F7  |  F8  |  F9  |  F10 |  F11 |             |  F12 |      |      |      |      |
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   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
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   * |      |      |      |      |      |      |             |      |      | Next | Vol- | Vol+ | Play |
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   * `-----------------------------------------'             `-----------------------------------------'
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   */
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    [_RAISE] = LAYOUT_ortho_4x12(
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        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                      KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_DEL,
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        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                     KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS,
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        _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,                    KC_F12,  _______, _______, _______, _______, _______,
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        _______, _______, _______, _______, _______, _______,                   _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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        ),
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  /* Adjust (Lower + Raise)
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   * ,-----------------------------------------.             ,-----------------------------------------.
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   * |      | Reset|RGBRST|Aud on|Audoff|      |             |      |Qwerty|Colemk|Dvorak|      | Ins  |
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   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
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   * |      |RGB ON| HUE+ | SAT+ | VAL+ | Mac  |             | Win  |  -   |   =  |Print |ScLock|Pause |
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   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
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   * |MODE R| MODE | HUE- | SAT- | VAL- |      |             |      |      |      |      |PageUp|      |
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   * |------+------+------+------+------+------|             |------+------+------+------+------+------|
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   * |      |      |      | EISU | EISU | EISU |             | KANA | KANA | Home |PageDn|PageUp| End  |
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   * `-----------------------------------------'             `-----------------------------------------'
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   */
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    [_ADJUST] =  LAYOUT_ortho_4x12(
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        _______, RESET,   RGBRST,  _______, _______, _______,                   _______, QWERTY,  _______, _______,  _______, KC_INS,
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        _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, AG_NORM,                   AG_SWAP, KC_MINS, KC_EQL,  KC_PSCR, KC_SLCK, KC_PAUS,
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        RGB_RMOD,RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______,                   _______, _______, _______, _______, KC_PGUP, _______,
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        _______, _______, _______, EISU,    EISU,    EISU,                      KANA,    KANA,    KANA,    KC_HOME, KC_PGDN, KC_END
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        ),
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    [_ADJUST2] =  LAYOUT_ortho_4x12(
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        _______, RESET,   RGBRST,  _______, _______, _______,                   _______, QWERTY,  _______, _______,  _______, KC_INS,
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        _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, AG_NORM,                   AG_SWAP, KC_MINS, KC_EQL,  KC_PSCR, KC_SLCK, KC_PAUS,
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        RGB_RMOD,RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______,                   _______, _______, _______, _______, KC_PGUP, _______,
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        _______, _______, _______, EISU,    EISU,    EISU,                      KANA,    KANA,    KANA,    KC_HOME, KC_PGDN, KC_END
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        )
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    switch (keycode) {
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        case EISU:
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            if (record->event.pressed) {
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                if(keymap_config.swap_lalt_lgui==false){
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                    register_code(KC_LANG2);
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                } else {
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                    SEND_STRING(SS_LALT("`"));
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                }
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            } else {
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                unregister_code(KC_LANG2);
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            }
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            return false;
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        case KANA:
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            if (record->event.pressed) {
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                if(keymap_config.swap_lalt_lgui==false){
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                    register_code(KC_LANG1);
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                } else {
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                    SEND_STRING(SS_LALT("`"));
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                }
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            } else {
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                unregister_code(KC_LANG1);
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            }
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            return false;
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        case RGBRST:
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#ifdef RGBLIGHT_ENABLE
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            if (record->event.pressed) {
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                eeconfig_update_rgblight_default();
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                rgblight_enable();
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            }
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#endif
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            break;
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    }
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    return true;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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    state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST2);
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#ifdef RGBLIGHT_LAYERS
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    // Both layers will light up if both kb layers are active
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    rgblight_set_layer_state(1, layer_state_cmp(state, 1));
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    rgblight_set_layer_state(2, layer_state_cmp(state, 2));
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#endif
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    return state;
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}
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bool led_update_user(led_t led_state) {
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    rgblight_set_layer_state(0, led_state.caps_lock);
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    return true;
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}
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