[Keyboard] mlego fix product id and sync oled code (#16237)
* sync oled code over the keymaps * put different product ids * put different product ids for the rest * put different product ids for the rest * try to reduce code duplication * make ifdefs nice and correct * move the leds code out of keymap * try to reduce code duplication * move the rgb code outside the keymaps for reuse * Update keyboards/mlego/m65/m65.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/mlego/m65/m65.c Co-authored-by: Drashna Jaelre <drashna@live.com> * move more code outside keymaps for reuse * add few more xps * add mic mute * update to new name of macros for reset * style for matrix * clean split * use tinyuf2 as bootloader * Update keyboards/mlego/m65/rev4/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * radionalise product id and device version * add tinyuf2 as default bootloader for stm32f4 * update tinyuf2 * update tinyuf2 and via. f411 remove tinyuf2 since is not really working. make the config more conditional * sync the keymap with default * revert via non building with gcc 11 Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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			@ -26,6 +26,8 @@
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#define MATRIX_COLS 6
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#define DEBOUNCE 5
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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