Rework qmk compile
to bypass Makefile
. Add new --filter option.
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9 changed files with 666 additions and 111 deletions
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@ -14,6 +14,7 @@ from pygments import lex
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import qmk.path
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from qmk.keyboard import find_keyboard_from_dir, rules_mk
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from qmk.errors import CppError
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from qmk.metadata import basic_info_json
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# The `keymap.c` template to use when a keyboard doesn't have its own
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DEFAULT_KEYMAP_C = """#include QMK_KEYBOARD_H
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@ -327,36 +328,33 @@ def list_keymaps(keyboard, c=True, json=True, additional_files=None, fullpath=Fa
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Returns:
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a sorted list of valid keymap names.
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"""
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# parse all the rules.mk files for the keyboard
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rules = rules_mk(keyboard)
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info_data = basic_info_json(keyboard)
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names = set()
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if rules:
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keyboards_dir = Path('keyboards')
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kb_path = keyboards_dir / keyboard
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keyboards_dir = Path('keyboards')
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kb_path = keyboards_dir / info_data['keyboard_folder']
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# walk up the directory tree until keyboards_dir
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# and collect all directories' name with keymap.c file in it
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while kb_path != keyboards_dir:
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keymaps_dir = kb_path / "keymaps"
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# walk up the directory tree until keyboards_dir
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# and collect all directories' name with keymap.c file in it
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while kb_path != keyboards_dir:
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keymaps_dir = kb_path / "keymaps"
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if keymaps_dir.is_dir():
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for keymap in keymaps_dir.iterdir():
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if is_keymap_dir(keymap, c, json, additional_files):
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keymap = keymap if fullpath else keymap.name
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names.add(keymap)
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if keymaps_dir.is_dir():
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for keymap in keymaps_dir.iterdir():
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if is_keymap_dir(keymap, c, json, additional_files):
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keymap = keymap if fullpath else keymap.name
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names.add(keymap)
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kb_path = kb_path.parent
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kb_path = kb_path.parent
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# if community layouts are supported, get them
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if "LAYOUTS" in rules:
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for layout in rules["LAYOUTS"].split():
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cl_path = Path('layouts/community') / layout
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if cl_path.is_dir():
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for keymap in cl_path.iterdir():
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if is_keymap_dir(keymap, c, json, additional_files):
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keymap = keymap if fullpath else keymap.name
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names.add(keymap)
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# if community layouts are supported, get them
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for layout in info_data.get('community_layouts', []):
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cl_path = Path('layouts/community') / layout
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if cl_path.is_dir():
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for keymap in cl_path.iterdir():
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if is_keymap_dir(keymap, c, json, additional_files):
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keymap = keymap if fullpath else keymap.name
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names.add(keymap)
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return sorted(names)
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