Removed complicated logic for the Endpoint_ConfigureEndpoint() function to use inlined or function called versions depending of if the given bank size is a compile time constant, as the compiler does a better job of optimizing with basic code.
Changed over all device demos to use a clearer algorithm for the configuring of the application's endpoints.
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43 changed files with 374 additions and 510 deletions
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@ -110,16 +110,14 @@ void EVENT_USB_Device_Disconnect(void)
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*/
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void EVENT_USB_Device_ConfigurationChanged(void)
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{
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/* Indicate USB connected and ready */
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LEDs_SetAllLEDs(LEDMASK_USB_READY);
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bool ConfigSuccess = true;
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/* Setup audio stream endpoint */
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if (!(Endpoint_ConfigureEndpoint(AUDIO_STREAM_EPNUM, EP_TYPE_ISOCHRONOUS,
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ENDPOINT_DIR_IN, AUDIO_STREAM_EPSIZE,
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ENDPOINT_BANK_DOUBLE)))
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{
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LEDs_SetAllLEDs(LEDMASK_USB_ERROR);
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}
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/* Setup Audio Stream Endpoint */
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ConfigSuccess &= Endpoint_ConfigureEndpoint(AUDIO_STREAM_EPNUM, EP_TYPE_ISOCHRONOUS, ENDPOINT_DIR_IN,
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AUDIO_STREAM_EPSIZE, ENDPOINT_BANK_DOUBLE);
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/* Indicate endpoint configuration success or failure */
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LEDs_SetAllLEDs(ConfigSuccess ? LEDMASK_USB_READY : LEDMASK_USB_ERROR);
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}
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/** Event handler for the USB_UnhandledControlRequest event. This is used to catch standard and class specific
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