[Keyboard] Ymd09 config updates (#20124)
Co-authored-by: jack <0x6a73@protonmail.com> Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
		
							parent
							
								
									e624ce959a
								
							
						
					
					
						commit
						4f374640d0
					
				
					 8 changed files with 137 additions and 62 deletions
				
			
		| 
						 | 
				
			
			@ -1,5 +1,6 @@
 | 
			
		|||
/*
 | 
			
		||||
Copyright 2020 Patrick Fruh
 | 
			
		||||
Copyright 2023 SHVD3x
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
| 
						 | 
				
			
			@ -17,33 +18,59 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		|||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/* Keyboard Matrix Assignments */
 | 
			
		||||
#define MATRIX_ROW_PINS { F5, F4, F1 }
 | 
			
		||||
#define MATRIX_COL_PINS { D6, D2, D1 }
 | 
			
		||||
 | 
			
		||||
/* COL2ROW, ROW2COL*/
 | 
			
		||||
#define DIODE_DIRECTION ROW2COL
 | 
			
		||||
 | 
			
		||||
#define RGB_MATRIX_LED_COUNT 9
 | 
			
		||||
#define RGB_DI_PIN E2
 | 
			
		||||
#ifdef RGB_DI_PIN
 | 
			
		||||
 #define RGBLED_NUM 9
 | 
			
		||||
 #define RGBLIGHT_HUE_STEP 8
 | 
			
		||||
 #define RGBLIGHT_SAT_STEP 8
 | 
			
		||||
 #define RGBLIGHT_VAL_STEP 8
 | 
			
		||||
 #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
 | 
			
		||||
 #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
 | 
			
		||||
#define RGBLIGHT_EFFECT_BREATHING
 | 
			
		||||
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
 | 
			
		||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
 | 
			
		||||
#define RGBLIGHT_EFFECT_SNAKE
 | 
			
		||||
#define RGBLIGHT_EFFECT_KNIGHT
 | 
			
		||||
#define RGBLIGHT_EFFECT_CHRISTMAS
 | 
			
		||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
 | 
			
		||||
#define RGBLIGHT_EFFECT_RGB_TEST
 | 
			
		||||
#define RGBLIGHT_EFFECT_ALTERNATING
 | 
			
		||||
#define RGBLIGHT_EFFECT_TWINKLE
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED
 | 
			
		||||
 | 
			
		||||
// RGB Matrix Animation modes. Explicitly enabled
 | 
			
		||||
// For full list of effects, see:
 | 
			
		||||
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
 | 
			
		||||
//#define ENABLE_RGB_MATRIX_ALPHAS_MODS
 | 
			
		||||
//#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
 | 
			
		||||
//#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
 | 
			
		||||
#define ENABLE_RGB_MATRIX_BREATHING
 | 
			
		||||
//#define ENABLE_RGB_MATRIX_BAND_SAT
 | 
			
		||||
//#define ENABLE_RGB_MATRIX_BAND_VAL
 | 
			
		||||
//#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
 | 
			
		||||
//#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
 | 
			
		||||
//#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
 | 
			
		||||
//#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
 | 
			
		||||
#define ENABLE_RGB_MATRIX_CYCLE_ALL
 | 
			
		||||
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
 | 
			
		||||
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
 | 
			
		||||
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
 | 
			
		||||
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
 | 
			
		||||
//#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
 | 
			
		||||
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
 | 
			
		||||
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
 | 
			
		||||
#define ENABLE_RGB_MATRIX_DUAL_BEACON
 | 
			
		||||
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
 | 
			
		||||
//#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
 | 
			
		||||
#define ENABLE_RGB_MATRIX_RAINDROPS
 | 
			
		||||
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
 | 
			
		||||
#define ENABLE_RGB_MATRIX_HUE_BREATHING
 | 
			
		||||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
 | 
			
		||||
#define ENABLE_RGB_MATRIX_HUE_WAVE
 | 
			
		||||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
 | 
			
		||||
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
 | 
			
		||||
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
 | 
			
		||||
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
 | 
			
		||||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
 | 
			
		||||
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
 | 
			
		||||
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
 | 
			
		||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
 | 
			
		||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
 | 
			
		||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
 | 
			
		||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
 | 
			
		||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
 | 
			
		||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
 | 
			
		||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
 | 
			
		||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
 | 
			
		||||
#define ENABLE_RGB_MATRIX_SPLASH
 | 
			
		||||
#define ENABLE_RGB_MATRIX_MULTISPLASH
 | 
			
		||||
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
 | 
			
		||||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
 | 
			
		||||
 | 
			
		||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 | 
			
		||||
#define LOCKING_SUPPORT_ENABLE
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -10,19 +10,51 @@
 | 
			
		|||
    },
 | 
			
		||||
    "processor": "atmega32u4",
 | 
			
		||||
    "bootloader": "atmel-dfu",
 | 
			
		||||
    "features": {
 | 
			
		||||
        "bootmagic": true,
 | 
			
		||||
        "mousekey": true,
 | 
			
		||||
        "extrakey": true,
 | 
			
		||||
        "console": false,
 | 
			
		||||
        "command": false,
 | 
			
		||||
        "nkro": true,
 | 
			
		||||
        "rgb_matrix": true,
 | 
			
		||||
    },
 | 
			
		||||
    "build": {
 | 
			
		||||
        "lto": true
 | 
			
		||||
    },
 | 
			
		||||
    "diode_direction": "ROW2COL",
 | 
			
		||||
    "matrix_pins": {
 | 
			
		||||
        "cols": ["D6", "D2", "D1"],
 | 
			
		||||
        "rows": ["F5", "F4", "F1"]
 | 
			
		||||
    },
 | 
			
		||||
    "layouts": {
 | 
			
		||||
        "LAYOUT": {
 | 
			
		||||
            "layout": [
 | 
			
		||||
                {"label": "7", "x": 0, "y": 0},
 | 
			
		||||
                {"label": "8", "x": 1, "y": 0},
 | 
			
		||||
                {"label": "9", "x": 2, "y": 0},
 | 
			
		||||
                {"label": "4", "x": 0, "y": 1},
 | 
			
		||||
                {"label": "5", "x": 1, "y": 1},
 | 
			
		||||
                {"label": "6", "x": 2, "y": 1},
 | 
			
		||||
                {"label": "1", "x": 0, "y": 2},
 | 
			
		||||
                {"label": "2", "x": 1, "y": 2},
 | 
			
		||||
                {"label": "3", "x": 2, "y": 2}
 | 
			
		||||
                {"label": "7", "matrix": [0, 0], "x": 0, "y": 0},
 | 
			
		||||
                {"label": "8", "matrix": [0, 1], "x": 1, "y": 0},
 | 
			
		||||
                {"label": "9", "matrix": [0, 2], "x": 2, "y": 0},
 | 
			
		||||
                {"label": "4", "matrix": [1, 0], "x": 0, "y": 1},
 | 
			
		||||
                {"label": "5", "matrix": [1, 1], "x": 1, "y": 1},
 | 
			
		||||
                {"label": "6", "matrix": [1, 2], "x": 2, "y": 1},
 | 
			
		||||
                {"label": "1", "matrix": [2, 0], "x": 0, "y": 2},
 | 
			
		||||
                {"label": "2", "matrix": [2, 1], "x": 1, "y": 2},
 | 
			
		||||
                {"label": "3", "matrix": [2, 2], "x": 2, "y": 2}
 | 
			
		||||
            ]
 | 
			
		||||
        }
 | 
			
		||||
    },
 | 
			
		||||
    "rgb_matrix": {
 | 
			
		||||
        "driver": "WS2812",
 | 
			
		||||
        "layout": [
 | 
			
		||||
            { "flags": 4, "matrix": [0, 2], "x": 64, "y": 0 },  //7
 | 
			
		||||
            { "flags": 4, "matrix": [0, 1], "x": 32, "y": 0 },  //8
 | 
			
		||||
            { "flags": 4, "matrix": [0, 0], "x":  0, "y": 0 },  //9
 | 
			
		||||
            { "flags": 4, "matrix": [1, 2], "x": 64, "y": 32 }, //4
 | 
			
		||||
            { "flags": 4, "matrix": [1, 1], "x": 32, "y": 32 }, //5
 | 
			
		||||
            { "flags": 4, "matrix": [1, 0], "x":  0, "y": 32 }, //6
 | 
			
		||||
            { "flags": 4, "matrix": [2, 2], "x": 64, "y": 64 }, //1
 | 
			
		||||
            { "flags": 4, "matrix": [2, 1], "x": 32, "y": 64 }, //2
 | 
			
		||||
            { "flags": 4, "matrix": [2, 0], "x":  0, "y": 64 }  //3
 | 
			
		||||
        ],
 | 
			
		||||
        "center_point": [ 32, 32 ],
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,3 +1,18 @@
 | 
			
		|||
/*
 | 
			
		||||
Copyright 2023
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,3 +1,18 @@
 | 
			
		|||
/*
 | 
			
		||||
Copyright 2023
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -12,4 +12,16 @@ Make example for this keyboard (after setting up your build environment):
 | 
			
		|||
 | 
			
		||||
    make ymdk/ymd09:default
 | 
			
		||||
 | 
			
		||||
Flashing example for this keyboard:
 | 
			
		||||
 | 
			
		||||
    make ymdk/ymd09:default:flash
 | 
			
		||||
 | 
			
		||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
			
		||||
 | 
			
		||||
## Bootloader
 | 
			
		||||
 | 
			
		||||
Enter the bootloader in 3 ways:
 | 
			
		||||
 | 
			
		||||
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
 | 
			
		||||
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
 | 
			
		||||
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,13 +1 @@
 | 
			
		|||
# Build Options
 | 
			
		||||
#   change yes to no to disable
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
 | 
			
		||||
MOUSEKEY_ENABLE = yes       # Mouse keys
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control
 | 
			
		||||
CONSOLE_ENABLE = no         # Console for debug
 | 
			
		||||
COMMAND_ENABLE = no         # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = no            # Enable N-Key Rollover
 | 
			
		||||
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
			
		||||
RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
 | 
			
		||||
AUDIO_ENABLE = no           # Audio output
 | 
			
		||||
LTO_ENABLE = yes            # reduce firmware size
 | 
			
		||||
# This file intentionally left blank
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1 +0,0 @@
 | 
			
		|||
#include "ymd09.h"
 | 
			
		||||
| 
						 | 
				
			
			@ -1,13 +0,0 @@
 | 
			
		|||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
#define LAYOUT( \
 | 
			
		||||
	K00, K01, K02, \
 | 
			
		||||
	K10, K11, K12, \
 | 
			
		||||
	K20, K21, K22  \
 | 
			
		||||
) { \
 | 
			
		||||
	{ K00,   K01,   K02 }, \
 | 
			
		||||
	{ K10,   K11,   K12 }, \
 | 
			
		||||
	{ K20,   K21,   K22 }  \
 | 
			
		||||
}
 | 
			
		||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue